All three of those examples work by letting things slide which which need to be addressed in Mass Effect. And that's their right - they don't have to face problems such as this.
Modifié par David7204, 07 mai 2013 - 02:08 .
Modifié par David7204, 07 mai 2013 - 02:08 .
David7204 wrote...
They can claim to be smart characters all day long. It makes no difference. If the writers don't write them as smart, it isn't true.
David7204 wrote...
All three of those examples work by letting things slide which which need to be addressed in Mass Effect. And that's their right - they don't have to face problems such as this.
Modifié par David7204, 07 mai 2013 - 02:43 .
David7204 wrote...
It doesn't matter what Vigil says. Shepard isn't the kind of person to just let that mystery slide, and neither would a great deal of players.
David7204 wrote...
This isn't Lovecraft. The Reapers aren't meant to be eternal. They're meant to be killed. It's a sacrifice, of sorts.
David7204 wrote...
You have to give up the theme of horror to build up the theme of heroism.
MrFob wrote...
Giving no explanation at all is a bit unsatisfactory, especially for paragon characters IMO. After all, if you just defeat the reapers without understanding them, you didn't really solve the problem, you just got lucky and exterminated the unkoen threat. It reminds me of Starship Troopers. Who cares what the bugs are, really, as long as we can stomp them into the muck.
The obviously learned enough to know what BS Lovecraft horrors are. From the get go Reapers have been a mix of cosmology and mysticism in what would otherwise be a somewhat grounded scifi universe. The ending was pretty much a pitch perfect conclusion to what the reapers represented.someguy1231 wrote...
No, this isn't Lovecraft, but that doesn't mean Bioware can't learn a few things from him, and they certainly learned ALOT from him when they were creating the Reapers.
False Dichotomy. Themes of horror and heroism are not mutually exclusive at all. Are people like Isaac Clarke, Alan Wake, or Ellen Ripley any less of a hero because they're in horror-based franchises? I don't know how you got such an absurd idea. I've always felt heroes in horror scenarios are even more heroic because you can tell they're scared too but that doesn't stop them from doing the right thing.
Modifié par Shaigunjoe, 07 mai 2013 - 03:47 .
someguy1231 wrote...
David7204 wrote...
It doesn't matter what Vigil says. Shepard isn't the kind of person to just let that mystery slide, and neither would a great deal of players.
Who are you to say what kind of person Shepard is? All player's Shepards are different. The moment someone claims that "Shepard would never do this or that", they forfeit their entire argument because Shepard represents the player and all players are different. And where are your "great deal of players"? Every poll I've seen on this subject says that they're greatly outnumbered by players who would've preferred keeping the Reapers a mystery.
Modifié par Enhanced, 07 mai 2013 - 01:35 .
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