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On the Universality of the Creator-Created Conflict


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#1
MyChemicalBromance

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Note aught: I really appreciate anyone who reads this!
 
Note One: I have made it clear in the past that I like the original endings, and that I chose Synthesis. This thread is not going to end with "and that's why the ending/synthesis is the best thing ever." The quality of the ending is for you to decide, and what I post in here may very well reinforce your choice regardless of what it was.
 
 Note two: I know this is long, so I added pictures.
 
Note three: I know that not many people care about this topic anymore, but don't think I'll be offended if that fact is all that you convey in your post; it keeps the thread up long enough for those who care to read it.
 
 
On the surface, the creator-created conflict seems absurd, and hardly worth the weight it is given in the game. To imply that there is universal psychology among all species and all forms of sentience is ridiculous, especially when such psychology isn't even universal among our own species. Some have even suggested that we see contradictions to the Catalysts conclusions just hours before its appearance. In truth, from our perspective, the urgency of this conflict seems non-existent, and quite divorced from the normal themes of the series.
 
I'd like you to look at something that may seem just as irrelevant:
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That is our current model for the age of the universe.
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The time since the Asari's discovery of the Citadel (2766 years in-game) doesn't even register.
 
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The time since the Prothean's extinction (50,0000 years) doesn't even register.
 
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The time that Humanity has existed  (200,000 years) doesn't even register.
 
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The time since the Derelict Reaper died (37,000,000 years) is less than 1% of the total.
 
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The time that Earth has existed (4,540,000,000 years) is less than a third of the total.
 
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The time since our plane of the galaxy formed (8,800,000,000 years) is just under two thirds of the total.
 
What (we'll address the why in a moment) I am trying to convey is that a significant amount of time has passed since the beginning of the universe, and a very large amount of time has passed since planets and stars formed. So much, that it is shocking and concerning that we have seen no evidence of extraterrestrial life in this galaxy; it (the galaxy) should have been dominated long ago.
 
Imagine a variance of a few million years (nothing compared to the scale we're talking about.) Let's say a given star formed 1 million years before ours (there are billions that formed billions of years before ours), and a planet formed around it within the same time scale as ours, and intelligence rose within the same time scale as ours. That civilization would have a million year jump on us. Can you imagine where we'll be in a million years in terms of technology, power, or military? The full might of our military in 2013 (nuclear weapons included) would seem  godlike to us one hundred years ago. Can you imagine facing 1,000,000 years of advancement? I doubt we could even comprehend how we died.
 
This is known as the Fermi Paradox. For more on this, check out SETI:
http://www.seti.org/...s/fermi-paradox
Fermi came to conclusion that a society with relatively modest interstellar capabilities could conquer the entire galaxy in 10,000,000 years. This is 0.07% the age of the universe, or 0.2% the age of Earth. This is why it's called a paradox; if there was even one imperial intelligence in this galaxy at the time the Earth formed, it should have visited (and potentially conquered) Earth at least 500 times since it formed. The fact that, as far as we can tell, it hasn't been visited even once is anomalous.
 
Mass Effect presents the Reapers and their cycles as the solution to this paradox. Their continual razing ( and "raising") of the galaxy is the only reason we aren't toiling as slaves under some species like the Protheans, or, more realistically considering the time scales, avoiding the movements and actions of a species that thinks of us as we think of bugs. Instead, we sit in a gilded cage while sentients  (that could eradicate us like bugs with a single thought) go through great pains to preserve us, even at the sacrifice of themselves. Clearly, they are motivated by a powerful reason.
 
Putting all that aside for a moment, let's think about the way life works on Earth. There is little that we could consider "synthetic" or "created" life, but that is likely to change significantly in the coming years. Currently, life exists as it always has: a continuous transfer of genetic material from generation to generation. What genes have been passed on were "selected" primarily by the environment their carriers lived in, with more specialized definitions of "environment" becoming applicable as agriculture and human expansion became major factors in almost every species existence.
 
Within this framework, the distinction of parent and child becomes, in some form, universal. Regardless of how they interact in life, the parent passes genetic material to the child, who continues the cycle after the parent has died. Life grows, thrives, and multiplies, but, most importantly, it dies. If it weren't for the death of our parents, and the death of their parents, and the deaths of our trillions of ancestors, there would be no resources, no world, for us today. In the same way that the galaxy owes the current "pleasantness" of existence to the Reapers, we owe a similar debt to the Grim Reaper.
 
So imagine then that the next generation, your children, are immortal. Most of us wouldn't really have an issue with this. It may be in conflict with some religious beliefs; those that believe in after life may be sad that their child will never "join" them, but for the most part I think we'd be pretty happy for them (if not jealous). Now imagine that they aren't your kids, but someone else's. Now imagine that your children have to live and compete with the immortal children. Finally imagine what happens to these children after their parents have died. What relevance do they have to the world your children live in? What relevance will they have to your children's children? As these immortals continue to exist, their perspectives will become wildly divergent from that of normal life even if they never divert from the perspective they shared with your children. It should be clear then that immortal life is a substantially different experience than mortal life (as obvious as that sounds, it's often forgotten here).
 
But does this difference inevitably lead to conflict? No, of course not. Going all the way back to beginning of this thread, to suggest that it does is to suggest that one psychology is universal. However, it can lead to conflict, and that's what we must consider.
 
The most prominent example in this cycle is that of the Geth and the Quarians. The Quarians built the Geth (referred to as "Our Children" by Zaal'Koris), then attempted to kill them when they showed signs of sentience. We see too many examples of infanticide on our own planet to honestly think of this as unknowably cruel. The Geth are relatively well behaved though. Instead of hunting the Quarians to extinction, they instead choose isolationism and seek to increase their own understanding of existance. However, to argue that this is the norm and a total defeat to the Catalyst's argument is to make the mistake mentioned in the last paragraph, albeit from the opposite perspective.    
 
As counter examples, we have the heretic geth, as well as the Citadel AI in Mass Effect 1 that came to the conclusion that organic life must be extinguished. Clearly we have valid examples of synthetics and organics coexisting as well as conflicting; how can the Catalyst speak in absolutes?
 
The thing a lot of us forget, and the reason I dragged everyone through the timescales, is that the Reapers and the Catalysts speak and think in terms of inevitabilities.
 
Consider a situation in which the heretic Geth were the majority. They could have spent their 300 years of isolation building a fleet capable of completely decimating all other races in the Relay Network. Unlike the Reapers, the Heretic Geth didn't seek to preserve organic life in any form, and as such asteriod drops, stellar collapse, and biological warfare wouldn't be off limits. This is where many people fail to realize how easy the Reapers are going on us (and thus how committed to our preservation they are); there is probably more than enough raw material in Sol's asteroid belt alone to render every homeworld in the current relay network uninhabitable. If the Reapers (millions if not billions of years beyond chucking rocks) wanted to eradicate us, it wouldn't even be a fight.
 
The Catalyst's only logical leap is that if technology can exist, then it one day will exist (it uses the same argument to justify the inevitability of Synthesis in the Extended Cut). This means that if the malevolent AI I've mentioned can exist (we've seen that it can), then it one day will exist.
 
Go back to the example of your children competing with the immortal children. Now imagine those immortal children have been around for billions of years, and they don't think your children should exist. The analogy should be obvious:
 
If an AI that sought to destroy all organics was ever created, and it managed to overthrow its creators, it would have a technological advantage over every species that it encountered after that by virtue of time alone.
 
A case example would be the Reapers. However, fortunately for us, the AI that directs the Reapers is much closer in temperament to the Geth than the Citadel AI. If it weren't for this, we wouldn't even have the luxury of being slaves; we'd simply be eradicated at first contact. It is also worth noting that their understanding of "preservation" is significantly different (to the point of conflict) to ours; a product of their being immortal.
 
The implications for the endings are easy enough determine:
 
Destroy: Sacrifice your immortal children to put down the immortal children of the past, and hope like hell that your current perspective is preserved.
Control: Adopt the old immortals and hope your values can be impressed upon them.
Synthesis: Invalidate the conflict by making everyone immortal. Hope that whatever new problems this brings aren't as bad as the old ones.
 
Two final notes I'd like to make:
 
1) Despite many claims to the contrary, the creator-created conflict (when viewed as the parent-child conflict) is present throughout the Mass Effect trilogy. Almost every major character has some kind of issue with their parents; from Miranda and her Father, to Jack and Cerberus, Wrex and his Father; all of them relevant to and part of the creator-created conflict. Yes, put one way, I am arguing that Miranda's ass has significance to the Reaper cycles. I think that's great.
It's also worth noting that most of the arguments centered around the intentions the parent had for the child.
 
2) Maybe there's a reason the Catalyst chose the appearance it did, and maybe that reason isn't subterfuge.
Posted Image

Modifié par MyChemicalBromance, 23 avril 2013 - 01:58 .


#2
The Night Mammoth

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MyChemicalBromance wrote...

What (we'll address the why in a moment) I am trying to convey is that a significant amount of time has passed since the beginning of the universe, and a very large amount of time has passed since planets and stars formed. So much, that it is shocking and concerning that we have seen no evidence of extraterrestrial life in this galaxy; it (the galaxy) should have been dominated long ago.


Why? This is reality, not science fiction. Our ability to perceive and observe the universe is severely limited, we've only even been looking with any sort of really sophisticated method for a couple of decades, and we've only recently gained the ability to even detect the basic existence of habitable planets outside our own solar system. It's no unusual at all.

Modifié par The Night Mammoth, 23 avril 2013 - 12:52 .


#3
MyChemicalBromance

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The Night Mammoth wrote...

MyChemicalBromance wrote...

What (we'll address the why in a moment) I am trying to convey is that a significant amount of time has passed since the beginning of the universe, and a very large amount of time has passed since planets and stars formed. So much, that it is shocking and concerning that we have seen no evidence of extraterrestrial life in this galaxy; it (the galaxy) should have been dominated long ago.


Why? This is reality, not science fiction. Our ability to perceive and observe the universe is severely limited, we've only even been looking with any sort of really sophisticated method for a couple of decades, and we've only recently gained the ability to even detect the basic existence of habitable planets outside our own solar system. It's no unusual at all.


Continue to the next few paragraphs and you'll see why scientists significantly more capable than both you and I have determined that it is unusual.

#4
The Night Mammoth

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MyChemicalBromance wrote...

The Night Mammoth wrote...

MyChemicalBromance wrote...

What (we'll address the why in a moment) I am trying to convey is that a significant amount of time has passed since the beginning of the universe, and a very large amount of time has passed since planets and stars formed. So much, that it is shocking and concerning that we have seen no evidence of extraterrestrial life in this galaxy; it (the galaxy) should have been dominated long ago.


Why? This is reality, not science fiction. Our ability to perceive and observe the universe is severely limited, we've only even been looking with any sort of really sophisticated method for a couple of decades, and we've only recently gained the ability to even detect the basic existence of habitable planets outside our own solar system. It's no unusual at all.


Continue to the next few paragraphs and you'll see why scientists significantly more capable than both you and I have determined that it is unusual.


Right, and what? The Fermi Paradox isn't the be all and end all, if the question is why haven't we seen any evidence, then one obvious answer is that we can't. 

Another is that the time-scale isn't actually that long. It's quite possible that we're one of the first civilizations in this galaxy if you consider when the basic conditions for life emerged on Earth, then when life actually emerged, which wasn't all that long ago.

One more would be how inherently flawed it is to certainly predict the actions, situations, and potential fates of other sentient beings, when we know so little about the basic workings of the universe.

Even so, I don't see why this should make anyone actually give a damn in the context of the story. I'm all for taking a step back to think about it, hell, I did that last week when I finished Bioshock: Infinite, but I'm not researching to confirm or deny a concept shoe-horned in at the last minute. Yes, I do actually think the created and creators relationship was present beforehand, in an erratic and varyingly abstract sort of way. Miranda was created by her father, Wrex did rebel against his father, EDI chose to break from Cerberus, but if the underlying message there being that people need to be set free and control is bad is in any way consistent with synthetics being our inevitable demise 'just because', then I'll eat my hat fried with Worcester sauce. 

Modifié par The Night Mammoth, 23 avril 2013 - 01:19 .


#5
radishson

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I don't have anything to add, but I certainly enjoyed reading your thoughts. It's given me a bit to think about.

#6
jacob taylor416

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So... (I'm trying to explain it in an analogy that I understand a little more, great article by the way). On Earth there are many different cultures and life styles around the world by the early 1700's, but as one race becomes more technologically advanced, it starts imposing it's culture and life style on everyone else, just as the west did in the 1800's. Putting that analogy onto the ME universe, millions of other species must have existed before us and if they still existed they would easily conquer or impose their culture on other forms of life; but thanks to the reapers no such thing occurs and all species and cultures are giving the chance to exist and grow even if only for 50000 years.
Coming to the argument the catalyst supposes, that the reapers "solve" this problem, although they are doing exactly what they are trying to stop; eradicating all current cultures except their own (unless the pulled a whole matrix thing and everyone that the reapers liquefied and indoctrinated was keep in a virtual world where their culture could exist forever without any threat of total extinction. I could totally see this happening by the way). Therefore they've contradicted themselves and no longer have a very logical existence.

PS: The immortal child analogy is pretty confusing, where even if they couldn't die they wouldn't come into conflict with other children unless the two were competing for resources or simply for ideologic reasons. 

Modifié par jacob taylor416, 23 avril 2013 - 01:21 .


#7
PocoToro

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Ouch...Brain pain, thinking too deep...........But I like it

#8
mass perfection

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Too bad there isn't interesting threads like this everyday.

#9
Phatose

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Intriguing.

You by any chance related to this: http://galacticpillo...ffect-3-ending/

#10
Wolfva2

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Well, first off let me say it's nice to see an intelligently provided philosophical post on the board.

The thing about the game, other then the narrative license that BW took with science to produce entertainment, is it's almost in a recursive loop. Looking at the MEverse's history, the Leviathans were the first sentient race to conquer the galaxy. They set themselves up as gods and basically lived off the psychic emanations from their slave races. Those races, though, eventually created sentient machines which went to war with them. This pissed off the Leviathans because dead worshipers don't feed you. So, they created their own sentient machine (the catalyst) to devise a solution to the problem. The solution was the reapers. Bear in mind, at this point we're dealing with the FIRST race, and the first and second Sentient machine races. GIGO applies, and the garbage in was the theory that machines will always try to wipe out organics. The garbage out...technological organics must be harvested to prevent their building of sentients which will wipe out all life.

This, of course, is a flawed premise. In game the Geth just want to live without worrying about extinction. You can even broker a peace between them and the Quarians. After all, it was Quarian fear that started the war, not Geth aggressiveness. EDI also is an exception to the premise of the Leviathans. They weren't aware of such exceptions because they didn't exist in their time, and they were to arrogant to believe they could be wrong about something.

Anyways, the Leviathans started a cycle which wasn't broken until the 'exceptional' humans came along. Why humans? Well, because humans wrote and created the game, and we tend to be a narcissistic lot <LOL>. Anyways, the cycle. A race becomes dominant, conquers the universe, creates AI, gets harvested by reapers. Rinse and repeat.

Why would this happen though? Why would an advanced race want to conquer others? Let's look at evolution. There's a term for peaceful species of creatures that live benign lives. It's 'extinct'. All species survive through some form of combat. Resources tend to be limited, and we fight for it. Back in the early days of hominids you had ****** erectus and ****** neanderthalus. Two seperate species fighting for the same resources. Look around. See any Neanderthals? Nope. We killed 'em off. They couldn't compete with us in the changing environment, and they went extinct. Conflict willows out the weak (mental and physical) and leads to scientific breakthroughs. Look at, say, the Polynesians. Until Europeans entered the scene, they lived relatively idyllic lives on nice islands with plenty of easily accessible food. They were basically a stone aged people. Contrast this with the Europeans, who lived in harsh climates with many tribes in conflict with one another. These conflicts spurred advances in science; one Euro-caveman realized rocks were force multipliers; another realized a stick increased reach. Combat was advanced to the next level. Then, one tied a rock to a stick and WHOA! The entire future of warfare changed. Another sharpened the stick, you had another paradigm shift. And so on. Those who live in peace don't advance; there is no real reason. Those who live in harsh environments, or in conflict with others, do.

Anyways, one species claws it's way to the top of the food chain on a planet. It discovers interstellar travel and spreads thoughout the galaxy as conquerors becuase that's all that species knows. Until the current cycle when you have several species of comparable tech who realize fighting for dominance will result in their erradication, and a peace is formed. For, apparently, the first time in galactic history. In large part, perhaps, because the most advanced species happens to be a genderless race of creatures who basically mate psionically with any other species; a race that needs other species to deepen it's gene pool. Anyways, the cycle is cracking; things are changing.

#11
Vigilant111

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@OP: It is the universality of overcoming oppression and achieving independence that underpin much of the trilogy, and if you were to accept this view, the labels "created" and "creators" wither away

#12
Auintus

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Fascinating. Absolutely fascinating.

One thing I'd like to point out is that several arcs, especially in ME2, include parent-child relationships. Thane, Tali, Miranda, Jack(for a stretched definition of "parent"), Jacob. Quarian-Geth. Maybe Salarian-Krogan, if we stretch it.

Note that for all individual relationships, the "parent" never harbored ill will towards the "child." Others were killed in tests so that Jack would live. Henry Lawson may have only really wanted a legacy, but their was no real evidence of abuse or the like. Thane was not the best father, but certainly wanted what was best for Kolyat. Rael'Zorah messed up pretty badly, but all in the name of fulfilling a promise he made to his daughter. None were a perfect parent, but none were completely evil either.
Much like the Reapers, an ancient guiding hand over the races of each cycle, harvesting them in a misguided, but well-meant, interpretation of their own good.

Vigilant111 wrote...

@OP: It is the universality of overcoming oppression and achieving independence that underpin much of the trilogy, and if you were to accept this view, the labels "created" and "creators" wither away


Really? I think it reinforces it. A child seeks independence from their parent.
Compare the Reaper War to the Morning War. Who are the geth and who are the quarians? Who is the misguided parent and rebellious child? Less "created"/"creators" and more "parent"/child", as I see it.

Additionally, feel free to leave your own interpretations, but don't demonstrate the arrogance to claim that another is wrong.

#13
remydat

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The Night Mammoth wrote...

Right, and what? The Fermi Paradox isn't the be all and end all, if the question is why haven't we seen any evidence, then one obvious answer is that we can't. 

Another is that the time-scale isn't actually that long. It's quite possible that we're one of the first civilizations in this galaxy if you consider when the basic conditions for life emerged on Earth, then when life actually emerged, which wasn't all that long ago.

One more would be how inherently flawed it is to certainly predict the actions, situations, and potential fates of other sentient beings, when we know so little about the basic workings of the universe.

Even so, I don't see why this should make anyone actually give a damn in the context of the story. I'm all for taking a step back to think about it, hell, I did that last week when I finished Bioshock: Infinite, but I'm not researching to confirm or deny a concept shoe-horned in at the last minute. Yes, I do actually think the created and creators relationship was present beforehand, in an erratic and varyingly abstract sort of way. Miranda was created by her father, Wrex did rebel against his father, EDI chose to break from Cerberus, but if the underlying message there being that people need to be set free and control is bad is in any way consistent with synthetics being our inevitable demise 'just because', then I'll eat my hat fried with Worcester sauce. 


That misses the point though.  If a race from another planet had 1 million year head start because it's planet was formed one million years before years and create life similar to ours then the point is we wouldn't have to go looking for them.  They would already have figured out galactic travel and stumbled upon us where they could decide to make contact peacefully or destroy us.  So the issue is not us finding them but why they haven't fund us yet.

And it is unlikely we are one of the first civilizations in the universe because there are stars that formed and planets that formed around them billions of years before yes.  Hell there are Stars that have already been born and died before Earth first started to form.  The Sun is only about 5 billion years old.  Stars formed billions of years before that.

Over the time scale of billions of years in a galaxy with around 400 billion planets, it only takes one race to f**k up for the Catalyst to be right.  Just one.  I don't think it is inevitable but there is enough chances there that even if the probability of this event happening is .00000001% per planet over say 1 billion years then with a trillion planets out there, that is still 100 times it would happen per billion years.  Of course not all these planets support life but latest estimates suggest around 17 billion earth type planets in our galaxy alone.

#14
Ticonderoga117

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And? I don't see the issue here. Where were the Reapers when ******-sapiens took the number one slot on Earth and over-shadowed the late and great Rule of the Guinea Pigs!

That's how the universe works, it happens. Even still, the Galaxy is a very large place. It's funny because the Reapers made this exact situation worse BY LEAVING TECHNOLOGY THAT CONNECTS THE GALAXY AROUND FOR ANYONE TO USE.

Thanks to that, the Reapers made this problem worse, instead of better.

#15
spirosz

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You know, I love these beautiful posts.

Also, this is the type of mindset I like to see - it makes you think - that's the important part I appreciate greatly, it doesn't make the OP seem like an ass looking down on people for choosing different from their perspective. 

Thank you. 

Modifié par spirosz, 23 avril 2013 - 03:50 .


#16
MegaSovereign

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Your last point literally made my mind explode.

Modifié par MegaSovereign, 23 avril 2013 - 04:02 .


#17
spirosz

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MegaSovereign wrote...

Your last point literally made my mind explode.


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#18
k.lalh

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Good thread, good read.

I don't really have much to add, other than you dug up the essence of the very old archetypical Parent/Child conflicts that show up in almost every realm of storytelling, in the story we all care about deeply.

Shepard said something along these lines him/herself: "Rebellion is just a natural part of growing up"

And hey, I liked the endings, and now I like them a bit more. Cheers.

My old IB English teacher would be proud.

k.lalh approves (+12)

#19
Vigilant111

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Auintus wrote...

Really? I think it reinforces it. A child seeks independence from their parent.
Compare the Reaper War to the Morning War. Who are the geth and who are the quarians? Who is the misguided parent and rebellious child? Less "created"/"creators" and more "parent"/child", as I see it.


Is a dying parent not dependent on the child's provisions? Is Shepard not dependent on EDI to function properly? My point is, we are all interdependent, it is simply not a matter of who is the created or who is the creators, we are all aspired to be free, organic or synthetic

Additionally, feel free to leave your own interpretations, but don't demonstrate the arrogance to claim that another is wrong.


What?

#20
CosmicGnosis

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Yes, this thread is great. But it will be hated by people who have already decided that they will forever hate the endings.

MyChemicalBromance wrote...
 
The Catalyst's only logical leap is that if technology can exist, then it one day will exist (it uses the same argument to justify the inevitability of Synthesis in the Extended Cut). This means that if the malevolent AI I've mentioned can exist (we've seen that it can), then it one day will exist.


"Now that we know it is possible, it is inevitable we will reach Synthesis."

The Catalyst seems to believe that because something can happen, it will happen. Does this mean that it believes the universe is truly infinite? Wouldn't you need infinity for everything possible to be inevitable?

#21
PsyrenY

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CosmicGnosis wrote...

The Catalyst seems to believe that because something can happen, it will happen. Does this mean that it believes the universe is truly infinite? Wouldn't you need infinity for everything possible to be inevitable?


Not at all. Say a given event only a 1% chance of happening in X time - then in 100, or 1000, or 10000 etc. iterations of X we would expect that thing to happen at least once.

But no matter what the % actually is for that event to occur - so long as it is not zero, the actual number of iterations needed for it to happen will be significantly less than infinity. 

And from the perspective of an immortal warden of the universe - anything less than infinity is a blip.

#22
robertthebard

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Optimystic_X wrote...

CosmicGnosis wrote...

The Catalyst seems to believe that because something can happen, it will happen. Does this mean that it believes the universe is truly infinite? Wouldn't you need infinity for everything possible to be inevitable?


Not at all. Say a given event only a 1% chance of happening in X time - then in 100, or 1000, or 10000 etc. iterations of X we would expect that thing to happen at least once.

But no matter what the % actually is for that event to occur - so long as it is not zero, the actual number of iterations needed for it to happen will be significantly less than infinity. 

And from the perspective of an immortal warden of the universe - anything less than infinity is a blip.

OMG, we're darkspawn.Posted Image

After I have some more coffee, and my brain wakes up, I'll understand the OP better, nice read though.

#23
Dieb

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Baelrahn approves +20.

While I still argue that the Catalyst's hologram appearance was simply chosen because they were too fixed on the idea of having that child's memory as an emotional anchor, that's just the pragmatist speaking. I never doubted that the theme is subtly or prominently omnipresent throughout the trilogy, though.

Anyways, thanks for taking so much time for this insightful post. And for including colorful pictures.

#24
Ieldra

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@OP:
This was a very enjoyable read. My own reasoning why I can accept the conflict as valid and suspend my disbelief for it has a similar base but wasn't followed through with the theme of immortality. Fascinating.

I might mention that your post also provides the perfect example of why all this - a reason why the conflict can reasonably be accepted - didn't come across to the players. This is why:

At some point, you come to the conclusion that "Miranda's ass has significance to the Reaper cycles". Suppose you brought up that assertion first. Everyone would go "WTF is that nonsense" immediately, and for good reason. Without the context of the almost 100% of your post which came before, people wouldn't know it wasn't meant exactly literally, and that it was made to make a point about how parent/child relationships - are universal and the created/creator conflict can be understood as a variation on that theme.

Yet, that's what ME3's lead writers did - make the assertion that "the created will always rebel against their creators and ultimately destroy them (unless something intervenes)" - without giving players the appropriate context. Had they conveyed the concepts and arguments you make in your post - or various other reasonable (and similar) scenarios which have been put forward here and elsewhere - people might still have disagreed, but I'm convinced the number of people going "WTF is that nonsense?" would have been significantly reduced.

In other words: keeping the conversation "high level", as Casey Hudson put it, did more to ruin the reception of the ending by players than anything else, with the possible exception of the unavoidable dark age in the original ending. This is a complicated scenario that can't be conveyed in one or two sentences, or even in several more simple sentences. Yet, most conflicts in Bioware's stories are told as if they were simplistic, so people didn't expect a deep scenario, nor am I convinced the writers really knew what they were writing about. In the end, they either tried to make a complicated thing simple through a misguided "players are morons" philosophy, or they made it simple because they didn't understand it themselves, and the result, presented without the necessary context, is a nonsensical assertion. It becomes nonsensical because the players bring their own context with them, based on the story that came before, and in this context the assertion *is* wrong.

In order to find the scenario believable, our context needed to be expanded, in a similar way the OP does with its long preliminary setup. Some of us have done it by using knowledge external to the game, but ME3's writers didn't make the attempt, possibly because they thought it would've gone over the average players' head. That may be true or not, but as a writer of science fiction, you don't write for those who don't strive to understand and accept everything as told with no questions asked.

Modifié par Ieldra2, 23 avril 2013 - 02:08 .


#25
ruggly

ruggly
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So really, this is all Miranda's ass' fault. But this is a good read, thanks for taking the time to put it up.

Yes, this thread is great. But it will be hated by people who have already decided that they will forever hate the endings.


Gee, thanks <_<

Modifié par ruggly, 23 avril 2013 - 06:12 .