[quote]Face of Evil wrote...
[quote]Riverdaleswhiteflash wrote...
No, it's not. It's really not. Alistair mentions the possibilty that the Circle won't help, which alone is a problem if true.
Sacrificing Isolde to Jowan has its own problems, but killing the abomination is a known solution. Even leaving aside that point (say the Circle already owes you, or you have Master Coercion, or both) you're still leaving the magical catastrophe that nearly wiped out the village unsupervised.[/QUOTE]
Either the Circle owes the Warden or the Warden has to go there anyway. Not a persuasive argument. [/quote]
If the Circle owes the Warden, they'll probably do this thing. If they don't, you have no idea whether or not this will work. And needing to go there eventually has nothing to do with what I'm arguing.
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A magical catastrophe that has largely been defused. Do you see the villagers huddled in fear after you've successfully defended Redcliffe? The demon's army is mostly dead, and the demon itself is both afraid of the Warden and reluctant to leave Eamon's side, rendering it toothless. [/quote]
The demon being afraid of the Warden is relevant while the Warden is still there. It's reluctance to leave Eamon's side might be relevant, though it'll have a matter of days to get over that. Nor does the demon's army being dead render it 100% toothless. It is terrifying enough on its own.
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But there I go again, debating a point that has nothing to do with my original argument.[/quote]
Happens to me all the time.
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[quote]Riverdaleswhiteflash wrote...
No, they're advancing. Lothering goes early, and by the time of the Landsmeet most of the south of Ferelden has fallen. It's to the point where one of the arls asks Loghain if he wants the darkspawn to have the whole country when you mention the Blight in the Landsmeet.
Seriously, you think an entire horde of darkspawn across the southern half of the country is doing nothing over those days? I'm not saying anything major's going on. I'm just saying they probably find some way of spending that time you give them.[/QUOTE]
Did you play a different game than I did? Yes, the darkspawn send out raiding parties to attack villages and assassins after the Warden, but the bulk of the horde stays in the south. [/quote]
Yeah, it's the raiding parties that are killing people. How does this invalidate my argument?
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This is actually a good strategy on their part. The Archdemon's absence continues to lead to doubt that this is a real Blight, and Loghain's civil war against the Bannorn only serves to weaken the country further. Loghain also (unwittingly) assists the darkspawn by sending his own assassins after the Warden.
As well, more and more refugees stream north to Denerim, setting it up so that the darkspawn will be able to slaughter as many people as possible when they finally attack the city.
[quote]Riverdaleswhiteflash wrote...
You know that neither Connor and Isolde has to die for the best ending.[/QUOTE]
What the hell are you talking about? What "best ending"?

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The non-obvious one you say is obvious.
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I (and the Warden by proxy) am just trying to save as many innocent lives as I have the power to save. It's absurd to sacrifice Connor or Isolde when there's a third alternative and the risks are within reason. [/quote]
What I'm saying is that they're not. Even assuming Jowan keeps watch over Connor, what does he do if Connor tries something? He probably dies. Then Teagan and Isolde either get mind-controlled, or die. If you metagame, you know this won't happen. If you roleplay, you're going for a solution you can't be sure will work, when there's one you can be sure will work staring you in the face.
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[quote]Riverdaleswhiteflash wrote...
Several day long detours are worth considering, if only barely. And I already mentioned that a sidequest already on the path you're traveling takes hours, maybe minutes for the shorter ones. That's nothing, with regard to the timescale we're talking. The horde can't really do much with a few extra hours, much less the seconds you seem to think I'm trying to shave.[/QUOTE]
The trip to the Tower only takes two days at most from Redcliffe. How is that really any different than making a side trip from, say, Orzammar or Denerim to Lake Calenhad so Oghren can see his old girlfriend, or going on a side trip to the Cadash thaig so Shale can re-discover her past?
Companion quests=wasted time. Wasted time=leaving unseen Fereldans to die. [/quote]
On that score, you're right, but we're not talking about that right now. We're talking about the fact that leaving the demon in Redcliffe is risking the lives of both seen Fereldens and unseen Fereldens.
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[quote]Riverdaleswhiteflash wrote...
And you're not wasting time talking to companions, since you're already at the camp for whatever reason.[/QUOTE]
The Warden tends to his needs for food or sleep off-camera. Any extra time spent at the camp not forced upon you is wasted time, which we've established leaves unseen Fereldans to die. [/quote]
The Warden is already going to camp off-camera. Unless he goes on-camera.
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[quote]Riverdaleswhiteflash wrote...
Besides, I don't really roleplay as strictly as this is really relevant with regards to. I'm just saying that if you really think about it, this is probably what's going on while you do these sidequests.[/QUOTE]
Sidequests take time. A few hours per sidequests adds up to days, which are days spent letting unseen Fereldans die.[/quote]
That doesn't answer the point you were replying to. Or, it does, but not in any way that refutes it.
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[quote]Riverdaleswhiteflash wrote...
Wade's stuff is magical, in particular it's enchanted against fire. The darkspawn seem to like fire spells more than the other elements for some reason.[/QUOTE]
Use fire resistance potions found on your travels or brewed with Herbalism. Going to Wade to get armour is a wasteful extravagance that results in killing unseen Fereldans. [/quote]
That doesn't answer my point that the armor was quality material. And there's other enchantments on it too. If the Warden dies, so does Ferelden. There's such a thing as acceptable losses.
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[quote]Gamer Ftw wrote...
Would a "good person" risk so many lives to save one?[/quote]
Wouldn't an evil person say that the death of one person is an acceptable loss?
[/quote]
That's irrelevant to the question you're answering with it.
Modifié par Riverdaleswhiteflash, 26 avril 2013 - 02:52 .