Why would Joker pick up anyone?
#76
Posté 29 avril 2013 - 07:29
#77
Posté 29 avril 2013 - 07:32
Indy_S wrote...
The first Normandy isn't said to be unable to enter atmospheres.According to the wiki...
However, unlike the SR-1, the SR-2 cannot land on every planet—due to its increased mass—requiring shore parties to use a shuttle to get to a planet's surface.
We know it can land on Earth during a firefight. It does this in the tutorial for crying out loud.
#78
Posté 29 avril 2013 - 07:41
Modifié par CDR David Shepard, 29 avril 2013 - 07:42 .
#79
Posté 29 avril 2013 - 09:15
This misinterpretation of the lore always confuses me; where did you get the idea that the Normandy couldn't operate in atmo?Troxa wrote...
Isn't he busy fighting the reapers in space & 5-6 seconds for him to get shepard from space I thought it was hard for the normandy to fly in an atmosphere
Also why normandy go there if Harbinger is there?
it's like Shepards friends turned cowards & left Earth when they should have stayed defended their position
#80
Posté 29 avril 2013 - 11:00
#81
Posté 29 avril 2013 - 11:16
but because of that the normandy getting away unharmed doesn't bother me so much.
about it getting there in just over 5 seconds....well..yah..dumb...but I try to pretend the Normandy was nearby because of linking up it's targeting with the missile launchers...which could be true...doubtful..but possible
EDIT - besides Hackett told them to stop/slow down the Reaper's breaking off, which included Harbinger...so Normandy could have been that close because it was chasing them (reaper's) down to the planet trying to stop/stall them.
again...possible at least. Definately shoulda been communicated better if it is the case....but it's not completely out of left-field
Modifié par Suron, 29 avril 2013 - 11:19 .
#82
Posté 29 avril 2013 - 11:22
jstme wrote...
Because original ending had teleporting squad herpderp. It was one of things EC tried to fix and this is how they tried to fix it.
It allows for emotional goodbye scene that original game was lacking so the fact that it is just as illogical as problem it tried to fix was not that important.
Unless you care about logic in storytelling in which case it was very important. I prefer that writers don't try to fix stupidity with more stupidity.
#83
Posté 30 avril 2013 - 12:06
#84
Posté 30 avril 2013 - 12:41
B- the normandy is in space fighting and yet 4 seconds after, count them if you wish after asking for a pick up, the double size heavy frigate arrives
C-....dont we have two kodiak shuttles anyways?
D-....and forgot to mention, how come harbi doesn't shoot the massive ship standing less than a mile away from it lol
#85
Posté 30 avril 2013 - 01:26
Optimystic_X wrote...
MassivelyEffective0730 wrote...
Personally, I think a few forced squad deaths would have been fine. Mix things up a bit. Whoever goes with you dies.
Everyone would metagame the hell out of that to leave their LI behind unless doing FailShep.
Well, in my completely meta-gaming free canon playthrough my Shepard didn't take his LI with him. Neither did he take any of his closer friends. Evacuating James and, of all the people, Javik made the scene even more ridiculous than I might have found it with other characters...
All in all the Normandy Evacuation is simply one of the stupidest scenes in the whole trilogy.
#86
Posté 30 avril 2013 - 07:46
#87
Posté 30 avril 2013 - 07:48
Amongst other things that shouldn't have happened.Troxa wrote...
After reading the comments the consensus is that it's stupid & should never have happened.
Modifié par Greylycantrope, 30 avril 2013 - 07:48 .
#88
Posté 30 avril 2013 - 09:42
Spartas Husky wrote...
A-Why didn't harbi shot it
B- the normandy is in space fighting and yet 4 seconds after, count them if you wish after asking for a pick up, the double size heavy frigate arrives
C-....dont we have two kodiak shuttles anyways?
D-....and forgot to mention, how come harbi doesn't shoot the massive ship standing less than a mile away from it lol
classical example of -terrible- writing
... I actually don't understand why none of the Devs who were making this scene didn't, somewhere in the developement cycle, just stop and look at their darn work and ask where all the sense had gone o.O
#89
Posté 30 avril 2013 - 10:10
Now its like all building to a crescendo, getting more desperate, OMG WILL I MAKE IT TO THE BEAM...oh ok brb heres joker lol how u doing man yeah garrus go take a break c u in a bit OK SO BACK TO THE BEAM will I make it will I make it?!
#90
Posté 30 avril 2013 - 10:35
1. Pizza delivery -- The pizza dude arrived at the exact moment the Normandy did, and Harbinger had to fumble for his credit card to pay the guy. Hey, you know, you don't want to f*** up the last pizza place in London while you're harvesting the place, and they do deliver, and husks have to eat, too, especially those cannibals. So Harby had to order pizza. And then the Normandy took off while they were being served. "Serve us." Once that was done he shot at Shepard then left.
Oh, and what happened to your armor?
I've got this covered.....
1. Hudson, over in his director's chair yelled "Cut!" and the evil dwarves from "Time Bandits" ran out with a charred suit of armor that they'd been working on: they took off all the plating and ran the padding down to the laudromat dryer set on "scorch" setting.
2. They stole Shepard's weapons and left him/her with this magic pistol.
3. They stripped off his/her armor, beat him/her with a baseball bat until they broke a few ribs, then stabbed him/her in the shoulder.
4. Then put that scorched padding on Shepard, drew bruises on Shepard's face because real bruises wouldn't be there yet and if they were his/her face would have looked like Shepard had gone 12 rounds with the heavyweight champ about 3 minutes earlier.
5, Then they ran off the set, and Casey yelled "Action!"
This accounts for Shepard staggering, and holding his/her rib cage while bleeding from the shoulder.
Again sad that this makes the most sense, isn't it. Pre-EC remove the Pizza Delivery. Okay guys, you can bang your heads against your desk now.
The ending from the firing of the Thanix "Missile" onward makes no goddamned sense whatsoever.
#91
Posté 30 avril 2013 - 10:35
In short, "art."
#92
Guest_tickle267_*
Posté 01 mai 2013 - 06:36
Guest_tickle267_*
a)both squadmates dying (low ems)
b)one dies the other's injured, hiding behind destroyed mako (med ems)
c)one squadmate is fine and follow shep to citadel (high ems)
d)both squadmates survive but one injured who hides behind mako whilst other follows shep to citadel (highest ems)
in my mind, shep and LI giving a farewell kiss/embrace to each other on the citadel as it explodes would be far better than the goodbye we're given, something like this:
Modifié par tickle267, 01 mai 2013 - 06:37 .
#93
Posté 01 mai 2013 - 07:19
tickle267 wrote...
in my mind should have been replaced by
a)both squadmates dying (low ems)
b)one dies the other's injured, hiding behind destroyed mako (med ems)
c)one squadmate is fine and follow shep to citadel (high ems)
d)both squadmates survive but one injured who hides behind mako whilst other follows shep to citadel (highest ems)
in my mind, shep and LI giving a farewell kiss/embrace to each other on the citadel as it explodes would be far better than the goodbye we're given, something like this:
Like in that picture. Just fade to white like they did in the original Total Recall except as the Crucible explodes but before it reaches them. Then credits. Leave it open. I could have lived with that ending.
Stargazer scene:
Grandpa: "And the Crucible beam went from relay to relay throughout the galaxy, and all the Reapers were destroyed."
Child: "And that's why we have peace today?"
Grandpa: "Yes, my sweet. Shepard and (name of person w/Shepard) fired the crucible so that we would never have to live in fear of the reapers again."
Child: "Tell me another story about the Shepard."
Grandpa: "It's getting late, but alright, one more story."
____________________________________________________________
"Commander Shepard has become a legend. Buy DLC to expand the journey."
Modifié par sH0tgUn jUliA, 01 mai 2013 - 07:24 .
#94
Posté 01 mai 2013 - 07:22
No.tickle267 wrote...
in my mind should have been replaced by
a)both squadmates dying (low ems)
b)one dies the other's injured, hiding behind destroyed mako (med ems)
c)one squadmate is fine and follow shep to citadel (high ems)
d)both squadmates survive but one injured who hides behind mako whilst other follows shep to citadel (highest ems)
in my mind, shep and LI giving a farewell kiss/embrace to each other on the citadel as it explodes would be far better than the goodbye we're given, something like this:
You should never punish players for taking characters they like. In other words, squadmates should never be killable on missions unless they're either mandatory for that mission, or it's very heavily foreshadowed that the player needs to take certain characters, such as on the Suicide Mission. Also, this is way, way, way too easy on the player. A low EMS should have a hell of a lot worse consequences than just one squadmate dying.
Also, this appears to give a better outcome for a medium EMS than a high EMS.
Modifié par David7204, 01 mai 2013 - 07:26 .
#95
Posté 01 mai 2013 - 08:57
Troxa wrote...
After reading the comments the consensus is that it's stupid & should never have happened.
It's hardly a consensus. And BSN itself is a minority.
#96
Posté 01 mai 2013 - 10:59
#97
Posté 01 mai 2013 - 01:52
Optimystic_X wrote...
MassivelyEffective0730 wrote...
Personally, I think a few forced squad deaths would have been fine. Mix things up a bit. Whoever goes with you dies.
Everyone would metagame the hell out of that to leave their LI behind unless doing FailShep.
On my playthrough, I expected Shepard would die, and suspected the squadmates I chose were more likely to do so then the ones I didn't. Still took my LI and Garrus with me.
#98
Posté 01 mai 2013 - 02:38
Why would Hackett allow this?
Why is this Military action so Stupid?
Because...People wanted to know why their teammates on earth was randomly on the ship
You have to fill in the blanks





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