Title, I want to see how you do with her, i haven't found any specific build yet.
So, Huntress, in what way do you play her?
Débuté par
RedJohn
, avril 22 2013 06:04
#1
Posté 22 avril 2013 - 06:04
#2
Posté 22 avril 2013 - 06:05
Fitness is for ****.
#3
Posté 22 avril 2013 - 06:12
At least show us what you've tried to make her work....
Damn useless empty OP's :|
Damn useless empty OP's :|
#4
Posté 22 avril 2013 - 06:13
Biotic Explosions and weapon damage.
What's fitness?
What's fitness?
#5
Posté 22 avril 2013 - 06:19
narida.pytalhost.com/me3/classes/#Infiltrator/AsariHuntress/RLQID/Executioner10BK5BP5//PistolRailAmp3/PowerAmplifierModule4/CommandoPackage5/
This way. Cloak, DC, Fire Executioner pistol. If it's still alive, Cloak, Warp, shoot again. combine this with power mods, and you can essentially Cloak/DC/Shoot and walk away. Warp or incendiary ammo are the obvious choices for your pistol.
EDIT: Added equipment and gear onto link
This way. Cloak, DC, Fire Executioner pistol. If it's still alive, Cloak, Warp, shoot again. combine this with power mods, and you can essentially Cloak/DC/Shoot and walk away. Warp or incendiary ammo are the obvious choices for your pistol.
EDIT: Added equipment and gear onto link
Modifié par SimulatedSnowman, 22 avril 2013 - 06:32 .
#6
Posté 22 avril 2013 - 06:21
Melee.
#7
Posté 22 avril 2013 - 06:21
DC mooks
Warp bosses
Warp Ammo or Incendiary if you feel like abusing the warp/incendiary combo.
Warp bosses
Warp Ammo or Incendiary if you feel like abusing the warp/incendiary combo.
#8
Posté 22 avril 2013 - 06:24
Dark Channel/Weapon use for mooks.
BE on elites when they hit half armor or stuff clusters around them.
BE on elites when they hit half armor or stuff clusters around them.
#9
Posté 22 avril 2013 - 06:29
TC: Damage, Recharge, Damage
Warp: Detonate, Expose, Pierce
DC: Damage, Slow, Pierce
Passive: Weapon, Power, Weapon
Claymoar w/ Warp Ammo
Edit to add style: In clusters, I'll Cloak, DC + Headshot (as much as a console peasant can) whatever is affected by DC. I'll still Cloak, Shoot + Warp for BEs since the DC will still move onto another target.
Cloak, Warp + Shoot for isolated targets (DC sometimes for distant dodging targets)
For Bosses, Cloak, DC, Shoot, Shoot, Cloak, Shoot + Warp, etc
Warp: Detonate, Expose, Pierce
DC: Damage, Slow, Pierce
Passive: Weapon, Power, Weapon
Claymoar w/ Warp Ammo
Edit to add style: In clusters, I'll Cloak, DC + Headshot (as much as a console peasant can) whatever is affected by DC. I'll still Cloak, Shoot + Warp for BEs since the DC will still move onto another target.
Cloak, Warp + Shoot for isolated targets (DC sometimes for distant dodging targets)
For Bosses, Cloak, DC, Shoot, Shoot, Cloak, Shoot + Warp, etc
Modifié par Jack Crapper, 22 avril 2013 - 06:33 .
#10
Posté 22 avril 2013 - 06:30
Warp on amored targets, dark channel on mooks, BE on everything. I like the hurricane and add all power bonuses
#11
Posté 22 avril 2013 - 06:30
i give her the rank 6 cloak that allows to use one extra power while staying hid. this way i use dark channel and then warp to detonate while getting the power damage bonus from the cloak.
#12
Posté 22 avril 2013 - 06:33
6/6/6/5/3, I'm too much of a wuss to go for 6/6/6/6/0.
#13
Posté 22 avril 2013 - 06:34
PitPatPotLOL wrote...
i give her the rank 6 cloak that allows to use one extra power while staying hid. this way i use dark channel and then warp to detonate while getting the power damage bonus from the cloak.
Hm. So I take it you spec for duration in rank 4 then, yes? I wonder what the numbers are on that. I don't think the power of biotic explosions is modified by tactical cloak at all. I think that a straight up damage TC build would do better, but I'm no number runner.
#14
Posté 22 avril 2013 - 06:34
6/6/6/5/3 + lolreegar
#15
Posté 22 avril 2013 - 06:35
TC: Damage/Recharge/Damage
Warp: Detonate/Expose/Pierce
DC: Damage/Recharge/Damage
Huntress: Damage&Capacity/Damage
then 3 into fitness
Usually use the Hurricane SMG w/ Warp ammo and I move around a whole hell of a lot. I know there have been some who have thought I'm being a Rambo but my 'toon can't stand there and absorb direct fire for very long on Gold.
Warp: Detonate/Expose/Pierce
DC: Damage/Recharge/Damage
Huntress: Damage&Capacity/Damage
then 3 into fitness
Usually use the Hurricane SMG w/ Warp ammo and I move around a whole hell of a lot. I know there have been some who have thought I'm being a Rambo but my 'toon can't stand there and absorb direct fire for very long on Gold.
#16
Posté 22 avril 2013 - 06:37
I skip warp and kill stuff with dark channel and a black widow with warp ammo.
#17
Posté 22 avril 2013 - 06:41
6/6/6/5/3. TC: damage, recharge, power damage. DC: damage, slow or recharge, pierce. Standard warp evo. AA: damage/capacity, power damage. 3 in fitness.
I've tried both shotguns and BW on her. Shotguns are fun, but sniping works well at range with her TC, DC, shoot, warp cycle. She has good dodge and evac capability to keep enemies away while she devastates with biotics + warp ammo.
I haven't really tried amping up her powers with power mods + pistols, and going CQC with her. That might be fun.
I've tried both shotguns and BW on her. Shotguns are fun, but sniping works well at range with her TC, DC, shoot, warp cycle. She has good dodge and evac capability to keep enemies away while she devastates with biotics + warp ammo.
I haven't really tried amping up her powers with power mods + pistols, and going CQC with her. That might be fun.
#18
Posté 22 avril 2013 - 06:43
I don't.
#19
Posté 22 avril 2013 - 06:47
Selthae wrote...
Damn useless empty OP's :|
I want to learn from you RJ, but you are not making it easy...
#20
Posté 22 avril 2013 - 06:47
66653 with saber
DC is awesome power you can detonate multiple BE's with one DC cast.
i usually shoot the enemy that has DC and then detonate it on the next one it attaches to.
DC is awesome power you can detonate multiple BE's with one DC cast.
i usually shoot the enemy that has DC and then detonate it on the next one it attaches to.
#21
Posté 22 avril 2013 - 06:50
6/6/6/5/3, spec everything for damage or pierce, when available
For anything with barriers, or even shields, cloak, DC, kill something else, then cloak and warp when the barriers/shields are down. I'll detonate DC with a warp on groups or for something that I need to take down quickly, otherwise I usually let DC work its magic while I warp & shoot something else. DC, with a power amp, is so powerful on this build it's almost like having another player killing stuff for you. Talon with power mag is my preferred weapon with this build.
Shields are really the only weakness with this build. The Talon helps, but it's still a headache. Dealing with barriers and armor is laughably easy.
For anything with barriers, or even shields, cloak, DC, kill something else, then cloak and warp when the barriers/shields are down. I'll detonate DC with a warp on groups or for something that I need to take down quickly, otherwise I usually let DC work its magic while I warp & shoot something else. DC, with a power amp, is so powerful on this build it's almost like having another player killing stuff for you. Talon with power mag is my preferred weapon with this build.
Shields are really the only weakness with this build. The Talon helps, but it's still a headache. Dealing with barriers and armor is laughably easy.
Modifié par nw112, 22 avril 2013 - 06:51 .
#22
Posté 22 avril 2013 - 06:52
Not at all, that is best.
#23
Posté 22 avril 2013 - 06:52
Huntress is like an Asari Adept that learned one new trick. At the end of the day, still unimpressive. 200-wave requirement with her was a damn slow, painful grind.
Play aggressively.
Play aggressively.
Modifié par tetsutsuru, 22 avril 2013 - 06:55 .
#24
Guest_MasterReefa_*
Posté 22 avril 2013 - 06:54
Guest_MasterReefa_*
No fitness with a claymore + warp rounds. Sounds right up your alley RJ.
#25
Posté 22 avril 2013 - 06:54
Crimson Vanguard wrote...
Fitness is for ****.
I like my females fit.
:innocent:





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