Modifié par Nalia_dArnise, 03 mai 2013 - 04:42 .
Bioware please give us the option to eradicate the Qun
#201
Posté 03 mai 2013 - 04:42
#202
Posté 03 mai 2013 - 04:45
#203
Guest_StreetMagic_*
Posté 03 mai 2013 - 04:57
Guest_StreetMagic_*
#204
Posté 03 mai 2013 - 05:02
The Hierophant wrote...
This thread makes Pol Pot, Freeza, Stalin, Sephiroth, Jane Fonda and Mahmoud Ahmadinejad proud.
The Qun would make them even more proud.
#205
Posté 03 mai 2013 - 05:25
And again your ignorance of the Qun shines through...sandalisthemaker wrote...
The Hierophant wrote...
This thread makes Pol Pot, Freeza, Stalin, Sephiroth, Jane Fonda and Mahmoud Ahmadinejad proud.
The Qun would make them even more proud.
#206
Posté 03 mai 2013 - 05:26
EmperorSahlertz wrote...
And again your ignorance of the Qun shines through...
I know enough, Qunari
And I am not impressed.
Modifié par sandalisthemaker, 03 mai 2013 - 05:27 .
#207
Posté 03 mai 2013 - 05:49
sandalisthemaker wrote...
EmperorSahlertz wrote...
And again your ignorance of the Qun shines through...
I know enough, Qunari
And I am not impressed.
And you want the game developers to basically pander to you and destroy the lore they created just because you don't like them.
#208
Guest_StreetMagic_*
Posté 03 mai 2013 - 06:00
Guest_StreetMagic_*
Maybe this out of the scope of the thread, but basically... Ultimate Freedom (say, Tevinter) or Ultimate Order (Qun) both lead to systems of slavery. Tevinter leads to a form of slavery by implementing a sort of Social Darwinism/pecking order (think of mages like Magneto in the X-Men). When all rules are thrown out, only the strong survive. This leads to slavery.
The Qun leads to slavery in an entirely different way - through Order. The philosophy of fitting everything in a certain role or place - and never deviating from these rules. It's a different kind of pecking order, but a pecking order nonetheless.
The Chantry of Orlais/Ferelden is struggling between these two extremes. It hasn't exactly found a balance yet, but I think any sane player would want to see "balance" accomplished. And cultures like the Qun and Tevinter shed some light on what NOT to do. If you just throw out the Qun entirely, it doesn't make for good commentary or storytelling. They exist for the sake of making a comparison.
#209
Posté 03 mai 2013 - 06:24
The writers will probably do it themselves at some point anyway. One of the benefits of making your own IP, as opposed to handling someone else's licence, is that you have that freedom to make any drastic changes you want.Melca36 wrote...
sandalisthemaker wrote...
EmperorSahlertz wrote...
And again your ignorance of the Qun shines through...
I know enough, Qunari
And I am not impressed.
And you want the game developers to basically pander to you and destroy the lore they created just because you don't like them.
If the writers were so attached to maintaining "the lore" as it was first written, they probably wouldn't have had the Circle system collapse in DA2.
#210
Posté 03 mai 2013 - 06:55
Modifié par sunnydxmen, 03 mai 2013 - 07:01 .
#211
Guest_StreetMagic_*
Posté 03 mai 2013 - 07:02
Guest_StreetMagic_*
Modifié par StreetMagic, 03 mai 2013 - 07:04 .
#212
Posté 03 mai 2013 - 08:50
StreetMagic wrote...
Think of the larger commentary being made here, and you might appreciate their place in the world. You don't have to like them (I don't like them either), but there's something intellectually stimulating about having them around.
Maybe this out of the scope of the thread, but basically... Ultimate Freedom (say, Tevinter) or Ultimate Order (Qun) both lead to systems of slavery. Tevinter leads to a form of slavery by implementing a sort of Social Darwinism/pecking order (think of mages like Magneto in the X-Men). When all rules are thrown out, only the strong survive. This leads to slavery.
The Qun leads to slavery in an entirely different way - through Order. The philosophy of fitting everything in a certain role or place - and never deviating from these rules. It's a different kind of pecking order, but a pecking order nonetheless.
The Chantry of Orlais/Ferelden is struggling between these two extremes. It hasn't exactly found a balance yet, but I think any sane player would want to see "balance" accomplished. And cultures like the Qun and Tevinter shed some light on what NOT to do. If you just throw out the Qun entirely, it doesn't make for good commentary or storytelling. They exist for the sake of making a comparison.
Your argument is a very good one and I understand it completely.
I simply think that within the game world itself that a massive conflict between the Qunari and everyone else is inevitable.
Do I actually think we will be allowed to wipe them out? No, probably not.
But I do think it would benefit Thedas to have them gone.
If the Qunari would learn to butt out and let others live in peace, I wouldn't have a problem with them.
#213
Posté 03 mai 2013 - 10:15
sandalisthemaker wrote...
Perhaps the Tal-vashoth kossith can be spared, allowing the uniqueness of their race to live on.
But followers of the Qun are fanatics who will stop at nothing to make all of Thedas bow to their beliefs. A massive conflict is unavoidable.
One part of that caught my eye, "But followers of the Qun are fanatics who will stop at nothing to make all of Thedas bow to their beliefs.".
Really? How is the Chantry any different? In two games we have seen enough to know the Chantry is no different then the Qun in this aspect.
In the end this request won't happen because it would be the same as asking the Dev's to let you crush the Chantry beneith your heel and prove once and for all the lies of the religion.
#214
Posté 03 mai 2013 - 10:58
EmperorSahlertz wrote...
I stand corrected, religion have no place in the Qun. I havn't read through the entire World of Thedas yet, so that particular phrase elluded me. But, basically that's a huge plus for the Qunari in the eyes of most of you anyway, since you obviously got a large stick up your bums concerning religions.
And considering I probably wouldn't fight the Qunari, I doubt I would be Qamek... You on the other hand probably would be, since you obviously abhor the very idea of certainty and purpose.
Disliking the Chantry does not equate necessarily to disliking religion. From what I've seen, most of us who take issue with the Chantry do so because of its tendency to use religion as an excuse for military conquest. Not at all the same thing as just hating religion for the lulz.
Also, nice strawman, but hating the Qunari religion doesn't mean we hate certainty and purpose.
#215
Posté 03 mai 2013 - 11:31
#216
Posté 03 mai 2013 - 11:33
EmperorSahlertz wrote...
When was the last time the Chantry itself conquered anything? It continues to baffle me how so many of you think that it is the Chantry in control of the nations..... Have our own world's history taught you nothing? More often than not, it is the powerful nobles and kings who control the Church to do what they want. It is merely easier for a king to rile up his peasants for war, if the order comes from God himself, than just from the king.
I think the Exhalted March that crushed the elves leaves a sour taste in many people's mouthes.
#217
Posté 03 mai 2013 - 11:36
#218
Posté 03 mai 2013 - 11:41
EmperorSahlertz wrote...
That wasn't the Chantry who crushed the Dalish. That was Orlais using the Chantry to get reinforcements from the other nations.
Yeah, Orlais can call exalted marches with the templars, the chantry's military, leading the armies...
Modifié par ibbikiookami, 03 mai 2013 - 11:42 .
#219
Posté 04 mai 2013 - 12:19
#220
Posté 04 mai 2013 - 12:33
#221
Posté 04 mai 2013 - 12:49
sandalisthemaker wrote...
I think the Exhalted March that crushed the elves leaves a sour taste in many people's mouthes.
The one that started after the Dalish crushed Orlais and sacked Val Royeaux? Because all things considered, it was the Andrastian nations that looked desperate in that conflict, ignoring everything else about who started what. Orlais was beaten down, regardless of whether it started the war or not.
#222
Guest_Puddi III_*
Posté 04 mai 2013 - 12:52
Guest_Puddi III_*
Damn right.Melca36 wrote...
And you want the game developers to basically pander to you and destroy the lore they created just because you don't like them.
#223
Posté 04 mai 2013 - 12:55
Watch out, we got a something something over here.Filament wrote...
Damn right.Melca36 wrote...
And you want the game developers to basically pander to you and destroy the lore they created just because you don't like them.
#224
Posté 04 mai 2013 - 02:01
Well, if thats the case, I'd like to put the elves next on the list of things to eradicate. We wouldn't want to be exclusive, especially in regards to the elves. Just wouldn't be 'fair'.Some Geth wrote...
Watch out, we got a something something over here.Filament wrote...
Damn right.Melca36 wrote...
And you want the game developers to basically pander to you and destroy the lore they created just because you don't like them.
#225
Guest_Puddi III_*
Posté 04 mai 2013 - 03:21
Guest_Puddi III_*





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