So, Huntress, in what way do you play her?
#26
Posté 22 avril 2013 - 06:56
66653 plus hurricane or CSMG or PPR plus warp or incendiary ammo for real
#27
Posté 22 avril 2013 - 06:56
2. Flip through a magazine until everything dies
3. ????
4. Profit
#28
Posté 22 avril 2013 - 06:57
DC shoot Warp when available then shoot again most things are dead by then, occasionly get a second warp in but most things are already dead. CSMG is accurate enough for head shots even at fair distances. I do carry an Acolyte as well but rarely need it as the double damage boost of TC plus the pierce on DC plus Warp does the trick.
#29
Posté 22 avril 2013 - 06:59
jkthunder wrote...
1. Activate Tactical Cloak.
2. Cast DC
3. Flip through a magazine until everything dies
4. ????
5. Profit
Fixed.
#30
Posté 22 avril 2013 - 07:02
tac cloak --> DC --> shoot
Then depending on if I see where DC hops, or if its a boss, then
tack cloak --> warp+BE --> shoot
repeat
She is a great gold character, but her DPS is not that great on platinum.
#31
Posté 22 avril 2013 - 07:07
I use http://narida.pytalh...mandoPackage5/.
This build is focused towards maximum damage over time (dot) with biotic powers and hut and run attacks. What I do is when I find one enemy or a group of enemies, I cloak, dark channel, and then depending on the ferocity of the return fire I either unload with my gun or retreat and let the dark channel dot do its job.
If I already have a dark channel dot going, on my subsequent cooldowns I would use warp out of cloak.
I would have some dot chain happening somewhere in the map pretty much all the time and as a result, although my damage per second is not necessarily too high, because I have decent dps happening all the time with a 30 second dc, it all adds up and I effortlessy outscore pugs by a large margin.
The dark channel's damage against shields is reallylow. That is what the acolyte is for. I fire the acolyte after casting dark channel because dc reliably staggers enemies allowing me to easily hit them with the acolyte.
#32
Posté 22 avril 2013 - 07:10
#33
Posté 22 avril 2013 - 07:10
#34
Posté 22 avril 2013 - 07:12
tetsutsuru wrote...
jkthunder wrote...
1. Activate Tactical Cloak.
2. Cast DC
3. Flip through a magazine until everything dies
4. ????
5. Profit
6. You get a cookie
Fixed.
Double fixed:D
Lol I hoped casting DC under cloak was assumed, but thanx
#35
Posté 22 avril 2013 - 07:15
#36
Posté 22 avril 2013 - 07:21
#37
Posté 22 avril 2013 - 07:23
I cloack / shoot / dc / shoot
cloak / shoot / warp / shoot
I use dc and warp to reload cancel and rotate biotics for BE's
#38
Posté 22 avril 2013 - 07:32
Cloak, cast DC, watch stuff melt. Don't even have to shoot anything if you don't want, though I still do.
Modifié par JPN17, 22 avril 2013 - 07:33 .
#39
Posté 22 avril 2013 - 07:34
stysiaq wrote...
6/6/6/5/3, I'm too much of a wuss to go for 6/6/6/6/0.
Me too.
#40
Posté 22 avril 2013 - 07:35
#41
Posté 22 avril 2013 - 07:35
Modifié par Xaijin, 22 avril 2013 - 07:36 .
#42
Posté 22 avril 2013 - 07:43
#43
Posté 22 avril 2013 - 07:45
#44
Posté 22 avril 2013 - 07:58
#45
Posté 22 avril 2013 - 08:02
66653 build:
Tactical cloak: damage (60%) / recharge speed / power damage (40%)
Dark Channel: Damage / Slow / Armor & Barrier
Warp: Biotic Explosion / Expose / Pierce
Passives: Full power damage.
Any weapon works on her from long range to close range, I used to bring the collector SR but it can be tricky to use and you can easily get overwhelmed. I switched to a disciple + smart choke & HVB for close range, very aggressive gameplay. Your main source of damage is from powers this is why I don't need a very powerful shotgun, the disciple is very easy to use, is from asari fabrication (yes it matters
She is the most solo-friendly build to me since dark channel can potentially do most of the job for you.
Bring some warp ammo and shotguns amps for complete overkill.
#46
Posté 22 avril 2013 - 08:12
Pretty much this, except I use the Reegar with the Spare Thermal Clip and HVB.Gewehr_fr wrote...
Basically you're using cloaked dark channel + shooting in-between cooldowns + cloaked warp for biotic explosions and taking down bosses. Her tactical cloak has a unique power damage evo that makes her powers, especially dark channel very VERY powerful.
66653 build:
Tactical cloak: damage (60%) / recharge speed / power damage (40%)
Dark Channel: Damage / Slow / Armor & Barrier
Warp: Biotic Explosion / Expose / Pierce
Passives: Full power damage.
Any weapon works on her from long range to close range, I used to bring the collector SR but it can be tricky to use and you can easily get overwhelmed. I switched to a disciple + smart choke & HVB for close range, very aggressive gameplay. Your main source of damage is from powers this is why I don't need a very powerful shotgun, the disciple is very easy to use, is from asari fabrication (yes it matters), has 4 shots, and last but not least it staggers most of the time. I still take the acolyte as backup, exclusively to quickly get rid of atlases shields.
She is the most solo-friendly build to me since dark channel can potentially do most of the job for you.
Bring some warp ammo and shotguns amps for complete overkill.
Reegar + Warp Rounds IV on the Huntress = Everything melts in seconds
Modifié par InstaShark, 22 avril 2013 - 08:13 .
#47
Posté 23 avril 2013 - 12:40
#48
Posté 23 avril 2013 - 12:42
Like this?Heldarion wrote...
Crimson Vanguard wrote...
Fitness is for ****.
I like my females fit.
:innocent:
#49
Posté 23 avril 2013 - 12:50
PsychoticBiotic wrote...
Melee.
#50
Posté 24 avril 2013 - 05:03
So cloak, dc, shoot, warp, shoot, warp next dc target





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