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Please don't make a DA3: Skyrim ;_;


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#76
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Nonoru wrote...

Bioware games always have been about the story rather than exploration. However we can get midground stuff. Everything but one place again


They do not have to be mutually exclusive. Narrative can be presented in almost any form. Gameplay, exploration, text, dialogue, recordings etc...

Look at Half-Life 2 for example. Those first 5 minutes in the train-station told me more about the setting than any character could have done. It's a nice change from the walking-talking codex we usually get with RPGs.

#77
EmperorSahlertz

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Qistina wrote...

Now Skyrim have new patch 1.9 Legendary level, i am not entirely sure what it does, but from what i read, it allow the player to get past level 81 by removing all your previous skills and retrain them again to reach "Legendary" level

What the **** is that?

You already get 100 skill levels with full perks at level 81, suddenly you lost everything and the skill reset to level 15, you train again from level 15 to 100 again at level 81 to reach level 82 and above....

Meaning you are a skillful swordsmen Dragonborn who kill Alduin, suddenly you become stupid (at level 81) and have to train with your sword again from low level sword skill fighting high level enemies (at level 81) to reach next level lolz

See how **** up the game is?

Please Bioware, don't follow what Bethesda do with their games

It is this little thing called: Adding to the longevity of the gameplay. Chances are that if you are level 81 in Skyrim, you REALLY like the game. All they are doing is allowing you to get a new goal once you reach that level, by resetting your skills, so that you can keep playing. It has nothing to do with the story of the game, and your ignorant attempts to connect the two just shows your bias against Skyrim. It is a purely gameplay mechanic, nothing more, and it was added to add more entertainment for the people who loves Skyrim. That being said, I really hate Skyrim, and find it boring as hell, but that doesn't mean I can't understand and appreciate their design decissions.

#78
sunnydxmen

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Skyrim was copy paste after a while you notice this.

#79
Solmanian

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finalcabbage wrote...

Not gonna happen. If they really were aiming for something more like Skyrim they would fire all their writers and have one dude do all the writing. Don't get me wrong I loves me some Skyrim, but I sure as heck don't play it for the storyline or character interaction or role playing. I'm not even sure why I like Skyrim now that I think about it. I just do.


That's not fair. I'm sure they needed alot of writers to write all those bools that most people dump when they find out they aren't skill books... Isn't people that play video games so they could read books a niche market? it'd be like bioware devoting 99% of their writer to writing 15 page long codex entries... Posted Image

#80
Agueybana

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sunnydxmen wrote...

Skyrim was copy paste after a while you notice this.


DAII was copy paste, immediately you notice this.

#81
Volus Warlord

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I don't get how people can worship DA2 and be hell bent against Skyrim..

#82
BigEvil

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Volus Warlord wrote...

I don't get how people can worship DA2 and be hell bent against Skyrim..


Neither do I, but I'm weird, I love them both despite any flaws.

#83
Chanda

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I want Dragon Age Origin's stories and characters with DA2's varied armors and combat system and Skyrims environments. That would be just about perfect.

#84
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I'd definitely welcome Elder Scroll type of breadth, but Elder Scroll depth? No thanks. Everyone of their stories suck or remain highly unresolved. They have awesome lore, but do little to really present the lore in a good narrative. Bioware tends to have poor breadth, but added depth. I prefer that far more. If there could be a balance though, I'd jump on it for sure.

#85
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EmperorSahlertz wrote...
It is this little thing called: Adding to the longevity of the gameplay. Chances are that if you are level 81 in Skyrim, you REALLY like the game. All they are doing is allowing you to get a new goal once you reach that level, by resetting your skills, so that you can keep playing. It has nothing to do with the story of the game, and your ignorant attempts to connect the two just shows your bias against Skyrim. It is a purely gameplay mechanic, nothing more, and it was added to add more entertainment for the people who loves Skyrim. That being said, I really hate Skyrim, and find it boring as hell, but that doesn't mean I can't understand and appreciate their design decissions.


It is what being called "a bad decision from the developer making bad game mechanic that destroy their own games", even TES fans argue about it in their forum, only fan boys praising that new patch.

A bad game mechanic is a bad game mechanic

Edit : They never fix the load full of major bugs and issues, instead they give their middle finger by adding new things that is not necessary to the game

Modifié par Qistina, 02 mai 2013 - 02:13 .


#86
Volus Warlord

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Qistina wrote...

EmperorSahlertz wrote...
It is this little thing called: Adding to the longevity of the gameplay. Chances are that if you are level 81 in Skyrim, you REALLY like the game. All they are doing is allowing you to get a new goal once you reach that level, by resetting your skills, so that you can keep playing. It has nothing to do with the story of the game, and your ignorant attempts to connect the two just shows your bias against Skyrim. It is a purely gameplay mechanic, nothing more, and it was added to add more entertainment for the people who loves Skyrim. That being said, I really hate Skyrim, and find it boring as hell, but that doesn't mean I can't understand and appreciate their design decissions.


It is what being called "a bad decision from the developer making bad game mechanic that destroy their own games", even TES fans argue about it in their forum, only fan boys praising that new patch.

A bad game mechanic is a bad game mechanic


So you have a grievance with an completionist mechanic that the vast majority of players will not have to deal with.  It's largely irrelevant to the game.

How does that make Skyrim an awful game whose attributes Bioware should deliberately avoid?

#87
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Volus Warlord wrote...
So you have a grievance with an completionist mechanic that the vast majority of players will not have to deal with. It's largely irrelevant to the game.

How does that make Skyrim an awful game whose attributes Bioware should deliberately avoid?


It looks like game developers today do not care of anything, such as Bethesda, Todd Howard lie many things and give his middle finger to the fans, he only care for money. Game developers nowadays didn't create games with passion, they only give you illusion but the product they make are actually bad, rotten apples being painted nicely making you think the apple is good

The example of what Bethesda have establish in game industry must be avoided

#88
saMoorai

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Qistina wrote...

Volus Warlord wrote...
So you have a grievance with an completionist mechanic that the vast majority of players will not have to deal with. It's largely irrelevant to the game.

How does that make Skyrim an awful game whose attributes Bioware should deliberately avoid?


It looks like game developers today do not care of anything, such as Bethesda, Todd Howard lie many things and give his middle finger to the fans, he only care for money. Game developers nowadays didn't create games with passion, they only give you illusion but the product they make are actually bad, rotten apples being painted nicely making you think the apple is good

The example of what Bethesda have establish in game industry must be avoided


Is that why they added so many things to the game for free through patches? 

#89
Volus Warlord

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Qistina wrote...

It looks like game developers today do not care of anything, such as Bethesda, Todd Howard lie many things and give his middle finger to the fans, he only care for money. Game developers nowadays didn't create games with passion, they only give you illusion but the product they make are actually bad, rotten apples being painted nicely making you think the apple is good

The example of what Bethesda have establish in game industry must be avoided


:blink:

And Bioware is a champion of consumer advocacy?

Bethesda released a completionist mechanic, months after the game was finished receiving any official new content, and then they become exploitative liars and frauds. At least according to you.

By comparison, Bioware released something that was almost universally reviled off the bat, TWICE, and has blamed everything and anything-including their paying customers-for its poor popularity. 

I'll take Bethesda's PR over that.

#90
RedArmyShogun

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No I agree with the OP.

Please don't. I couldn't stand to see Skyrim dragged in the mud like that.

#91
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Volus Warlord wrote...

Qistina wrote...

It looks like game developers today do not care of anything, such as Bethesda, Todd Howard lie many things and give his middle finger to the fans, he only care for money. Game developers nowadays didn't create games with passion, they only give you illusion but the product they make are actually bad, rotten apples being painted nicely making you think the apple is good

The example of what Bethesda have establish in game industry must be avoided


:blink:

And Bioware is a champion of consumer advocacy?

Bethesda released a completionist mechanic, months after the game was finished receiving any official new content, and then they become exploitative liars and frauds. At least according to you.

By comparison, Bioware released something that was almost universally reviled off the bat, TWICE, and has blamed everything and anything-including their paying customers-for its poor popularity. 

I'll take Bethesda's PR over that.


Yes bethesda PR is good, not like Bioware, but that doesn't make Bethesda is good, they make **** games many times. Oblivion is the worst game ever made in game industry, it survive only because of the mods...yes the modders who do the cleaning, fixing, add varieties, giving enhancement...vanilla Oblivion is nothing without the mods....and Bethesda contibue their attitude in Skyrim, it is actually Oblivion 2, Oblivion with enhanced graphic and some game mechanic changes and again the modders do their job in fixing everything FOR FREE...why want to release fix patch when the modders already fix the thing through mods?

Bioware games are good, just recently they have been following Bethesda attitude but with little difference, the Bioware PR, writers, staffs are emotional and are reactionists, while Bethesda always keep cool and they can give their middle finger and get away with it

#92
RedArmyShogun

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Qistina wrote...

Volus Warlord wrote...

Qistina wrote...

It looks like game developers today do not care of anything, such as Bethesda, Todd Howard lie many things and give his middle finger to the fans, he only care for money. Game developers nowadays didn't create games with passion, they only give you illusion but the product they make are actually bad, rotten apples being painted nicely making you think the apple is good

The example of what Bethesda have establish in game industry must be avoided


:blink:

And Bioware is a champion of consumer advocacy?

Bethesda released a completionist mechanic, months after the game was finished receiving any official new content, and then they become exploitative liars and frauds. At least according to you.

By comparison, Bioware released something that was almost universally reviled off the bat, TWICE, and has blamed everything and anything-including their paying customers-for its poor popularity. 

I'll take Bethesda's PR over that.


Yes bethesda PR is good, not like Bioware, but that doesn't make Bethesda is good, they make **** games many times. Oblivion is the worst game ever made in game industry, it survive only because of the mods...yes the modders who do the cleaning, fixing, add varieties, giving enhancement...vanilla Oblivion is nothing without the mods....and Bethesda contibue their attitude in Skyrim, it is actually Oblivion 2, Oblivion with enhanced graphic and some game mechanic changes and again the modders do their job in fixing everything FOR FREE...why want to release fix patch when the modders already fix the thing through mods?

Bioware games are good, just recently they have been following Bethesda attitude but with little difference, the Bioware PR, writers, staffs are emotional and are reactionists, while Bethesda always keep cool and they can give their middle finger and get away with it


We're you born stupid or did you work at it?


I mean really, I don't care if you don't like Bethesda, but that first part review scores will not agree, and the 2nd, thats either as you haven't played alot of games ot as you have a problem of somesort. And NO Bioware hasn't been fallowing Bethseda.

Its been Fallowing EA.

Modifié par RedArmyShogun, 02 mai 2013 - 02:55 .


#93
BouncyFrag

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Anybody else like all of these games, including if I may be so bold, the Witcher series?

#94
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RedArmyShogun wrote...

Its been Fallowing EA.


No, they are following the corporates

#95
RedArmyShogun

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Qistina wrote...

RedArmyShogun wrote...

Its been Fallowing EA.


No, they are following the corporates


Posted Image.....


There, there feddies..

Shh no more tears,

Only dreams now.

#96
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bioware has been "plowing EA without seeding it afterwards" huh, I like where this is going.

#97
LPPrince

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BouncyFrag wrote...

Anybody else like all of these games, including if I may be so bold, the Witcher series?


Well, as far as Elder Scrolls/DA/Witcher goes, I've played Skyrim, Dragon Age Origins, Dragon Age 2, and The Witcher 2.

Out of them, I loved every single one- barring Dragon Age 2.

#98
Solmanian

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Qistina wrote...

Now Skyrim have new patch 1.9 Legendary level, i am not entirely sure what it does, but from what i read, it allow the player to get past level 81 by removing all your previous skills and retrain them again to reach "Legendary" level

What the **** is that?

You already get 100 skill levels with full perks at level 81, suddenly you lost everything and the skill reset to level 15, you train again from level 15 to 100 again at level 81 to reach level 82 and above....

Meaning you are a skillful swordsmen Dragonborn who kill Alduin, suddenly you become stupid (at level 81) and have to train with your sword again from low level sword skill fighting high level enemies (at level 81) to reach next level lolz

See how **** up the game is?

Please Bioware, don't follow what Bethesda do with their games


It's actually a great decision. At level 81 you "only" have 81 perks. Allowing you to level past gives you more perks, and ofcourse more health/magicka/stamina. There are plenty of mods aimed at "solving" the problem of not enough perks to go around. And fighting level 81 enemies (which I think most enemies are capped at 30ish, otherwise all the bandits would've been wearing dierdra and drogon bone armor... Always found it ridicolus in oblivion that i encontered bandits carrying thousands of gold worth of gear. if you have a dagger that's worth 8k gp, why would you need to risk your life mugging people?) with level 15 skill you'll level pretty fast, maybe even several points per enemy (I remember crafting a particulary powerfull armor in the beggining of the game, using mods, and got bumped 20 points in smithing...).

#99
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DA2 seemed to take more from Skyrim, as it was severely dumbed down then its predecessors.

#100
Volus Warlord

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I Like Cats And wrote...

DA2 seemed to take more from Skyrim, as it was severely dumbed down then its predecessors.


:mellow: