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Looking for some NWN2 PW-Mod beta testers for June 2013.


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#1
erikbreau

erikbreau
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 I am looking for test players for the month of June, anyone interested?[/b](Groups are most welcomed). 
Requirements are:* Mature attitude. * Must have NWN2 ~ OC, MotB & SoZ.* A Willingness to RP, but also open to Questing and Action. (PW has all 3 elements)* Interested in crafting, exploring and revealing exploits.* Willing to take the time to share your comments, constructive criticisms and personal suggestions...
please email me at : erikbreau@gmail.com(visit the photo gallery)Erik.
Post Scriptum: I am also looking for anyone who would like to get involved in small/micromanaged development parts of the mod. If anyone is interested in developing the following, email me: Wikipedia pageswriting historical fantasy (places, events, heroes, etc), Conversation development (for interaction, stories, quests, etc), Quest/Story-plot development

#2
kamal_

kamal_
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"you do not have permission to view this album".

#3
erikbreau

erikbreau
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I am still looking for BETA testers and help in development of this mod.

PW Information:
* Europa is a Multi-Facet world, meaning there are action, quest, story-plot and RP aspects. Players can Grind or hunt, participate in single or party based quests, embark on the world's story-driven plot or a DM driven event.
* Europa will be in continuous development with monthly updates and additions, the goal is to develop a world where players get involved, offer suggestions and influence the world they play in.
* The server runs 24/7 with regular reboots. Player position, inventory, bank storage, date and time are app SQL database persistent.
* Uses the 1.23 Auto-Downloader for custom content. Mac & Windows players welcome.
* Server based character storage: no local characters allowed so everyone starts on an even foot.
* Legal characters are enforced, items are restricted by levels.
* PVP and non-PVP areas.
* Level specified areas (challenge of the area can be seen in its title). The further you travel from the starting cities, the harder the challenge.
* A portal system that will allow instant teleportation to any populated area and to certain temples/sacred sites throughout the world of Europa, basic portals are available, players must earn further portals.
* Border to border transitions using the NWN1 style 'blue' transition layouts to try and give the gameworld a sandbox feeling.
* Uses the modified TCC NWN2 crafting system and ‘Crafting Guilds’ where players can freely craft their items. Materials for Crafting may be farmed, mined or collected all over the world of Europa, no skill needed, just the right tools.
* A RESPAWN script that places players in LIMBO, from which they can safely heal and use the portal system to return to any area in Europa. A 50xp/lvl and 10% gp penalty (max 10,000gp) will be applied.
* Players will receive 10 Europa Contracts, acting as respawn tokens. When the players uses up all the contracts, they will respawn in Tartarus/Hell.
* Customized content include shops, items, mercenaries, respawn system, chairs, billboards, banking and storage systems, day/nigh spawns and the DMFI and HEED PC tools.
* Standard Rest limitations, no timed limits so as to allow players a less restrictive gaming experience.
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Game-play Aspects:
* A combination of city, dungeon and forest game-play areas.
* A reknown system that players can accumulate to open further advantages with cities, guilds and groups.
* Mercenaries that may be hired in the city barracks. Each city offers different types of Mercenaries.
* Persistent Storage.
* Persistent Posting Board for messaging as well as a Game Notice Board to view updates, Planned Story Instances as well as upcoming Events.
* Guild memberships that give players access to select merchants and select quests.
* Quests and plots are journal & item based. There are 16 quest types and no less than 12 quests per city. These include: Common and Random quests, Adventure Quests, Epic Quests, Guardianship Quests, Discovery Quests, other quests also include race, gender and alignment quests. Some Quests are level restricted so that high level Characters can assist but cannot accept low level quests, nor can low level characters take quests that are beyond their ability.
* Hidden and secret adventure areas such as catacombs, crypts, burrows, caves and megalithic sites dotted across Europa.
* Day/Night specific spawns
* Europa marries history with myth and fantasy to give a unique environment full of hidden areas and ancient ruins incorporated into the game's Quests and NPCs.
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