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Depressed after Mass Effect 3 ending... Anyone else?


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#126
Bill Casey

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Examurai1 wrote...

Bill Casey wrote...

Kiadaw wrote...

I feel sad, I can"t say depressed. This is my favorite game series of all time, & it has to eventually end. Feel sad that Shepard have to be sacrificed, even more so with my femshep. The music really create the mood that make you feel sad.


So did you commit genocide on your friends, slavery on your enemies or rape on everyone?


Ahem! Can I see what game you have been playing? :police:

Mass Effect 3...
Actually, right now I'm playing Arkham City, but I had a ME3 depression attack and came here to air things out...
It still wasn't as bad as the Medical Center in Arkham Asylum with the red, blue and yellow lines...

That started making me feel ill...

Modifié par Bill Casey, 23 avril 2013 - 05:33 .


#127
The Twilight God

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Bizinha wrote...

 The  ME3's ending has made me kind of depressed, for third time. I know... it's just a video-game but it's so awful, so sad... so baaad.I played other games with sad ending, but I not feel so bad like feel with ME3.Anyone else feel this way?


Get the MEHEM and forget about the depression.

#128
shodiswe

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I guess the ending is what it is, I can accept it now, but I don't Think it was well made and the end mission priority Earth only seemed halffinished and lacking polishing.

Even with console memory limitations and all that they should have been able to do a better job with the warasset representation. Getting some story gameplay and objectives into the Priority Earth mission.

Also, my first reaction might have been depression, one that the eding wasn't anything like what I would have excepted from it (on so many different levels), but also because that was the end of a grewat game series and unfortunately it feelt like it was somehow missed and never ended because the end mission and ending didn't feel worthy of the previous experience. When I was moving towards the beam I was thinking, maybe it will finaly get interesting.
I can't say it got that mcuh more interesting, TIM was ok I guess, the whole mind controll thign was a Little weird though, on so many levels, lorewise, gamewise, immersivewise.
But  Ican buy the fact that a good conversation was needed and that something was needed to justify it from becoming a shootinggallery immediately.

Modifié par shodiswe, 23 avril 2013 - 06:05 .


#129
Cutlass Jack

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No the ending of Bioshock Infinite depressed me. But not ME3s. Don't get me wrong, I like the ending either, but I accomplished all that I wanted out of the story prior to that.

#130
AtreiyaN7

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*rolleyes* No.

#131
Mr.House

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Nope. It's a video game. If I got depressed by every bad video game ending I would be in the psych ward.

#132
ADLegend21

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I was at first then I headcanoned the **** out of the endings. :D now I'm happy!

#133
GimmeDaGun

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Don't stop crying. Definitely, the most depressing thing out there is a game's ending.

#134
KiwiQuiche

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Well I did cry when I finished the game the first time.

Then I played it again and the new-game smell was gone and it just made everything a hundred times worse.

#135
Eain

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David7204 wrote...

It's not about your feelings. It's about your actions. Here's what's going on. BioWare has an immense amount of power over you. Their success or failure has a great impact on you. And you're helpless. There's nothing you can do about it. Nobody likes being under power of someone or something they resent, so you try and deny that power by doing stuff like this. Pretending you don't care. Which is obviously unture, since if you really didn't care you wouldn't be here in the first place.

It's hardly uncommon, but that doesn't excuse it.


Haha, what? Power over me? After ME3 I swore to boycott EA and I did. It and its affiliated companies haven't received a penny from me yet. So it's the other way around. My loud mouth on this forum is for me and me only. My closed wallet is for EA.

#136
Guest_LineHolder_*

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Play the multiplayer. It's so much fun.

#137
clarkusdarkus

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mwags85 wrote...

clarkusdarkus wrote...

Dragons Dogma completely took the disappointment of ME3 away, But if you havent already then man up and play Dark Souls as that's what winning a game should feel like.


Ah yes, Dark Souls.  Amazing distraction from the crap that was Mass Effect 3's ending.  That and Skyrim.  My anger is gone.  Honestly I haven't touched Mass Effect 3 since Extended Cut DLC.  I'm playing through Mass Effect 2 again, reliving the good parts.  Nothing beats Lair of the Shadow Broker!!  I don't even think about ME3 ending anymore.  Damn tragedy what it is, but I'm starting to just forget it even happened.  I've envisioned the perfect ending in my own head and that's how the series ends for me.  Bioware and EA can go f*** off.  I'm boycotting purchasing anything EA forever!! 


Exactly, I was dissapointed as the next person but in my mind it followed a trend lately of mediocre gaming from
bioware( DA2/TOR/ME3 )...But in no way did it ruin my gaming, It just made me stop giving money to bioware and devs like bethesda and dark souls devs keep recieving my money..... Way too many games to enjoy and next gen oh so near.

#138
Gulaman

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Play multiplayer, you'll quickly get over the Single Player campaign

#139
Dieb

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Read the news, and realize we wouldn't even be able to form whatever the "Alliance" is, just because some people like different magic books and some people like seeing the wrong people naked.

All of a sudden, the MEU doesn't look so grim anymore.

#140
Toolbox 24

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I've just been made financially insolvent after accumulating heavy debts, I have really bad back pain (prolapsed disc and sciatica), i'm in a crappy job that i really don't like, i get about an hour (if that) of me time in the evening before having to go to bed so i get enough sleep for said crappy job, and i was born with a defect in my right elbow giving me limited movement in that forearm.

That should be depressing but life's too short, and you know what? I play games like Mass Effect to give me a lil escape and to properly chill out - not to be depressed because it's over for now.

Perspective. It's wonderful from over here.

#141
Seboist

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lol @ getting depressed over the ending to an average at best video game.

Just.. wow.

#142
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Depressed over a video game ending? Good lord get some perspective.

#143
Bizinha

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I think I explained about how I felt. If you think absurd, I understand. So I think, so I created the topic.

I have played games with so very sad, but ME gains.

#144
Clayless

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wiggles89 wrote...

Depressed over a video game ending? Good lord get some perspective.



#145
spirosz

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Greylycantrope wrote...

Not depressed just very disappointed, still I can sympathize.



#146
3DandBeyond

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My replies in bold.

Xilizhra wrote...

Shepard knows that people have been horrified by the reapers. I can only say that if you think they'd somehow ever be healed and happy to have the reapers live amongst them, then you really need to imagine yourself (or someone who thinks differently) existing and experiencing all of that. The reapers literally ATE people by turning them into goo and then creating reapers from that goo. And they are the size of skyscrapers-not something that would go unnoticed. The reaper variants were people. There may be people that would be ok with this, but I can't see that many of them would be.

No one would have to see the Reaper ground troops. And the only civilians significantly terrorized by the Collectors are already dead, so far as I can tell. Additionally, the Reapers are such a faceless enemy that I think it'll be rather harder to hate them than to hate a single person who did something that evil; there's nothing personalized in the Reapers to hate, for anyone who didn't directly speak to any (which is most people).

I never mentioned the Collectors so I don't know what you are talking about.  The reaper variants are the Banshees, Brutes, Husks, and so on and they were people and are on Earth and all the other planets.  Perhaps they should be rounded up and moved or destroyed, but then they all were someone's relative ONCE.  Of course there is something personalized in them to hate and be disgusted with.  They turned people into goo.  FACELESS enemies, the reapers?  Seriously?  Uh, the whole known galaxy that we care about has been seeing what they did and been faced with them.  They decimated whole planets and destroyed countless colonies.  That alone would make me not want them living amongst us.  And they are not exactly small.  And there are lots of them and the variants.  There's a lot to hate in the reapers because even an impersonal killing is personal to the person that lost someone.  It's also very personal in that they all but destroyed whole planets.  I have no idea what game you were playing but in my story and in real life, mass killings are always personal to people who care. 

Xilizhra wrote...

Trillions of people over millions of years have been turned into goo. I don't care if these reapers suddenly start feeding the hungry and clothing the poor. I'd want them gone. And the other question would be, how does the galaxy know Shepard is controlling them? They have no way of knowing what just happened or for how long it will last. They have no idea that Shepard is doing so (nor do we have any idea that this will forever be benevolent control-the mood of the ending points to more ominous things). Also, the kid's problem still exists. So, is control directed at keeping people from creating synthetics, keeping synthetics from killing all organic life, or what exactly? The problem is not solved. At the very least the question should never have been, "but the reapers will obey me?" alone. And Shepard is not the only one that is controlling the reapers-Shepard isn't even Shepard any longer. When Shepard is boiled down to only thoughts and memories, the person no loner exists. We are more than those things. We also have personalities formed by our relationships with others and with our own view of self, as well as our emotions. That thing using in part Shepard's voice, has no emotions and is not Shepard. Let alone the fact that no one single person alone should possess that kind of power. And Shepard's data will exist within the same infrastructure as the kid's-it's unknown if that caused his programming to warp or just what did that, but it's rather foolish to put a brand new decent processor into a broken computer.

That last part is completely headcanon, the bit about Shepard being emotionless and suchlike. The only logical reason to disintegrate Shepard's body is to upload all of Shepard's biochemical data, that the entirety of Shepard's persona, nervous system, emotional responses, etc, are uploaded into the Catalyst and not simply thought and memory.


What is so logical about that from the kid's perspective-to upload Shepard's emotions and all?  And really I so trust the logic of this situation to the kid or whatever idiot designed the crucible and the choices.  The whole thing is meant to fix the irrational illogical problem that the Leviathans had.  So from that perspective there is nothing logical about what must happen in any of the choices.  Whatever brainiac designed all this stuff never understood that ability of people to actually use emotion and persona and the bond of feelings between people and even their concern for synthetics they create to achieve a workable long-lasting peace between them.  So, no it's not logical to conclude that the morons that created this ever thought emotions and all the critical parts of personality needed to be uploaded into the Catalyst structure.  They have no understanding of persona and individuality and the ability of people to learn and grow and achieve better things because of all that.  That's why synthesis is a part of the whole equation and a choice.  It's also why control is not something taken by Shepard as we know him/her.

Your statement is head canon-there is nothing within control that says that Shepard's persona, nervous system (what?), emotional responses, and etc. are uploaded.  The Catalyst says specifically thoughts and memories.  Again, what game were you playing?  Mine comes from the knowledge of the infrastructure such as we are shown in which the kid AI exists which is what Shepard's date will be uploaded into.  The kid is so lacking in his knowledge of any emotional nuance (or he's lying, pick one of these two) because he doesn't even seem to think or understand he is causing harm AT ALL.   He specifically says he's not killing people.  That is either a lie because he knows he is or he is lacking the ability to understand just what he is doing.  And, make no mistake separating people from their bodies and turning that part into goo and then apparently uploading their consciousness into reapers is killing them.  What is certain is that Shepard knows he's killing and at least hurting people but he is not capable of understanding or caring about any of that.  And in control, Shepard's essence in bits and bytes will be uploaded into the thing in which the kid resides.  Again, it is like putting some brand new over-powered CPU into a really old computer and expecting it to be able to do all the new things the new CPU allows for.  The kid's infrastructure does not allow for emotions. 

And that's only one thing, but it's the biggest thing that forms why and how someone cares for and about others or doesn't.  In fact, brain issues have caused very caring people who were completely docile to attack others violently.  Just take a gander at what Alzheimer's or other degenerative brain disorders, dementia can do and cause people to do-violence in fact is often the main reason people with such disorders are institutionalized at some point.  People with dementia lose their relationship with the outside world.  They lose their sense of self, but still at the core may be who they always were.  But peaceful people can become very violent and some of that can happen even early in the disease.

The whole understanding within ME games of what is and is not possible as it even just relates to synthetics is that you can't substitute one structure (body, housing, physical terminal) for another and expect to have the same individual.  That is within the story itself.  My understanding also comes from the knowledge of real world studies being done even now where some of what is theorized and even known is that our minds (not our brains) and perhaps even what we loosely think of as our souls exist within our own physical structure.  It is believed that part of what forms us into individuals is due to the differences within what we physically are-in part the different contours of our brains.  It's what makes us different from all others.  What is believed is that our experiences may well form the different neural connections and even the convolutions within our brains may contribute to what we are.  In short, we are who we are because of what we are.  It is also a truth that our persona is in part formed by our connection to what we physically are.  Even on a minor scale this is true.  People gain weight and sometimes even nice people turn angry or bitter, because their self view has changed.  But you don't have to go that far even because the change for Shepard is more drastic.  I don't think you understand the real nuanced meaning that was written into Control and yes, what we are shown and what we hear.  It's not head canon-it was by design.  It's why synthesis' music sounds more techno and destroy's sounds more emotional.

Shepard in control says she had to become something greater-that is so at odds with what a Shepard, especially a paragon would say or think.  Again, the one in my game was constantly trying to get others and did get them to become greater themselves.  That in fact was the story in a nutshell.  ME2 specifically bears that out.  You can take any one person (in a paragon runthrough for example) and all of those teammates and friends and all of Shepards were changed and became something better, something greater than what they started out as.  Shepard wanted the galaxy to be greater, to come together.  She didn't want to run things, but Control suggests that she always thought she should.  And yes, music is used to create feeling.  In fact, in ME3 people have often stated BW used music far more than the dialogue and story itself to create or attempt to create emotion.  Comparing control's music to synthesis' or destroy's and it is extremely obvious it is more ominous, somber, dark.  But I didn't even need to do that-it felt that way and that was what it was supposed to do.  Also, Shepard in control is not alone when she speaks.  There are many voices there and it does not sound all that friendly.  This part is head canon-it may be a real question of which many she is there to protect because in assuming control it isn't just that she is stopping reapers from killing people (for now) but she is supposedly stopping people from killing reapers (something that is really unreasonable to assume-almost everyone Shepard fought with at least would want to kill them still, especially since for all they know the reapers killed Shepard).

Modifié par 3DandBeyond, 23 avril 2013 - 01:50 .


#147
Xilizhra

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I never mentioned the Collectors so I don't know what you are talking about. The reaper variants are the Banshees, Brutes, Husks, and so on and they were people and are on Earth and all the other planets. Perhaps they should be rounded up and moved or destroyed, but then they all were someone's relative ONCE. Of course there is something personalized in them to hate and be disgusted with. They turned people into goo. FACELESS enemies, the reapers? Seriously? Uh, the whole known galaxy that we care about has been seeing what they did and been faced with them. They decimated whole planets and destroyed countless colonies. That alone would make me not want them living amongst us. And they are not exactly small. And there are lots of them and the variants. There's a lot to hate in the reapers because even an impersonal killing is personal to the person that lost someone. It's also very personal in that they all but destroyed whole planets. I have no idea what game you were playing but in my story and in real life, mass killings are always personal to people who care.

I'm saying that I wouldn't use the Reaper ground forces again, because of that exact problem. However, did anyone actually see the harvesting process?

Your statement is head canon-there is nothing within control that says that Shepard's persona, nervous system (what?), emotional responses, and etc. are uploaded. The Catalyst says specifically thoughts and memories. Again, what game were you playing? Mine comes from the knowledge of the infrastructure such as we are shown in which the kid AI exists which is what Shepard's date will be uploaded into. The kid is so lacking in his knowledge of any emotional nuance (or he's lying, pick one of these two) because he doesn't even seem to think or understand he is causing harm AT ALL. He specifically says he's not killing people. That is either a lie because he knows he is or he is lacking the ability to understand just what he is doing. And, make no mistake separating people from their bodies and turning that part into goo and then apparently uploading their consciousness into reapers is killing them. What is certain is that Shepard knows he's killing and at least hurting people but he is not capable of understanding or caring about any of that. And in control, Shepard's essence in bits and bytes will be uploaded into the thing in which the kid resides. Again, it is like putting some brand new over-powered CPU into a really old computer and expecting it to be able to do all the new things the new CPU allows for. The kid's infrastructure does not allow for emotions.

The Catalyst does display emotion a time or two, it's just extremely hardwired into one direction and one purpose. Shepard doesn't share either one, and does display emotion in a few ways in the ending, it's just understated.

And that's only one thing, but it's the biggest thing that forms why and how someone cares for and about others or doesn't. In fact, brain issues have caused very caring people who were completely docile to attack others violently. Just take a gander at what Alzheimer's or other degenerative brain disorders, dementia can do and cause people to do-violence in fact is often the main reason people with such disorders are institutionalized at some point. People with dementia lose their relationship with the outside world. They lose their sense of self, but still at the core may be who they always were. But peaceful people can become very violent and some of that can happen even early in the disease.

This might even be relevant if we were referring to a damaged organic brain, which we're not.

The whole understanding within ME games of what is and is not possible as it even just relates to synthetics is that you can't substitute one structure (body, housing, physical terminal) for another and expect to have the same individual. That is within the story itself. My understanding also comes from the knowledge of real world studies being done even now where some of what is theorized and even known is that our minds (not our brains) and perhaps even what we loosely think of as our souls exist within our own physical structure. It is believed that part of what forms us into individuals is due to the differences within what we physically are-in part the different contours of our brains. It's what makes us different from all others. What is believed is that our experiences may well form the different neural connections and even the convolutions within our brains may contribute to what we are. In short, we are who we are because of what we are. It is also a truth that our persona is in part formed by our connection to what we physically are. Even on a minor scale this is true. People gain weight and sometimes even nice people turn angry or bitter, because their self view has changed. But you don't have to go that far even because the change for Shepard is more drastic. I don't think you understand the real nuanced meaning that was written into Control and yes, what we are shown and what we hear. It's not head canon-it was by design. It's why synthesis' music sounds more techno and destroy's sounds more emotional.

It's down to individual interpretation. However, given that Shepard's mind/soul/whatever is heavily implied to have transferred over to her resurrected body, I see no reason why the same shouldn't apply here.

Shepard in control says she had to become something greater-that is so at odds with what a Shepard, especially a paragon would say or think.

Not at all. I had to become something greater to fix the dilemma I was thrust into.

And yes, music is used to create feeling. In fact, in ME3 people have often stated BW used music far more than the dialogue and story itself to create or attempt to create emotion. Comparing control's music to synthesis' or destroy's and it is extremely obvious it is more ominous, somber, dark. But I didn't even need to do that-it felt that way and that was what it was supposed to do. Also, Shepard in control is not alone when she speaks. There are many voices there and it does not sound all that friendly. This part is head canon-it may be a real question of which many she is there to protect because in assuming control it isn't just that she is stopping reapers from killing people (for now) but she is supposedly stopping people from killing reapers (something that is really unreasonable to assume-almost everyone Shepard fought with at least would want to kill them still, especially since for all they know the reapers killed Shepard).

Opinion. I never saw the music or Shepard's echo as being ominous at all. Somber, maybe, but it's a somber situation, and if Destroy's music doesn't reflect that, it's lying.

#148
3DandBeyond

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Bizinha wrote...

I think I explained about how I felt. If you think absurd, I understand. So I think, so I created the topic.

I have played games with so very sad, but ME gains.


Don't take it personally.  It's been true of this forum from the start.  People intentionally mischaracterize what you say in order to try and make you sound stupid.  For instance, if I say I wanted one happier ending as a possibility, people will say that all I wanted was some super stupid silly bunnies and rainbows happy ending with no sacrifice, but that's because they are being intentionally obtuse.  They know what I mean, but they want to try and make me look stupid.  Well, I am adept at making myself look stupid so I don't need their help, but saying I wanted one possible happier ending means I wanted one ending that had real consequences to what happened, an aftermath and I still wanted their to be dramatically nasty things that happened, such as everything destroyed.  But I also wanted a variety of endings that had clear conclusions and one gold standard ending that featured a real gut wrenching digging in the dirt victory that we won.  And then a real epilog even if a short one. 

I have said that kind of ending could have been hard to achieve but still achievable.  And that Shepard could live, the geth could live, EDI could live, the friends and LI could live, and we could see that and then they could together see the work that still lay ahead.  The aftermath of rebuilding, clean up, burying the dead.  But people still insist all I want is an easy win where there are no consequences. 


I know what you mean when you say the ending is depressing.  And so do they.
  They just want to try and ridicule others.  This is what the debate has always been about here.  People who dislike the ending are cast aside as just haters.  And yet there are people here who insist on piling on hate on real people but like the ending-so what do they call themselves, lovers...simply because they're so precious because they love the ending?  I have no quarrel with someone that likes the ending at all, but they need to quit acting like they have the moral high ground by mischaracterizing what others say in order to ridicule.

It is a fair assessment to look at the endings and find them depressing.  All one has to do is take a look at the endings of ME1 and ME2 and then look at the end of ME3 where you have two choices and one non-choice that are different flavors of suicide, and I've never known suicide to NOT be depressing.  The other choice results in the death of at least one friend that Shepard helped attain life (in my game)-so no one can tell me that that's uplifting.

#149
Gtacatalina

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I found the ending to ME3 disappointing rather than depressing.

#150
Bizinha

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3DandBeyond wrote...

Bizinha wrote...

I think I explained about how I felt. If you think absurd, I understand. So I think, so I created the topic.

I have played games with so very sad, but ME gains.


Don't take it personally.  It's been true of this forum from the start.  People intentionally mischaracterize what you say in order to try and make you sound stupid.  For instance, if I say I wanted one happier ending as a possibility, people will say that all I wanted was some super stupid silly bunnies and rainbows happy ending with no sacrifice, but that's because they are being intentionally obtuse.  They know what I mean, but they want to try and make me look stupid.  Well, I am adept at making myself look stupid so I don't need their help, but saying I wanted one possible happier ending means I wanted one ending that had real consequences to what happened, an aftermath and I still wanted their to be dramatically nasty things that happened, such as everything destroyed.  But I also wanted a variety of endings that had clear conclusions and one gold standard ending that featured a real gut wrenching digging in the dirt victory that we won.  And then a real epilog even if a short one. 

I have said that kind of ending could have been hard to achieve but still achievable.  And that Shepard could live, the geth could live, EDI could live, the friends and LI could live, and we could see that and then they could together see the work that still lay ahead.  The aftermath of rebuilding, clean up, burying the dead.  But people still insist all I want is an easy win where there are no consequences. 


I know what you mean when you say the ending is depressing.  And so do they.
  They just want to try and ridicule others.  This is what the debate has always been about here.  People who dislike the ending are cast aside as just haters.  And yet there are people here who insist on piling on hate on real people but like the ending-so what do they call themselves, lovers...simply because they're so precious because they love the ending?  I have no quarrel with someone that likes the ending at all, but they need to quit acting like they have the moral high ground by mischaracterizing what others say in order to ridicule.

It is a fair assessment to look at the endings and find them depressing.  All one has to do is take a look at the endings of ME1 and ME2 and then look at the end of ME3 where you have two choices and one non-choice that are different flavors of suicide, and I've never known suicide to NOT be depressing.  The other choice results in the death of at least one friend that Shepard helped attain life (in my game)-so no one can tell me that that's uplifting.


Thanks for this post. I think the suicide shepard, if I can call it that, terrible. For me there is already the sacrifice when you see their homeland being destroyed, innocent people dying.

Modifié par Bizinha, 23 avril 2013 - 02:32 .