Nightv1d wrote...
I simply stated without spelling it out, that I would have rather seen the resources put forth towards the origins into a single origin with additional compelling quest, sub quest, dialoge options, visual impacts on the world, gear, areas to explore, npcs and all that other great 'rpgness'.
But surely this would just be a different means, to essentially the same end? Instead of having the option to experience the impact of several different characters on the world from their beginnings to their ends, you'd experience but one, only with extra quests, except that they wouldn't be extra quests, because you've lost several different origins
Now if your argument is that the origins just weren't interesting enough to warrant the use of resources, and that better dialogue/quests/change could've been implemented, then that's a different matter. However, I really don't see the benefit of removing quests in favour of quests. I see the benefit of including BIGGER consequences for all performed actions, but then, that probably could've been implemented regardless of origins (which I'd imagine is something we'll see improved come the second instalment)
Modifié par Darth_Shizz, 16 janvier 2010 - 07:22 .