Air Quotes wrote...
WaffleCrab wrote...
i think an old saying applies to this great idea on paper, but sadly i think would end up in a horrible result on the long run. -A man can be a genius, but a group of men can be total morons-
True. But we have fail-safes. Limited balance change to 5 , limited to montly, limited to 10% buff or nerf max. More suggestions are welcome.
I know this is WAY too late for this game, maybe ME4MP.
What if weapon damage scaled along with enemy health as the difficulty increased? That would keep more advanced players happy, for the most part, while not turning new players off to the game.
A slight change in Bronze would be barely noticlble. Silver more so. Gold and Platinum would feel the difference.
Might be a good way to have newer players ramp up their skills. They would be getting better slightly without even knowning it.





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