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Fighting Nihilism - The Catalyst and the Solutions


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#76
MassivelyEffective0730

MassivelyEffective0730
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Xilizhra wrote...

So let me ask you this question: What makes you think you have that right?

Well, that's why I pick Control. However, I believe I have more a right to do both than to commit actual genocide.


There is no genocide. 

#77
sH0tgUn jUliA

sH0tgUn jUliA
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MassivelyEffective0730 wrote...

Aravius wrote...

Was it just me, or did others of you feel pressured by the game to choose synthesis? EDI says something to the effect that "we are now all able to live the lives we want." If I woke up one day and was part synthetic, I'd be pretty upset. Replay the ending. After the explanation of destroy, Shepard immediately dismisses it. I feel like the green ending is all but inevitable.


I felt that too. I think, in retrospect, the game really did gear a lot towards setting that up. That's where I think the whole EDI thing comes from. Same with the Geth. They pretty much changed the Geth from ME2. But yes, I do feel as if the game does pressure you to accept Synthesis. BioWare denies it now, but I'm pretty certain it was intended to be the best option. 

I personally believe that Casey had the idea for Synthesis in mind as a buildup for ME4. I honestly think he was hoping that it would be the accepted outcome among the majority so that they could pull a synthesis canon for ME4. 

If that was the case, it completely fell flat.

Among a huge list, one other problem I have with Synthesis is that, along with the theme and concept of the overall ending, it really doesn't fit the narrative. A whole universe for synthesis was never really given any real support in the trilogy. There's no underlying feel of there being a problem that synthesis solves. It's simply told to you at the very end. The problem itself is first created in the end.


Troisi was Artistic Director over Hudson and Karpyshyn in ME1, and ME2, and he left for 343 Studios at the end of ME2. Mac Walters took over for Karpyshyn and didn't want to write Shepard -- his character was Liara, but he definitely didn't want to write Shepard in any more games after this one. From what I understand Casey actually was advocating a wrist grab on the High EMS Destroy ending instead of the breath scene to definitely show Shepard lives - it's in the art book. Mac had a cow. That would open a door for a possible return, at least Mac felt. I think it's a destroy canon.

Also the writer for the Geth, EDI and Legion left at the end of ME2 as well. THIS VIDEO shows exactly how alien the Geth were. Others were found during Legion's conversations with Shepard in ME2. They were really a neat species. Then in ME3 they suddenly changed and became something else. It is the discontinuity of writers.

EDI was a really neat character in ME2. Then the sexbot thing in ME3 <_<

Excuse me if I get my panties in a bunch every so often. It's just that there's a sore spot about this whole thing about Shepard. Hudson said names were important. You see, they named Shepard after Astronaut Alan Shepard. They wanted to use the Mercury Astronauts. They picked Alan Shepard because he was the first American in space. I met Alan Shepard when I was 12 at a Xmas party in the 60s. Commander Shepard was to be the first human Spectre.

Don't mind me. I'm just an old lady now.

Sorry for rambling... Synthesis doesn't fit the narrative. The Catalyst is playing you for a sucker, IMO. I think a destroy canon is the only way the series can move forward. Synthesis would simply be too weird. Reapers still hanging around? I think my class choice would be terrorist. I want to take a briefcase nuke in one of them and blow it up. Oh but they can read your mind now. Big brother is listening to your thoughts.