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Anyone else think the best ending would leave the Reapers motivations unexplained?


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#1
Yougotcarved1

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To be honest right up until the end of ME3 I thought we just weren't going to get an explanation. I mean Sovereign said in the first game that it they are so far beyond our comprehension, and eternal. I sort of feel like any explanation or motivation cheapens them as a villain? It would just bring them down to our level and really reduce the whole Lovecraftian horror feel to it.

I bring this up because I've seen people postulating alternative motivations that would have been better than what we got, and just wanted to see if anyone else thinks no explanation for how they were created would have been the best course.

Modifié par Yougotcarved1, 30 avril 2013 - 10:41 .


#2
Iakus

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Well, I'd rather have no explanation than the one we got, so yeah...

#3
Yougotcarved1

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iakus wrote...

Well, I'd rather have no explanation than the one we got, so yeah...


No I mean ignoring comparisons to what we got (anything else would come out favourable) if you were just playing it through for the first time, and it was a good ending where you defeated the Reapers but the plot never touched on where they came from or why they do what they do, would you be satisfied with that?

#4
Yestare7

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The reapers become puppets of some stupid mis-programmed AI.

It cheapens them immensely.

Mayhaps NO explanation would have been better.

#5
Yestare7

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www.youtube.com/watch

:lol::lol::lol:

#6
Armass81

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No, not explaining would have pissed fans off too. Just look at the original ending. They were demanding answers on what happened.

#7
Xilizhra

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Not in ten thousand years. I love knowing things, hate being uninformed.

#8
David7204

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No. That would have been stupid.

#9
Yougotcarved1

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Yestare7 wrote...

 
www.youtube.com/watch

:lol::lol::lol:


gahaha that was brilliant!

#10
Hurbster

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Monolithic, unfathomable alien flying citadels. Hell, I could have gone for that.

#11
Yougotcarved1

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Hurbster wrote...

Monolithic, unfathomable alien flying citadels. Hell, I could have gone for that.


Exactly!

#12
Chashan

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Armass81 wrote...

No, not explaining would have pissed fans off too. Just look at the original ending. They were demanding answers on what happened.


What happened was clear enough: fun-killbot party with zombie apocalypse-act across the map, with death-camps included for good measure.

Those with the harebrained idea to invent said killbots in the first place would have been, and still are acceptable enough sequel-bait.

#13
M Hedonist

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They're giant metal squids that run on genetic paste, somehow. They are stupid. There's no smart way to explain them.

#14
Tempest_

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I understand where you're coming from op but I think there would have been a plethora of complaints citing various developer comments about how everything was supposed to be revealed and wrapped up.

It would be too large an omission.

#15
Yougotcarved1

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Sauruz wrote...

They're giant metal squids that run on genetic paste, somehow. They are stupid. There's no smart way to explain them.


Tali also runs on Shepards genetic paste. Thats what the emergency induction port was for. 

#16
Chashan

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Quote the Raven wrote...

I understand where you're coming from op but I think there would have been a plethora of complaints citing various developer comments about how everything was supposed to be revealed and wrapped up.

It would be too large an omission.


Everything being 'wrapped up' doesn't precisely describe how things stand either, though, now does it.

#17
Tempest_

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Chashan wrote...

Quote the Raven wrote...

I understand where you're coming from op but I think there would have been a plethora of complaints citing various developer comments about how everything was supposed to be revealed and wrapped up.

It would be too large an omission.


Everything being 'wrapped up' doesn't precisely describe how things stand either, though, now does it.


No.

But Reaper motives were one of the biggest questions going into the final game. I'd have difficulty believing that people wouldn't be vocal in their disappointment about that omission.

#18
Iakus

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Yougotcarved1 wrote...

iakus wrote...

Well, I'd rather have no explanation than the one we got, so yeah...


No I mean ignoring comparisons to what we got (anything else would come out favourable) if you were just playing it through for the first time, and it was a good ending where you defeated the Reapers but the plot never touched on where they came from or why they do what they do, would you be satisfied with that?


Well, I was fine with not knowing in ME1 and ME2.

But then I've read a little Lovecraft in my time and am somewhat familiar with the Cthulhu mthos.

#19
Leonardo the Magnificent

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No. Had the Reapers remained Lovecraftian monstrosities, it would've been acceptable. However, that trait began deconstruction at the end of ME. While the current explanation of the Reapers is a tad cliche and somewhat inconsistent with previous information regarding the Reapers, it is, by-and-large, an acceptable one. Execution of that explanation, on the other hand...

#20
Clayless

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No way. I was a bit miffed we never got to find out who created them. Luckily Leviathan cleared that up.

#21
Mangalores

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Xilizhra wrote...

Not in ten thousand years. I love knowing things, hate being uninformed.


the ending as is, is "uninforming".

they could have stayed on the harvest to bring ascension to everyone line. Or that they harvest to generate ever new generations of organic civilizations. It justifies the Reaper's action as they think they do you a favour, while remaining vague enough aka why they think that doesn't need an explanation. Motivations can be entirely erratic and subjective. The important thing is that the motivations set the goal posts what the Reapers will or won't do.

E.g. the completely murderous approach of the Reapers contradicts their supposed intention of preserving cultures or organics. They break tons of stuff. Thus being very bad at it. If that were their intention one would assume a more subtle approach to prevent too big damage and in reverse the galaxy stirring up a huge war of annihilation with millions of martyrs might be completely contrary to what they want.
If you don't explain something like that you get the experienced problem of there being no weakpoints since we do not even know what they vaguely try to do here and explaining it 10 minutes before the end is as good as not explaining it.

Modifié par Mangalores, 01 mai 2013 - 01:52 .


#22
MrFob

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I think the reapers do deserve at least a partial explanation. My preferred way is to provide one that is so vast in concept that it is tough to wrap your head around. Their motivations have to come from their perspective, which is s alien to us that we cannot relate but at least we should be able to get a glimmer of what's going on and have that supported by the plot.

That was the big fallacy of the original ending. It provided a very specific, well defined reasoning that is not supported by the rest of the plot. I read in another thread that one of the main problems with the explanation is that it is told to us but not shown. If you make peace between the quarians and the geth, in fact, the opposite is shown. That's what causes a lot of disconnect and that's what's wrong with it (apart from the fact that this exposition is given by an utterly untrustworthy source).
For my personal preference, I also very much dislike the fact that the writers chose to diminish the reapers by making them thralls of the catalyst but that's just me.

A good explanation for the reapers would have been more vague with more room to maneuver, grander in scale and - most importantly - referenced seemingly unimportant little pieces of information that we got all throughout the trilogy.

Giving no explanation at all is a bit unsatisfactory, especially for paragon characters IMO. After all, if you just defeat the reapers without understanding them, you didn't really solve the problem, you just got lucky and exterminated the unkoen threat. It reminds me of Starship Troopers. Who cares what the bugs are, really, as long as we can stomp them into the muck.

#23
SinerAthin

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I'm okay if we got some explenation(how they functioned, how they came into existance).

But their motivation? It could have been void. Beyond our ability to understand.

I mean, try comparing a human's brain to the main processing core of a Reaper Capital ship. It's a completely different entity.

Modifié par SinerAthin, 01 mai 2013 - 02:03 .


#24
DWH1982

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I would have preferred no Reaper explanation with at least the option for a triumphant ending like we got in ME1 and 2.

I also would have preferred not cheapening the Reapers by having them controlled by some Starbrat.

#25
Armass81

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Did the alien queen cheapen the aliens?

Modifié par Armass81, 01 mai 2013 - 02:10 .