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So DA2 is just a failed attempt to create a Commander Sherpard in the DA universe?


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#26
CronoDragoon

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VampireSoap wrote...

Really, guys? Good story and gameplay mechanics?


The story is good, not great. As a console player, I feel DA2's more action-oriented gameplay is superior to Origins, where I pressed X in the general direction of an enemy, saw my dude lumber over to them, only to get blocked by another enemy, in which case my dude would politely walk around them, and then maybe have the opportunity to swing his sword.

Still, there's plenty of room for improvement, especially in the area of interesting environments and combat strategy.

Modifié par CronoDragoon, 10 juillet 2013 - 03:26 .


#27
VampireSoap

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CronoDragoon wrote...

VampireSoap wrote...

Really, guys? Good story and gameplay mechanics?


The story is good, not great. As a console player, I feel DA2's more action-oriented gameplay is superior to Origins, where I pressed X in the general direction of an enemy, saw my dude lumber over to them, only to get blocked by another enemy, in which case my dude would politely walk around them, and then maybe have the opportunity to swing his sword.

Still, there's plenty of room for improvement, especially in the area of interesting environments and combat strategy.


Hey, I have not considered the fact that gamers playing on other platforms might have different perspective, thanks for comment.

#28
Secretlyapotato

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Lol yeah, they copied a lot of things from Mass Effect. You even get the same "UR 2 SMALL" letter from ME2 in the mail, wtf (in addition to mail in general)

Modifié par Secretlyapotato, 12 juillet 2013 - 06:52 .


#29
Guest_Faerunner_*

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In a word: yes.

#30
Catroi

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Brent Knowles himself (Lead designer of DA:O) said that he left Bioware and refused to work on DA2 because it was going to be a Mass Effect clone

#31
VampireSoap

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Catroi wrote...

Brent Knowles himself (Lead designer of DA:O) said that he left Bioware and refused to work on DA2 because it was going to be a Mass Effect clone


Really? That was the reason? I didn't know that...

#32
OniGanon

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VampireSoap wrote...

I just think that the people who are saying that Hawke is NOTHING like Shepard are either being dishonest or having a below average IQ...because otherwise they can't possibly see the two very similar things and not be able to make the connections...


Please, feel free to name a few items from this apparently extensive list of extremely obvious connections.

Because so far you haven't detailed a damn thing they have in common beyond the fact that they get called by their surname a lot.

Shepard and Hawke share little to nothing more in common than they do with the Warden, the Spirit Monk, the Exile, Revan, or really just about any videogame RPG protagonist in the history of freaking ever.

Modifié par OniGanon, 14 juillet 2013 - 03:29 .


#33
Angrywolves

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Yes.
They were trying to action up DA like ME and it, was a big bust.

#34
Catroi

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VampireSoap wrote...

Catroi wrote...

Brent Knowles himself (Lead designer of DA:O) said that he left Bioware and refused to work on DA2 because it was going to be a Mass Effect clone


Really? That was the reason? I didn't know that...


that's what he said on his blog

#35
giveamanafish...

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OniGanon wrote...


Hawke is nothing at all like Shepard. Hawke is a survivor and adventurer, trying to look out for their family and friends, and in the process getting swept up in and becoming part of these major events in Kirkwall. Shepard is a career soldier, an elite special forces operator tasked with the duty of protecting the galaxy. The only damn things they have in common are that they're both human, and they have a strange tendancy to only ever be called by rank or surname by everyone they know (even their lovers). That's it. Like OMG they are clearly the same person. So goddamn similar.


Hey. I remember when DAII had come out, some one had started a story critique thread.  Took a very long time before people even started comparing Hawke to an anti-hero (he isn't at least not by his or her own goals). People didn't think about the story as it was presented but only in comparison to how they wanted the story to be... epic, juvenile (sorry) fantasy adventure. To me DAII had a germ of a great story idea that got somewhat lost between conception, marketing and realization -- Dragon Age Refugee was apparently the original working title. The gaming world suffered in Bioware's failure or rush-job on this game; but it also reflects badly on the gaming community that they were unable or unwilling to try to understand the story.
Never mind the death threats.http://www.polygon.c...-support-groups Holy crap. 


OniGanon wrote...
As for Fenris, he seems to be a cynical attempt to appeal to a teenage female audience by being a whiny emo pretty boy with a deep voice and a tragic past.


I always wondered if Fenris was a tribute to David Bowie, who back in the day had that same type of audience, same sexual ambiguity, similiar face and emo hair, very similiar voice (when I first heard Fenris speak, I thought how the ... did they get Bowie to do this?). Course I never was a big Bowie fan, his voice is different deeper more a baritone or higher more of a tenor I can't remember, similar accent though.

Modifié par ismoketoomuch, 25 août 2013 - 02:42 .


#36
musicalfrog7

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VampireSoap wrote...

Sinophile wrote...

You use emotes and personal attacks to make a point instead of simply clarifying what you meant by "Final Fantasy Like characters". I am a fan of both Franchises, and both follow many typical rpg tropes. Fenris doesn't have enough zippers on his costume, although with the grey hair and oversized sword he vaguely resembles Sephiroth. I bet a Sephiroth cosplayer stole your girlfriend a long time ago.
As for re-using Mechanics used in previous games, The Commander Hawke was actually one of the few things that was done right in DA2. Keep in mind that in addition to having the same developer, both games also have the same writer. IF DA2 failed at anything, it was taking full advantage of the time mechanic. For example, No one really aged, changed clothes, or much of anything within ten years, aside from maybe the relationships. For example, they could have written in Inigo Montoya, You kill his father(or save him) when he was 10, and at age 20 he comes back for revenge.


I was just telling people to be honest, well...I guess that's kinda a "personal attack" to the dishonest people. :lol: I don't dislike Final Fantasy, but a final fantasy character in the DA universe is just so out of place. No? Again, if you disagree on this one, I'll not know what to say :lol: And I understand what you're saying is important, but just hold on a minute and take a look at this pic. Because I'm kinda confused, are you saying this is perfectly normal for a western RPG?

Image IPB



Really?
Fenris is the only example you are able to give?
How about realizing that Fenris is an Elf and not every male character in a video game needs to be a powerful looking, 30-40 year old with a strong jaw and brunette-haired bro-dude?
How about realizing that maybe Fenris isn't designed for a heterosexual male power fantasy? That maybe....just maybe female gamers really like this character. 

As someone who really doesn't like Final Fantasy all that much but grew up with them and has played the vast majority of them....no...just no.


Other than that though, I do mourn the loss of the silent protagonist. I just don't get how voiced heroes are superior in a Bioware game. When I play as Shephard or Hawke, these don't feel like my own original characters. Playing Hero of Fereldan from the original DA....does, though. The dialogue wheel was described to show off ME's cinematic focus. I agree that the dialogue wheel does feel like it Mass Effectizes the DA universe.

#37
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Catroi wrote...

VampireSoap wrote...

Catroi wrote...

Brent Knowles himself (Lead designer of DA:O) said that he left Bioware and refused to work on DA2 because it was going to be a Mass Effect clone


Really? That was the reason? I didn't know that...


that's what he said on his blog


Was it the dialogue Wheel that was in Mass Effect series that was incorperated into Dragon Age 2 that Brent Knowles was talking about?