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Should I inform my PUGs not to camp the extraction or do I let the chaos insue.


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#26
megabeast37215

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You sit back, enjoy the show... and laugh at them.

#27
INVADERONE

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megabeast37215 wrote...

You sit back, enjoy the show... and laugh at them.


I just do my thing on extraction expection most people know not to be there. When I see that's not the case I may mention something but that's about it. Even then I just make sure I extract as its tough depending on PUGS. On other waves I do my best to revive as much as I can but on extraction I am very careful because if I revive one and he keeps on going back to the LZ when we still have a minute I just leave and keep myself alive.

#28
Striker93175

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3 decoys... Let them go, and run far... far away.

20 sec left pull out rockets and run to them, if need be fire to clear and youll be their savor. They will have no idea you were busy eatting a sandwhich while they were busy getting thumb blisters aimlessly duking it out in the extraction the whole time.

EDIT: if they give you @#$% about not being a team player, feel free free to laugh at them for being a dumb player sitting in THE main killzone for 2 mins straight.  ;)

Modifié par Striker93175, 26 avril 2013 - 04:06 .


#29
codsquallic

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I'd consider warning them, but on Silver I'd probably just sit in the LZ and help kill stuff. Gold and Platinum, I'm on the other side of the map. Platinum. I don't even shot anything, and I hide as much as I can till 40secs.

#30
DcIhNaGv3z

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There are some LZs which are pretty easy to hold, even on platinum. Giant comes to mind.

But in general, I just leave the players to die in the LZ, particularly now that there is a credit bonus for Extracting. Before I would toss my life away trying to help.

#31
megabeast37215

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INVADERONE wrote...

megabeast37215 wrote...

You sit back, enjoy the show... and laugh at them.


I just do my thing on extraction expection most people know not to be there. When I see that's not the case I may mention something but that's about it. Even then I just make sure I extract as its tough depending on PUGS. On other waves I do my best to revive as much as I can but on extraction I am very careful because if I revive one and he keeps on going back to the LZ when we still have a minute I just leave and keep myself alive.


I don't even both reviving them half the time anymore... unless they're one of those UR good PUGS or they're very close to me... or if they have a mic and they're talking. I don't even view anonymous PUGs as people anymore... they're AI controlled bots with no rockets, medi-gel, etc.

Cynical I know...

#32
Miniditka77

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SvM madman wrote...

 Do the right evil thing

See, I don't think it's evil.  The best way for them to learn is for them to watch you in Spectator Mode as you extract easily without using a single Gel/Ops/Cobra.  You're actually helping them by letting them die.

Still, I can never resist helping the fools at the LZ.  I never go straight to the LZ, but I usually find the closest spawn point to them, clear it out, and sit there to prevent more spawns and take some of the heat off of them.  It's never appreciated though, because if a Dragoon or Phantom sneaks up behind me and downs me, none of them ever come to revive me.  I don't think they understand what I'm doing, and I think they think I'm just off "ramboing."

Also, it's Silver.  Holding the extraction zone is viable on Silver, and in games where you have 4 decent players, it's often the only challenging/exciting part of the match.

#33
Seanomatic

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I'm sorry, but I have no idea what PUGs are? I assume it's other players by the sounds of it? Also to compound on how stupid I seem, I camp in the extraction zone it normally works for me mainly because I use a sniper a lot of the time so whilst everyone else has run off, I can pick off enemies from a distance without fear of being swarmed because they nearly always go after the other team members. You all seem to say this is wrong though :L which is fair enough I've never been good at games but could someone explain why? Sorry again for not knowing!

#34
megabeast37215

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Seanomatic wrote...

I'm sorry, but I have no idea what PUGs are? I assume it's other players by the sounds of it? Also to compound on how stupid I seem, I camp in the extraction zone it normally works for me mainly because I use a sniper a lot of the time so whilst everyone else has run off, I can pick off enemies from a distance without fear of being swarmed because they nearly always go after the other team members. You all seem to say this is wrong though :L which is fair enough I've never been good at games but could someone explain why? Sorry again for not knowing!


Because it draws enemies to the extraction zone, and for some reason the game likes to spawn enemies very near the extraction zone. So you end up with a never-ending conga line of enemies, including bosses constantly swarming the extraction area. This often times leads to excessive use of medi-gel and rockets.

The better strategy, is to sit on the complete opposite side of the map, lure the enemies there (killing only what you have to), then running to extraction with 20-30 seconds left. This will leave you with a nice clear extraction zone, and no one will get dropped with 1 second left on the clock, causing them to lose their extraction credits.

#35
ThelLastTruePatriot

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  Depends on the team, I've sat at the extraction area for fun a lot of times, just to give the game a little extra spice, kinda of a last stand type of deal. There isn't much variety to the game, so you gotta take what you can get, see if we can hold the lz until the shuttle gets there.

#36
Seanomatic

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Fair enough :) I've never been that good tactically and seen as I mostly play on Silver, I rarely get killed anyway so I guess just never have had to adapt! Thanks for the advice though :) I'll be sure to try it out on my next multiplayer session :)

#37
Jason_53

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When I see them running to the LZ I always say: "Stay away from the landing zone, is a death trap" but 99% of the time they won't listen.

So, like all experienced players, I camp on the opposite end of the map untill 30-40 seconds are left; then I run to the LZ with my rockets in hand.

More often than not, lone survivor :)

#38
EXTRACT10NP01NT

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Dittos on this one...Many times

Ghostknife72 wrote...

I tried to tell a few people, but was told I didn't know what I was doing.

The outcome....yep...Lone Survivor. :)

Sometimes ya can't fix stupid.



#39
cronshaw

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CHAOS!!!!!

#40
Tallgeese_VII

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I try to help them if there is even slightest hope...
but the team who tries to hold the LZ is often completely clueless what they will be fighting next 2 minutes...

#41
Coffee Culture

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rlucht wrote...

If you have a mic let them know that it's a bad idea.

But certainly don't feel obligated to go into the clusterf*** to try and save them if they don't listen.



#42
Grinch57

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This:

Adamziomal wrote...

When my teammates camp the LZ, I normally shoot enemies from the flank. If it's too dangerous, I let them die.

And this:

vehzeel wrote...

I usually tell them not to go to the LZ until there are 30 sec left.

Some listen, some don't.  If it is a group that is somewhat inexperienced and I've done well in the match, after I say something over mic, they sometimes follow me to the opposite end of the map, where we shout and carry on (shoot at bad guys) until 30 seconds prior, then I'll say over the mic, OK, everyone head to the LZ.  Get a lot of very easy extractions that way.

If they don't listen, then I will fire at the bad guys from a distance, to distract them and prevent them from maybe overwhelming the LZ, then I'll get out my rocket launcher and head to the LZ, ready to take out any big critter that might be in the way.  Not as easy, but usually at least three of us extract that way, but sometimes I'm the lone surviver.

Before I got in the habit of bringing out my rocket launcher for the trip back to the LZ, I've run into a wall of bosses/demi-bosses between me and the Alamo, er, LZ and failed to get in the circle in time.  Lesson learned.

#43
Zeke0

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In my experience, mentioning anything about camping the LZ being a bad idea is of no avail; although whenever I see a PUG come and join me at the opposite side of the map after being smacked around for a bit always makes me smile.

Modifié par Zeke0, 26 avril 2013 - 05:02 .


#44
ArenthianSniper

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hmm I think i'll make popcorn the next time I see them camp the extraction. muhaha.

#45
shurryy

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Camp the LZ and kill everything they throw at you. No sweat.
Unless the people you play with aren't even halfway near competent, in which case ditch em' and let them learn the hard way.

#46
OniGanon

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I usually say nothing. I might suppress a nearby spawn and cover their flank to try and help them out a bit... But really, if they want so badly to draw aggro away from me, I'm cool with that...

NuclearTech76 wrote...
Giant is one of the only exceptions to the rule. The LZ is fairly easy to hold, if you're good.


Banshees and Praetorians tend to screw things up... But against Cerberus and Geth at least, I'd say a fair few LZ areas can be held in addition to Giant. Maybe even most of them.

Glacier can be held, with two on the door nearest to the LZ and two on the other side around the entrance to the control room.

Dagger darkside can be held, of course. I mean, teams usually hold that sniper nest the entire game, so...

Reactor... you need someone near the LZ itself watching the right passage, someone in said passage in the little side tunnel thing, and two near the reactor door. It can be done.

White can be held with two near the ladder, and two covering the nearby control room from the doorway of the rearmost stairwell.

Condor can be held with two on the hill covering that horrible low corner deathtrap area and two on the high ground near the LZ itself.

I've never seen a group bother to do it, but I figure Rio and London LZ areas can be held.

Modifié par OniGanon, 26 avril 2013 - 06:01 .


#47
Guest_banshees_heart_*

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Well i used to tell them over mic to get out from the LZ but sometimes i just get tired from repeating that and just watch them dying...that's the case on Gold.

On plat i always tell them but that's rarely the case becasue most of PUGs who played with me on plat didn't camp at the LZ on extraction.

#48
lktalon22

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Let'em squirm!!!

#49
RGB

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You know the thing about chaos? It's fair.

#50
Autoriot

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I usually tell them once to leave the LZ and join the rest of us on the other side of the map...rarely do they listen and therefore they end up dying. This also makes it tougher for the rest of us to get there since all the slow moving bosses are often blocking the routes there, instead of being on the other side of the map near us.

I also despise "that guy" who decides to poke his head out of cover with 2 second left before extraction (usually against geth) for a kill that doesn't matter. What he gets instead is 12 rockets, 4 prime blasts, and other random fire to the face...dropping him instantly and making it a partial extraction. THERE IS NO NEED TO KILL ANYTHING THAT ISN'T INSIDE THE LZ THREATENING YOU LIFE, STAY IN COVER. That's all :)

Modifié par Autoriot, 26 avril 2013 - 06:14 .