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So, Huntress, in what way do you play her?


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#51
rcolol

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6/6/6/5/3. With any gun I please, lots of Cloak -> DC -> Shoot -> Warp
Seriously, any gun... Claymore, Lancer, Valkyrie, Black Widow, Paladin etc.... I don't feel limited on her.

Modifié par rcolol, 24 avril 2013 - 05:08 .


#52
GiroX-

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I'm pretty sure the huntress has the potentially strongest dark channel in the game, so I have it specd for that. It's pretty cool to slap it on a banshee, go spam warp for a while then come back 15 seconds later to find that banshee down to a few bars of armor.

#53
FateNeverEnds

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PitPatPotLOL wrote...

i give her the rank 6 cloak that allows to use one extra power while staying hid. this way i use dark channel and then warp to detonate while getting the power damage bonus from the cloak.

Genius. Best reply, period.

Now I feel so dumb over not having figured this out myself.

Instant BEs then Claymoar to the face!

#54
ArenthianSniper

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6/6/6/6/6 no seriously managed to glitch her. Add an indra plus acolyte for weapons. warp ammo, shield modulator, and two sniper rifle amps. After that let dark channel and warp do the work for you.

#55
Leland Gaunt

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I go for full melee-damage on Cloak and Fitness and I use Wraith HVB+Omniblade.
It's fun getting a killstreak by making your Asari climax.

I run her 5/6/6/3/6

Modifié par Leland Gaunt, 24 avril 2013 - 05:33 .


#56
GiroX-

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FateNeverEnds wrote...

PitPatPotLOL wrote...

i give her the rank 6 cloak that allows to use one extra power while staying hid. this way i use dark channel and then warp to detonate while getting the power damage bonus from the cloak.

Genius. Best reply, period.

Now I feel so dumb over not having figured this out myself.

Instant BEs then Claymoar to the face!


Im pretty sure the cloak damage bonus is only applied to the first power you use (I could be wrong) even with the Rank 6 extra power evo. 

So even if the second power gets the boost, all you're getting is a slightly more powerful warp instant damage, which isnt too great. 

The Huntress gets a huge power damage bonuse at Rank 6, which I think would be more useful than the extra power evo if you're looking to maximize damage. 

#57
FateNeverEnds

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GiroX- wrote...

FateNeverEnds wrote...

PitPatPotLOL wrote...

i give her the rank 6 cloak that allows to use one extra power while staying hid. this way i use dark channel and then warp to detonate while getting the power damage bonus from the cloak.

Genius. Best reply, period.

Now I feel so dumb over not having figured this out myself.

Instant BEs then Claymoar to the face!


Im pretty sure the cloak damage bonus is only applied to the first power you use (I could be wrong) even with the Rank 6 extra power evo. 

So even if the second power gets the boost, all you're getting is a slightly more powerful warp instant damage, which isnt too great. 

The Huntress gets a huge power damage bonuse at Rank 6, which I think would be more useful than the extra power evo if you're looking to maximize damage. 

I know that choosing extra power on TC will drastically decrease individual powers' damage, but I think it's a loss worth taking granted you will have instant BEs all the time (their damage is not affected by power amplifiers, afaik). Dark Channel passes on to other enemies after a kill by BE and sets up another BE, so I think it's a real good option, the only character worth taking extra power on TC.

#58
GiroX-

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FateNeverEnds wrote...

I know that choosing extra power on TC will drastically decrease individual powers' damage, but I think it's a loss worth taking granted you will have instant BEs all the time (their damage is not affected by power amplifiers, afaik). Dark Channel passes on to other enemies after a kill by BE and sets up another BE, so I think it's a real good option, the only character worth taking extra power on TC.


I see what you mean now. Yeah ignore my last post, that is a pretty creative idea. 

So it seems with your method you can go TC > DC > Warp all on the same cooldown, ending with a biotic explosion? 

That could be devestating, considering if the DC jumps and 3 seconds later you can drop another Warp/explosion. 

#59
Psycho Mantis I

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My Huntress runs a melee build, max everything except the passives. Go with Wraith X smart choke/omni blade.

Set up a BE on spawn-> Go to spawn and Heavy Melee-> Killstreaks.

1 hit killing everything except bosses is fun.

#60
FateNeverEnds

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GiroX- wrote...

FateNeverEnds wrote...

I know that choosing extra power on TC will drastically decrease individual powers' damage, but I think it's a loss worth taking granted you will have instant BEs all the time (their damage is not affected by power amplifiers, afaik). Dark Channel passes on to other enemies after a kill by BE and sets up another BE, so I think it's a real good option, the only character worth taking extra power on TC.


I see what you mean now. Yeah ignore my last post, that is a pretty creative idea. 

So it seems with your method you can go TC > DC > Warp all on the same cooldown, ending with a biotic explosion? 

That could be devestating, considering if the DC jumps and 3 seconds later you can drop another Warp/explosion. 

Yes. I'm yet to test it, but theoretically it should work.

Modifié par FateNeverEnds, 24 avril 2013 - 06:08 .


#61
bogsters23

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FateNeverEnds wrote...

GiroX- wrote...

FateNeverEnds wrote...

I know that choosing extra power on TC will drastically decrease individual powers' damage, but I think it's a loss worth taking granted you will have instant BEs all the time (their damage is not affected by power amplifiers, afaik). Dark Channel passes on to other enemies after a kill by BE and sets up another BE, so I think it's a real good option, the only character worth taking extra power on TC.


I see what you mean now. Yeah ignore my last post, that is a pretty creative idea. 

So it seems with your method you can go TC > DC > Warp all on the same cooldown, ending with a biotic explosion? 

That could be devestating, considering if the DC jumps and 3 seconds later you can drop another Warp/explosion. 

Yes. I'm yet to test it, but theoretically it should work.


it's better to take the 25% power damage IMO.  you can shoot your gun to break cloak and detonate BE on you next cloak cycle.  you'll be wasting time waiting for cooldowns instead of shooting your gun.

#62
Miniditka77

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Jack Crapper wrote...

TC: Damage, Recharge, Damage

Warp: Detonate, Expose, Pierce

DC: Damage, Slow, Pierce

Passive: Weapon, Power, Weapon

Claymoar w/ Warp Ammo

Edit to add style: In clusters, I'll Cloak, DC + Headshot (as much as a console peasant can) whatever is affected by DC.  I'll still Cloak, Shoot + Warp for BEs since the DC will still move onto another target.

Cloak, Warp + Shoot for isolated targets (DC sometimes for distant dodging targets)

For Bosses, Cloak, DC, Shoot, Shoot, Cloak, Shoot + Warp, etc

This is what I do.  For groups of mooks, it works best when you can use combinations of Warp and Claymore to "follow" the DC around as it moves from target to target.  If one damage-boosted Claymore shot or BE doesn't kill a mook, both will always do the trick. 

#63
FateNeverEnds

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bogsters23 wrote...

it's better to take the 25% power damage IMO.  you can shoot your gun to break cloak and detonate BE on you next cloak cycle.  you'll be wasting time waiting for cooldowns instead of shooting your gun.

No one said you couldn't pew pew when in cooldown.

TC - DC - pew pew - Warp/BE - pew pew and repeat.

That way your warp ammo pew pews benefit from DC then boom.

Moar booms are never bad.

#64
DinkumGem

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I write her an email claiming to be a wealthy prince and if she would give me her bank account number I would deposit a large sum of money in her account.

#65
bogsters23

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Miniditka77 wrote...

Jack Crapper wrote...

TC: Damage, Recharge, Damage

Warp: Detonate, Expose, Pierce

DC: Damage, Slow, Pierce

Passive: Weapon, Power, Weapon

Claymoar w/ Warp Ammo

Edit to add style: In clusters, I'll Cloak, DC + Headshot (as much as a console peasant can) whatever is affected by DC.  I'll still Cloak, Shoot + Warp for BEs since the DC will still move onto another target.

Cloak, Warp + Shoot for isolated targets (DC sometimes for distant dodging targets)

For Bosses, Cloak, DC, Shoot, Shoot, Cloak, Shoot + Warp, etc

This is what I do.  For groups of mooks, it works best when you can use combinations of Warp and Claymore to "follow" the DC around as it moves from target to target.  If one damage-boosted Claymore shot or BE doesn't kill a mook, both will always do the trick. 


This is the reason why i can't play the original AA or human sentinel anymore.  DC is just a better primer than warp coz it can jump to the next enemy.  sometimes i do multiple BE's like on two brutes, as the first brute dies from BE and i can immediately cause another BE on the next brute.  Whereas when you play AA and you warp something everybody starts shooting at the primed enemy and you can't detonate a BE until you cast another warp.