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When you lost Shepard, you lost me.


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#126
JDee3

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I didn't stay for Shepard. I was Shepard. And I cared for the ME universe just like I made my Shepard care. Most of all, I loved my squad. In the first ME the whole galaxy was a mess. Quarians didn't have their home world because they did something stupid. Geth didn't know what to do and ended up being puppets of Sovereign. Krogans were suffering from the genophage . The council, who was running everything, was very flawed and blind. And last but not least there was a BUNCH of tension between humans and every single race.

By the end of ME3, I fixed most of these problems if not all and at least had the satisfaction of knowing that I died helping fix Wrex and Tali's entire race and getting Garrus to see his impulsive way wasn't always the right one and Joker a love life and EDI/Geth to be the stepping stone to what may be the next phase of evolution/technology and helped humans be seen as equals to the rest of the galaxy

The only thing that upsets me is that I can't really see in detail how everything after plays out and what the future is of the ME3 squad (they only gave us the ME2 future) which is my favorite. I'm assuming the reason they weren't in the slide is because their story isn't ending unlike everyone elses in the slideshow who I'm assuming we won't see again in anything post ME3.

I really didn't like that they really left no possible way of making a post ME3 story without having a cannon ending.. unless they make 3 separate games for whatever you chose. The only way they could make one game I suppose is by making ME3 events very vague.. which sucks. It would have to be far into the future for ME3 events to be nearly irrelevent.. and they would have to ignore refusal like they did Shepard's possible death in ME2

Modifié par JDee3, 27 avril 2013 - 07:31 .


#127
iOnlySignIn

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That is certainly true for me.

The reason I picked up Mass Effect in the first place was because it's voiced by Jennifer Hale and written by Drew Karpyshyn.

Modifié par iOnlySignIn, 27 avril 2013 - 07:30 .


#128
Yestare7

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Arisugawa wrote...

In my opinion, saying MEHEM is a valid ending to the series is like saying this is a valid ending for Star Wars.




LOL!!   No, Jar Jar Binks and the whole kiddy cartoon show was a great idea!!!

#129
SpamBot2000

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As I said before, the ending has no place in Mass Effect because it took the story meta in being concerned solely with the problem of putting an end to the Mass Effect setting itself, along with the player avatar. The intent was to terminate the fictional universe. Mac Walters was pretty clear about this when he said there would be no post-ending DLC because there would only be a "boring wasteland" left of what BW like to refer to as the "rich, deep universe". Note especially that it is a "boring wasteland", not just a wasteland. The intent was to make the universe too boring to continue. That's it.

The players are right to be offended by this artless attempt to make them accomplices in destroying the fictional setting they in many cases really loved.

Modifié par SpamBot2000, 27 avril 2013 - 08:25 .


#130
Dubozz

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wright1978 wrote...

Agree completely with OP. I stayed and got attached to Shep because he was a player characterised protaganist that i got to imbue with characterisation rather than a defined piece of ****. The forced sacrifice stuff was incredibly poor,which is one tiny corner of the trainwreck that is the ME3 ending.



#131
KiwiQuiche

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Agree completely, OP. It's one of the reasons I dislike ME3 so much.

#132
TheRealJayDee

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iakus wrote...

Ticonderoga117 wrote...

Likewise. I'm perfectly fine with Shepard not being my character after this game. It's just his send off was... severly lacking in my opinion thanks to a lot of things.


Says it all right here.


Yup. I knew ME3 was the end of Shepard's story, and I was more than okay with that. The problem is really just that I feel they gave his story a damn unsatisfying and unfitting finale. 

#133
Argolas

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TheRealJayDee wrote...

iakus wrote...

Ticonderoga117 wrote...

Likewise. I'm perfectly fine with Shepard not being my character after this game. It's just his send off was... severly lacking in my opinion thanks to a lot of things.


Says it all right here.


Yup. I knew ME3 was the end of Shepard's story, and I was more than okay with that. The problem is really just that I feel they gave his story a damn unsatisfying and unfitting finale. 


Embrace art. Characters don't matter. Mass Effect can teach you a lesson for your life.

#134
crimzontearz

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Bioware started losing me when they declared that they do not owe people patches or bug fixes, that asking about what budget was used to make day 1 dlc is none of my business, that we "did not understand" and "needed more context", that omissions are not lies and so on and so forth

#135
sveners

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Optimystic_X wrote...

sveners wrote...

Fair enough :) We're all different. I guess I just like the chance to shape my character. Which is why games like the Witcher aren't really my cup of tea.


So shape a new one. Do you honestly think this will be the last Bioware RPG with a mutable protagonist?


Shape a new one? You mean new Shepard? What's the point when character writer Mac Walters takes over in ME3?

As fot the other question. I hope not. But I honestly do not know. Mutable protagonist to BioWare these days seems to be a sex and face. Then they'll take over. Auto dialogue removes my connection to any character I create, and since ME2, autodialogue has taken over more and more in BioWare's games.

#136
Vortok

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The reason why so many animes/shows/series/etc. kill off practically nobody that's remotely important - it loses viewers that were attached to that character. It doesn't matter if it makes sense or not for the story, they just see "favorite character gone, this now sucks."

Game of Thrones doesn't count - they kill people off so fast and often you can't even get attached to them, haha.


I came for the interesting world, I stayed for the gameplay... and then got disappointed by ME3 single player until the return to Earth - the only time in the entire game it felt like I was playing on Insanity. Everything else felt like I was playing on Bronze.

Modifié par Vortok, 27 avril 2013 - 10:02 .


#137
sveners

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Vortok wrote...

The reason why so many animes/shows/series/etc. kill off practically nobody that's remotely important - it loses viewers that were attached to that character. It doesn't matter if it makes sense or not for the story, they just see "favorite character gone, this now sucks."

Game of Thrones doesn't count - they kill people off so fast and often you can't even get attached to them, haha.


I came for the interesting world, I stayed for the gameplay... and then got disappointed by ME3 single player until the return to Earth - the only time in the entire game it felt like I was playing on Insanity. Everything else felt like I was playing on Bronze.


Wouldn't really bring animes into that mix though... One of the more popular connections people made was about ME3 and Neon Genesis Evangelion (anime), depressing, completely ununderstandable (that's my word, no, you can't use it! ;-p) could use incomprehesible of course..

That aside. The attachment you make to a fictional character that is completely outside your control is one thing. It is a very different matter entirely when you create your own and feel the story is taking all control of that character away from you. You have no sway over a tv/movie/anime character. Reading about the minds and thoughts of characters can present any number of emotions. Having their minds and thoughts among your own is different.

As for Game of Thrones... It sometimes feels as if Martin fell into one of the age old "traps" of writing. -When you're stuck, kill off an important character. Certainly looks that way, since his trilogy has now become a (at least) 5 book series. 

Modifié par sveners, 27 avril 2013 - 11:49 .


#138
Persephone

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Yestare7 wrote...

Arisugawa wrote...

In my opinion, saying MEHEM is a valid ending to the series is like saying this is a valid ending for Star Wars.




LOL!!   No, Jar Jar Binks and the whole kiddy cartoon show was a great idea!!!


Would I rather have the Catalyst or waifu hugging kitsch? (Well made kitsch, but still no more than that)

Hmmmmmm.........

Dilemma, dilemma. I'll take the EC endings, thanks.

#139
Iakus

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Persephone wrote...

Would I rather have the Catalyst or waifu hugging kitsch? (Well made kitsch, but still no more than that)

Hmmmmmm.........

Dilemma, dilemma. I'll take the EC endings, thanks.


That's the wonderful thing about having options.  Everyone can have an ending that fits their Shepard.  People can choose kitsch or Catalyst and it's all completely valid.

A pity Bioware no longer believes in that

Modifié par iakus, 28 avril 2013 - 12:17 .


#140
SpamBot2000

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Persephone wrote...

Would I rather have the Catalyst or waifu hugging kitsch? (Well made kitsch, but still no more than that)

Hmmmmmm.........

Dilemma, dilemma. I'll take the EC endings, thanks.


Funny, the EC synthesis ending is pretty much the definition of "kitsch". Look it up.

As for "waifu hugging", that's what people do at memorial services. A dignified show of support. 

#141
Bizinha

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iakus wrote...

Persephone wrote...

Would I rather have the Catalyst or waifu hugging kitsch? (Well made kitsch, but still no more than that)

Hmmmmmm.........

Dilemma, dilemma. I'll take the EC endings, thanks.


That's the wonderful thing about having options.  Everyone can have an ending that fits their Shepard.  People can choose kitsch or Catalyst and it's all completely valid.

A pity Bioware no longer believes in that


Exactly. Too bad for bioware, ME3 is already past.:crying:

#142
d1ta

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OP, that was pretty much how I feel about ME3 before there was MEHEM. For me, ME was much about Shepard, her crew and of course her chosen LI. I knew that ME3 was the end for the Commander's journey, but damn do I want to retire her in a good note (maybe I was much bedazzled by the endings of ME1 and especially ME2's so, yeah..)

Now I feel I can finally move on..

#143
AlanC9

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iakus wrote...

That's the wonderful thing about having options.  Everyone can have an ending that fits their Shepard.  People can choose kitsch or Catalyst and it's all completely valid.


FWIW, David Gaider mentioned over on the DA3 board that he didn't think Rannoch should have had an optimal resolution available. I found this a bit odd since DA:O did the same thing with Redcliffe.(Patrick Weekes also expressed some doubts, but Gaider's more interesting since he's Bio but not ME)

Don't know if this really means that Bio as a whole no longer believes in giving the player a way out of dilemmas, or if Gaider personally didn't find Rannoch plausible, or something in between.

Modifié par AlanC9, 28 avril 2013 - 04:44 .


#144
Guest_tickle267_*

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d1ta wrote...

OP, that was pretty much how I feel about ME3 before there was MEHEM. For me, ME was much about Shepard, her crew and of course her chosen LI. I knew that ME3 was the end for the Commander's journey, but damn do I want to retire her in a good note (maybe I was much bedazzled by the endings of ME1 and especially ME2's so, yeah..)

Now I feel I can finally move on..


so you needed MEHEM to get the closure you wanted to be able to move on?

#145
sveners

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AlanC9 wrote...

iakus wrote...

That's the wonderful thing about having options.  Everyone can have an ending that fits their Shepard.  People can choose kitsch or Catalyst and it's all completely valid.


FWIW, David Gaider mentioned over on the DA3 board that he didn't think Rannoch should have had an optimal resolution available. I found this a bit odd since DA:O did the same thing with Redcliffe.(Patrick Weekes also expressed some doubts, but Gaider's more interesting since he's Bio but not ME)

Don't know if this really means that Bio as a whole no longer believes in giving the player a way out of dilemmas, or if Gaider personally didn't find Rannoch plausible, or something in between.


Well, that depressed me just a little more. I've been hopeful for the DA series since Gaider has held the reins since Origins. Now, I'm afraid negative feedback has turned him more cynical. Can't really blame him though.

#146
hiraeth

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JamieCOTC wrote...

Shepard is Mass Effect for me and the auto-dialogue of ME3 come close to ruining the character, not to mention character imports. For those who love cinematic action games like Uncharted, Dead Space and The Witcher, I can see where those issues wouldn't be a problem and that's understandable. Yes, Shepard is more dynamic in ME3, but it came at a very high cost, a loss of control.

I like all the characters to one degree or another, even Jacob. but it was Shepard, my Shepard, that made me stay and play the game.


+1 

#147
Brovikk Rasputin

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We knew ME3 would be the end of the Shepard trilogy right from the start..

#148
Iakus

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AlanC9 wrote...

FWIW, David Gaider mentioned over on the DA3 board that he didn't think Rannoch should have had an optimal resolution available. I found this a bit odd since DA:O did the same thing with Redcliffe.(Patrick Weekes also expressed some doubts, but Gaider's more interesting since he's Bio but not ME)

Don't know if this really means that Bio as a whole no longer believes in giving the player a way out of dilemmas, or if Gaider personally didn't find Rannoch plausible, or something in between.



Given brokering a peace on Rannoch depended on multiple choices made in both ME2 and ME3, and non imports automatically can't get it, it's this only reinforces my opinion.

#149
Cheviot

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Brovikk Rasputin wrote...

We knew ME3 would be the end of the Shepard trilogy right from the start..


Exactly.

Anyway, Shepard may die at the end of Mass Effect 3, but that doesn't mean that the many Shepards it's possible to make during the trilogy suddenly disappear.   Though it's probably true that a lot of anger heaped on the ending has a lot to do with grief at Shepard's death. 

#150
Iakus

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Brovikk Rasputin wrote...

We knew ME3 would be the end of the Shepard trilogy right from the start..


And of course Throne of Bhaal was the end of the Bhaalspawn's story, so of course he./she had to die...

Wait   :huh:

Okay, so the Spirit Monk clearly had to die at the end of Jade Empire

....Umm...:mellow:


Okay, the Warden had to die at the end of DAO, because DA2 moved on to a new protagonist

Err...;)