drjones wrote...
For NWN dlc was available as a cash purchase. Only reason to go with the points model is greed. I certainly don't mind Bioware making a living but this feels slimy and manipulative.
How is it greed when you're not forced to buy more points than tyhe DLC costs? They're making no extra money whether you pay for it with points or with cash. I'm not seeing your line of reasoning here.
JSkaven wrote...
I have a real problem with this points
system. First off, allow me to say, I have no problem with any company
seeking profits. That's exactly what a company, any company, is
supposed to do. What I have a problem with is a company selling its
own currency, so to speak. And not to mention the fact that they limit
our Bioware currency exchanges into certain amounts, guaranteeing an
excess of points left over, money out of our pocket, and into theirs.
(unless this has changed since the time I bought Warden's Keep and
Shale. I have 240 points left over that are worth exactly nothing
right now.)
As noted, you don't have to pay for Shale unless you've bought a used copy of the game.
Bioware
has produced some top quality entertainment products. And I'm rather
dissapointed they decided to go with this whole points fiasco. I want
the option to pay real money for real products. It's bad enough
tracking the US dollar against the Euro and Yen (unless you're the sort
of person who enjoys watching train wrecks, lately), do I need to check
Bioware and Microsoft exchange rates as well? Perhaps at my next job I
can receive as part of my salary some Bioware points.
If you have a good product, sell it to me. Don't sell me a middleman.
How is it a fiasco? You don't have to pay for more points than you need for the DLC.
F-C wrote...
i dont like the point system, it makes me feel like you are stuck with 2 options.
1) jump through hoops buying points to get your DLC.
2) buy more than you need so you have them just sitting there to remove the annoyance.
it
feels like the system is purposely made annoying in order to get you to
buy more than you need, which leaves me with a bad impression.
1) Explain
how it's jumping through hoops. You buy the points with your credit
card (or whatever other method they accept).l In-game, you just grab
the DLC., If you've bought the points, you don't even have to leave the
game.
2) You don't have to buy more than you need. The pricing is exactly what the points bundle costs.
purplesunset wrote...
For some reason, the other thread disappeared, so I'll repost this here:
This
is why Bioware should have found some way to incorporate the old forum.
This discussion also came up on the old forums, and the same points are
being made. (did I say the word "point" enough in this post?[smilie]../../../images/forum/emoticons/smile.png[/smilie])
The points system is very much like the credit/debit card system.
Businesses know that consumers spend less if they can physically see
their money going away. You are more likely to see the value of your
money and hold on to it if it is sitting as cash inside your hand.
Retail stores, e.g, therefore made using debit cards much quicker and
more convenient than using cash. Debit cards are for the business's
benefit, not for the consumer's convenience.
The points system
is just another way like a debit card to mask the value of money from
the consumer. The consumer feels more confident spending points than
spending cash. There is a lot of psychology involved in economics, and
businesses have wisened up to it over the years.
A
good point, which is why it's incumbent upon consumers to educate
themselves and research before jumping to buy anything. Consumers need
to wisen up as well.