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If you liked the ending can you please explain why


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#351
MegaSovereign

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After talking about for a year how could any of you like the ending. Quite frankly I'm ****ing sick of it and I'm not even in the anti-ending camp.

#352
AlanC9

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Upthread we agreed that the threshold for liking the ending would be set pretty low. Otherwise we couldn't have a thread.

Modifié par AlanC9, 06 mai 2013 - 11:56 .


#353
Nole

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GimmeDaGun wrote...

iakus wrote...

GimmeDaGun wrote...

Oh guys! How can you, the very same people waste so much time and energy arguing about the very same thing with the same points after more than one year? ME3 is done, it's a complete product, and only a game. It's over. Repeating yourselves to death and many of you constantly expressing how betrayed he or she feels (???) won't help you one bit and definitely won't change anything. Some of you start to sound like people who have nothing else in life only this simple sci-fi adventure game trilogy. Seriously...


::holds up a mirror::



I don't even play the game or any other game anymore... too much work and nice summer weather tends to push you out from in front of the pc-screen  :lol: Nor I haven't taken part in this argument for a long time. Ocassionally I drop by and check out what's going on, and I'm quite surprised that it's the same music with the same notes, played by the same people.  So, no... that mirror does not show anything. I'm not obsessed with ME nor its ending.  I'll play it again in a few years time, I'm sure, but for now I had enough of it. 4 playthroughs of the trilogy in 2 years is more than enough. It's over.


Yeah, I come here from time to time to see if there's something new and interesting to read, but no. There're still 1231231312 threads about how the ending ruined my life by the same people (Yes, is always the same people). So I just can't stand my urge to troll a little. I mean I liked the ending, but even if I had not liked it I wouldn't be here after more than a year crying about it.

Modifié par WittingEight65, 07 mai 2013 - 12:04 .


#354
o Ventus

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GimmeDaGun wrote...

I don't even play the game or any other game anymore... too much work and nice summer weather tends to push you out from in front of the pc-screen.


Whih is why you're on this site.

Nor I haven't taken part in this argument for a long time


Which is why, whenever I see you posting, it's about the ending and people complaining about the ending.

I'm not obsessed with ME nor its ending.  I'll play it again in a few years time, I'm sure, but for now I had enough of it. 4 playthroughs of the trilogy in 2 years is more than enough. It's over.


Good for you. If you so distance yourself from the game, why do you bother coming here?

But it's okay, no need to condescend to the level of us socially stunted nerds, we're just fine down here without you.

Modifié par o Ventus, 07 mai 2013 - 12:17 .


#355
KaiserShep

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JLOD wrote...

'The' ending? There's 4 endings... I like the Destroy ending the most, (even without the extended cut) as you might survive at the end. The Control & Synthesis endings aren't very different. The ending that occurs when you choose not to activate the crucible is good... The Catalyst scared the crap out of me :( I recommend watching the ending where you don't activate the Crucible, it is the only one that is significantly different. Hope you enjoy it :D

I just hit YouTube for the other endings. I can't bring any of my sheps to pick the other options. I must say that my biggest issue is the plotholes, but I like the overall effect, even if its horribly anemic on closure. 

#356
dreamgazer

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MegaSovereign wrote...

After talking about for a year how could any of you like the ending. Quite frankly I'm ****ing sick of it and I'm not even in the anti-ending camp.


You know you love the speculations, Sovvy.

#357
SpamBot2000

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chemiclord wrote...

osbornep wrote...
I strongly doubt that there's any such thing as the anti-ending position; I'm sure there was a variety of differing and often conflicting perspectives. I remember that I first heard about the ending controversy from a friend of mine before I finished the game. He didn't spoil it, but I automatically assumed that his complaint would be that Shepard died, and that's too sad. I was completely undeterred; actually, I was almost resolved to like the ending, on the assumption that all the complainers were just upset that they didn't get to live and reunite with their space waifu, something I couldn't have cared less about. Obviously that's not how I ended up feeling after I saw it, but I'll leave it there, since that isn't really what this thread is about.


There isn't "the" anti-ending position; this is very true.  In fact, many of the complaints would mutually contradict other complaints; and any attempt to cater to one group would do nothing more than further ****** off another.  The consensus against the ending amounts to "Fix it", go any further than that and the consensus completely falls apart.


This is just more of the same excuse BioWare trotted out to explain how everybody really wanted a perfectly tailored ending for their unique special selves, and so nothing can be done to de-derpify ME3.

There is a pretty common thread running through the vast majority of ending criticism: The Catalyst Boy and all his works suck. Just removing the bugger without replacing it with anything at all would go a long way to salvaging the ME saga. And it could easily be done, because Boy Wonder doesn't really relate to anything at all in the previous 99.9% of the game, with the exception of the Leviathan DLC, concocted to "retro-foreshadow" its ghastly appearance. 

Of course, it would be nice to have an epilogue, such as MEHEM thoughtfully provides. But the important thing is to get rid Kid Catalyst and the ABC of doom. The BioWare Defense Volunteer Force just likes to caricature criticism of this game-breaking travesty as ravings of people who want impossible ****. But they are just lying.

Modifié par SpamBot2000, 07 mai 2013 - 05:46 .


#358
Seival

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Why do I love the ending?
 (1) The ending is very well written.
 (2) The ending fits the story just perfectly.
 (3) The ending is deep and instructive.
 (4) The ending is completely unpredictable.
 (5) The ending is bittersweet and powerful.
 (6) The ending provoked tons of discussions driven by different ways of thinking and moralities.

Image IPB

Modifié par Seival, 07 mai 2013 - 08:38 .


#359
Argolas

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Seival wrote...

Why do I love the ending?
 (1) The ending is very well written.
 (2) The ending fits the story just perfectly.
 (3) The ending is deep and instructive.
 (4) The ending is completely unpredictable.
 (5) The ending is bittersweet and powerful.
 (6) The ending provoked tons of discussions driven by different ways of thinking and moralities.


Disagreed on every point but (6), and provoking discussions is not necessarily a good thing.

#360
AlanC9

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SpamBot2000 wrote...


There is a pretty common thread running through the vast majority of ending criticism: The Catalyst Boy and all his works suck. Just removing the bugger without replacing it with anything at all would go a long way to salvaging the ME saga. And it could easily be done, because Boy Wonder doesn't really relate to anything at all in the previous 99.9% of the game, with the exception of the Leviathan DLC, concocted to "retro-foreshadow" its ghastly appearance. 


That isn't really a response to chemiclord's point, which is that there's no coherent rationale underlying dislike of the endings. He wasn't talking about whether getting rid of the kid would help multiple groups.

#361
chemiclord

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SpamBot2000 wrote...

This is just more of the same excuse BioWare trotted out to explain how everybody really wanted a perfectly tailored ending for their unique special selves, and so nothing can be done to de-derpify ME3.

There is a pretty common thread running through the vast majority of ending criticism: The Catalyst Boy and all his works suck. Just removing the bugger without replacing it with anything at all would go a long way to salvaging the ME saga. And it could easily be done, because Boy Wonder doesn't really relate to anything at all in the previous 99.9% of the game, with the exception of the Leviathan DLC, concocted to "retro-foreshadow" its ghastly appearance. 

Of course, it would be nice to have an epilogue, such as MEHEM thoughtfully provides. But the important thing is to get rid Kid Catalyst and the ABC of doom. The BioWare Defense Volunteer Force just likes to caricature criticism of this game-breaking travesty as ravings of people who want impossible ****. But they are just lying.


Not really.  Remove the Catalyst and you've still got the "color coded" ending, the lack of any narrative coherence, the lack of any real sense of "victory"... the list goes on and on.  Get rid of the Catalyst, and those people are still crying, and probably crying even louder because  "YOU FIXED THAT PROBLEM, BIOWARE!!!!  WHY WON'T YOU FIX OURS???!!!  **** YOU!!!  THIS IS A SLAP TO THE FACE!!!  IT'S AN INSULT!!!!  WHY DO YOU HATE YOUR FANS!!!11111!!!oneone!!!!" 

But go ahead and keep pretending there's anything resembling a consensus on what went wrong.  It makes it easier to fashion insane conspiracy theories, I suppose.

Modifié par chemiclord, 07 mai 2013 - 09:31 .


#362
AlanC9

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... or maybe he was.

#363
Guest_tickle267_*

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Argolas wrote...

Seival wrote...

Why do I love the ending?
 (1) The ending is very well written.
 (2) The ending fits the story just perfectly.
 (3) The ending is deep and instructive.
 (4) The ending is completely unpredictable.
 (5) The ending is bittersweet and powerful.
 (6) The ending provoked tons of discussions driven by different ways of thinking and moralities.


Disagreed on every point but (6), and provoking discussions is not necessarily a good thing.


really? you don't agree with 4? i never expected the kid shep has (for some reason) been dreaming about the entire game to be the personification of the reaper intelligence.

also i agree with 5) though replace powerful with:
 
Image IPB

#364
chemiclord

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AlanC9 wrote...

... or maybe he was.


It's a little bit of both, really.

BECAUSE there's so many things that went wrong (and so many people have their own pet thing that went wrong), there's no real coherence to the "anti-ending movement."  Removing the Catalyst might help a lot of people, but it would also highlight all the other things and make THOSE people even MORE pissed off that gripe was addressed, but not theirs.

At the end of the day, the only thing that might have worked would have been a complete scrapping and rewrite... and that simply was never going to happen.

Modifié par chemiclord, 07 mai 2013 - 10:25 .


#365
SpamBot2000

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chemiclord wrote...

Not really.  Remove the Catalyst and you've still got the "color coded" ending, the lack of any narrative coherence, the lack of any real sense of "victory"... the list goes on and on.  Get rid of the Catalyst, and those people are still crying, and probably crying even louder because  "YOU FIXED THAT PROBLEM, BIOWARE!!!!  WHY WON'T YOU FIX OURS???!!!  **** YOU!!!  THIS IS A SLAP TO THE FACE!!!  IT'S AN INSULT!!!!  WHY DO YOU HATE YOUR FANS!!!11111!!!oneone!!!!" 

But go ahead and keep pretending there's anything resembling a consensus on what went wrong.  It makes it easier to fashion insane conspiracy theories, I suppose.


No color codes if you remove the thing that goes "Pick yr color!" No narratively incoherent shift to solving the problem the Reapers had instead of the problem the players had. Less of a lack of a sense of victory if you don't force the player to kneel before King Reaper and pick a suicide. The list does indeed go on. As for "crying louder", isn't it always you who CAPITALIZES every other word in your regular jeremiads on the impudence of disrespectful philistines?

But go ahead and keep thrashing that straw man. It makes it easier to caricature people who are actually willing to point at what went wrong as freakish tinfoil hat folk, I suppose.

Modifié par SpamBot2000, 08 mai 2013 - 05:03 .


#366
chemiclord

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SpamBot2000 wrote...

It makes it easier to caricature people who are actually willing to point at what went wrong as freakish tinfoil hat folk, I suppose.


No, just you really.

#367
AlanC9

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Guys.... is this stuff really worth keeping the thread going?

#368
PsyrenY

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MegaSovereign wrote...

After talking about for a year how could any of you like the ending. Quite frankly I'm ****ing sick of it and I'm not even in the anti-ending camp.


Are you kidding? I learn new things about the series with every thread, every playthrough. It's by far the deepest game I ever played, even if Bioware misstepped on some aspects.

My definition of true art is that it changes the way you view the medium. A powerful painting changes your perception on what can be done with canvas and pigment. A powerful song changes your perception on what can be done with rhythm and melody. And Mass Effect changed my perception on what could be done with ones and zeroes.

#369
SpamBot2000

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chemiclord wrote...

SpamBot2000 wrote...

It makes it easier to caricature people who are actually willing to point at what went wrong as freakish tinfoil hat folk, I suppose.


No, just you really.


Kai Leng called. Said he loves your comebacks.

Hur huh, eh? I guess this is done now. Over and out.

Modifié par SpamBot2000, 09 mai 2013 - 04:42 .


#370
Linkenski

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Just looked at the original ending again on a Youtube "let's play". Honestly all it needed was a "successful refuse" ending where you turn around and shoot at the kid which triggers a cutscene where Shepard starts arguing "You're tricking me! The problem has been fixed long ago, but you and the Reapers just kept making it happen again and again! The choices you offered me aren't really "choices" because i don't have the freedom to chose our own way!" and The Catalyst would at some point come to a compromise and turn off the Reapers.

#371
KingZayd

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Linkenski wrote...

Just looked at the original ending again on a Youtube "let's play". Honestly all it needed was a "successful refuse" ending where you turn around and shoot at the kid which triggers a cutscene where Shepard starts arguing "You're tricking me! The problem has been fixed long ago, but you and the Reapers just kept making it happen again and again! The choices you offered me aren't really "choices" because i don't have the freedom to chose our own way!" and The Catalyst would at some point come to a compromise and turn off the Reapers.


Actually what was needed was a cut, rather than an extended cut. Remove the Starchild, and you get an underwheliming ending, but one that doesn't ruin the series.

#372
KaiserShep

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Cutting out the holo-kid would require either substitution or a total rewrite of the final bit of your control of Shepard. The simplest way would probably have your control of Shepard end at the confrontation with the Illusive Man, open the arms, dock the Crucible, and it automatically begins the process, though for this to make sense, it would probably only destroy the reapers, since taking control or synthesizing would no longer be possible jumping from this point.