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How to Deal with Bosses Tutorial


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#26
Jeremiah12LGeek

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caineghis2500 wrote...

What editing program are you using?


You're exposing my shame... :unsure: Windows Movie Maker.

I'm just cutting my teeth until I replace it with something better.

#27
Caineghis2500

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Jeremiah12LGeek wrote...

caineghis2500 wrote...

What editing program are you using?


You're exposing my shame... :unsure: Windows Movie Maker.

I'm just cutting my teeth until I replace it with something better.


No bro that's not why I asked. I also use movie maker but only for rendering purposes. I was only curious^_^

Modifié par caineghis2500, 02 mai 2013 - 05:45 .


#28
Jeremiah12LGeek

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It's actually pretty functional. I'm having problems with it, but they're consistent and predictable, so I can work around them.

#29
FlowCytometry

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lol just noticed at about 31 sec into the scion vid that he was shooting through the growth burst stagger anim.

cheapass collector AI

A few extras for some of them I could throw in:
-The atlas's frontal weak points can only be exploited for a dmg spike and stagger if its shields are down, iirc. The canopy double/triple hit thing can apply any time though (rofl and I think that SK denial was cause of the res DR/anim and the atlas starting it too early; usually only see that for phantoms :P).
-Concerning warp ammo vs. banshees and such- you lose the extra ammo damage if you detonate the primer, so that's main reason to keep it on- I think that's what you were going for but I wasn't sure. Also, ya can still hit her w/ powers when she's in walk phase if you force her into a nova anim by getting close then dodging out; she can't spell block during it.
-Projectile weapons also work well for on-host phantoms. UML Scorp or Acolyte are good if you dun want much extra weight just for that purpose.

good vids though. Lone bosses/elites are pretty easy to deal with once you learn their quirks. I find too many puggers are scared of them, and most of those units feed off that defensive behavior and capitalize on it.

Modifié par FlowCytometry, 02 mai 2013 - 06:00 .


#30
OniGanon

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Nice videos Stikman. I especially liked the stuff about manipulating Praetorians, Scions and Atlases by weaving in and out of melee range. I don't think I've seen any guides really talk about doing that.

As for future topics... hmm. You might talk about forcing Dragoons to dodge with gunfire, and how Dragoons, Brutes and Bombers are best dealt with by moving sideways instead of backpedaling. I dunno if that's really worthy of a video... Oh! Perhaps a video on making Banshees drop their impending meat bracelet?

Most forum regulars probably already know this stuff, but there's still a surprising amount reading this forum who don't. Also lots of lurkers and such, and new people are still entering the game.

Like, I was rather surprised at how many apparently didn't know a Praetorian's weakpoint when I posted my weakpoint diagram.

Speaking of which, in case the videos weren't already clear enough on where to shoot the bosses, newbies should probably take a quick look at this thing:
http://social.biowar.../index/16481636

BTW I want to add that bit with Ops Packs and Phantoms into my Gavorn's Tricks thread. If you have objections to that, let me know.

Modifié par OniGanon, 02 mai 2013 - 06:20 .


#31
Original Twigman

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Computron2000 wrote...

Eh no talk about flipping the praetorian by shooting the head while its flying? When the armor plate comes off, it staggers so you can actually just keep shooting at a praetorian getting into laser mode and beginning its laser, stagger it out of laser mode and kill it just after it recovers from its stagger. Works if you're a weapons class specced for weapon damage + using a good weapon (no GPSMG need apply).

Also flipping the praetorian jams up everything behind it if in a narrow area such as Rio's walkways


this was all done off the cuff, had i prepared a bit more i would mention these things. If there is interest in more, and jeremiah is willing, I can plan a bit better to cover all aspects.

The whole plan, initially, was to take 3 players still learning the game through silver/gold and teaching them all of these mechanics, as well as best practice

@flow, yes, thats what i was going for about the detonation/priming thing. I am not sure if i mentioned it, but that was the intent.

#32
Computron2000

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Original Stikman wrote...
this was all done off the cuff, had i prepared a bit more i would mention these things. If there is interest in more, and jeremiah is willing, I can plan a bit better to cover all aspects.

The whole plan, initially, was to take 3 players still learning the game through silver/gold and teaching them all of these mechanics, as well as best practice


Yeah, the intention is really nice. Still see a lot of pugs in gold shooting anywhere but the scion lump or head. I believe there's a lot of lurkers who never post on the forums, so it'll still reach out to a lot of people.

#33
jaqome

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***lurks away***

#34
Original Twigman

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Computron2000 wrote...

Original Stikman wrote...
this was all done off the cuff, had i prepared a bit more i would mention these things. If there is interest in more, and jeremiah is willing, I can plan a bit better to cover all aspects.

The whole plan, initially, was to take 3 players still learning the game through silver/gold and teaching them all of these mechanics, as well as best practice


Yeah, the intention is really nice. Still see a lot of pugs in gold shooting anywhere but the scion lump or head. I believe there's a lot of lurkers who never post on the forums, so it'll still reach out to a lot of people.


jeremiah did a great job, too. The length for each individual video is perfect.

I am sure i can tempt him into making a Stikman: Shadow Infiltrator Set Up, showing off the 3-4 hit combo and killing a banshee's armor in less than 3 seconds

:devil:

#35
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The videos aren't working. In any case the over reliance on Acolytes to deal with barriers and shields is pushing me away from playing Adepts and Vanguards and back to the Engineer class. And the TSent.

#36
Liraindon

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Great infos delivered in a compact format with demonstrations - thanks a lot!

Now I see the light :o
Image IPB

Modifié par Liraindon, 02 mai 2013 - 07:47 .


#37
FlowCytometry

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LineHolder wrote...

The videos aren't working. In any case the over reliance on Acolytes to deal with barriers and shields is pushing me away from playing Adepts and Vanguards and back to the Engineer class. And the TSent.

I'm not sure what that 2nd bit has to do w/ the topic.
But in any case, you really don't have to use the acolyte for any biotic kit if you dislike the gun, though, and most biotics (including the BE's themeslves) have dmg bonuses to barriers anyways. Plenty of other options work just fine while not being that heavy (***--> Talon <--***, Paladin/Carnifex, BPE, Hurri, CSMG, Indra/Valiant, Lancer, Mattock, Piranha, Wraith, Scorp, Arc Pistol, etc) and nearly any gun can be good vs. sheilds w/ phasic rounds if that's really annoying you as a biotic vs. Geth or Cerb.

(that and the acolyte is poor dps vs. armor, and can't actually take advantage of or open up boss weakpoints afaik.)

Modifié par FlowCytometry, 02 mai 2013 - 08:00 .


#38
OniGanon

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LineHolder wrote...

The videos aren't working. In any case the over reliance on Acolytes to deal with barriers and shields is pushing me away from playing Adepts and Vanguards and back to the Engineer class. And the TSent.


Doesn't require an Acolyte at all. Any high DPS weapon with Primer + Warp Ammo or Phasic Ammo will rip through Shields/Barriers just fine. Talon is particularly good at it.

Modifié par OniGanon, 02 mai 2013 - 07:55 .


#39
HolyAvenger

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I only really run the Acolyte on the Human and Phoenix Adept coz lolsingularity.

All the other biotic kits I run without the Acolyte.

#40
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@FlowCytometry, OniGanon

I recently unlocked the Talon/BPP/CSMG and I like the first two. They deal with Shields/Armor just fine. I can deal with the odd group of Phantoms and Dragoons on Silver by myself but for the endless hordes of the scum on Gold, the only answer seems to be to 'Acolyte All The Things'.

Banshees? Backpedal ... backpedal ... acolyte ... backpedal ... acolyte zzzzz. Nevermind the sync kill minigames. If the Slayer had a decent primer, maybe I could use a different gun. The Phoenix Adept has extremely unreliable BEs for bosses. Can a Banshee with Barriers be primed by Smash? I can't even tell because I'm too busy back pedaling to a swarm of Brutes, Ravagers, Zombies and Elbows.

So I can see how it becomes a DPS race at Gold and above because these gimmicky classes cannot survive without gimmicky weapons. That's why the Infiltrator abuse is so popular there.

/rant

Sorry, I had to vent.

#41
Stardusk

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Clearly only useful on Eksbawks.

#42
HolyAvenger

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LineHolder wrote...

@FlowCytometry, OniGanon

I recently unlocked the Talon/BPP/CSMG and I like the first two. They deal with Shields/Armor just fine. I can deal with the odd group of Phantoms and Dragoons on Silver by myself but for the endless hordes of the scum on Gold, the only answer seems to be to 'Acolyte All The Things'.

Banshees? Backpedal ... backpedal ... acolyte ... backpedal ... acolyte zzzzz. Nevermind the sync kill minigames. If the Slayer had a decent primer, maybe I could use a different gun. The Phoenix Adept has extremely unreliable BEs for bosses. Can a Banshee with Barriers be primed by Smash? I can't even tell because I'm too busy back pedaling to a swarm of Brutes, Ravagers, Zombies and Elbows.

Sorry, I had to vent.

 

:blink: 

Talon is great on the Slayer, use Disruptor or Incendiary ammo to prime.  


I'll use any weapon on Gold and almost any on Plat. You're overestimating the importance of weapon visavis skill.

#43
Kittstalkur

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My guide to dealing with bosses is a lot more succinct.

1. Shoot it until it's dead.
2. Swear profusely.

#44
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HolyAvenger wrote...

LineHolder wrote...

@FlowCytometry, OniGanon

I recently unlocked the Talon/BPP/CSMG and I like the first two. They deal with Shields/Armor just fine. I can deal with the odd group of Phantoms and Dragoons on Silver by myself but for the endless hordes of the scum on Gold, the only answer seems to be to 'Acolyte All The Things'.

Banshees? Backpedal ... backpedal ... acolyte ... backpedal ... acolyte zzzzz. Nevermind the sync kill minigames. If the Slayer had a decent primer, maybe I could use a different gun. The Phoenix Adept has extremely unreliable BEs for bosses. Can a Banshee with Barriers be primed by Smash? I can't even tell because I'm too busy back pedaling to a swarm of Brutes, Ravagers, Zombies and Elbows.

Sorry, I had to vent.

 

:blink: 

Talon is great on the Slayer, use Disruptor or Incendiary ammo to prime.  


I'll use any weapon on Gold and almost any on Plat. You're overestimating the importance of weapon visavis skill.




9/10 Plat/Gold solos use an Acolyte.

#45
GallowsPole

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If you aren't married, than you have no clue on how to deal with bosses. You never win.
  • Jeremiah12LGeek aime ceci

#46
FlowCytometry

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LineHolder wrote...

@FlowCytometry, OniGanon

I recently unlocked the Talon/BPP/CSMG and I like the first two. They deal with Shields/Armor just fine. I can deal with the odd group of Phantoms and Dragoons on Silver by myself but for the endless hordes of the scum on Gold, the only answer seems to be to 'Acolyte All The Things'.

Banshees? Backpedal ... backpedal ... acolyte ... backpedal ... acolyte zzzzz. Nevermind the sync kill minigames. If the Slayer had a decent primer, maybe I could use a different gun. The Phoenix Adept has extremely unreliable BEs for bosses. Can a Banshee with Barriers be primed by Smash? I can't even tell because I'm too busy back pedaling to a swarm of Brutes, Ravagers, Zombies and Elbows.

Well you shouldn't really be using a gun like the acolyte for armor anwyays, and for some bosses like praetorians slowly backpedaling just outside melee is the best thing to do (while keeping cover handy nearby if they go into laser mode). You'd just replace acolyte shots w/ shots from a real gun while backpedaling :P
(gotta watch ur back though- that's always the case)

Also the PA's only weakness is BE-ing long-range armored targets, which he can't do cause lash doesn't detonate on armor (the damage and dot still applies if you took that evo, though its not worth the cast anim for that). But if its in range for smash, ya can BE it regardless of what it is.

Smash should be priming what it hits, yes, but against armor/bosses you get the BE from priming w/ singularity first and detonating (not priming) w/ smash. Power blockers also block combo attempts, though- always gotta watch for that.

You can actually double combo from one singularity if you picked up the detonate evo on it, cause that can detonate biotic and tech primers if you let the duration go off normally (best not to pick the duration evo then). Singularity -> smash (BE) -> smash again (prime) -> singularity detonates (BE or TB, depending on the rank 4 evo for smash). Same sequence can work w/ lash instead of smash too- but again not on armor and not if lash pulls them too far away (prob will).

So I can see how it becomes a DPS race at Gold and above because these gimmicky classes cannot survive without gimmicky weapons. That's why the Infiltrator abuse is so popular there.

nah.. well if you believe forum hyperbole, sure.. but why do that? :P

Modifié par FlowCytometry, 02 mai 2013 - 08:41 .


#47
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FlowCytometry wrote...

You can actually double combo from one singularity if you picked up the detonate evo on it, cause that can detonate biotic and tech primers if you let the duration go off normally (best not to pick the duration evo then). Singularity -> smash (BE) -> smash again (prime) -> singularity detonates (BE or TB, depending on the rank 4 evo for smash). Same sequence can work w/ lash instead of smash too- but again not on armor and not if lash pulls them too far away (prob will).


Yeah, I was discussing that Singularity build in another thread. It was a choice between Radius+Detonate or Duration +DPS.

Right now I have it set to Duration+Detonate.

#48
HolyAvenger

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LineHolder wrote...
9/10 Plat/Gold solos use an Acolyte.

 

I really doubt that. A lot more would use Kroguard/Reegar (on Gold anyway). 

Soloing isn't a good measure of how to play the game anyway. 

#49
FlowCytometry

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Yeah, I was discussing that Singularity build in another thread. It was a choice between Radius+Detonate or Duration +DPS.

Right now I have it set to Duration+Detonate.

well, duration is counter-productive for detonate since you have to wait the whole 20sec for it to work and that gets nulled if you use singularity more often than that (you probably will/should, its such a good power).
Best pick, imo, is radius + detonate (5th evo doesn't matter much, though I usually take recharge speed). I could see trying duration + dmg for a bleed/power build, but most things (even slow bosses) won't stay in singularity's field for that long. Huntress is the best if you want a bleed/power kit thanks to cloak and pierce DC.

#50
Chickenbomb

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Thank you for the vids, it was highly informational to me. Learned a lot of mechanics of the bosses that I didn't know before.