Grenades: Bad idea to base build around them?
#1
Posté 27 avril 2013 - 05:53
#2
Posté 27 avril 2013 - 05:55
However, if you bring two squad mates with grenades along with a grenade using Shepard , now you have quite a reserve.
Better still, proximity mine is effective as a grenade substitute.
On an infiltrator/soldier flare isn't a bad choice (though much better on an infiltrator).
For your soldier I recommend you maxing capacity on both frag and inferno grenades.
The amount of grenades do stack.
Basing a build around grenades is probably not the best choice though.
They are limited. Viable, but limited.
Use them sparingly. Use them against banshees, brutes, atlases and geth primes.
Or use them when you see a large cluster of enemies.
Modifié par Abraham_uk, 27 avril 2013 - 05:57 .
#3
Posté 27 avril 2013 - 06:18
As Abraham_uk stated, maxing out capacity for both Frag Grenade and Inferno Grenade really helps with grenades, as they both contribute to a single grenade capacity pool.
On the other hand, the Reave-Cluster Nade Adept will be more limited in grenade use. But the Adept already has powerful biotic explosions by using other powers.
#4
Posté 27 avril 2013 - 07:34
And I actually just realized I have never done a playthrough with Ashley (whiney b*tch in my opinion) is it possible to unlock inferno nades from Zaeed in the Armax Arena?
#5
Posté 27 avril 2013 - 07:48
Urdnot Trex wrote...
The capacity armies don't increase your base nade count right?
And I actually just realized I have never done a playthrough with Ashley (whiney b*tch in my opinion) is it possible to unlock inferno nades from Zaeed in the Armax Arena?
No. You have to unlock them from Ashley.
Don't worry. Ashley is a lot more bareable in Mass Effect 3.
As for her xenophobia. A thing of the past.
#6
Posté 27 avril 2013 - 08:32
Abraham_uk wrote...
Better still, proximity mine is effective as a grenade substitute.
On an infiltrator/soldier flare isn't a bad choice (though much better on an infiltrator).
hmmm the idea of flare on a soldier is quite entruiging. You could throw it every time you adrenaline rush right? Wish YouTube would have more videos of people using flare as a bonus power. So far only Jumpin is doing a playthrough with flare on and infiltrator.
#7
Posté 27 avril 2013 - 08:43
I love flare, though on the soldier it's damage is a bit weak.
Though watching flare in slow motion... Nothing beats that. Even if the damage is lack lustre.
Use it on the infiltrator.
#8
Posté 28 avril 2013 - 04:57
#9
Posté 28 avril 2013 - 08:02
A better bet would be an Infiltrator or a Sentinel. Both of these classes cane make grenades do a lot more damage, and both have other grenades that don't overlap with Infernos.
Modifié par Guglio08, 28 avril 2013 - 08:02 .
#10
Posté 28 avril 2013 - 10:13
Modifié par godlike13, 28 avril 2013 - 10:22 .
#11
Posté 28 avril 2013 - 10:33
godlike13 wrote...
Not really. Frags can then be specced for shield damage. So now u got a grenade for shields and a grenade for armor. The only overlap would be Health, but all the grenades have that overlap.
Hmm.
That inferno grenade soldier sounds pretty good.
I'm going make a post about good possible grenade builds for all 6 classes.
Modifié par Abraham_uk, 28 avril 2013 - 10:34 .
#12
Posté 28 avril 2013 - 03:33
#13
Posté 29 avril 2013 - 01:45
Modifié par godlike13, 29 avril 2013 - 01:51 .
#14
Guest_N7 Krisixus_*
Posté 03 mai 2013 - 12:55
Guest_N7 Krisixus_*
#15
Posté 03 mai 2013 - 02:57
Inferno is probably better overall relative to frags. On a Soldier you would be able to detonate fire explosions on anything with them.
#16
Posté 03 mai 2013 - 03:03
Urdnot Trex wrote...
The capacity armies don't increase your base nade count right?
And I actually just realized I have never done a playthrough with Ashley (whiney b*tch in my opinion) is it possible to unlock inferno nades from Zaeed in the Armax Arena?
Ashley hardly talks in ME3. When she does, the things she says are pretty inconsequential. OTOH, she's beastly with Concussive Shot, Inferno Grenade and a Typhoon. I feel that with explosive Incendiary Ammo, she's even more killy
than Kaidan (even with all his combos).
AFAIK, Inferno Grenades are only available from Ashley.
As mentioned, SP doesn't provide too many grenades. Even with Javik and James in tow (the only other perma squaddies w. grenade powers), I think you'll want to back up a grenade build with some other power combo - probably something based on incendiary ammo as the primer.





Retour en haut






