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Newb Questions about DW Rogue or Warrior Builds


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16 réponses à ce sujet

#1
JPCamden

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Hey guys, I've been reading all these topics about character builds, and I think it's confusing me more than it's helping. I just bought the game today, and played a lot but I'm getting killed a lot. I tried making a bow rogue, but I do more damage with 2 swords than I do with my bow.

Someone told me that archery on the 360 version is messed up so that may be why, or maybe I just messed up my stats. Anyway, I read up on the DW Backstabber build or whatever, and it seems really interesting. But they talk about a full DEX vs a full cun build or something. Which is better?

I just don't want to play this game for 20 hours then realize my character sucks.

I also want to make a Human Warrior, I was thinking shield and sword. But I don't think I want to be a tank, so maybe I'll go DW for him too. I just want to do a bunch of damage.

Can anyone offer some tips that don't confuse the hell out of me? God I feel like a ****** even asking. I was great at the other Bioware games, but this one makes me feel dumb. :(


Okay I read the topic a couple topics down and this is what I've gathered. I'd really like your input since apparently this board is frequently by Build Geniuses. This is pretty much a copy of that other guy's build but some people said it was good, and then offered their input but no one ever confirmed if that input was good.

So.. he said he put his stats like so:

STR: 31
DEX: 36
CUN: 52
WIL: 20

Then he said he got the skills in this order:

Stealth and Dual Wielding Training
Dual Weapon Sweep
Flurry
Combat Movement
Below the Belt
Deadly Strike
Momentum (Someone said that you should get this stat ASAP) That true?
Marked for Death
Coup de Grace
Lethality
Stealthy Item Use
Combat Stealth
Evasion (Someone said don't get this because you end up interupting your own spells)
Dual Weapon Finesse
Lacerate
DW Expert
DW Mastery (Someone said don't get this because you don't need it if you use 2 daggers)
Dueling
Upset Balance
Keen Defense
Pinpoint Strikes

I haven't really looked into all the Warrior Builds, I wanna try this Rogue one first.

Modifié par JPCamden, 16 janvier 2010 - 06:01 .


#2
mosspit

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Archery is kinda weird as it requires 2 attributes to be effective. Dex to equip good bows and Str to actually improve the damage the bows deal. It is just that PC version has mods to mitigate this.



I seriously do not think your char will SUCK if you're familiar with crpgs. (More so, xbox version is more forgiving than PC). Just as a rough guide for dungeon-crawl party-setup, have your MC and NPCs satisfy roles of a tank (usually shield warrior), crowd control (usually mage), healer (usually mage), damage dealer (all classes can do this), ultility (rogue for opening locks and disarming traps). Out of dungeon, you can give your MC get coercion to deal with town NPCs chats.



Unless you have something more specific, you can maybe see if this make sense to you.

#3
JPCamden

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Yeah I think I was editing it when you were posting, sorry.



I read the other topic about the Rogue and Warrior handbook, and it's conflicting with this one, so that's why I'm confused about it.



The handbook one said get max dex, but someone in the other topic said that you should max cunning because it's the only stat that makes your damage better for a backstabber rogue.

#4
SusanStoHelit

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For a dagger/dagger cunning build, I'd drop strength down to 20 + 5, and dex down to around 30 (depending on what gear you can get; boosted to around 46). All those points you saved should go into cunning, which should get up into the 60s/70s.



Avoid evade. I prefer Bard with Assassin myself, but Duelist can certainly work too.

#5
mosspit

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No prob. I am no build genius but just 3 playthru ahead of you lol.
From you build post, it looks like the poster is using a rogue dual wielding full-size weapons. His style of fighting seems to me like backstab with a bit of dmg talents usage.

If you like a dw(dual wield) char and spam skills, I advise a dw str warrior with longsword/longsword. If you prefer to do high auto-atk dmg with more microing and positioning, I advise a dw cun rogue with daggger/dagger. Pick your poison.

Edit: Oh VERY IMPORTANT! What is the degree of spoilers you are willing to live with? You can in danger of getting plot spoilers as there is a bit of overlapping between build and story.

Modifié par mosspit, 16 janvier 2010 - 06:31 .


#6
SusanStoHelit

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Yes. If you want to dual wield full size weapons, go warrior.

#7
JPCamden

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I don't really want any spoilers really. I've already read something about after The Fade, but I don't know much more than that.



I wanna do the daggers. Elves seem more interesting to me in this game.

#8
mosspit

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JPCamden wrote...

I don't really want any spoilers really. I've already read something about after The Fade, but I don't know much more than that.

I wanna do the daggers. Elves seem more interesting to me in this game.


I am glad I asked lol. Well I shall suggest a build based on dps WITHOUT "too much" min/maxing.

Stats:
Str: 20
Dex: 24
Cun: Max
Will: base
Mag: base

Talents:
Dual Weapon Training -> Dual Weapon Finese
Dual Weapon Sweep -> Flurry -> Momentum

Dirty Fighting -> Combat Movement -> Coup de Grace
Below the Belt-> Deadly Strike -> Lethality
Stealth -> Stealthy Item Use -> Combat Stealth

Mark of Death -> Exploit Weakness
Dueling -> Upset Balance -> Keen Defence -> Pin Point Strikes

Playstyle: Backstab (with aggro contained by a tank) or Activate Pinpoint and auto-atk.
Key Talents: Momentum (dps mulitpler), Dueling (improve chance to hit)
Would end-game items you could get considered spoilers? Posted Image

Modifié par mosspit, 16 janvier 2010 - 07:37 .


#9
dkjestrup

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Basically, after a certain part of the game, there are four quests to do in any order. In one of these you enter the fade, and get stat bonuses from "essences".

If you read the capitals, it will spell where you go to do this, which should be done ASAP:

Mandarins And Grapes tastE good SomeTimes but Only With Extra Ricotta cheese.

Lol.

Edit:

For a Rogue, with daggers, here is the basic build. Simplified.

20 Strength
24 Dex 
Everything else goes into cunning. 

I'd recommend putting all your points into dexterity from the start, until you have 24. Also get Momentum ASAP.

For a Warrior with two fullsized weapons, even easier:

36 Dex
Max Strength.

Modifié par dkjestrup, 16 janvier 2010 - 09:16 .


#10
Haplose

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mosspit wrote...

JPCamden wrote...

I don't really want any spoilers really. I've already read something about after The Fade, but I don't know much more than that.

I wanna do the daggers. Elves seem more interesting to me in this game.


I am glad I asked lol. Well I shall suggest a build based on dps WITHOUT "too much" min/maxing.

Stats:
Str: 20
Dex: 24
Cun: Max
Will: base
Mag: base

Talents:
Dual Weapon Training -> Dual Weapon Finese
Dual Weapon Sweep -> Flurry -> Momentum

Dirty Fighting -> Combat Movement -> Coup de Grace
Below the Belt-> Deadly Strike -> Lethality
Stealth -> Stealthy Item Use -> Combat Stealth

Mark of Death -> Exploit Weakness
Dueling -> Upset Balance -> Keen Defence -> Pin Point Strikes

Playstyle: Backstab (with aggro contained by a tank) or Activate Pinpoint and auto-atk.
Key Talents: Momentum (dps mulitpler), Dueling (improve chance to hit)
Would end-game items you could get considered spoilers? Posted Image


Sounds good for a Cunning build. he may have issues hitting stuff (especially early, before he can stack +hit buffs) and avoiding hits himself, but as he's on 360, not much can be done about this because Dex builds are not really viable there.

You listed fine bases. But once these are covered, I would also extend that line:
Mark of Death -> Exploit Weakness -> Lacerate -> Feast of the Fallen (huge help with Stamina management for a more active playstyle)
and take:
Dual Striking (criticals with Pinpoint Strikes, also usefull vs enemies immune to backstabs) -> Riposte (another stun = free frontal backstabs with Cou-de-Grace).

Like others have said, he should prioritize Momentum.

#11
JPCamden

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Awesome, thanks guys. Didn't expect so much help so quickly.



So is the best DPS warrior just a DW sword warrior?

#12
JPCamden

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What skills should I use? I know I should use Combat Training. But the others the guy said, I don't understand why he got them.



He said use Poison. Also he said use Survival. Why Survival? And of course, Coersion, I can see how that'd be helpful, but is there something else that would be better to get?

#13
Aezeal

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I'd always give the main character coersion. And DW rogue with stealth is nice but if I play with a party I'm not taking time to maximize use of stealth.

#14
keesio74

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STR: 31
DEX: 36
CUN: 52
WIL: 20

Then he said he got the skills in this order:

Stealth and Dual Wielding Training
Dual Weapon Sweep
Flurry
Combat Movement
Below the Belt
Deadly Strike
Momentum (Someone said that you should get this stat ASAP) That true?
Marked for Death
Coup de Grace
Lethality
Stealthy Item Use
Combat Stealth
Evasion (Someone said don't get this because you end up interupting your own spells)
Dual Weapon Finesse
Lacerate
DW Expert
DW Mastery (Someone said don't get this because you don't need it if you use 2 daggers)
Dueling
Upset Balance
Keen Defense
Pinpoint Strikes


SImilar to what I have (DW rogue that uses swords and daggers) but I skipped the Below the Belt line because of my high strength, Lethality was not a must for me.

One question is for you to decide if you want to use swords or daggers only. I think daggers only is better for a rogue but I like using swords just because I like it. If you don't use swords than keep STR around 20-ish and pump more into DEX and CUN and Lethality is a must.

#15
JPCamden

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Yeah I'm gonna use daggers. Just gotta find the ones everyone keeps talking about. Should I put some points into deft hands? I hate coming up on chests and not being able to open them? Or will that get better with more cunning?

#16
mosspit

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JPCamden wrote...

Yeah I'm gonna use daggers. Just gotta find the ones everyone keeps talking about. Should I put some points into deft hands? I hate coming up on chests and not being able to open them? Or will that get better with more cunning?


Well that depends. Will you be lugging Leliana along? Do you mind completing an area just to return and loot later with higher CUN? Do you mind not disarming any traps when clearing an area?

(Assuming Leliana is absent) For chests, no problem. You can complete an area and come back later with Leliana just to unlock. For traps, tough call. You might need a level or 2 in deft hands in order to disarm them when you first encounter them. If you plan to take Leliana, no deft hands for yourself.
I personally took 2 levels of Deft Hands but had to put off learning some other dmg talents till later as I did not plan to take Leliana. I ended up with not learning Coup De Grace till mid tens which is quite a tradeoff as Coup is really sweet. With my suggested build to you, you could possibly end up with a CUN of over 80 (which is more than sufficient to unlock all locks/disarm all traps.). Getting 2 Deft hands is just so that my utility level scales better with game progress.

#17
mosspit

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JPCamden wrote...

What skills should I use? I know I should use Combat Training. But the others the guy said, I don't understand why he got them.

He said use Poison. Also he said use Survival. Why Survival? And of course, Coersion, I can see how that'd be helpful, but is there something else that would be better to get?


Combat Training is a requirement for your skils. ie. 1st lvl of combat training is required to take up Dual Weapon Sweep (which incidentally also a lvl1 talent), 3rd lvl of combat training is required to take up Momentum (which a 3rd lvl talent and also requires 24dex). Combat training adds a some amount of atk and def (+2 iirc) which is helpful early game.

Survival enables scouting. ie. before you enter a room, survival enables you to make enemies show up in the minimap and you can do some planing before combat is initiated. Survival adds a small amt of natural res per lvl and phy res for lvl 4.

Coercion. 2 lvls will be nice to help with Intimidate checks in chats. Coercion is not combat related.

Skills wise: Go for 2lvls of coercion and 3lvls of combat training early on. Time getting 3rdlvl combat training to coincide with getting momentum if you can. After that, skill selection is more flexible.

Modifié par mosspit, 17 janvier 2010 - 04:15 .