Of couse there is no need to force the issue, meaning those who decided to kill him shouldn't have to go through dissappoitment again like case of Leliana. But there should definitely be some mentions of him even if a player decided to kill him by siding with templars. Not to mention killing anders didn't kill Justice, he can find another host and continue Ander's plight from there.
I'm hoping Bioware will surprise us. I mean wouldn't it be awesome if we could get justice to posses our new mage hero in Dragon Age 3 and reign terror on templars? Maybe a new Specialization for our hero that can only be unlocked by letting justice posses the mage hero. Of course this is just an example. I just think that Anders or Justice will add alot to the game.
Edit: I have found some interesting stuff about Anders and his potential appearance in DA3 in trivia section of Dragon age wiki:
- Anders uses the line "There can be no peace" in Act 3 as does Flemeth in the beginning of the game.
- Jennifer Hepler describes the choice of keeping Anders alive
as "poetic justice", as he would have to face and suffer the knowledge
of the lives he took. She also states her belief that he wishes death so
that the people whom he killed receive justice as well.[9] - David Gaider stated that Anders being merged with Justice may
have one of the two effects on his Calling: "One is that the spirit
within Anders can affect the level of his corruption, so it may delay or
remove the necessity for his Calling altogether. Either that or at some
point the corruption within Anders is going to corrupt the spirit." He
refused to tell which one the writers prefer due to the possibility of
Anders appearing in future games.[4] - David Gaider confirmed that if Hawke killed Anders, he is ultimately dead. Justice, however, may be another story.[10]
- Adam Howden (Anders voice actor in Dragon Age 2) hinted that he might be recording for Dragon Age 3:
- http://dgaider.tumblr.com/post/38614655213/answering-questions-on-anders
Modifié par Rassler, 28 avril 2013 - 08:28 .





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