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If the Community was allowed to make balance changes?!


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#76
N7-RedFox

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Bioware could easily control what gets nerfed or buffed because people would only be voting on the weapons/powers that Bioware suggests changes for.

For instance:-

Bioware Suggests 10% damage buff on BP Punisher - Fans vote YES or NO
Bioware Suggest 5% damage nerf on Krysae - Fans vote YES or NO
Bioware Suggests 7.5% RoF increase for Falcon - Fans vote YES or NO
Bioware Suggests 5% Weight Reduction for Crusader - Fans vote YES or NO
Bioware Suggests 5% Cooldown Reduction for Adrenaline Rush - Fans vote YES or NO

^
Five simple balance changes in one month hand-picked by Bioware themselves but the fans get to veto them or accept them.

#77
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oO Stryfe Oo wrote...

Air Quotes wrote...

Requires patches and testing and work. That's not gonna fly. 


Yeah, I know; I think I mentioned that it would require a patch in my post. Point is, raw buffs/nerfs to damage is lame. If that's all we're going to do, I'm fine with the title as is. BSN will throw what little balance the game had out of whack, because stupid people exist. If it doesn't happen immediately, it will happen later.

 

They were always lame. Bioware never did "hard" balance changes before. They were always plain and simple. Lets keep it that way.  

And as I said, prioritized and limited balance changes are not likely to throw things totally out of whack. 

Modifié par Air Quotes, 29 avril 2013 - 12:29 .


#78
Ohnenick

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Well in all honesty, I salute you and your noble goal. The world would surely be a dark place without (wo)men of vision. If it comes to pass, I will do my best to validate your belief in BSN as a whole.

But do not be too disappointed if chaos wins in the end again, is all I'm saying.

#79
TBLKNIGHT

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Air Quotes wrote...

TBLKNIGHT wrote...

Air Quotes my man, you have way too much faith in this community. Let the Devs do their jobs.

 

The devs stopped supporting the game. The community is still alive and well and still wants to play. There's an influx of new players too.  

Some balance changes to revive fogotten weapons would bring the fun back. Some slight nerfs may also do that. 


Yeah but this idea of yours should have been put into effect around the time the "Earth" dlc came out, back when we had a "regular" sized player base.

#80
ryoldschool

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@dunvi - agree that making changes is dangerous due to operator errors. But I am sure that the developers have a test environment to try changes in. Making small changes to damage values should be pretty easy for them to do.

#81
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TBLKNIGHT wrote...

Air Quotes wrote...

TBLKNIGHT wrote...

Air Quotes my man, you have way too much faith in this community. Let the Devs do their jobs.

 

The devs stopped supporting the game. The community is still alive and well and still wants to play. There's an influx of new players too.  

Some balance changes to revive fogotten weapons would bring the fun back. Some slight nerfs may also do that. 


Yeah but this idea of yours should have been put into effect around the time the "Earth" dlc came out, back when we had a "regular" sized player base.

 

Um. No. Now it's the time. because now we have mostly the people who know and care about the game and stuck with it. 

#82
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N7-RedFox wrote...

Bioware could easily control what gets nerfed or buffed because people would only be voting on the weapons/powers that Bioware suggests changes for.

For instance:-

Bioware Suggests 10% damage buff on BP Punisher - Fans vote YES or NO
Bioware Suggest 5% damage nerf on Krysae - Fans vote YES or NO
Bioware Suggests 7.5% RoF increase for Falcon - Fans vote YES or NO
Bioware Suggests 5% Weight Reduction for Crusader - Fans vote YES or NO
Bioware Suggests 5% Cooldown Reduction for Adrenaline Rush - Fans vote YES or NO

^
Five simple balance changes in one month hand-picked by Bioware themselves but the fans get to veto them or accept them.

 

Could work. But that involves Bioware more and they would need to spare man hours for that. But I really like this idea. 

#83
Dunvi

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ryoldschool wrote...

@dunvi - agree that making changes is dangerous due to operator errors. But I am sure that the developers have a test environment to try changes in. Making small changes to damage values should be pretty easy for them to do.


and then we get back into the main reason balance changes don't happen any more - who'se gonna play around in that test environment?

#84
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Ohnenick wrote...

Well in all honesty, I salute you and your noble goal. The world would surely be a dark place without (wo)men of vision. If it comes to pass, I will do my best to validate your belief in BSN as a whole.

But do not be too disappointed if chaos wins in the end again, is all I'm saying.

 

I AM aware of BSN's tendency to go nuts. But I think that happens when BSN get's bored. But As I said - there are a lot of good. clever people here too. 

#85
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Dunvi wrote...

ryoldschool wrote...

@dunvi - agree that making changes is dangerous due to operator errors. But I am sure that the developers have a test environment to try changes in. Making small changes to damage values should be pretty easy for them to do.


and then we get back into the main reason balance changes don't happen any more - who'se gonna play around in that test environment?

 

We will. We will test and report. And something went horribly wrong - they could revert it back, I'm sure they make backups. 

#86
Turian Master Race

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Ziegrif wrote...

That sounds kinda like politics.
There'd be so many tears and butthurt along the way.
It might actually make this forum even more toxic.


This.

#87
Dunvi

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Air Quotes wrote...

Dunvi wrote...

ryoldschool wrote...

@dunvi - agree that making changes is dangerous due to operator errors. But I am sure that the developers have a test environment to try changes in. Making small changes to damage values should be pretty easy for them to do.


and then we get back into the main reason balance changes don't happen any more - who'se gonna play around in that test environment?

 

We will. We will test and report. And something went horribly wrong - they could revert it back, I'm sure they make backups. 


won't prevent the rage
you want to make this game even more of a beta than it already is?
and you really want to put such reversions on a week or (more likely)  2-week-long delay?

whatever ive given my opinion and my head really hurts so its bedtime for dunvi
it was bed time hours ago technically <.<

#88
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Dunvi wrote...

Air Quotes wrote...

Dunvi wrote...

ryoldschool wrote...

@dunvi - agree that making changes is dangerous due to operator errors. But I am sure that the developers have a test environment to try changes in. Making small changes to damage values should be pretty easy for them to do.


and then we get back into the main reason balance changes don't happen any more - who'se gonna play around in that test environment?

 

We will. We will test and report. And something went horribly wrong - they could revert it back, I'm sure they make backups. 


won't prevent the rage
you want to make this game even more of a beta than it already is?
and you really want to put such reversions on a week or (more likely)  2-week-long delay?

whatever ive given my opinion and my head really hurts so its bedtime for dunvi
it was bed time hours ago technically <.<

 

LOL. Thanks for the opinion. But I think doing something is better than to let this good game die when there's still many people playing it regulary.  

Sure, I may be stupid for trusting the community and people I don't know, but still. 

#89
WaffleCrab

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Air Quotes wrote...

WaffleCrab wrote...

Air Quotes wrote...

TBLKNIGHT wrote...

How many Scrubs visit the Forums?

 

I dunno. But if they care about the game they can vote. And their vote and opinion is equally as powerful. 1 vote per person to prevent abuse. 


You know there is this silly thing going around the interwebs, that some people call "doing a 4Chan on a vote" even if it is 1 vote per person, it could easily be a coalition of people doing stupid ****, like "lets vote a 10% buff on harrier for 10 weeks in row" or other silly things like that. Trust, giving reigns on balance to the community, would be the last nail to the coffin for this game.

 

We could also prioritize. Does Harrier needs 10% buff more than a Phaeston? No? Well Phaeston gets it first. And then no balance change for a month for the heads to cool off. 


how would you prioritize if you let people vote on it, as long as there is this much influence from community side, things can go easily and fast to the crapper. And if there would be someone over riding the vote results, it would kinda make the whole voting pointless.

#90
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WaffleCrab wrote...

Air Quotes wrote...

WaffleCrab wrote...

Air Quotes wrote...

TBLKNIGHT wrote...

How many Scrubs visit the Forums?

 

I dunno. But if they care about the game they can vote. And their vote and opinion is equally as powerful. 1 vote per person to prevent abuse. 


You know there is this silly thing going around the interwebs, that some people call "doing a 4Chan on a vote" even if it is 1 vote per person, it could easily be a coalition of people doing stupid ****, like "lets vote a 10% buff on harrier for 10 weeks in row" or other silly things like that. Trust, giving reigns on balance to the community, would be the last nail to the coffin for this game.

 

We could also prioritize. Does Harrier needs 10% buff more than a Phaeston? No? Well Phaeston gets it first. And then no balance change for a month for the heads to cool off. 


how would you prioritize if you let people vote on it, as long as there is this much influence from community side, things can go easily and fast to the crapper. And if there would be someone over riding the vote results, it would kinda make the whole voting pointless.

 

Make a list. 

7 balance changes this month: 

1. 10% buff to Avenger 
2. 10% buff to Phaeston 
3. 300% headshot modifier to Valiant 
4. 5% nerf to Reegar  
5. 5% nerf to Harrier
6. 10% buff to Explosive rounds 
7. 5% nerf to Acolyte 

5 gets picked on the most votes casted. 

This is just an example. 

#91
sandboxgod

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I really dug how Bioware's Neverwinter Nights worked. Players could run their own servers and ran their own scripts / balance tables. The problem here is that the community becomes hugely segregated. But at least this way you can avoid flock collisions (keep the hardcore minority away from the casuals)

I hope one day we see more moddable games come out but that seems like its becoming a rapidly distant dream

[edit] to give an example though, Dragon's Age (PC) is moddable. When the devs would try to nerf things post-release the community simply rolled out the undesireable changes.

Modifié par sandboxgod, 29 avril 2013 - 01:21 .


#92
han shot shepard

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If I could get BW to buff the Collector Adept in some way I'd be happy...Whether it be a further buff to Ascension Stance, or make it a power like tech armor so you don't have to turn it on every 30 secs, or speed up the travel on his Dark Sphere...I'm ok with the cooldowns, it just takes along time for the sphere to reach it's targets.

#93
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I remember Eric Fagnan has said that "there's a lot of kits they wanted to release and a lot of things to tweak, but there wasn't enough time"

Obviously they had office meetings on what things to buff or nerf (example: Explosive rounds)

So if Bioware could make us a list on what they wanted to tweak, we would vote on it, and they would apply it. And we would do the testing.

#94
GallowsPole

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One thing I would do is tier the weapons depending on what difficulty you play. As an example:

Common Weapons would get a 10% boost on Gold
Rare 5% boost
UR's none

I would of course change some of the weapon classifications. Like Claymore would be a UR and an Eagle would be rare for instance.

#95
AlphaMaeko

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Community-based balance changes?

Everyone will vote to buff their favorite weapon until it becomes just as good as the next one up. So much for balance.

#96
Arctican

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What does the average person who vote knows about balance changes? A lot of people think they do, but that's often not the case. Balance changes shouldn't be purely based on votes.

As for the list, who gets to decide what makes the cut to this list in the first place?

#97
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Arctican wrote...

What does the average person who vote knows about balance changes? A lot of people think they do, but that's often not the case. Balance changes shouldn't be purely based on votes.

As for the list, who gets to decide what makes the cut to this list in the first place?

Bioware could. They wanted some things to tweak, but haven't got the time. But they should still have a list of changes they wanted to make.

So let us vote on the easy to apply ones.  

#98
oO Stryfe Oo

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Arctican wrote...

What does the average person who vote knows about balance changes? A lot of people think they do, but that's often not the case. Balance changes shouldn't be purely based on votes.

As for the list, who gets to decide what makes the cut to this list in the first place?


Maybe, if BW were willing to go along with this, they'd publish a list of all the things they wanted to address. That'd be cool, not to mention fair.

Edit: Ninja'd hard.

Modifié par oO Stryfe Oo, 29 avril 2013 - 02:15 .


#99
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AlphaMaeko wrote...

Community-based balance changes?

Everyone will vote to buff their favorite weapon until it becomes just as good as the next one up. So much for balance.

 

Another fail safe. Once a weapon or power is buffed or nerfed, you can't buff or nerf it again the next month. Only nerf it back or buff it back to were it was. 

#100
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GallowsPole wrote...

One thing I would do is tier the weapons depending on what difficulty you play. As an example:

Common Weapons would get a 10% boost on Gold
Rare 5% boost
UR's none

I would of course change some of the weapon classifications. Like Claymore would be a UR and an Eagle would be rare for instance.

 

That is too difficult to do. Think reasonably. Bioware should only apply easy changes that don't require much tinkering o digging under the hood or coding enterily new things.