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Depressed after Mass Effect 3 ending... Anyone else?


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#76
Peranor

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I was depressed in a way. Not depressed because the endings were sad. They were far to ridiculous to be taken seriously, and thus never had that kind of emotional impact on me.

I was more "depressed" because I thought they were so bad. I felt sad for the story I had followed for so many years. I felt it deserved so much better. I didn't want that contrived mess to be my last memory of Mass Effect. But alas, what has been seen cannot be unseen.

Modifié par anorling, 22 avril 2013 - 07:10 .


#77
Mcfly616

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Nope

#78
Yestare7

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Voodoo2015 wrote...

3DandBeyond wrote...

Voodoo2015 wrote...

After EC less but verry dissapointed after installing MEHEM not at all.


Yes.  Too bad that's only for PC (I have it).  And sad that BW couldn't release their own simple version of it based upon how much better a whole lot of people like it, for consoles.  They wouldn't have to really re-do anything they have but could smooth over the rough edges of MEHEM, add dialogue they surely have from things they cut out of the games and it could be done fairly easily for them.  More easily than for those who created MEHEM and MEHEM provides the roadmap.


I hear you! For a company like BW daopt the MEHEM would be easy and cheap. So every one could enyoj the artistic MEHEM Posted Image



I approve of these ideas and this discussion. Carry on.

#79
Xamufam

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3DandBeyond wrote...

sH0tgUn jUliA wrote...

Darth Brotarian wrote...

Depression because of a video game is always something that makes me feel horrible for how abused the term depression is.


Feeling blue lasts for three or four days. Depression lasts for months. I know the difference, trust me. Depression saps your energy and creativity. I didn't produce anything noteworthy until November 2012.

Yep.

People have used the term depressing for a very long time, even before the real disease Depression was understood.  The term for long-term chronic depression used to be Malaise or even thought of as malingering.  Saying that something is sad and thus depressing is understood as not the same thing as the debilitating and dangerous term, Depression.  That big D Depression runs in my family and it's crippling and can lead to suicide (something that also happened in my family), and yet I will use the term depressing to describe these endings.  They are.  They may not lead to illness and so on, but they certainly are demented and bitter and demoralizing.  They almost define depressing.

Do you know the sad part for me was, I was finally getting better from a huge depression i have had since 2007 & then ME3 came

Modifié par Troxa, 22 avril 2013 - 07:15 .


#80
3DandBeyond

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Xilizhra wrote...

Control-Ok, Shepard takes control and is turned into bits and bytes of data that is uploaded into the reaper consciousness and is not alone within the voice that narrates the cutscene. The Shepard I knew no longer exists and says things Shepard would not say. She says she needed to become something greater. Not in my game-she wanted everyone else to become something greater and worked to make it so. She wanted people to be responsible for their own lives and even to be alive. She didn't think anyone should be their caretaker. Shepard takes control and what, everyone just automatically knows that the reapers are now their friends, and they would like that? That is so ludicrous. In the real world people, a lot of people that Shepard knows, would not be satisfied nor happy with reapers with people goo in them, and reaper variants running around fixing things and policing the galaxy. Talk about conflict. And which Many will Shreaper help or kill when conflict breaks out? This is also just as culturally and intellectually stagnating as synthesis is, because if the reapers fix things and exist as nightmares to many, then a real depression may take hold, a real crippling one. The reapers exist and trillions of people do not because of them. I can't help but see this as horrifying.

Will there be people upset because the Reapers aren't all gone? To be sure. But it's a far lesser problem than the one we just had, in addition to being one far lesser than Destroy's mass murder. Additionally, if you have the means to help and heal as one does when controlling the Reapers, it's irresponsible and negligent to not use it for that.


I'm sorry I don't mean this to appear snide but how are you helping anyone to heal by controlling the reapers.  I have often used this as an example because we have nothing in real life in recent memory to compare this to.  Jeffrey Dahmer killed people and ate them.  People wanted him dead and they wanted his home torn down (and his home had nothing to do with it but he kept body parts there with him).  He was killed and his home was torn down-the whole row of homes in his complex was torn down.

Shepard knows that people have been horrified by the reapers.  I can only say that if you think they'd somehow ever be healed and happy to have the reapers live amongst them, then you really need to imagine yourself (or someone who thinks differently) existing and experiencing all of that.  The reapers literally ATE people by turning them into goo and then creating reapers from that goo.  And they are the size of skyscrapers-not something that would go unnoticed.  The reaper variants were people.  There may be people that would be ok with this, but I can't see that many of them would be. 

Trillions of people over millions of years have been turned into goo.  I don't care if these reapers suddenly start feeding the hungry and clothing the poor.  I'd want them gone.  And the other question would be, how does the galaxy know Shepard is controlling them?  They have no way of knowing what just happened or for how long it will last.  They have no idea that Shepard is doing so (nor do we have any idea that this will forever be benevolent control-the mood of the ending points to more ominous things).  Also, the kid's problem still exists.  So, is control directed at keeping people from creating synthetics, keeping synthetics from killing all organic life, or what exactly?  The problem is not solved.  At the very least the question should never have been, "but the reapers will obey me?" alone.  And Shepard is not the only one that is controlling the reapers-Shepard isn't even Shepard any longer.  When Shepard is boiled down to only thoughts and memories, the person no loner exists.  We are more than those things.  We also have personalities formed by our relationships with others and with our own view of self, as well as our emotions.  That thing using in part Shepard's voice, has no emotions and is not Shepard.  Let alone the fact that no one single person alone should possess that kind of power.  And Shepard's data will exist within the same infrastructure as the kid's-it's unknown if that caused his programming to warp or just what did that, but it's rather foolish to put a brand new decent processor into a broken computer.

There are so many reasons why each of these choices is foolish and an age old truth that many people who have fought for freedom or other things know all too well, is that often there are fates worse than death.  Living with gigantic people goo sucking monsters and reaper variants is a nightmarish scene.  Some may learn to live with it, but others never would.  Some would want to work to control them, others to destroy them, so the cycle will continue one way or another.

#81
Straw Nihilist

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Depressed... After a video game. Okay.

#82
Xamufam

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Det. Bones wrote...

Depressed... After a video game. Okay.

When you have emotions involved it's not hard to get depressed.
Something inside you breaks

Modifié par Troxa, 22 avril 2013 - 07:20 .


#83
Straw Nihilist

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Troxa wrote...

Det. Bones wrote...

Depressed... After a video game. Okay.

When you have emotions involved it's not hard to get depressed.
Something inside you breaks

Depressed is a strong word, save it for important things.

#84
Ecrulis

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Can't really say I was ever depressed, kind of annoyed at the ending but not depressed, I ended up putting the game down shortly after EC for several months then downloaded MEHEM after the Citadel DLC and I feel I can play again, for those on console possibly playing the party aspect of Citadel after the game reloads after high EMS destroy and headcannoning it's several months later?

#85
MassivelyEffective0730

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Det. Bones wrote...

Troxa wrote...

Det. Bones wrote...

Depressed... After a video game. Okay.

When you have emotions involved it's not hard to get depressed.
Something inside you breaks

Depressed is a strong word, save it for important things.

Mass Effect is important to some people, myself included.

#86
3DandBeyond

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Troxa wrote...

3DandBeyond wrote...


Yep.

People have used the term depressing for a very long time, even before the real disease Depression was understood.  The term for long-term chronic depression used to be Malaise or even thought of as malingering.  Saying that something is sad and thus depressing is understood as not the same thing as the debilitating and dangerous term, Depression.  That big D Depression runs in my family and it's crippling and can lead to suicide (something that also happened in my family), and yet I will use the term depressing to describe these endings.  They are.  They may not lead to illness and so on, but they certainly are demented and bitter and demoralizing.  They almost define depressing.

Do you know the sad part for me was, I was finally getting better from a huge depression i had since 2007 & then ME3 came


This is a thing that I think is part of a bigger discussion.  Someone might say (I wouldn't), "well then you shouldn't play such games".  But the problem is nowhere was it ever suggested that ME's trilogy would end like this on such a sad, bitter note.  Responsibility.  It is just as much a thing that companies should adhere to as should individuals.  I play games for fun and yes, they can be thought-provoking.  For instance, I know that Bioshock games can be sort of disturbing.  I know that some games are just blood and gore fests.  And I iknow that others are just lighter fare and more "innocent".

Mass Effect was about serious things, but it wasn't something that I ever saw as depressing.  And ME1 ended in an uplifting way, ME2 could end badly but you always had the chance to grab it and make it better, more to your liking, even if you thought some needed to be sacrificed.  You controlled that aspect of it.  ME3 was a lot more light-hearted in many respects than the first two, but all along there were funny things that let you know you were playing games, even in the first two.  I've heard some say ME3 was grim dark.  No, it wasn't.  It had sad but even necessary (to character or to story) things but even some of that was minimized or de-legitimized.  I was reminded by someone that PMed me that no matter what kind of Shepard you played (killed Wrex and so on), the kid at the beginning of ME3 is supposed to matter to you and contribute to the nightmares and maybe guilt.  Ugh.

As far as the rest of the game-you play reaper tag fetch quests, talk to Liara's dad, have scenes of great humor throughout and yes, some cathartically tearful scenes with Mordin and maybe Legion and so on.  But I never got the idea of grim, dark, depressing, until the end.  Responsibility-BW totally dropped the ball there.  They had a responsibility to know their fans and to keep with the story and the kind of story they told-because that determined the kind of person that would play this.

You aren't the first to tell me this.  In fact, one young man PMed me and said the ME games were how he spent his hard-earned money.  They were the only games he could afford to buy.  The endings ruined it all for him and yes, he has some serious issues that he's working on.  But he could never have expected the games would end like this and BW lied about how they'd end so how would he know beforehand.  That's what I mean about responsibility.  BW released trailers showing people fighting to take Earth back and implied they'd win it all.  They never implied Shepard could choose to commit suicide in helping the reapers solve their problem. 

Modifié par 3DandBeyond, 22 avril 2013 - 07:33 .


#87
Straw Nihilist

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MassivelyEffective0730 wrote...

Det. Bones wrote...

Troxa wrote...

Det. Bones wrote...

Depressed... After a video game. Okay.

When you have emotions involved it's not hard to get depressed.
Something inside you breaks

Depressed is a strong word, save it for important things.

Mass Effect is important to some people, myself included.


fine fine, 'real' important things, bettah?

#88
TurianRebel212

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Ha, I remember the first time I expierenced the tragic and awful thing known as ME3's ending. I felt shock- at how terrible it was and how stupid and incoherent it is. Then I felt sad- cause I realized what had just happened, now that was about a few hours after I had beaten it. Then I felt anger. Then I felt disgusted and now I feel indifferent about it. It's kinda like... Meh. That's how I feel now about Bioware and ME, meh.

#89
Xilizhra

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Shepard knows that people have been horrified by the reapers. I can only say that if you think they'd somehow ever be healed and happy to have the reapers live amongst them, then you really need to imagine yourself (or someone who thinks differently) existing and experiencing all of that. The reapers literally ATE people by turning them into goo and then creating reapers from that goo. And they are the size of skyscrapers-not something that would go unnoticed. The reaper variants were people. There may be people that would be ok with this, but I can't see that many of them would be.

No one would have to see the Reaper ground troops. And the only civilians significantly terrorized by the Collectors are already dead, so far as I can tell. Additionally, the Reapers are such a faceless enemy that I think it'll be rather harder to hate them than to hate a single person who did something that evil; there's nothing personalized in the Reapers to hate, for anyone who didn't directly speak to any (which is most people).

Trillions of people over millions of years have been turned into goo. I don't care if these reapers suddenly start feeding the hungry and clothing the poor. I'd want them gone. And the other question would be, how does the galaxy know Shepard is controlling them? They have no way of knowing what just happened or for how long it will last. They have no idea that Shepard is doing so (nor do we have any idea that this will forever be benevolent control-the mood of the ending points to more ominous things). Also, the kid's problem still exists. So, is control directed at keeping people from creating synthetics, keeping synthetics from killing all organic life, or what exactly? The problem is not solved. At the very least the question should never have been, "but the reapers will obey me?" alone. And Shepard is not the only one that is controlling the reapers-Shepard isn't even Shepard any longer. When Shepard is boiled down to only thoughts and memories, the person no loner exists. We are more than those things. We also have personalities formed by our relationships with others and with our own view of self, as well as our emotions. That thing using in part Shepard's voice, has no emotions and is not Shepard. Let alone the fact that no one single person alone should possess that kind of power. And Shepard's data will exist within the same infrastructure as the kid's-it's unknown if that caused his programming to warp or just what did that, but it's rather foolish to put a brand new decent processor into a broken computer.

That last part is completely headcanon, the bit about Shepard being emotionless and suchlike. The only logical reason to disintegrate Shepard's body is to upload all of Shepard's biochemical data, that the entirety of Shepard's persona, nervous system, emotional responses, etc, are uploaded into the Catalyst and not simply thought and memory.

#90
Xamufam

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3DandBeyond wrote...

Troxa wrote...

3DandBeyond wrote...


Yep.

People have used the term depressing for a very long time, even before the real disease Depression was understood.  The term for long-term chronic depression used to be Malaise or even thought of as malingering.  Saying that something is sad and thus depressing is understood as not the same thing as the debilitating and dangerous term, Depression.  That big D Depression runs in my family and it's crippling and can lead to suicide (something that also happened in my family), and yet I will use the term depressing to describe these endings.  They are.  They may not lead to illness and so on, but they certainly are demented and bitter and demoralizing.  They almost define depressing.

Do you know the sad part for me was, I was finally getting better from a huge depression i had since 2007 & then ME3 came


This is a thing that I think is part of a bigger discussion.  Someone might say (I wouldn't), "well then you shouldn't play such games".  But the problem is nowhere was it ever suggested that ME's trilogy would end like this on such a sad, bitter note.  Responsibility.  It is just as much a thing that companies should adhere to as should individuals.  I play games for fun and yes, they can be thought-provoking.  For instance, I know that Bioshock games can be sort of disturbing.  I know that some games are just blood and gore fests.  And I iknow that others are just lighter fare and more "innocent".

Mass Effect was about serious things, but it wasn't something that I ever saw as depressing.  And ME1 ending in an uplifting way, ME2 could end badly but you always had the chance to grab it and make it better, more to your liking, even if you thought some needed to be sacrificed.  You controlled that aspect of it.  ME3 was a lot more light-hearted in many respects than the first two, but all along there were funny things that let you know you were playing games, even in the first two.  I've heard some say ME3 was grim dark.  No, it wasn't.  It had sad but even necessary (to character or to story) things but even some of that was minimized or de-legitimized.  I was reminded by someone that PMed me that no matter what kind of Shepard you played (killed Wrex and so on), the kid at the beginning of ME3 is supposed to matter to you and contribute to the nightmares and maybe guilt.  Ugh.

As far as the rest of the game-you play reaper tag fetch quests, talk to Liara's dad, have scenes of great humor throughout and yes, some catartically tearful scenes with Mordin and maybe Legion and so on.  But I never got the idea of grim, dark, depressing, until the end.  Responsibility-BW totally dropped the ball there.  They had a responsibility to know their fans and to keep with the story and the kind of story they told-because that determined the kind of person that would play this.

You aren't the first to tell me this.  In fact, one young man PMed me and said the ME games were how he spent his hard-earned money.  They were the only games he could afford to buy.  The endings ruined it all for him and yes, he has some serious issues that he's working on.  But he could never have expected the games would end like this and BW lied about how they'd end so how would he know beforehand.  That's what I mean about responsibility.  BW released trailers showing people fighting to take Earth back and implied they'd win it all.  They never implied Shepard could choose to commit suicide in helping the reapers solve their problem. 

It's only grim dark when you don't import a save, I happen to like dark if it's done right, but this is depressing because it wasn't consistent both the tone, theme & the contrived things happened at the end

Modifié par Troxa, 22 avril 2013 - 07:37 .


#91
Linkenski

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Bizinha wrote...

 The  ME3's ending has made me kind of depressed, for third time. I know... it's just a video-game but it's so awful, so sad... so baaad.I played other games with sad ending, but I not feel so bad like feel with ME3.Anyone else feel this way?

If it helps try playing Bioshock Infinite. It has a similar style of ending but it's actually consistent and well done, and there's a lot to interpret.
Sorry Bioware, i'm going to anoher party :P

Also, to be honest i don't think Bioware themselves are the source of this "depression". I think you guys need to point your fingers at Clint Mansell. Hard to watch any piece of fiction where he's involved in the musical score without feeling depression afterwards.

And all kidding aside, i think the ending is decent even though there are flaws to it. I think the fact that it has that "a new day" feeling in the final scenes make it somewhat optimistic and the fact that the galaxy will rebuild is just calming. It's just really sad to say goodbye to this world of characters that almost felt like real life friends at times. I wanted to have just one more conversation with Garrus or Miranda, but in the end it had to stop at some point, and looking back, i'm just amazed at how immersed Bioware has made us in their franchise.

Funny thing is, that i originally had my own interpretation of the ending that made sense to me, and it wasn't IT or face value, but where it was more about the theme of existence and life in general. If i had never asked other people i would've probably smiled when i thought about the ending now. To all you other people who hate the ending right now. Think for a second if there wasn't just one thing you actually liked about it, and consider that you don't need to hate it, because most agree that it's bad. :innocent:This probably sounds dumb to you, but i feel like these forum threads have been too manipulative to my viewpoint on the endings. I completed the game for the 4th time yesterday, and i actually refound my fascination of the ending, even if some of the final dialogue is contradictory.

It's still an open ending and there are more ways to interpret it other than IT or face value. :D

Modifié par Linkenski, 22 avril 2013 - 07:52 .


#92
Archonsg

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To the OP.
No, you have every right to feel the way you do.

Mass Effect the series, is one of the best if not the best game series that has the ability to engage the person playing it emotionally. For many, playing the Role of Shepard, interacting with the game's characters, companions and adversaries, some well over five years have left them emotionally invested, and understandably, less than pleased, and yes, depressed by its abysmal ending.

Moving on, playing other games, some with rather sad, bittersweet endings such as the recent Bioshock Infinite (you have to let the credits roll to the end after completing a gamerun to get the final scene) just highlights how poorly an badly ME3 handled its ending.
Replaying Bioshock Infinite, details in the narrative, in foreshadowing and continuity leaps out at you. For example, that opening scene when the Luteces, well Robert Lutece rows you to the lighthouse, tells you that this wasn't Booker's nor Robert's first attempt to "fix" the Comstock issue. When you the player "first" play the game, it was Really Booker's 123rd time.

ME3 unfortunately just felt like that last 10 mins was a slapped on band aid of an ending. A depressing one at that.

#93
Bill Casey

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Bizinha wrote...

 The  ME3's ending has made me kind of depressed, for third time. I know... it's just a video-game but it's so awful, so sad... so baaad.I played other games with sad ending, but I not feel so bad like feel with ME3.Anyone else feel this way?


You have no idea...

#94
Morty Smith

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Depressed? I don´t know about your ending.

Mine was A-wesome!

Posted Image

#95
Kunari801

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Bill Casey wrote... 

Bizinha wrote...

 The  ME3's ending has made me kind of depressed, for third time. I know... it's just a video-game but it's so awful, so sad... so baaad.I played other games with sad ending, but I not feel so bad like feel with ME3.Anyone else feel this way?


You have no idea...  


Agreed, OP, you were not the only one.  


And now
I'm glad I didn't know
The way it all would end
The way it all would go
Our lives
Are better left to chance
I could have missed the pain
But I'da had to miss the dance



#96
Seival

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Bizinha wrote...

 The  ME3's ending has made me kind of depressed, for third time. I know... it's just a video-game but it's so awful, so sad... so baaad.I played other games with sad ending, but I not feel so bad like feel with ME3.Anyone else feel this way?


The trilogy ending is as sad as it's beautiful and brilliant.

Posted Image

#97
Argolas

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Sad endings can be good. Endings that depress cannot.

#98
Xamufam

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Kroitz wrote...

Depressed? I don´t know about your ending.

Mine was A-wesome!

Posted Image

Posted Image

#99
Guest_lindisfaran_*

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I was sad at the end... in some ways because of the ending, but it was more because the series was over, and there was nothing left to play. It would have definitely helped if my Shepard had joined back up with the team, at least in slides. But oh well...

All I can say is that it will last for a little while, but it will pass, and then you can have the fun of coming around and arguing about the endings with everyone. :P

Here's what I did. I went and read the whole LoTR trilogy, that helped out a lot. And then go join a group for your LI (if you had one), and after that you can start reading the FanFics if you want, I wouldn't do it right away though. Then play through the whole trilogy again, and then come on here and get in arguments. :D

#100
Brovikk Rasputin

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sH0tgUn jUliA wrote...

Darth Brotarian wrote...

Depression because of a video game is always something that makes me feel horrible for how abused the term depression is.


Feeling blue lasts for three or four days. Depression lasts for months. I know the difference, trust me. Depression saps your energy and creativity. I didn't produce anything noteworthy until November 2012.

Because of ME3? Or?