Sequel Please... no prequel or sidequel
#51
Posté 27 avril 2013 - 04:59
It doesn't matter if Shepard is not around to compete. Cracking open the ME4 box, popping that CD into the tray.... (or download), loading up the menu screen. The one thing the developer's have to make us not think is, Grud I wish this was Snake, uh...... <cough> Shepard.
By far the best way to acheive this is to build the game, the story and narrative's around the character in such a way that the protag seamlessly falls into it. The protag has to introduced in just the right way. (ME1 or DA:O introduction's being the best as they dealt with character introduction that in 1: just showed Shepard being who he was in his element. and 2: showed the various character's dealing with their differing personal circumstances that ended up with them having to undertake 'the quest'.
A bad way to open up ME4 would be ME3's opening, which just assumed the player had already played the other's and had pre knowledge of event's, or DA2, which displayed the standard BW model of Hawke, instead of allowing us to put our own Hawkes in the story from the beginning, thereby jarring the level of immersion we could invest in the game. Cause if DA2 was prepared to tell it like it wanted then, why not later? Didn't happen, but first playthrough till hitting the end, the possibiltiy remained at the back of the mind.
#52
Posté 27 avril 2013 - 06:58
I don't know why you would set it anywhere in that period, myself. But that was just an example of the kind of constraints a prequel operates under.JamesFaith wrote...
And why should I set it in 2147, when there is 38 years between FCW and beacon on Eden Prime (2183 ) ? This still would be prequel.
A game set between Relay 314 and Eden Prime, on the other hand, would be stuck with no Reapers (they are a myth) and no Geth (they haven't been seen outside the Perseus Veil). There would need to be other plot drivers.
#53
Guest_ZacTB_*
Posté 27 avril 2013 - 07:59
Guest_ZacTB_*
Edit: I would love an Origins type thing where you can play as different races, not sure if it would happen though. It would make the new main character seem less of a Shepard copy.
Modifié par ZacTB, 27 avril 2013 - 08:02 .
#54
Guest_tickle267_*
Posté 27 avril 2013 - 08:11
Guest_tickle267_*
ZacTB wrote...
I really think it should be set at least 500 years after Mass Effect 3. The universe would have changed a great deal by then but still be the same universe with the same races. We would get new characters and hopefully no old ones Liara, Grunt. Samara and Wrex would have probably died unless they are very small cameos.
samara and wrex maybe, but not liara and grunt.
Maybe a statue of the Normandy on the Citadel representing Shepard and Crew as like a memorial. There would also be new feuds between races and maybe an even bigger threat as well.
that won't work because
a) in synthesis everybody supposedly understands one another so there will be eternal peace
it would really only work if destroy is made cannon unless synthesis and control are retconned into not working afterall.
#55
Posté 27 avril 2013 - 08:40
Megaton_Hope wrote...
I don't know why you would set it anywhere in that period, myself. But that was just an example of the kind of constraints a prequel operates under.JamesFaith wrote...
And why should I set it in 2147, when there is 38 years between FCW and beacon on Eden Prime (2183 ) ? This still would be prequel.
A game set between Relay 314 and Eden Prime, on the other hand, would be stuck with no Reapers (they are a myth) and no Geth (they haven't been seen outside the Perseus Veil). There would need to be other plot drivers.
Stuck with no Reapers? Hell yes, no conection to Reapers is necessary. And Geths already served their purpose too, they can be replaced by new species.
And why I should set it in this time period? Maybe because there would be known races and techologies but without shadow of Shepard and Reapers. Set it 10 years in past and except thermal clips you have same universe as it was in ME1 and ME2. And galaxy is big enough for whole new series.
#56
Posté 27 avril 2013 - 10:15
#57
Guest_ZacTB_*
Posté 27 avril 2013 - 10:25
Guest_ZacTB_*
tickle267 wrote...
ZacTB wrote...
I really think it should be set at least 500 years after Mass Effect 3. The universe would have changed a great deal by then but still be the same universe with the same races. We would get new characters and hopefully no old ones Liara, Grunt. Samara and Wrex would have probably died unless they are very small cameos.
samara and wrex maybe, but not liara and grunt.
Yeah I agree with you, I worded that terribly. I meant that Liara and Grunt hopefully won't appear unless they have small cameos and Samara and Wrex probably would have died in 500 years since Liara/Grunt are quite young Asari/Krogan.
Edit:
that won't work because
a) in synthesis everybody supposedly understands one another so there will be eternal peace
it would really only work if destroy is made cannon unless synthesis and control are retconned into not working afterall.
Yeah not sure how it would work with Control or Synthesis. I guess if it is a sequel they will have to pick Destroy. I like all endings really and would love the Geth to be a more respected council race in the next game with a shared embassy with the Quarians but that wouldn't work with Destroy. It's a hard thing to fix but Bioware could come up with something.
Modifié par ZacTB, 27 avril 2013 - 10:28 .
#58
Posté 27 avril 2013 - 11:09
Megaton_Hope wrote...
Basically the whole storyline, though, is a battle against Reaper-controlled Geth and Reaper-controlled Collectors. That might not seem like a big deal, but if you look at the Star Wars prequels, with no Storm Troopers and no Empire, a lot of the "feel" of the original trilogy is also missing. Not to say that stories can't be made in the Star Wars universe - obviously Bioware's done that fairly successfully. But it has to be acknowledged that this story differs from what you're used to from that universe.
Problem is that until ME 3 fight with Reapers isn't ME universe vs Reapers, but Shepard+few dozens people vs. Reapers. This plot lived and died with Shepard.
And no, absence of stormtroopers and Empire didn't steal any SW feeling from me in prequels (speaking about games and books, not SW I - III) because for me main features of SW wasn't Empire vs. rebels, but lot of unnusual aliens, Force, Jedies, light sabres, space battles... I got everything back and in f.e. KOTOR 1 and KOTOR 2 it work perfectly for me.
What you wrote is purely subjective, because everyone valued something else on original ME trilogy and they can easily get it back in prequel situated, lets say, 10 years in past.
Modifié par JamesFaith, 27 avril 2013 - 11:10 .
#59
Posté 27 avril 2013 - 11:55
#60
Posté 28 avril 2013 - 12:02
Megaton_Hope wrote...
I was speaking of the movies, I feel like I made that clear.
Well, it wasnť, but it doesn't change anything.
SW 1 -3 were direct story prequels, something I don't want as I wrote here few times.
I want loose prequel, something like KOTOR 1, just not set in so far past. Best example from games would be Vice City to GTA 3.





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