How about non-mages being forbidden to from having any political power and seen as being born handicapped? That's not slavery but it's definitively another aspect of Tevinter culture that should be opposed.Ieldra2 wrote...
As for the culture of Tevinter, of course I don't like the slavery, but apart from that I don't see any reason to be opposed to it. I would love to explore it all.
Would you visit the Tevinter Imperium?
#26
Posté 27 avril 2013 - 08:28
#27
Posté 27 avril 2013 - 08:31
Mages opress Templars
#28
Posté 27 avril 2013 - 08:33
Well, in most other places in Thedas mages are forbidden from having any political power and are seen as being born handicapped.MisterJB wrote...
How about non-mages being forbidden to from having any political power and seen as being born handicapped? That's not slavery but it's definitively another aspect of Tevinter culture that should be opposed.Ieldra2 wrote...
As for the culture of Tevinter, of course I don't like the slavery, but apart from that I don't see any reason to be opposed to it. I would love to explore it all.
#29
Posté 27 avril 2013 - 08:41
Cursed. And you'll notice that neither I nor Ieldra were making a comparison between Northern and Southern Thedas. He pointed out he couldn't think of other reasons to be particularly hostile towards Tevinter culture beyond the slavery and I pointed out other two elements of said culture that I believe should be opposed.Sauruz wrote...
Well, in most other places in Thedas mages are forbidden from having any political power and are seen as being born handicapped.
#30
Posté 27 avril 2013 - 08:46
and yes Tevinter have their endless war agains Orlais with Chantry and Qun so having only Mages for ruling country is much better than non-mages who can esily fall on Qamek
Modifié par Dark Korsar, 27 avril 2013 - 08:49 .
#31
Posté 27 avril 2013 - 08:49
I wouldn't be surprised if the Archon becomes a powerful lich(arcane horror) that we'd have to deal with. Szass Tamm hmm?
#32
Posté 27 avril 2013 - 08:53
#33
Posté 27 avril 2013 - 09:05
Dark Korsar wrote...
most of non-mages not have any political power just because they have no protection against demons and blood magic and they are not so effective in combat as many Tevinter mages warriors with swords and armors
and yes Tevinter have their endless war agains Orlais with Chantry and Qun so having only Mages for ruling country is much better than non-mages who can esily fall on Qamek
Never seen even a concept art of a tevinter mage in armor. Every tevinter with armor is simply a non-mage who prefer to be on the side that feeds slaves to the blood mages, than on the side being fed to the blood mages. You also understand that the argument that "person A is inherently inferior from person B, because person B has armor and weapons" is pretty silly, since you don't need magical super powers to wear armor and wield weapons...
No matter how hard I tried, I couldn't find any reference to mages having any sort of immunity, or even some resistence, to qameks.
Tevinter would probably be done with most if not all of those "eternal" wars, if they gave up on the mage-only rule. The only people who like living in a magocracy are mages, and they are a negligeble portion of the population.
#34
Posté 27 avril 2013 - 09:40
what, you see a many mage armors and weapons even from Tevinter in DA 1, 2:D
and for concepts



Modifié par Dark Korsar, 27 avril 2013 - 09:51 .
#35
Posté 27 avril 2013 - 09:47
Modifié par Dark Korsar, 27 avril 2013 - 09:47 .
#36
Posté 27 avril 2013 - 09:47
#37
Posté 27 avril 2013 - 09:52
#38
Posté 27 avril 2013 - 09:53
Dark Korsar wrote...
Solmanian
what, you see a many mage armors and weapons even from Tevinter in DA 1, 2:D
and for concepts
How did he do that to the Qunari? It would be interesting to be a Solmanian Inquisitor.
#39
Posté 27 avril 2013 - 09:56
and remember what...
Blood Magic(if you learn and train how to use this magic, and not like an idiot Circle aprentice just cut the veins and summon demons
like the ability to easily crush many enemies and Templars to pieces, and...
1)enhancement your spell powers and magic rituals without use of Lyrium(and make them badass with him)
2)enhances your body and its health and mana regenerative capacity....mage can survive after piercing with swords and arrows...and even fully re-grow their(and others) lost limbs
3)allows to live several times longer than common mage and any non-mages....and even keep youth and strength
4)ability to control and mind control most of all non-mages, and even some mages and many demons
5)have possibility to ability become implanted in other body(drink High Dragon blood and get taint like Corypheus)
6)Necromancy...nuff said
and remember that Blood Magic and Blood Mages is needed to create the Grey Wardens to stop Blights and Darkspawns.
and to do some thigs like this..

so for mage do not use this opportunity in any case it is very, very stupid and very unwisely
for blood magic(at least for teaching and training if not for rituals), i think mage can use even the blood of Deep Roads animals(of course not as effective and requires a very lot of it)
Modifié par Dark Korsar, 27 avril 2013 - 10:05 .
#40
Posté 27 avril 2013 - 09:59
#41
Posté 27 avril 2013 - 10:13
Mages as we see can controll rocks, plants, gravitation(Forse mages), they can create energy/magic fields and summon and controll undead bodys and spiritssecretsandlies wrote...
why i always see that mages burning down melee fighters? it's like colossus vs. zerglings situation. why not riddle them with arrows or in case of Qunari blow them to bits?
and they сan focus and enhance their magic through the staffs/swords(any special material with Lyrium) and improve the armor(many items) with their magic with some Lyrium or blood.
so this is the reason why no one especially Templars not really try to use bows against mages
Modifié par Dark Korsar, 27 avril 2013 - 10:16 .
#42
Posté 27 avril 2013 - 10:16
#43
Posté 27 avril 2013 - 10:19
Circle mages like in Ferelden... well... let just say i am not so sure in their ability to survive war against templars.
#44
Posté 27 avril 2013 - 10:23
Dark Korsar wrote...
^ read what i wrote beforeMages as we see can controll rocks, plants, gravitation(Forse mages), they can create energy/magic fields and summon and controll undead bodys and spiritssecretsandlies wrote...
why i always see that mages burning down melee fighters? it's like colossus vs. zerglings situation. why not riddle them with arrows or in case of Qunari blow them to bits?
and they сan focus and enhance their magic through the staffs/swords(any special material with Lyrium) and improve the armor(many items) with their magic with some Lyrium or blood.
so this is the reason why no one especially Templars really try to use bows against mages
Yet any mage caught unaware is usually toast. Engaging a mage at range is a bad idea unless of course you have plenty of fodder to take advantage of. If the mage ingnores the melee units they get cut down. If they engage the melee units then the ranged units should make quick work of a distracted mage. You would think a tyrannical caste system like the Qunari would be naturally good at using tactics.
#45
Posté 27 avril 2013 - 10:23
secretsandlies wrote...
you know, honestly i think Tevinter mages can bslap any templars order with ease. i mean those guys in constant war. they grow up and study in country at war. so i wouldn't go there with out large force and decent plan.
Circle mages like in Ferelden... well... let just say i am not so sure in their ability to survive war against templars.
The Circle Mages cannot survive a Right of Anulment so a war with the Qunari would result in defeat for the Circle many times over.
#46
Posté 27 avril 2013 - 10:28
#47
Posté 27 avril 2013 - 10:28
secretsandlies wrote...
you know, honestly i think Tevinter mages can bslap any templars order with ease. i mean those guys in constant war. they grow up and study in country at war. so i wouldn't go there with out large force and decent plan.
Circle mages like in Ferelden... well... let just say i am not so sure in their ability to survive war against templars.
In most fantasy settings the templar(paladin, divine knight,) analogue is quite overpowered. In the Dragon Age universe they seem to have fallen prey to the nerf gods.
#48
Posté 27 avril 2013 - 10:29
well yeah, i would advice captured tevinters poisoned by qamek as cannon fodder.omegamantis113 wrote...
Engaging a mage at range is a bad idea unless of course you have plenty of fodder to take advantage of. If the mage ingnores the melee units they get cut down.
i don't think so. i mean i can't take DA2 templars seriousy, because every mob in DA2 is a joke.omegamantis113 wrote...
In most fantasy settings the templar(paladin, divine knight,) analogue is quite overpowered. In the Dragon Age universe they seem to have fallen prey to the nerf gods.
however in DAO templars can destroy you very easy if you have more than one mage in the party.
Modifié par secretsandlies, 27 avril 2013 - 10:30 .
#49
Posté 27 avril 2013 - 10:30
yes they have not many chances to win a war against Qunari if this is a Chantry Circles(with a company of Templars and chantry propaganda) who are specially weaked mages in magic knoledges and not allow them to use weapons and armorsKarlone123 wrote...
secretsandlies wrote...
you know, honestly i think Tevinter mages can bslap any templars order with ease. i mean those guys in constant war. they grow up and study in country at war. so i wouldn't go there with out large force and decent plan.
Circle mages like in Ferelden... well... let just say i am not so sure in their ability to survive war against templars.
The Circle Mages cannot survive a Right of Anulment so a war with the Qunari would result in defeat for the Circle many times over.
but Templars alone is really suck against Qunari or Darkspawns or Demons and easily would be destroyed
Modifié par Dark Korsar, 27 avril 2013 - 10:37 .
#50
Posté 27 avril 2013 - 10:37
secretsandlies wrote...
well yeah, i would advice captured tevinters poisoned by qamek as cannon fodder.omegamantis113 wrote...
Engaging a mage at range is a bad idea unless of course you have plenty of fodder to take advantage of. If the mage ingnores the melee units they get cut down.i don't think so. i mean i can't take DA2 templars seriousy, because every mob in DA2 is a joke.omegamantis113 wrote...
In most fantasy settings the templar(paladin, divine knight,) analogue is quite overpowered. In the Dragon Age universe they seem to have fallen prey to the nerf gods.
however in DAO templars can destroy you very easy if you have more than one mage in the party.
I think DA2 we lucked out that the Templar Hunters didn't arrive in great numbers. Anytime you cross the rogue/paladin classes yikes.





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