Your fears for Mass Effect 4?
#76
Posté 23 avril 2013 - 11:30
#77
Posté 24 avril 2013 - 12:00
In Control canon our Shepard/Catalyst is nothing like our current Shepard despite it being based off Shepard's choices.
In Synthesis canon, everything is green and building a utopia.
In Refuse canon, everybody dies regardless of your actions.
#78
Posté 24 avril 2013 - 12:05
Han Shot First wrote...
tickle267 wrote...
SwordofMercy1 wrote...
Please. All that I feared for the series came true in ME3. How could ME4 possibly be any worse?
How about a non-RPG FPS?
Oh please not this..... it makes Synthesis look good....
#79
Guest_Finn the Jakey_*
Posté 24 avril 2013 - 12:10
Guest_Finn the Jakey_*
Modifié par Finn the Jakey, 24 avril 2013 - 12:11 .
#80
Guest_Cthulhu42_*
Posté 24 avril 2013 - 12:20
Guest_Cthulhu42_*
Like have lots of s**tty cameos of former squadmates that pretty much destroy their characters (think ME3 Ashley, only even worse).
Modifié par Cthulhu42, 24 avril 2013 - 12:21 .
#81
Posté 24 avril 2013 - 12:22
Cthulhu42 wrote...
That it'll retroactively f**k over things from the earlier games.
Like have lots of s**tty cameos of former squadmates that pretty much Destroy their characters (think ME3 Ashley, only worse).
Yeah, better not touch any character from the trilogy anymore. Nothing worse than making an open ending only to spoil the headcanons later. And as you said, you can practically only harm the characters.
#82
Posté 24 avril 2013 - 12:22
#83
Posté 24 avril 2013 - 01:24
#84
Posté 24 avril 2013 - 01:40
#85
Posté 24 avril 2013 - 02:07
Argolas wrote...
Cthulhu42 wrote...
That it'll retroactively f**k over things from the earlier games.
Like have lots of s**tty cameos of former squadmates that pretty much Destroy their characters (think ME3 Ashley, only worse).
Yeah, better not touch any character from the trilogy anymore. Nothing worse than making an open ending only to spoil the headcanons later. And as you said, you can practically only harm the characters.
Agreed. I'm picturing Garrus making more calibration jokes. Not pretty.
#86
Posté 24 avril 2013 - 02:10
I'm personally afraid they'll over-design everything and make it look bland. I don't want the fancy-shmancy N7 Earth multiplayer characters to become the template for new designs. After all, wasn't this one of the reasons that we disliked Kai Leng? Mass Effect 2 showed us that you could have characters that looked distinctive without going too over-the-top, but 3 may have gone a bit too far.
#87
Posté 24 avril 2013 - 03:03
Kataphrut94 wrote...
Why does nobody want a prequel, I'm asking?
I don't know about the others, but for me a prequel now would just postpone the necessary reboot of the series.
#88
Posté 24 avril 2013 - 03:24
Kataphrut94 wrote...
Why does nobody want a prequel, I'm asking? There have been plenty of great games that were prequels. Metal Gear Solid 3, Deus Ex: Human Revolution, Metroid Prime, Ace Combat Zero, Halo Reach, etc. A sequel would be more interesting, granted but a prequel is not an inherently bad idea if it's done right.
I wouldn't put any of those on my personal "great" list.
Doesn't mean you can't do one. But I don't see that the FCW would be worth a damn, and that leaves.... what? Haven't heard a good idea yet.
Modifié par AlanC9, 24 avril 2013 - 03:26 .
#89
Posté 24 avril 2013 - 03:33
spockjedi wrote...
Kataphrut94 wrote...
Why does nobody want a prequel, I'm asking?
I don't know about the others, but for me a prequel now would just postpone the necessary reboot of the series.
I'm not a fan of prequels for the simple reason of "suspending disbelief".
The fact is...a prequel at this point in time...will look so much newer and more advanced than ME1, ME2...and ME3 for that matter.
I had the same problem with the Star Wars episodes...it was just too hard to get into them as prequels because they looked so much more advanced than the original Star Wars movies.
#90
Posté 24 avril 2013 - 03:35
Kataphrut94 wrote...
Why does nobody want a prequel, I'm asking? There have been plenty of great games that were prequels. Metal Gear Solid 3, Deus Ex: Human Revolution, Metroid Prime, Ace Combat Zero, Halo Reach, etc. A sequel would be more interesting, granted but a prequel is not an inherently bad idea if it's done right.
Its because anyone who has played ME1 through ME3 and read codex entries, would already know how a prequel game would play out. It would be the equivalent of having read a leaked script. If the game is set during the First Contact War for example, anyone who played the Shepard trilogy would know the war would end up being resolved by Council intervention. There would be no suspense or drama leading up to that.
The other problem with prequel is that since there is already a canon chain of events, the player has little agency in affecting the outcome.
The only way I could see a prequel work is if its a much more personal story that isn't about saving Earth or the galaxy. Instead it would have to be a 'smaller' story about the protagonist's quest for redemption, or revenge, or to save some NPC, A C-Sec officer on the case of a lifetime, or host of other potential personal quests that aren't too entagled in galactic politics.
Modifié par Han Shot First, 24 avril 2013 - 03:36 .
#91
Posté 24 avril 2013 - 03:40
Kataphrut94 wrote...
Why does nobody want a prequel, I'm asking? There have been plenty of great games that were prequels. Metal Gear Solid 3, Deus Ex: Human Revolution, Metroid Prime, Ace Combat Zero, Halo Reach, etc. A sequel would be more interesting, granted but a prequel is not an inherently bad idea if it's done right.
For me Mass Effect it is a little bit different because there is only 30 odd years of history where you could set (humans join galactic community) it and none of that sounds particularly interesting to me.
First contact war, which has been suggested, seems way too uneventful for me. IMO it would have to be something hush-hush that doesn't make it into the official history, maybe some sort of spy story in how cerberus breaks away from the alliance. But whatever they do is going to be overshadowed by everyones knowledge that the Reapers are coming soon, and nothing done in a prequel will seem important.
#92
Posté 24 avril 2013 - 03:54
Kataphrut94 wrote...
Why does nobody want a prequel, I'm asking?
because, as said, there isn't enough of a time frame for a prequel. 30 years..and the only real eventful thing involving humans was the First Contact War...and we already KNOW how it pans out.
something else set prior to ME1 wouldn't be interesting either because you KNOW that soon the Reaper's are coming and NOTHING you're doing matters really at all...or if they invented something you STILL know the Reaper's are coming...it leaves you with no real sense of urgency or really mattering.
it's not like KotOR or even SWtOR..where the galaxy is just about ageless, and humans all over, which is why they can get away with it in a game.and is why both of those are a thousand+ years before the movies....Sure you know Palp's is coming in a couple Thousand years (the player) but what you're doing with THAT much time still feels like it matters, and can be really new..etc.
And casual players (the largest audience) and most others even want to play humans...so even setting it way back and having you play as an Asari just wouldn't sell well.
Mass Effect just wasn't set up to really accomidate prequels at all
#93
Posté 24 avril 2013 - 03:56
Example. Destroy is chosen as canon and it is years later. What if you either A) hate all of the endings and don't want to be forced to pick it or
Eh. I'm probably gonna get the next ME anyways though...so...hmm. I'll be skeptical about it until there's more info.
#94
Posté 24 avril 2013 - 05:05
If Bioware decided to make the new ME without Reapers in it, it would not be as good. I think I'd get the same feeling like I got with DA2, without the blight I did not feel so much for the game. Same thing without Reapers.
#95
Posté 24 avril 2013 - 05:17
F*** you, Galaxy! Stop being useless!
Oh, and God-like antagonists... Yeah, we had that already... I don't want to see those again... I want interesting antagonists! Like Petrovsky...
#96
Posté 24 avril 2013 - 05:20
-It canonizes Synthesis
-It's made into an FPS
-Becomes even more of a generic FPS
-Has a nonsensical story and further destroys the solid scientific foundation on a lot of the game's lore
Just a few..
#97
Posté 24 avril 2013 - 05:24
#98
Posté 24 avril 2013 - 08:40
#99
Posté 24 avril 2013 - 08:45
Though, its not like I am going to buy it anyways, so I guess I am just rambling on for no good reason
Eric
#100
Posté 24 avril 2013 - 09:21
Kataphrut94 wrote...
^ That's an oddly specific fear.
I'd be more afraid that they spend too much time dwelling on the old game instead of trying something new and different. They should do it Final Fantasy-style and have a different story with different characters in a (preferably) different timeline, but keep the same universe.
this is honestly what i want..
but sadly from all the rumor thats going around its pretty much going to be what OP said.





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