But whether you use blood magic or kill connor only one personn dies,How many die to darkspawn while you delay stopping the blight?
Modifié par Gamer Ftw, 08 mai 2013 - 02:20 .
Modifié par Gamer Ftw, 08 mai 2013 - 02:20 .
Modifié par thats1evildude, 24 avril 2013 - 07:42 .
thats1evildude wrote...
You have to go to the Circle anyway. There's no real delay involved.
Time is pretty fluid in Dragon Age. I wouldn't worry too much about lives lost when you're faffing about; the darkspawn invasion proceeds the same way no matter how slowly or quickly you enact the treaties.
Modifié par Riverdaleswhiteflash, 24 avril 2013 - 09:15 .
Gamer Ftw wrote...
A lot of people say that doing anything other than going to the circle for help is evil or whatever.
But whether you use blood magic or kill connor only one personn dies,How many die to darkspawn while you delay stopping the blight?
Modifié par Face of Evil, 24 avril 2013 - 11:19 .
Face of Evil wrote...
By that logic, perhaps you should skip conversing to companions or doing side quests.
Alistair wants to see his sister? Morrigan offering sexytimes? Have the materials for a dragonscale suit of armour? People are dying, you know.
Modifié par Riverdaleswhiteflash, 25 avril 2013 - 12:47 .
Pfft,forget that even the Archdemon wil have to wait until I've had sexytimes.Face of Evil wrote...
By that logic, perhaps you should skip conversing to companions or doing side quests.
Alistair wants to see his sister? Morrigan offering sexytimes? Have the materials for a dragonscale suit of armour? People are dying, you know.
Modifié par Gamer Ftw, 25 avril 2013 - 12:23 .
Riverdaleswhiteflash wrote...
There really is no better use for the time Morrigan offers to spend with you, or the conversation with companions time. That's time you're in camp anyway.
Riverdaleswhiteflash wrote...
Assuming you're already in Denerim anyway, you're not blowing too much time with Alistair's sister and the dragon armor, since you start out in the same area of Denerim those quests start in. It's the time over the overworld map that's supposed represent several-day journeys, if I understand correctly.
Modifié par Face of Evil, 25 avril 2013 - 03:41 .
Modifié par Gamer Ftw, 25 avril 2013 - 04:06 .
Face of Evil wrote...
Riverdaleswhiteflash wrote...
There really is no better use for the time Morrigan offers to spend with you, or the conversation with companions time. That's time you're in camp anyway.
You're only required to go to camp twice in the whole game: once after Lothering, and once after you enact the third treaty and a group of shrieks jumps you.
Do you mean to tell me that you went to camp more than that? People are dying, you know.
Riverdaleswhiteflash wrote...
Assuming you're already in Denerim anyway, you're not blowing too much time with Alistair's sister and the dragon armor, since you start out in the same area of Denerim those quests start in. It's the time over the overworld map that's supposed represent several-day journeys, if I understand correctly.
You're only required to go to Denerim once before the Landsmeet. As you cannot get the dragonscale armour before that one visit, that implies you went more than once.
Just for a suit of armour. People are dying, you know.
Gamer Ftw wrote...
Um,if you are roleplaying at all the PC needs food and sleep or he can't fight.
So there is a valid reason to camp.
Gamer Ftw wrote...
Also your pc doesn't know the Connor/demon won't kill everyone while he's gone.
Gamer Ftw wrote...
But whether you use blood magic or kill connor only one personn dies,How many die to darkspawn while you delay stopping the blight?
Modifié par Face of Evil, 25 avril 2013 - 04:50 .
Riverdaleswhiteflash wrote...
One can assume they set camp every night, unless you think they spend it force-marching. The difference here is that you're actually in control of the Warden during that time.
Riverdaleswhiteflash wrote...
If the Warden can't get decent armor, toss him on the pile.
Modifié par Face of Evil, 25 avril 2013 - 04:48 .
Modifié par Gamer Ftw, 25 avril 2013 - 05:37 .
Modifié par Face of Evil, 25 avril 2013 - 06:37 .
Modifié par Gamer Ftw, 25 avril 2013 - 08:05 .
Gamer Ftw wrote...
People need to eat and sleep that is a fact.
Please point out where it says grey wardens suddenly don't need to eat or sleep?
Gamer Ftw wrote...
But saying people don't die because you don't see them is moronic,the darkspawn didn't have a tea party for a few days when you went to the tower and back.
They killed,people died.
Gamer Ftw wrote...
And as to doing side quests for money don't forget healing potions and injury kits they cost money as well.
Or the fact that some of the side quests help later on.
Gamer Ftw wrote...
THE FACT THAT CONNOR SHOULD HAVE KILLED EVERYONE while you were gone is enough.
It makes no sense that he would stop killing for no reason while you went to the tower.
It took a few days to get to the tower.
Modifié par Face of Evil, 25 avril 2013 - 09:06 .
Modifié par Face of Evil, 25 avril 2013 - 09:20 .
Modifié par Gamer Ftw, 25 avril 2013 - 09:55 .
Modifié par ejoslin, 25 avril 2013 - 11:16 .
Modifié par Bhryaen, 25 avril 2013 - 12:05 .
Gamer Ftw wrote...
Lmao,sure the demon is scared WHILE YOU ARE THERE.
More reason not to leave,plus Connor already made Teagan his butt monkey once he's no help.
And didn't he make a bunch of guards attack you already?
No help there.
And Jowan will probably be locked away while you are gone.
Modifié par Gamer Ftw, 25 avril 2013 - 10:37 .