Eryri wrote...
But the reasons for the Geth's creation will still exist, post synthesis. Assuming people can't just lie in the sun and photosynthesise all day, someone will have to do all the nasty jobs that keep a civilisation running. Both organics and sentient synthetics will still want someone else to do those for them, so just as in in Destroy, new synthetics will most likely be created and the cycle will begin again (assuming the Catalyst is correct).
There's nothing to indicate it was a problem in the first place, though. We don't get the idea that the geth were discontented with their role, the quarians just wrongly assumed that the geth would react to it as organics would and see themselves as slaves. The geth-consensus mission indicates they were happy to serve the quarians in any way possible, and simply objected to being oppressed/persecuted without any known reason.
Again, the conflict came about from a bad judgement call by the quarians, and the ensuing geth response. The issue of finding work for menial jobs remain a minor one. At worst, organics realize they just have to suck it up and do it and/or look for creative ways to tackle it technologically. At best, synthetics never cared and do it for us willingly (in that, I'm not really sure why a synthetic would desire a "better" job, what exactly would lead to said synthetic seeing this job as bad as an organic does and likewise see other jobs as better).
Also, I maintain that synthetic life is not fundamentally altered in the process. Therefore, the solution can/will still hold with a new generation of created life.
A lot of people hold the idealized notion that peace with synthetics is simple, you just handle it like Shepard handles Legion. It's a failing assessment, on a number of levels...
I disagree. To me, science fiction becomes meaningful when it is an allegory for real life. Humans have always had an irrational fear of those different from themselves, it's an unfortunate fact of our existance. The way we deal with it in real life is exactly how Shepard and Legion dealt with it - by communicating with each other. By learning about each other the old fashioned way; by talking to each other. I don't think this is idealistic, it's a long, hard process.
Don't get me wrong, I agree. Humans have always required
contact and cooperation to overcome differences.
However, the dynamics of synthetic-organic conflict are a bit different from human-human ones.
One has to realize that Shepard is anything but the norm. Your average human simply does not nor ever will have the kind of life experiences Shepard does. These hypothetical humans do not learn about the geth through an actual geth. They're going to go by what they hear/see of them. Needless to say, this is problematic, given the one-sided nature of channels we typically receive information from, and our natural tendency to fear and stereotype.
More importantly, synthetics are not humans. They do not share the same priorities as we do, therefore the simple model of "contact and cooperation" is not necessarily always going to work for them. One priority that seems to stand out for them is
safety. ME2 Legion maintains on two different occaisions (once to Shepard, once to Zal'Koris) that the geth need to ensure their safety before they can make any negotiations for peace. The geth chose isolation for 300 years because of fear for their safety. It's also why they killed any organics they came into contact with.
What we have here is a "vicious cycle." We are fearful and hate them because we have no contact with them, and they make no contact with us because we are fearful and hate them. Obviously, no cooperation can come of this, either.
Moreover, synthetics seem to value
understanding of organics, but their insecurity with contacting us hinders that. It's telling that they're willing to establish a falsified rumor on the extranet to study us, but do not send out more than one mobile platform to make contact with organics (and that was specifically seeking out Shepard, not just anyone).
In that, I find that the Shepard-Legion partnership anomalous, and that players in turn wrongly
project the actions of Shepard in this instance to hold true for all other humans so easily. As game players, we have no do not go into the game with any inherent bias towards any species in the game. That's why in-game human conflicts with everyone from the likes of the turian to the geth don't resonate with us in the slightest. I know the geth were enemies in ME1, but Tali indicates they were victims in their own right, and they are not portrayed as monsters but just a rogue synthetic faction. Our hate for them is never great.
However, there
is one group that we have been expressly conditioned over time to hate and act fearfully of: the Reapers. Now how many of us reject Sync solely on the grounds that it entails coexisting with them? Because I feel that is a much more accurate picture of what organic-synthetic relations look like within the MEU.
Hence this thread.
And the last issue is, it just takes one. We saw how EDI got along with the Normandy crew just fine. Still, the Illusive Man (her "creator") did not see the humanity in her, and you cannot make people think that way. He continued to threaten EDI's safety to a point where she had to join us on Cronos to ensure the destruction of Cerberus.
Unlike synthesis which seems to wave a magic wand and instantly create some sort of utopia. To me that seems deeply unrealistic, and in a strange way quite cynical and pessimistic. The inplication being that different sorts of people will never get on with each other without something close to divine intervention.
Which is funny, because where some find it pessimistic, others believe it naiively optimistic. I, in fact, see it as both.
You brought up the glass as half-full or half-empty. With issues of conflict, I believe it's best to see it both ways.
Sync recognizes where we're flawed, but trusts we're good enough to work out our problems with new responsibility.
Apart from that, conflict is likely to be a future issue after all possible Crucible outcomes. Bit of a moot point, IMO.
True, but the other crucible outcomes don't pretend to be the best solution to everyone's problems, or involve changing every form of life forever.
I don't remember it being there to solve
everyone's problem, just to solve some particularly big ones.
In truth, what Sync does toward solving that conflict is sort of a secondary reason factor to me.
I like how it does it, but that isn't the main attraction for me. Forward progress is.
From my understanding of Sync, synthetics are not fundamentally altered to something different. Theirs is a more indirect change. They learn more about us, 'may understand the way we think, but they otherwise retain the same identities.
They have been given (better) ability to emphathize, but are not necessarily given emotion.
I'm not sure one could understand an emotion without being able to experience it. It would be like trying to explain colour to someone who's been blind since birth.
ME2 Legion indicates the geth understand organics' anger as a theory, they just do not experience it themselves.
In that way, they do emphasize, without feeling it.
I think that understanding is just further enhanced post-Sync.
And if we take the synthesis epilogue literally, EDI shows far more emotion than she ever had previously. Even going so far as to "cry" at Shepard's memorial. The tone of her monologue is particularly gushing.
She did not cry, she just made a face to reflect sadness.
It's not the first time we've seen her simulate emotions, either facially or vocally.
To the point that I actually find it to be a disturbingly sudden change in her character.
You think that's odd, you should see her in Citadel DLC.