Do you mean
"I wish I could have done something differently to end this war"
or
"BioWare insulted their customers by creating this poorly executed piece of software"?
Modifié par Baelrahn, 25 avril 2013 - 07:28 .
Modifié par Baelrahn, 25 avril 2013 - 07:28 .
MrFob wrote...
iakus wrote...
Alien Number Six wrote...
I'm with Auld Wulf. The ending made you think. It wasn't the sugar coated candy entertainment most know and love. It was not handed to us on a silver platter wrapped in a bow. I can understand some are angry about it. Many of us expected a Return of the Jedi like wrap up. Instead Shepard didn't make it out alive. I fought a war and thought the ending conveyed the saddest truth of war that most try not to think about. War costs lives and sometimes even the best don't make it out alive......
I can get that reading a newspaper, watching the news on tv, or heck, reading a history book. When I play a videogame, I expect to be entertained. Not to be told "sad truths" or be forced to perform terrible acts on the galaxy to prove there is no good in it, only the evil you're willing to permit.
To use your Return of the Jedi example: You don't tack Saw to the end of the Star Wars trilogy and call it a job well-done.
Well, I wouldn't even make that distinction. I think video games have the potential to raise these kinds of questions, to make people think and to tackle difficult moral issues. They can even mix this with entertainment. Deus Ex: Human Revolution is a great example for this IMO. However, the game itself needs to reflect that. The story needs to build up to this and the player must be led into this kind of situation. Only then can such a choice be meaningful and only then can you really engage your audience.
The way I played the ME trilogy, it was not that kind of story. The moral dilemma, the difficult choice and their implications come out of the blue. For me they were completely unexpected and disjointed from the rest of the story. That robbed the ending of any meaning for me. Any potential deeper meaning gets lost in the thunder with which the narrative comes crashing down.
I don't know, maybe Alien Number Six, Aud Wulf and others see this complete break in the plot as a means to shock the player into thinking harder about the problem that is presented? If so, it certainly didn't work for me because I was busy thinking about this trilogy, which followed a very traditional narrative structure so far, could suddenly just loose all its cohesion.
IMO the problem with the ending is not that it is dark or that it puts Shepard into a difficult, even horrible position. The problem was that all of this came without any lead-in and without any connection to the rest of the story. The fact that it was full of logical fallacies and ultimately reiterated a problem that was already solved within the main plot didn't help either.
So yes, video game developers, please engage us, make us think about things, ask difficult questions and put us players in tough moral positions. But please make up your minds about this in the beginning of your projects, not in the last 5 minutes. Please do so with foresight and a plan. If that is the case, I am looking forward to be entertained and have my perspectives challenged.
(BTW, in that sense, iakus, your example with Star Wars and Saw is well chosen.)
txgoldrush wrote...
The dilemmas presented in the ending were discussed all game long. The sacrifice one must make is the theme of the narrative. Destroy and Control were presented throughout the entire game and Synthesis was hinted at throughout the series.
It only comes out of the blue or out of nowhere because you didn't pay attention.
Yes, you are right, Shepard defeating the geth clearly foreshadows that synthetics will inevitably destroy all life and not, like one might naively think, the opposite. And clearly the existence of implants foreshadows that we need a new reversed polarity DNA framework matrix to be the final stage of evolution.Synthesis was hinted at throughout the series.
AlexMBrennan wrote...
Yes, you are right, Shepard defeating the geth clearly foreshadows that synthetics will inevitably destroy all life and not, like one might naively think, the opposite. And clearly the existence of implants foreshadows that we need a new reversed polarity DNA framework matrix to be the final stage of evolution.Synthesis was hinted at throughout the series.
Baelrahn wrote...
I think it would help this discussion a great deal if we clarified what you mean by "not like the ending".
Do you mean
"I wish I could have done something differently to end this war"
or
"BioWare insulted their customers by creating this poorly executed piece of software"?
txgoldrush wrote...
AlexMBrennan wrote...
Yes, you are right, Shepard defeating the geth clearly foreshadows that synthetics will inevitably destroy all life and not, like one might naively think, the opposite. And clearly the existence of implants foreshadows that we need a new reversed polarity DNA framework matrix to be the final stage of evolution.Synthesis was hinted at throughout the series.
No, its foreshadowed by notonly Saren but the Reapers calling themselves the pinnacle of evolution.
Modifié par ThinkSharp, 25 avril 2013 - 08:07 .
Robosexual wrote...
The biggest figure we have on the ending, the Retake movement, were only something like 4% of the people who bought the game in March last year. People use terrible logic on BSN all the time (like that person above exagerating the 4% figure into 90%)
Eretikas wrote...
Robosexual wrote...
The biggest figure we have on the ending, the Retake movement, were only something like 4% of the people who bought the game in March last year. People use terrible logic on BSN all the time (like that person above exagerating the 4% figure into 90%)
People who vote counts. If vocal minority is responsible for low game ratings on Amazon and other popular sites then it will make huge impact on product sales, because silent majority listens. If ending was perfect then the vocal minority would liked it too. I guess that ME3 sold well, but sale figures probably would be much bigger with perfect ending and there would be no need to spend resources on free DLCs in order to appease the fans.
Modifié par MegaSovereign, 25 avril 2013 - 08:52 .
sH0tgUn jUliA wrote...
Anyone who completed the game more than once liked the ending. That is how it works.
AresKeith wrote...
txgoldrush wrote...
AlexMBrennan wrote...
Yes, you are right, Shepard defeating the geth clearly foreshadows that synthetics will inevitably destroy all life and not, like one might naively think, the opposite. And clearly the existence of implants foreshadows that we need a new reversed polarity DNA framework matrix to be the final stage of evolution.Synthesis was hinted at throughout the series.
No, its foreshadowed by notonly Saren but the Reapers calling themselves the pinnacle of evolution.
That's not foreshadowing Synthesis, the ending wasn't even planned at that time
MrFob wrote...
IMO the problem with the ending is not that it is dark or that it puts Shepard into a difficult, even horrible position. The problem was that all of this came without any lead-in and without any connection to the rest of the story. The fact that it was full of logical fallacies and ultimately reiterated a problem that was already solved within the main plot didn't help either.
chemiclord wrote...
MrFob wrote...
IMO the problem with the ending is not that it is dark or that it puts Shepard into a difficult, even horrible position. The problem was that all of this came without any lead-in and without any connection to the rest of the story. The fact that it was full of logical fallacies and ultimately reiterated a problem that was already solved within the main plot didn't help either.
Just want to snip this particular part... because I don't think the problem WAS solved... even in the slightest.
300 years of animosity between geth and quarians is honestly dispelled because Shepard yelled at Han'Gerrell for three minutes? The seeds for a longer peace may have been planted, but even then there's no promise that it's anything lasting.
Xen is still out there, for example. I can guarantee you that her feelings haven't changed. Nor has Gerrel's. Nor has the animosity of being pressured into the Flotilla for a good many quarians. And, ya know what... you don't exterminate a species to nothing but a handful of millions and think, "It's okay now." I can guarantee you the geth aren't "all in" either.
I would suggest that this "peace" really isn't anything more than a "cease fire" and even then only due to a common enemy. Nothing was solved or resolved, and it certainly does NOT challenge the Catalyst's contention at all (that a large scale war is inevitable). There may be OTHER counterpoints... but the geth/quarian conflict is NOT one of them, in my opinion.
txgoldrush wrote...
chemiclord wrote...
MrFob wrote...
IMO the problem with the ending is not that it is dark or that it puts Shepard into a difficult, even horrible position. The problem was that all of this came without any lead-in and without any connection to the rest of the story. The fact that it was full of logical fallacies and ultimately reiterated a problem that was already solved within the main plot didn't help either.
Just want to snip this particular part... because I don't think the problem WAS solved... even in the slightest.
300 years of animosity between geth and quarians is honestly dispelled because Shepard yelled at Han'Gerrell for three minutes? The seeds for a longer peace may have been planted, but even then there's no promise that it's anything lasting.
Xen is still out there, for example. I can guarantee you that her feelings haven't changed. Nor has Gerrel's. Nor has the animosity of being pressured into the Flotilla for a good many quarians. And, ya know what... you don't exterminate a species to nothing but a handful of millions and think, "It's okay now." I can guarantee you the geth aren't "all in" either.
I would suggest that this "peace" really isn't anything more than a "cease fire" and even then only due to a common enemy. Nothing was solved or resolved, and it certainly does NOT challenge the Catalyst's contention at all (that a large scale war is inevitable). There may be OTHER counterpoints... but the geth/quarian conflict is NOT one of them, in my opinion.
Not only this, but th eEC flat out reveals this....
In Control, they live apart with the geth under the protection of the Reapers.
Only in synthesis do they truly live together.
txgoldrush wrote...
AresKeith wrote...
txgoldrush wrote...
AlexMBrennan wrote...
Yes, you are right, Shepard defeating the geth clearly foreshadows that synthetics will inevitably destroy all life and not, like one might naively think, the opposite. And clearly the existence of implants foreshadows that we need a new reversed polarity DNA framework matrix to be the final stage of evolution.Synthesis was hinted at throughout the series.
No, its foreshadowed by notonly Saren but the Reapers calling themselves the pinnacle of evolution.
That's not foreshadowing Synthesis, the ending wasn't even planned at that time
doesn't mean they can't go back to ME1 and use it to create the ending...thats pretty much what they did.
The Night Mammoth wrote...
Well that's conjecture.
Modifié par chemiclord, 25 avril 2013 - 09:54 .