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How to Deal with Bosses Tutorial


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#51
iOnlySignIn

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5/5 Great thread.

Also, no video about Geth Prime. There's no trick there. Just kill it until it's dead.

#52
KeeperB5

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I would suggest adding this in written format to http://masseffect.wikia.com

#53
megabeast37215

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Good stuff fellas. Real good stuff.

#54
Deerber

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Nice vids Stikman.

I only watched the Banshee's one fully because I knew it would be tricky, and I found something that, in my experience, is not exactly true/does not tell the whole story.

First, Banshees can be hit with powers during their warp phase. You just have to time it right, while they're screaming/warping.

Second, more something which I would have added: they can only grab when, during their teleport phase, they stop for a moment and start walking. They still have the aura on and are NOT in warp mode, but they don't teleport. That's when they sync. So... You don't want to get close to them at that time. Anything else is fine, you can even charge them while they're teleporting if you're using a dodge capable vanguard.

Not saying that as a critique, just thought it wouldn't hurt to share my personal knowledge on the matter, too :)

Nicely done anyway!

Modifié par Deerber, 02 mai 2013 - 11:12 .


#55
HolyAvenger

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Deerber wrote...

Nice vids Stikman.

I only watched the Banshee's one fully because I knew it would be tricky, and I found something that, in my experience, is not exactly true/does not tell the whole story.

First, Banshees can be hit with powers during their warp phase. You just have to time it right, while they're screaming/warping.

Second, more something which I would have added: they can only grab when, during their teleport phase, they stop for a moment and start walking. They still have the aura on and are NOT in warp mode, but they don't teleport. That's when they sync. So... You don't want to get close to them at that time. Anything else is fine, you can even charge them while they're teleporting if you're using a dodge capable vanguard.

Not saying that as a critique, just thought it wouldn't hurt to share my personal knowledge on the matter, too :)

Nicely done anyway!

 

That post by Chris Schanche about how they have to do two checks now was really interesting and shows why dodge-capable vanguards can charge them with almost impunity, because they can dodge back before the second check if you don't charge them from their front. 

#56
Fortack

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Krogan Soldier with an AR :(
Krogan Soldier not headbutting everything :pinched:
Krogan Soldier running away :blink:
Krogan Soldier abusing the Inferno nade glitch :crying:

Henceforth Stikman is banished from Tuchanka for bringing disgrace to our glorious race.
  • Marksmad is waving goodbye aime ceci

#57
Deerber

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HolyAvenger wrote...

That post by Chris Schanche about how they have to do two checks now was really interesting and shows why dodge-capable vanguards can charge them with almost impunity, because they can dodge back before the second check if you don't charge them from their front. 



No, I don't believe it's that. I can charge them with impunity from the front. And Chris stated that if you're in front, they basically only do one check.

I believe it's just that they need time - although a very brief one - to switch to the sync kill mode (the walking one I was talking about), so if you charge them and then swiftly dodge away you're safe. If you charge them while they're in sync mode though... Well, you're better off not trying that :D

#58
HolyAvenger

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Deerber wrote...

HolyAvenger wrote...

That post by Chris Schanche about how they have to do two checks now was really interesting and shows why dodge-capable vanguards can charge them with almost impunity, because they can dodge back before the second check if you don't charge them from their front. 



No, I don't believe it's that. I can charge them with impunity from the front. And Chris stated that if you're in front, they basically only do one check.

I believe it's just that they need time - although a very brief one - to switch to the sync kill mode (the walking one I was talking about), so if you charge them and then swiftly dodge away you're safe. If you charge them while they're in sync mode though... Well, you're better off not trying that :D

 

Ahh I thought you were talking about charging them IN sync-kill mode.

Yeah, don't do that from the front (only one check) but you can get away with it from the side or back even in sync-kill mode. But you gotta be fast:D

#59
Deerber

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HolyAvenger wrote...

Deerber wrote...

HolyAvenger wrote...

That post by Chris Schanche about how they have to do two checks now was really interesting and shows why dodge-capable vanguards can charge them with almost impunity, because they can dodge back before the second check if you don't charge them from their front. 



No, I don't believe it's that. I can charge them with impunity from the front. And Chris stated that if you're in front, they basically only do one check.

I believe it's just that they need time - although a very brief one - to switch to the sync kill mode (the walking one I was talking about), so if you charge them and then swiftly dodge away you're safe. If you charge them while they're in sync mode though... Well, you're better off not trying that :D

 

Ahh I thought you were talking about charging them IN sync-kill mode.

Yeah, don't do that from the front (only one check) but you can get away with it from the side or back even in sync-kill mode. But you gotta be fast:D


Yeah, but I was talking about a very particular sync mode they're in, not the general teleporting thing. You can charge them when they're teleporting even while drinking a coffee :D Was talking about he one I talked about earlier, when they're still in teleport mode but are only walking and not phasing.

If you were talking about that mode too then yeah, I never really tested if I could get away easily by charging them from the back/side. When I do that in 4 men games I tend to think it might be luck, and when I test in solos I usually charge from the front. Should try to test that anyway!

#60
DragonRacer

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Ghostknife72 wrote...

Nice work guys. Maybe Dragon Racer can add this into her thread as well. Good place for it.


Posted Image

#61
HolyAvenger

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Yeah I meant in walking mode. Try charging them from back or sides.

#62
TMB903

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Nice vid. Now let's begin the countdown to how long it takes for someone to come in and post Spectres are slime eating racist scum.

#63
Guest_Ghostknife72_*

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DragonRacer wrote...

Ghostknife72 wrote...

Nice work guys. Maybe Dragon Racer can add this into her thread as well. Good place for it.


Posted Image


www.youtube.com/watch

;)

Modifié par Ghostknife72, 02 mai 2013 - 12:19 .


#64
XPERIA_Z

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megabeast37215 wrote...

Good stuff fellas. Real good stuff.

+1

#65
Guest_Ghostknife72_*

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Quick question/request for confirmation.

During the Praetorian video it shows you walking toward the Praetorian to get him/it to drop down and start the laser animation.

Since it's a sync kill enemy, can it sync kill you at this point if you get too close? Or do you have to wait for it to drop, melee you and then it will attempt sync kill?

If it's the former, it'll take a bit of practice to know how close to get, but not too close. If it's the later, then it really doesn't matter. Again, it's more important for characters with a slow/no dodge like you mentioned in the video.

#66
Jeremiah12LGeek

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Ghostknife72 wrote...

Quick question/request for confirmation.

During the Praetorian video it shows you walking toward the Praetorian to get him/it to drop down and start the laser animation.

Since it's a sync kill enemy, can it sync kill you at this point if you get too close? Or do you have to wait for it to drop, melee you and then it will attempt sync kill?

If it's the former, it'll take a bit of practice to know how close to get, but not too close. If it's the later, then it really doesn't matter. Again, it's more important for characters with a slow/no dodge like you mentioned in the video.


I've only been doing it for a few days, since the video was made, but it has worked great.

My understanding is that between the need to "set" to walking/firing mode for a second, and that a Praetorian is supposed to melee you before synching, it's actually quite a safe technique.

I haven't had to be particularly careful. It even works from behind, although you have to get a bit closer.

#67
Deerber

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Ghostknife72 wrote...

Quick question/request for confirmation.

During the Praetorian video it shows you walking toward the Praetorian to get him/it to drop down and start the laser animation.

Since it's a sync kill enemy, can it sync kill you at this point if you get too close? Or do you have to wait for it to drop, melee you and then it will attempt sync kill?

If it's the former, it'll take a bit of practice to know how close to get, but not too close. If it's the later, then it really doesn't matter. Again, it's more important for characters with a slow/no dodge like you mentioned in the video.


Praetorians, as every other sync capable enemy apart from Banshees, need to melee before syncing. The problem is that its melee is lightining fast and staggers, so once you get meleed is pretty hard to get out of it alive. They also cannot sync you while floating, which means that yes, they need to get on the ground, start a melee, and then sync you. Beware though, that they're pretty fast at doing that... :happy:

#68
HolyAvenger

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Melee capable enemies can also cancel their melees into a sync-kill. Need to be aware of that.

#69
Lukan

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I didn't read all the replies but it would be good to mention that the phantom puts up the bubble when u fire a projectile power a certain distance away from her (mid-long range). In short range she will just dodge it and proceed to melee.

Modifié par Lukan, 02 mai 2013 - 02:02 .


#70
Beerfish

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I'll have a gander at this as I run reports today. Number one rule when dealing with a banshee, be in a group with a fat, slow krogan so he gets grabbed before you do.
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#71
Guest_Ghostknife72_*

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Beerfish wrote...

I'll have a gander at this as I run reports today. Number one rule when dealing with a banshee, be in a group with a fat, slow krogan so he gets grabbed before you do.


Ah...the old "I don't have to be the fastest, just faster than the Krogan technique". 

Know it well. :whistle:

#72
cato potato

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Spectres are slime eating racist scum. Good videos though Stikman and Jeremiah.

#73
Belahzur

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Good tutorial. Finally people can stop proccing the demon barrier on stuff when I'm trying to kill the bosses.

Modifié par Belahzur, 02 mai 2013 - 02:31 .


#74
cato potato

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You might also have mentioned that praetorians, banshees and phantoms can only block the damage from powers while in their bubble, if your power has a debuff aspect to it then that will still take effect regardless.

Tyhw confirmed this in another thread but I can't find it at the moment.
Edit: here's the thread, not much of a confirmation but I trust Tyhw.

Modifié par cato_84, 02 mai 2013 - 02:42 .


#75
GodLovesATrier

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For Primes the only thing I can think of is to prioritise the turret/drone as although they will recast them it keeps them busy rather than siege-pulsing you. Also the turret has a tendency to go unnoticed and cause substantial damage to the unwary!