If you liked the ending can you please explain why
#26
Posté 03 mai 2013 - 12:30
I don't play many games. The last game I played with a story was StarCraft, back in the late 90's. I don't have the jaded opinion of a hardcore gamer who has seen every game there is since then who is constantly comparing everything to everything else.
I am also a VERY analytical person. I compare the AI to the Architect from The Matrix Reloaded. Unlike most of the known world, I also enjoyed that scene because it made sense to me. Morally repugnant, but extremely logical; just like the AI. I understood the AI's logic and played along, because I also am willing to go along with the sci-fi maxim: any sufficiently advanced technology is indistinguishable from magic.
I am also a roleplayer (this, I know I have in common with a larger percentage of BSNers). I really liked going through the thought process of each of my Shepards when they were confronted with that final choice. The WHY of what they were choosing was interesting, especially the 2 that came to a different conclusion than I thought they would.
Having said all that, my preferred ranking of the choices (and the number of my Shepards that have chosen them) is Paragon Control (2) > Synthesis (1) > Destroy (7) > Renegade Control (1) > Refuse (1). You will note that a majority of my Shepards did not pick my preferred ending. THAT is something that to me, makes the ending a beautiful thing.
#27
Posté 03 mai 2013 - 12:49
#28
Posté 03 mai 2013 - 12:54
#29
Posté 03 mai 2013 - 12:55
#30
Posté 03 mai 2013 - 01:07
AlexMBrennan wrote...
Gee, could you try writing one paragraph without insulting everyone who disagrees with you?
If you are referring to my post, I'm sorry if you feel offended. My intent was to contrast my experience with much of what I've seen displayed on BSN. I realize that I am aberrent both here and in real life, and that was at the heart of my reply to the OP. For the record: different from you =/= better than you.
#31
Posté 03 mai 2013 - 01:16
NeroonWilliams wrote...
AlexMBrennan wrote...
Gee, could you try writing one paragraph without insulting everyone who disagrees with you?
If you are referring to my post, I'm sorry if you feel offended. My intent was to contrast my experience with much of what I've seen displayed on BSN. I realize that I am aberrent both here and in real life, and that was at the heart of my reply to the OP. For the record: different from you =/= better than you.
I think he was taking a swing at the OP there; your four paragraphs are pretty innocuous.
Edit: 3, 4 and a sentence, same difference.
Modifié par Hadeedak, 03 mai 2013 - 01:17 .
#32
Posté 03 mai 2013 - 01:17
#33
Posté 03 mai 2013 - 01:35
I'm on the hate side for the ending.
I utterly despise the ending, both pre-EC and post-EC. High EMS Destroy is the most tolerable among what we have. I dislike the entire concept. I plain don't like the ending options given and how Shepard is forced to die (it's really too much of a downer ending. Too much bitter, not enough sweet). I don't believe there is a consistent narrative or any sense to the ending (from a literal and scientific sense), either in it's execution or in its concept in relation to the rest of the series. And I don't believe the inherent themes behind the Reapers or in the ending options even fit with the themes in the rest of the trilogy.
Modifié par MassivelyEffective0730, 03 mai 2013 - 01:47 .
#34
Posté 03 mai 2013 - 02:00
NeroonWilliams wrote...
I am also a VERY analytical person. I compare the AI to the Architect from The Matrix Reloaded. Unlike most of the known world, I also enjoyed that scene because it made sense to me. Morally repugnant, but extremely logical; just like the AI. I understood the AI's logic and played along, because I also am willing to go along with the sci-fi maxim: any sufficiently advanced technology is indistinguishable from magic.
I am also a roleplayer (this, I know I have in common with a larger percentage of BSNers). I really liked going through the thought process of each of my Shepards when they were confronted with that final choice. The WHY of what they were choosing was interesting.
Thank you,
You have put into words, what I've been thinking, about the Matrix vs. Mass Effect. And I fit your description of "role-player"
#35
Posté 03 mai 2013 - 02:02
It's pretty clear. It was made by someone who hates the ending, asking for why people love the ending.
I do appreciate people reaching out to understand other points of view.
Alternatively, there's hidden ulterior motives or something. But I assume it's a guy asking why people like the ending because he's genuinely curious, since he hated it. But hey. If you want to come in and tell us why you hated the ending, BE A REBEL.
Modifié par Hadeedak, 03 mai 2013 - 02:03 .
#36
Posté 03 mai 2013 - 02:16
Hadeedak wrote...
@MassivelyEffective
It's pretty clear. It was made by someone who hates the ending, asking for why people love the ending.
I do appreciate people reaching out to understand other points of view.
Alternatively, there's hidden ulterior motives or something. But I assume it's a guy asking why people like the ending because he's genuinely curious, since he hated it. But hey. If you want to come in and tell us why you hated the ending, BE A REBEL.
Already did.
#37
Posté 03 mai 2013 - 02:38
#38
Posté 03 mai 2013 - 02:42
#39
Posté 03 mai 2013 - 03:25
ThinkSharp wrote...
Most endings aren't particularly memorable. There is probably only 1 or 2 games where I'd look back at the ending specifically and say, "Wow that ending was great." Usually it's "Huh. What a good game." etc.
Was the ending to ME so great that I'd praise it on its own? No.
Did I think it was so horrible that I give it extra notice? No. However it's become impossible not to look at it more than I normal would thanks to the fan reaction.
The epilogue falls apart under scrutiny. I think there could have been improved exposition as far as the Catalyst goes. But that's it. Otherwise, I get the symbolism of the ending and I appreciate it for that. It felt like a victory, and I didn't expect there'd be a victory without some sacrifice. I appreciated a choice, and a choice that wasn't perfect. If you want any more out of me, send me a PM or ask a year ago.
I agree with this. There are some changes here and there that I would have liked but honestly I wouldn't have put much thought into it if it wasn't for it being the dominant topic on BSN for well over a year.
Slightly off-topic:
The "pro-ender" labeling on BSN is pretty amusing. It suggests that someone with that labeling would die by and for this piece of narrative. But if you read closely, most people with this labeling are just people who are more or less indifferent to the ending, or they attach themselves to a specific theme that they find poetic. However, arguments tend to polarize most people which causes them to take extremes. The best debators often hug the middle.
#40
Posté 03 mai 2013 - 03:29
MegaSovereign wrote...
ThinkSharp wrote...
Most endings aren't particularly memorable. There is probably only 1 or 2 games where I'd look back at the ending specifically and say, "Wow that ending was great." Usually it's "Huh. What a good game." etc.
Was the ending to ME so great that I'd praise it on its own? No.
Did I think it was so horrible that I give it extra notice? No. However it's become impossible not to look at it more than I normal would thanks to the fan reaction.
The epilogue falls apart under scrutiny. I think there could have been improved exposition as far as the Catalyst goes. But that's it. Otherwise, I get the symbolism of the ending and I appreciate it for that. It felt like a victory, and I didn't expect there'd be a victory without some sacrifice. I appreciated a choice, and a choice that wasn't perfect. If you want any more out of me, send me a PM or ask a year ago.
I agree with this. There are some changes here and there that I would have liked but honestly I wouldn't have put much thought into it if it wasn't for it being the dominant topic on BSN for well over a year.
Yeah, most of the time, I don't really relate the ending of the game, to my experience as a whole - usually when I beat it, I'm either like: that was awesome, that was okay, that was ****ty. ME3 as a whole, was okay for me, nothing like one or two and the ending just adds to the fire and it's relevence to making me want to reply the whole trilogy again. I just don't see the point after I do it this last time (since I want to experience the Citadel DLC with Jack), there is nothing there grabbing me, like other titles.
#41
Posté 03 mai 2013 - 03:30
spirosz wrote...
MegaSovereign wrote...
ThinkSharp wrote...
Most endings aren't particularly memorable. There is probably only 1 or 2 games where I'd look back at the ending specifically and say, "Wow that ending was great." Usually it's "Huh. What a good game." etc.
Was the ending to ME so great that I'd praise it on its own? No.
Did I think it was so horrible that I give it extra notice? No. However it's become impossible not to look at it more than I normal would thanks to the fan reaction.
The epilogue falls apart under scrutiny. I think there could have been improved exposition as far as the Catalyst goes. But that's it. Otherwise, I get the symbolism of the ending and I appreciate it for that. It felt like a victory, and I didn't expect there'd be a victory without some sacrifice. I appreciated a choice, and a choice that wasn't perfect. If you want any more out of me, send me a PM or ask a year ago.
I agree with this. There are some changes here and there that I would have liked but honestly I wouldn't have put much thought into it if it wasn't for it being the dominant topic on BSN for well over a year.
Yeah, most of the time, I don't really relate the ending of the game, to my experience as a whole - usually when I beat it, I'm either like: that was awesome, that was okay, that was ****ty. ME3 as a whole, was okay for me, nothing like one or two and the ending just adds to the fire and it's relevence to making me want to reply the whole trilogy again. I just don't see the point after I do it this last time (since I want to experience the Citadel DLC with Jack), there is nothing there grabbing me, like other titles.
Admit it, you miss Sovereign.
#42
Posté 03 mai 2013 - 03:31
#43
Guest_BitBomb_*
Posté 03 mai 2013 - 03:32
Guest_BitBomb_*
#44
Posté 03 mai 2013 - 03:33
BitBomb wrote...
I think Sevial can explain it better for me.
It's a life experience. Love thy dictatorship. Reapers are your friends.
#45
Posté 03 mai 2013 - 03:36
BitBomb wrote...
I think Sevial can explain it better for me.
God no lol
#46
Posté 03 mai 2013 - 03:36
MegaSovereign wrote...
Admit it, you miss Sovereign.
Like, mega.
#47
Posté 03 mai 2013 - 03:39
webhead921 wrote...
I don't hate or love the ending, I just think it's fine. I love the game as a whole, and the problems with the ending don't really take away from my enjoyment of the game as a whole. I think ME3 has the worst ending out of the three ME games, but the game as a whole is my favorite of the franchise.
The game as whole for me is bad. The ending is the most prominent and visual problem, but the whole game is plagued by narrative and thematic inconsistencies, problems with lore and science, lack of player agency, and questionable design decisions, and a rather polarizing morality system. The game is heavily biased towards Paragon players.
SuperMac did a terrible job writing Shepard in my opinion. He's professed to not liking to write Shepard. Shepard was Drew's baby. Drew had, until he left, been the main writer for Shepard. SuperMac's style is definitely more black-and-white for Shepard. Either he's a total paragon or complete renegade. There's no in-between. And I don't think he could handle being the lead writer. Indeed, many of my problems stem from him and Casey Hudson. Hudson was the progenitor of the ending scenario, but SuperMac was the guy who wrote it. SuperMac scoffed at having a 'Shepard lives' ending, and Casey had to use executive design to have an ending where the possibility of his survival was hinted at. That said, Casey I think was the one who favored the Synthesis ending while SuperMac was the guy who made statements that were pro-destroy. That said, I think the scenario, the concept, and the themes of the ending were terrible so I blame Hudson there, while I blame the plot-holes, narrative disconnect, and bad writing on SuperMac.
#48
Posté 03 mai 2013 - 03:44
Sofren pls.MegaSovereign wrote...
Admit it, you miss Sovereign.
#49
Posté 03 mai 2013 - 03:49
dreamgazer wrote...
MegaSovereign wrote...
Admit it, you miss Sovereign.
Like, mega.
#50
Posté 03 mai 2013 - 03:49
But honestly, I'm not sure you can define a "great ending". It is completely subjective. It's in the eye of the beholder. It depends on an individuals personal taste.
Whether an ending is happy, sad, bittersweet, depressing, ambiguous....doesn't really determine my opinion of it. My opinion of an ending is heavily swayed by how appropriate it is to it's respective story.
I've been an avid reader the past decade. Mostly hard Sci Fi. Yesterday I just completed the Pandora's Star / Judas Unchained duology by Peter F Hamilton. Upon finishing all 2000+ pages, I felt completely satisfied looking back on the journey all the way through its fitting conclusion.
However, my thoughts then began to drift towards the BSN, and I wondered how BSNers would feel about the conclusion had they just experienced the same journey as I had. I'm guessing the majority of people here would not be satisfied by the novels ending. After all, it concluded with most of the characters just carrying on with their lives and getting back to normal. It wasn't a feeling of finality or closure, but more of a "tomorrow's another day"/ on to a new adventure type deal.
We don't know of things to come. Just that there is a future for the characters to look forward to. We aren't told if a certain pregnant character's baby ends up being a boy or girl. We aren't ever told what happens to certain human thralls after they are released from their alien masters hold. And the fate of a major faction is left totally ambiguous. And yet, I find the finale quite fitting
There's no long epilogue for each character telling how they all lived out the rest of their lives. After over 2000 pages I imagine this would not be acceptable for some. Hell, it even had a bit of space magic and the resolution of the main conflict was a question of morals and "what makes us human/what makes us different than our enemy?"...This, even after hundreds of pages about space battles and superweapons turning stars nova. And to tell you the truth, nearly every Sci Fi novel I've read there's always a bit of "space magic". And barely any of them have a cut and dried "Destroy" type resolution to conflict.
Most of the people that say: "why couldn't we just get a normal ending where we kill the Reapers", come off in a way that makes them seem like sci fi movie fans rather than people that read sci fi literature. Most sci fi blockbusters end with blowing up the big baddie, from the Death Star to the MotherShip.....not so much with novels.
I guess I'm a fan of the ending because its more of classic sci fi novel conclusion, rather than a summer popcorn flick
Modifié par Mcfly616, 03 mai 2013 - 03:52 .





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