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Synthesis minus organic modifications: superior?


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#176
iOnlySignIn

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Xilizhra wrote...

Given that... actually, I think everyone who hates Synthesis has zeroed in, laserlike, on the uplifting of organics (whatever that may mean, as it's never explained), I wonder now: what if that wasn't in? What if Synthesis was just giving synthetics understanding of organics, including the Reapers, ending the war and bringing peace, but without your worries about genetic modification and the like?

So, if Synthesis is Control?

#177
Xilizhra

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iOnlySignIn wrote...

Xilizhra wrote...

Given that... actually, I think everyone who hates Synthesis has zeroed in, laserlike, on the uplifting of organics (whatever that may mean, as it's never explained), I wonder now: what if that wasn't in? What if Synthesis was just giving synthetics understanding of organics, including the Reapers, ending the war and bringing peace, but without your worries about genetic modification and the like?

So, if Synthesis is Control?

Control without, well, control. The Reapers are freed instead of repurposed.

#178
spirosz

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That's my problem with the ending itself, I like the whole theme and idea behind, but I don't like the way it's executed, personally. The whole message of organics and synthetics coming into terms of with each and developing that sort of "balance" with each other, would be great... without dat green.

#179
iOnlySignIn

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Xilizhra wrote...

iOnlySignIn wrote...

Xilizhra wrote...

Given that... actually, I think everyone who hates Synthesis has zeroed in, laserlike, on the uplifting of organics (whatever that may mean, as it's never explained), I wonder now: what if that wasn't in? What if Synthesis was just giving synthetics understanding of organics, including the Reapers, ending the war and bringing peace, but without your worries about genetic modification and the like?

So, if Synthesis is Control?

Control without, well, control. The Reapers are freed instead of repurposed.

In Control, it is up to you to free them or not.

But IMO freeing them is a very dangerous and irresponsible thing to do.

Modifié par iOnlySignIn, 26 avril 2013 - 01:46 .


#180
spirosz

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Xilizhra wrote...

Control without, well, control. The Reapers are freed instead of repurposed.


Question, would you be okay in said situation, if say, a few select Reapers still decided to continue "attacking" because of their "freedom" and well, dominance, in a sense.

Modifié par spirosz, 26 avril 2013 - 01:47 .


#181
robertthebard

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spirosz wrote...

Xilizhra wrote...

Control without, well, control. The Reapers are freed instead of repurposed.


Question, would you be okay in said situation, if say, a few select Reapers still decided to continue "attacking" because of their "freedom" and well, dominance, in a sense.

I don't think this is an "if" question, but a "when" question, and, furthermore, I don't think it would be limited to a "select few".  I have spoken to 3 Reaper ships over 3 games, and all 3 of them shared the same view:  "You are insignificant, and will die because we demand it".  Since the proposal basically means that nothing changes, why would they stop?Posted Image

#182
iOnlySignIn

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spirosz wrote...

Xilizhra wrote...

Control without, well, control. The Reapers are freed instead of repurposed.

Question, would you be okay in said situation, if say, a few select Reapers still decided to continue "attacking" because of their "freedom" and well, dominance, in a sense.

That's partly what I meant by "dangerous and irresponsible".

#183
spirosz

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That's how I view it as well, why should they stop because they understand us? They don't need to, with the amount of races they've conquered and "consumed", I bet there were a few identical to humans in that sense.

But I guess that ties in with the whole stupid "humans are special".

Modifié par spirosz, 26 avril 2013 - 02:19 .


#184
Xilizhra

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iOnlySignIn wrote...

spirosz wrote...

Xilizhra wrote...

Control without, well, control. The Reapers are freed instead of repurposed.

Question, would you be okay in said situation, if say, a few select Reapers still decided to continue "attacking" because of their "freedom" and well, dominance, in a sense.

That's partly what I meant by "dangerous and irresponsible".

In balance, you're probably right in the end. My scenario would probably need a buildup that presented the non-enslaved Reapers as being nonhostile earlier in the game.

#185
Steelcan

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spirosz wrote...

That's my problem with the ending itself, I like the whole theme and idea behind, but I don't like the way it's executed, personally. The whole message of organics and synthetics coming into terms of with each and developing that sort of "balance" with each other, would be great... without dat green.

. Or dat gene rape, or dat lack of consent, or dat vitalism

#186
spirosz

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Xilizhra wrote...

iOnlySignIn wrote...

spirosz wrote...

Xilizhra wrote...

Control without, well, control. The Reapers are freed instead of repurposed.

Question, would you be okay in said situation, if say, a few select Reapers still decided to continue "attacking" because of their "freedom" and well, dominance, in a sense.

That's partly what I meant by "dangerous and irresponsible".

In balance, you're probably right in the end. My scenario would probably need a buildup that presented the non-enslaved Reapers as being nonhostile earlier in the game.


That could work. 

#187
Ravensword

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spirosz wrote...

That's my problem with the ending itself, I like the whole theme and idea behind, but I don't like the way it's executed, personally. The whole message of organics and synthetics coming into terms of with each and developing that sort of "balance" with each other, would be great... without dat green.


Other than the fact that the entire ending is a desu ex machina? Synthesis made it worse w/o the explanation of how "dat green" would've worked. The writers could've conveyed some sort of "transhumanist" message throughout the series and would make Synthesis understandable (minus the way it was carried out), but the writing team never planned how the series would come along--simply just making **** up as they went along w/o having any sort of clear idea or theme.

Modifié par Ravensword, 26 avril 2013 - 03:26 .


#188
spirosz

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Which is relevant to "speculation everywhere!" I guess you could technically nitpick moments in the series that could relate to Snythesis, but that's too far of a stretch for me, especially on an ending note to an entire trilogy.

#189
Eterna

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Advancing Synthetics and leaving organics even further behind does nothing but worsen the problem the Catalyst was created to fix.

#190
AresKeith

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spirosz wrote...

Which is relevant to "speculation everywhere!" I guess you could technically nitpick moments in the series that could relate to Snythesis, but that's too far of a stretch for me, especially on an ending note to an entire trilogy.


Its like trying to use Saren to back up Synthesis

#191
spirosz

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AresKeith wrote...

spirosz wrote...

Which is relevant to "speculation everywhere!" I guess you could technically nitpick moments in the series that could relate to Snythesis, but that's too far of a stretch for me, especially on an ending note to an entire trilogy.


Its like trying to use Saren to back up Synthesis


You know what would of been interesting?  Depending on our choices in ME1 (or even during a playthrough of ME2) ME2 would be totally different and focus on different themes that could relate to what Bioware wanted to express at the end of ME3, specifically greenlove.  Like the way TW2 changes depending on how you approach situations, it would of been interesting to see a very Cerberus/Humanity first type Shepard, with breaking ties to the Alliance and "out to get there" vibe, for example.

Though, in my head this sounds awesome, but thinking realistically and what that would take to impliment in a game... painful, haha. 

#192
AresKeith

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@Spirosz I think thats what Drew planned for Cerberus, but Mac turned them into the Indoctrinated Sith Empire

#193
Ravensword

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spirosz wrote...

Which is relevant to "speculation everywhere!" I guess you could technically nitpick moments in the series that could relate to Snythesis, but that's too far of a stretch for me, especially on an ending note to an entire trilogy.


It's still a stretch for me and breaks any sort of suspension of belief. The original ending had something to do w/ how overuse of mass effect tech would destroy the universe or something. It sounds like Arthur C. Clark's A Time Odyssey series.

#194
robertthebard

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spirosz wrote...

AresKeith wrote...

spirosz wrote...

Which is relevant to "speculation everywhere!" I guess you could technically nitpick moments in the series that could relate to Snythesis, but that's too far of a stretch for me, especially on an ending note to an entire trilogy.


Its like trying to use Saren to back up Synthesis


You know what would of been interesting?  Depending on our choices in ME1 (or even during a playthrough of ME2) ME2 would be totally different and focus on different themes that could relate to what Bioware wanted to express at the end of ME3, specifically greenlove.  Like the way TW2 changes depending on how you approach situations, it would of been interesting to see a very Cerberus/Humanity first type Shepard, with breaking ties to the Alliance and "out to get there" vibe, for example.

Though, in my head this sounds awesome, but thinking realistically and what that would take to impliment in a game... painful, haha. 

What I thought would have been cooler for ME 2 was to be able to actually walk away from Cerberus after the first mission.  I already knew they were a terrorist organization after ME 1, and I didn't want to be associated with them.  However, due to Lazarus DeM, which, if they'd gone about 2 differently we wouldn't have needed at all, you're stuck until the end.

If they had planned it better, ME 3 could have focused more on building the Crucible, discovering what it did, and figuring out what to do with what we learned, because all the Galaxy uniting should have been done in ME 2, instead of playing "I work with terrorists, but I'm not a terrorist".  There would have been no need to kill Shepard off to force the move, and all the ME 3 Cerberus missions, except maybe Sanctuary, could have been dealt with in 2.  With the addendum that Vigil also passed on plans for the Crucible in ME 1.

#195
Bill Casey

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Xilizhra wrote...

Control without, well, control. The Reapers are freed instead of repurposed.


How can they be free if you forced understanding on them?

#196
AresKeith

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@robert which goes back to the old statement that Bioware did not plan this Trilogy out fully

#197
TheRealJayDee

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I considered writing a lengthy and serious reply about Synthesis and everything, but I don't really see the point anymore... 

Auld Wulf wrote...

Not everyone has the neurophysiological architecture to actually feel empathy.

Good we have at least you to bring some empathy to the BSN...! Posted Image

#198
Argolas

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TheRealJayDee wrote...

Auld Wulf wrote...

Not everyone has the neurophysiological architecture to actually feel empathy.

Good we have at least you to bring some empathy to the BSN...! Posted Image


You do realize that he is just trying to be fair here? He's saying it is not those people's fault.

But I guess some only repay fairness with sarcasm. It's sad.

#199
Indy_S

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Argolas wrote...

You do realize that he is just trying to be fair here? He's saying it is not those people's fault.

But I guess some only repay fairness with sarcasm. It's sad.

And some repay hostility with mockery. But hey, more fairness, right?

Modifié par Indy_S, 26 avril 2013 - 01:04 .


#200
GreyLycanTrope

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Indy_S wrote...

Argolas wrote...

You do realize that he is just trying to be fair here? He's saying it is not those people's fault.

But I guess some only repay fairness with sarcasm. It's sad.

And some repay hostility with mockery. But hey, more fairness, right?

Link fixed*