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I don't understand the Stargazer scene.


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#101
xeniskull

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I know I will be flamed for this response but if you really want to understand it then here's the explanation.

The Old man is TIM. If you observe the background its almost similar to Jungle from Shepard's dream but this one is blue. Why? TIM's eyes were blue. He was indoctrinated (confirmed by Brooks in Citadel DLC). The kid is obviously the Star kid or a Reaper. The scene is actually the highest level of TIM's indoctrination. It's as if TIM is endlessly trapped in indoctrination dream.

And yes, I believe in IT..

#102
Wayning_Star

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xeniskull wrote...

I know I will be flamed for this response but if you really want to understand it then here's the explanation.

The Old man is TIM. If you observe the background its almost similar to Jungle from Shepard's dream but this one is blue. Why? TIM's eyes were blue. He was indoctrinated (confirmed by Brooks in Citadel DLC). The kid is obviously the Star kid or a Reaper. The scene is actually the highest level of TIM's indoctrination. It's as if TIM is endlessly trapped in indoctrination dream.

And yes, I believe in IT..


the problem with that would be why we'd be experiencing TIM's dreamscape?

#103
ElSuperGecko

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If the

"Alright, one more story..."

quote was intended to be a "buy moar DLC" message, how come it wasn't changed after Citadel?

"NO! NO MORE STORIES! Go to bed!"

#104
Lebanese Dude

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ElSuperGecko wrote...

If the

"Alright, one more story..."

quote was intended to be a "buy moar DLC" message, how come it wasn't changed after Citadel?

"NO! NO MORE STORIES! Go to bed!"


Legend of Shepard.

#105
M74

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xeniskull wrote...

I know I will be flamed for this response but if you really want to understand it then here's the explanation.

The Old man is TIM. If you observe the background its almost similar to Jungle from Shepard's dream but this one is blue. Why? TIM's eyes were blue. He was indoctrinated (confirmed by Brooks in Citadel DLC). The kid is obviously the Star kid or a Reaper. The scene is actually the highest level of TIM's indoctrination. It's as if TIM is endlessly trapped in indoctrination dream.

And yes, I believe in IT..


interesting, but very contradictory

#106
Wayning_Star

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One more story? Just throw money..lol

really tho, there could be one more story..but, it might of just been there for the multiplayer?

(game devs are probably just evil...sorry)

#107
kobayashi-maru

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Optimystic_X wrote...

kobayashi-maru wrote...

 Essentially all cultures sent back to low tech beginnings, like Tuchanka, and having to start again.


Even without EC I saw no reason to think that this was the case, particularly with Control and Synthesis where we have Reapers at our galactic beck and call. Not to mention that Sur'kesh wasn't yet invaded, so the Salarian infrastructure should be largely intact. Even pre-EC, we saw the Reapers taking off rather than falling over dead, and of course our own tech (particularly the Geth) still existed too.

kobayashi-maru wrote...

The 10,000 year later stamp was essentially saying while all this was occurring in the galaxy the crew of the Normandy where stranded on a planet where they built there own civilisation and culture.


This is completely impossible - the Normandy crew in ME3 is what, a dozen people? 20? And we didn't know anything about the planet either, heck we still don't. It could be a dextro-world. There was no reason to think they were even the same planet.

kobayashi-maru wrote...

Now with EC it has no real place in the narrative and would have worked better if they changed background to being on Earth or something like that.


The whole point of the planet was NEW - new hope, new beginnings, new Eden, new galactic landscape. Landing somewhere familiar - like Earth - would have totally undermined that.


I get your points but disagree slightly. I'm only and was only referring to pre EC.

The whole going back to the beginning thing is mostly Destroy ending, however the Relays still badly damaged and unable to function, most planets decimated and even the Salarians would be trapped without function relay to there part of Galaxy.

With synthesis and control the damage is the same - though maybe repair time shorter. Civilisations still wrecked, masses dead and hurt and even the Reapers rely on the Relays. I was trying to keep my original post shortish so left out a lot.

This is speculation only, with the other options I don't see Synthesis meaning the Reapers remain forever, they would eventually go back to their part of Galaxy for a whole host of reasons. Firstly the Reapers now have to decide what their culture will be (considering how brutally they where made it will be difficult), most species wouldn't allow them to help and all this ignores the whole Husks/Brute/banshee issue that everyone always glosses over. In synthesis they don't die, so using example in ME3 where woman awakens as a husk, does anyone believe that will be a happy event. Not to mention children looking at Brutes being told 'oh that's your Dad, well see that arm and a bit of the bum', what consciousness is in the Brute, which host? 

That leads me to assume that they would fix relays and leave to there own part of Galaxy, any other options would be wholly improbable except maybe staying but going to remote location to find their place in things now the cycle is over. This is true of both Synthesis and Control and would imagine more true with Shepard in control as you see the Reapers leave, fixing various Relays on way out of our Galaxy.

As for stranded Normandy. It's made fairly clear the SG planet and 'New Eden' are same world. There are also more than 20 crew members - EDI states 24 in ME2 but that's pre-war and 3 definetly has more -and who knows possibly other lifeforms on the planet. As for could a new society be built, of course 10,000 years in human terms now is long but with Asari it's only several generations. Add in the lab tech on Normandy it's feesible to start a new society with limited numbers.

Changing location of SG scene was in relation too EC only. As you see the Normandy leave the planet it has no relevance any longer to the story. In fact Bioware should have removed the crash since what the heck is the point of it? They crash and take off again, it is no longer required, it's an inserted cut scene to explain away a problem that could be fixed easier by simply removing. Or alternately crashing on Earth thereby eliminating the 'explaining' cut scene. Would it not work better in EC with emerging crew looking up from Earth at burning/damaged Citadel which they knew Shepard was on. Heck it could have explained why beam run crew where there having them fly shuttle in to move Normandy crew from the wreck.

Modifié par kobayashi-maru, 29 avril 2013 - 01:05 .


#108
ThinkSharp

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One more story = next playthrough.

That's how I always took it, even when the DLC message still glared at me.

You know kids. You finish the video or book and they want to replay it/read it all over again.

Modifié par ThinkSharp, 29 avril 2013 - 01:06 .


#109
Malchat

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Optimystic_X wrote...

kobayashi-maru wrote...

 Essentially all cultures sent back to low tech beginnings, like Tuchanka, and having to start again.


Even without EC I saw no reason to think that this was the case, particularly with Control and Synthesis where we have Reapers at our galactic beck and call. Not to mention that Sur'kesh wasn't yet invaded, so the Salarian infrastructure should be largely intact. Even pre-EC, we saw the Reapers taking off rather than falling over dead, and of course our own tech (particularly the Geth) still existed too.


In an earlier discussion (link) I tried to figure out if the implied pre-EC 'galactic dark age' was deliberate or just fans overreacting to a lack of information. There is some circumstantial evidence that yes, the authors meant to suggest a dark age following ME3, but sadly, we'll never know for sure until people like Mac Walters and Casey Hudson start saying something substantial about their creative decisions (which is understandably unlikely.)

Modifié par Malchat, 29 avril 2013 - 01:16 .


#110
Ecrulis

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Meh, I've seen that scene a grand total of once, from now on every time I finish the game I walk away from my computer during the scene as I cannot stand it.

#111
TheAdventurer29

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If you look at the scene closely, the planet the stargazer is in is the same planet Normandy was crashed on in the ending. Two moons in the sky! In a sense, Joker became the stargazer and telling a story to his grandson or something. STUPID!

#112
Morlath

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TheAdventurer29 wrote...

If you look at the scene closely, the planet the stargazer is in is the same planet Normandy was crashed on in the ending. Two moons in the sky! In a sense, Joker became the stargazer and telling a story to his grandson or something. STUPID!


Riiight. Because in the entire galaxy there is only one planet that has two moons.

#113
Headcount

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It’s art.   If you haven’t figured out the Stargazer scene yet then you’re not speculating hard enough.  Image IPB

#114
M74

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Ecrulis wrote...

Meh, I've seen that scene a grand total of once, from now on every time I finish the game I walk away from my computer during the scene as I cannot stand it.


excactly
same here

#115
Wayning_Star

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I wonder if that scene in the Citadel DLC, one with Shep hanging from a light fixture has connections to the star gazer scene.

(just kidding..maybe...)

#116
knightnblu

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I think that with the OE it was supposed to show that somebody lived. With the EC DLC it just shows that Shepard's name has become like that of Achilles or Caesar. They know something about him, but it is more myth than fact. Also, it was supposed to happen like 250K years after the battle of Sol if I remember right.