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#26
AresKeith

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AlanC9 wrote...

David7204 wrote...

If it was up to me, the elcor and volus and whatnot would still be rather low on the priority list. I seriously, seriously doubt they would get a substantial mission, and almost certainly not on their homeworlds.


Well, if we're talking about what could have been practically done with the existing models, probably not. You'd need new architecture to do the elcor and volus worlds right. Not to mention other issues. Could Shepard walk around on a 4g world? You'd  need special environment suits for a volus world


I would always consider vehicle gameplay for the Elcor mission

#27
David7204

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Mr.House wrote...

Ya because adding a few more proper side missions(the ones I listed) would result in ME3 being over 300 hours. Give me a break.


Don't be stupid. ME 3 gives you more content than 99% of games out there for 60 bucks. A 35 hour campaign and multiplayer is substantial. You can argue for more content all day long; I would love more content as well. But arguing that you should get it all for 60 bucks is just idiocy on your part.

#28
GreyLycanTrope

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Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.

#29
Mr.House

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AlanC9 wrote...

David7204 wrote...

If it was up to me, the elcor and volus and whatnot would still be rather low on the priority list. I seriously, seriously doubt they would get a substantial mission, and almost certainly not on their homeworlds.


Well, if we're talking about what could have been practically done with the existing models, probably not. You'd need new architecture to do the elcor and volus worlds right. Not to mention other issues. Could Shepard walk around on a 4g world? You'd  need special environment suits for a volus world

Improved Hammerhead for the Volus and elcor missions, done.

#30
Mr.House

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David7204 wrote...

Mr.House wrote...

Ya because adding a few more proper side missions(the ones I listed) would result in ME3 being over 300 hours. Give me a break.


Don't be stupid. ME 3 gives you more content than 99% of games out there for 60 bucks. A 35 hour campaign and multiplayer is substantial. You can argue for more content all day long; I would love more content as well. But arguing that you should get it all for 60 bucks is just idiocy on your part.

DAO makes your whole point moot.

#31
David7204

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AresKeith wrote...

David7204 wrote...

AresKeith wrote...

David7204 wrote...

In an ideal world, developers would be able to release 300 hour long AAA games for 60 bucks. But that isn't going to happen, and that's the end of it. If more content was to be added, there are a lot of things that would take priority over a mission like this.


Have you seen LA: Noire?


I played it for a while at a buddy's house, yeah. Why?


You do know that the game was so big that it had to be on 3-4 discs for the Xbox


You're using LA Noire as an example?

You are aware that the entire studio shut down after release, right? And that there were very serious complaints about the staff being abused? And that most reviewers, if I remember, criticized it as nor near as good as it could have been. (Which I would agree with.)

#32
AresKeith

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Mr.House wrote...

AlanC9 wrote...

David7204 wrote...

If it was up to me, the elcor and volus and whatnot would still be rather low on the priority list. I seriously, seriously doubt they would get a substantial mission, and almost certainly not on their homeworlds.


Well, if we're talking about what could have been practically done with the existing models, probably not. You'd need new architecture to do the elcor and volus worlds right. Not to mention other issues. Could Shepard walk around on a 4g world? You'd  need special environment suits for a volus world

Improved Hammerhead for the Volus and elcor missions, done.


A Choice between Improved Hammerhead and Improved Mako is more like it Image IPB

customization too lol Image IPB

#33
AlanC9

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Mr.House wrote...

David7204 wrote...

Really? So I guess those extra two years of development are just free, right? I guess the developers just eat dirt for two years?

Dragon Age Origins. Had more side misisons then all of the ME games, was longer then all of the ME games. How much did it cost when it came out? Oh ya the same price as a typical video game.


It was cheaper per gameplay hour, though; less fancy cutscenes, cheaper voice talent, etc.. (Some of the Bio chatter also indicates that DA:O wasn't all that profitable until the DLC and Awakening revenue came in, but I'm not sure how to evaluate that)

If you want to say that's a worthwhile tradeoff, that's a serious argument. (I'm kind of neutral since I'm happy with a 35 hour game).

#34
dreamgazer

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David7204 wrote...

ME 3 gives you more content than 99% of games out there for 60 bucks.


It really doesn't.  It's a fine value, but there are plenty of RPGs out there that swing double or triple the content of ME3 for the same price.

#35
David7204

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Mr.House wrote...

David7204 wrote...

Mr.House wrote...

Ya because adding a few more proper side missions(the ones I listed) would result in ME3 being over 300 hours. Give me a break.


Don't be stupid. ME 3 gives you more content than 99% of games out there for 60 bucks. A 35 hour campaign and multiplayer is substantial. You can argue for more content all day long; I would love more content as well. But arguing that you should get it all for 60 bucks is just idiocy on your part.

DAO makes your whole point moot.


I very doubt much that. First of all, because I'm well aware of the laughably ridiculous shilling that goes on of every past BioWare game to argue that ME 3 is the laziest, stupidest game ever, ever. Secondly, because I'm not foolish enough to compare apples and oranges.

Skyrim is a very good example. Does it have hundreds of hours of content for 60 bucks? Yes. But it does so at seriously reduced production values in comparison to Mass Effect.

#36
Mr.House

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AresKeith wrote...

Mr.House wrote...

AlanC9 wrote...

David7204 wrote...

If it was up to me, the elcor and volus and whatnot would still be rather low on the priority list. I seriously, seriously doubt they would get a substantial mission, and almost certainly not on their homeworlds.


Well, if we're talking about what could have been practically done with the existing models, probably not. You'd need new architecture to do the elcor and volus worlds right. Not to mention other issues. Could Shepard walk around on a 4g world? You'd  need special environment suits for a volus world

Improved Hammerhead for the Volus and elcor missions, done.


A Choice between Improved Hammerhead and Improved Mako is more like it Image IPB

customization too lol Image IPB

Well I used the Hammerhead becauset he Hammerheads stats and settings exsist in the ini which shows Bioware had plans for the Hammerhead but cut it.

#37
rapscallioness

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Greylycantrope wrote...

Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.


This.

#38
Chashan

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AresKeith wrote...

Mr.House wrote...

AlanC9 wrote...

David7204 wrote...

If it was up to me, the elcor and volus and whatnot would still be rather low on the priority list. I seriously, seriously doubt they would get a substantial mission, and almost certainly not on their homeworlds.


Well, if we're talking about what could have been practically done with the existing models, probably not. You'd need new architecture to do the elcor and volus worlds right. Not to mention other issues. Could Shepard walk around on a 4g world? You'd  need special environment suits for a volus world

Improved Hammerhead for the Volus and elcor missions, done.


A Choice between Improved Hammerhead and Improved Mako is more like it Image IPB

customization too lol Image IPB


Then again, weren't there some extremely high-g worlds and generally hostile environs in ME1 as well?

There, Shepards and crew still had proper suits, which allowed them to last outside for a specific amount of time, depending on hazard-level.
So not really too much trouble on that front. BW could even have reused them old assets for the space-suits for those specific missions, with a touch here and there. All done.

#39
AresKeith

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Mr.House wrote...

AresKeith wrote...

Mr.House wrote...

AlanC9 wrote...

David7204 wrote...

If it was up to me, the elcor and volus and whatnot would still be rather low on the priority list. I seriously, seriously doubt they would get a substantial mission, and almost certainly not on their homeworlds.


Well, if we're talking about what could have been practically done with the existing models, probably not. You'd need new architecture to do the elcor and volus worlds right. Not to mention other issues. Could Shepard walk around on a 4g world? You'd  need special environment suits for a volus world

Improved Hammerhead for the Volus and elcor missions, done.


A Choice between Improved Hammerhead and Improved Mako is more like it Image IPB

customization too lol Image IPB

Well I used the Hammerhead becauset he Hammerheads stats and settings exsist in the ini which shows Bioware had plans for the Hammerhead but cut it.


I know about that but if they had vehicle gameplay for side-missions with a choice between the two, I would mostly likely alternate between them

#40
MegaSovereign

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Greylycantrope wrote...

Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.


This.

Also, would have been great with the Mako.

#41
David7204

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dreamgazer wrote...

David7204 wrote...

ME 3 gives you more content than 99% of games out there for 60 bucks.


It really doesn't.  It's a fine value, but there are plenty of RPGs out there that swing double or triple the content of ME3 for the same price.


Why don't you list some of those out for me?

#42
AresKeith

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MegaSovereign wrote...

Greylycantrope wrote...

Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.


This.

Also, would have been great with the Customized Mako.


Image IPB

#43
dreamgazer

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MegaSovereign wrote...

Greylycantrope wrote...

Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.


This.

Also, would have been great with the Mako.


And nobody's suggesting all. Just some, and not to a point where it's a 300-hour goliath production

#44
Mr.House

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David7204 wrote...

dreamgazer wrote...

David7204 wrote...

ME 3 gives you more content than 99% of games out there for 60 bucks.


It really doesn't.  It's a fine value, but there are plenty of RPGs out there that swing double or triple the content of ME3 for the same price.


Why don't you list some of those out for me?

DAO did, and it sold more copies then any of the ME games. That was a Bioware game.

#45
MegaSovereign

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AresKeith wrote...

MegaSovereign wrote...

Greylycantrope wrote...

Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.


This.

Also, would have been great with the Customized Mako.


Image IPB


Don't care. I wouldn't modify anything about the Mako. I loved the stock version from ME1.

#46
AresKeith

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dreamgazer wrote...

MegaSovereign wrote...

Greylycantrope wrote...

Any of the scanning bits were you picked up war assets could have worked. Help evac a team of marines or colonist from a planet. Fight some Reapers, leave before they over run your defenses or something along those lines. Looking for artifacts could have been a nice bit of exploration as well.


This.

Also, would have been great with the Mako.


And nobody's suggesting all. Just some, and not to a point where it's a 300-hour goliath production


Exactly, and I even said on the first page that some of them you pick up during other missions

#47
David7204

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I've heard that statistic before, and I don't believe it's true for a minute. I haven't seen Dragon Age make anything close to the kind of impact I've seen Mass Effect make. Just browsing around the internet, I come across references and comments about Mass Effect now and again. I see people with N7 clothing walking around sometimes. I hear people talk about it. Dragon Age...not so much.

#48
AlanC9

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Mr.House wrote...
DAO did, and it sold more copies then any of the ME games. That was a Bioware game.


So, you're proposing that ME should have been cut back to DA:O production value levels, inf favor of more content?

Like I said upthread, the 35 hours or so of the ME games was fine with me, so I don't have strong feelings about that tradeoff. But more game would have been OK. I don't consider a game too long until about the 60 hour mark.

#49
GreyLycanTrope

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David7204 wrote...
I very doubt much that. First of all, because I'm well aware of the laughably ridiculous shilling that goes on of every past BioWare game to argue that ME 3 is the laziest, stupidest game ever, ever. Secondly, because I'm not foolish enough to compare apples and oranges.

Skyrim is a very good example. Does it have hundreds of hours of content for 60 bucks? Yes. But it does so at seriously reduced production values in comparison to Mass Effect.

Wouldn't say ME3 was heavily polished in comparison. We have characters who's heads spin backwards when they talk to them through out the game, only one location outside the normandy you can revisit.
And a few gems like these to in levels that are meant to be story center pieces.
Image IPB
Image IPB

Apart from the cinematics the production value looks strained if you ask me.

#50
Whybother

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I would not want a longer game. DA:O plays longer (if you are a completionist), and because of that I've only played it a few times. I'd like to try different classes/builds/Big Choices/etc. but at 60+ hours... no way.