i dont even need to prove my point... there is no reason to play dw warrior over dw rogue.. if rogue goes strenght he can wear heavy armor... and do exactly same things as warrior + backstabs.
Out of the numerous things that a DW rogue (irrespective of whether you are focussed on STR/DEX/CUNN) can't do in Origins, I'll point out a few things that comes to my mind at present:
# Effective off-tanking (warrior having access to taunt-frightening appearance and threaten in comparison to rogue drawing only 80% of dmg based threat)
# Crowd control (warrior having warcry, holysmite, blood fury)
# Achieve 100% spell resistance
# Achieve Maximum autoattack speed (haste+momentum breaking the limit compared to haste+precise striking+momentum or momentum+blood thirst)
Some minor stuff like:
# Warriors having 10% less fatigue
# Warriors having 0.4 lvl dmg bonus compared to a rogue's 0.2.
Not to mention that you aren't going anywhere near the full damage dealing potential of a DW rogue by investing on STR. Similarly, a DW rogue can do quite a lot that a DW warrior can't. If you didn't find out the differences yourself, it doesn't mean they don't exist.
Having said that, if the DW warrior were to return in DA3, I'll prefer if they had separate DW trees.
Modifié par Blazomancer, 05 mai 2013 - 06:03 .