on the contrary, they do care where the revenue comes from, in fact they would rather see the revenue come from microtransactions that keep coming through constant weapon updates and such rather than from, say, a core game that sells a lot because it was given proper budget and development time ESPECIALLY if such game is nearly guaranteed to sell standing on the shoulders of its predecessors. Virtually every choice made by EA for ME3 conforms to this model and modus pensandi because it costs less money and potentially brings in more revenue (while making quality suffer)AlanC9 wrote...
crimzontearz wrote...
Alan you are not helping their case really, merely reinforcing that for them (ea) potential revenue from microtransaction warrants more resources than a quality single player experience
That's a misreading. EA doesn't care where the profits come from as long as they're there. MP, like DLC, is in because it's more profitable than the SP game. ME3 without those profits has to be more profitable, not less. That would have meant even more cut corners.
It's pretty to think that we live in a universe where EA wouldn't care about projected revenue and would just throw money at ME3 because they felt like it. But I prefer to talk about things that could actually happen.
It is the same for every EA owned studio
Modifié par crimzontearz, 02 mai 2013 - 05:55 .





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