Aller au contenu

Photo

I've been thinking about what killed ME3 MP the most...


  • Veuillez vous connecter pour répondre
179 réponses à ce sujet

#76
USIncorp0

USIncorp0
  • Members
  • 569 messages

PhoenixUK wrote...

If the game is dying then its because its over a year old .
 


TF2, Starcraft, and  Counter Strike say hi

#77
avenging_teabag

avenging_teabag
  • Members
  • 927 messages

RoundedPlanet88 wrote...

donasdogamma wrote...

If anything the juggy, AIU, TGI, and the other crutch classes are keeping this game alive. People with lesser gaming skill (which is a big portion of the playerbase) would have quit a long time ago if they couldn't play gold or plat for credits. I think the biggest reason it's dying is because instead of flooding every DLC with new kits (especially reckoning) they should have added more maps and missions.
People are getting bored running around on the same maps spamming the same powers over and over.
Personally I still love it


That right there is why crutch kits, that still do ridiculous damage, are BAD FOR A GAMES LIFETIME. You hit the nail on the head. Players playing the AIU, TGI, and jug, will in most cases, never play anything else, and they won`t even play those kits all that long. This is why Bioware kept releasing more and different kits, to up variety, player choices, and overall game time.

The bolded is the dumbest statement I've seen on good ol' bsn in a couple of weeks at least, congratulations. Got any numbers to back that up, or are you just pulling conclusions outta your backside?

I personally have a couple of people of my origin list (friends of friends) who admitted openly at first that they were not good enough to survive on gold+ with anything other than the Jugg, but guess what? Eventually they got better at the game and started trying other kits as well,. Anyone who likes the game overall will transition from the so-called "crutch kits" eventually. If they don't like the game overall, they wouldn't stay even if they started with a zer0-fitness FQE.

#78
avenging_teabag

avenging_teabag
  • Members
  • 927 messages
Oh, and the game will die in a few months because BW has discontinued its support for good. That is the main (and pretty much only) reason.

Modifié par avenging_teabag, 03 mai 2013 - 01:11 .


#79
donasdogamma

donasdogamma
  • Members
  • 409 messages

avenging_teabag wrote...

RoundedPlanet88 wrote...

donasdogamma wrote...

If anything the juggy, AIU, TGI, and the other crutch classes are keeping this game alive. People with lesser gaming skill (which is a big portion of the playerbase) would have quit a long time ago if they couldn't play gold or plat for credits. I think the biggest reason it's dying is because instead of flooding every DLC with new kits (especially reckoning) they should have added more maps and missions.
People are getting bored running around on the same maps spamming the same powers over and over.
Personally I still love it


That right there is why crutch kits, that still do ridiculous damage, are BAD FOR A GAMES LIFETIME. You hit the nail on the head. Players playing the AIU, TGI, and jug, will in most cases, never play anything else, and they won`t even play those kits all that long. This is why Bioware kept releasing more and different kits, to up variety, player choices, and overall game time.

The bolded is the dumbest statement I've seen on good ol' bsn in a couple of weeks at least, congratulations. Got any numbers to back that up, or are you just pulling conclusions outta your backside?

I personally have a couple of people of my origin list (friends of friends) who admitted openly at first that they were not good enough to survive on gold+ with anything other than the Jugg, but guess what? Eventually they got better at the game and started trying other kits as well,. Anyone who likes the game overall will transition from the so-called "crutch kits" eventually. If they don't like the game overall, they wouldn't stay even if they started with a zer0-fitness FQE.


I'm going to ask a question pertaing to the bold part in my post. Why are some of the veterans (the best players in the game) not playing anymore?

#80
donasdogamma

donasdogamma
  • Members
  • 409 messages

avenging_teabag wrote...

RoundedPlanet88 wrote...

donasdogamma wrote...

If anything the juggy, AIU, TGI, and the other crutch classes are keeping this game alive. People with lesser gaming skill (which is a big portion of the playerbase) would have quit a long time ago if they couldn't play gold or plat for credits. I think the biggest reason it's dying is because instead of flooding every DLC with new kits (especially reckoning) they should have added more maps and missions.
People are getting bored running around on the same maps spamming the same powers over and over.
Personally I still love it


That right there is why crutch kits, that still do ridiculous damage, are BAD FOR A GAMES LIFETIME. You hit the nail on the head. Players playing the AIU, TGI, and jug, will in most cases, never play anything else, and they won`t even play those kits all that long. This is why Bioware kept releasing more and different kits, to up variety, player choices, and overall game time.

The bolded is the dumbest statement I've seen on good ol' bsn in a couple of weeks at least, congratulations. Got any numbers to back that up, or are you just pulling conclusions outta your backside?

I personally have a couple of people of my origin list (friends of friends) who admitted openly at first that they were not good enough to survive on gold+ with anything other than the Jugg, but guess what? Eventually they got better at the game and started trying other kits as well,. Anyone who likes the game overall will transition from the so-called "crutch kits" eventually. If they don't like the game overall, they wouldn't stay even if they started with a zer0-fitness FQE.


I'm going to ask a question pertaing to the bold part in my post. Why are some of the veterans (the best players in the game) not playing anymore?
Your going to say that's one of the dumbest statements you've read? your not very bright are you?
they're bored

#81
EVILFLUFFMONSTER

EVILFLUFFMONSTER
  • Members
  • 1 046 messages
The game is dead because its old. I think more PC than console players have jumped ship - wether that is because a very similar, very fun , free to play, 3rd person shooter co-op game came out a while back. It has a class system, with powers and weapons just like ME3, it has an arguably better store though. I myself would probably be playing it if I didn't need a new graphics card in my computer.

Not that I want to jump ship, I will still be playing ME3 for along time yet.

There is a large bunch of gamers out there for whom games are disposable. They buy all the top new releases when they can, and abandon their previous ones. They got bored and moved on. There is nothing wrong with this, its just the reason why many of my friends bought ME3, completed the singleplayer in a fortnight as they hammered it, played the multiplayer for a month or two, them bought another game and played that instead.

Its easy when new shiny games are coming out, there are loads I could go and buy right now - but I don't want to leave just yet. Theres too much I still want to do in single player.

#82
C0MB0

C0MB0
  • Members
  • 629 messages
Could it be that the game is over a year old? Maybe?

We live in the COD time where after 1 year a game is to old to play.

Alot of people such as my self play less after maxing manifests and gaining all titles.

Modifié par C0MB0, 03 mai 2013 - 02:27 .


#83
Innocent Bystander

Innocent Bystander
  • Members
  • 545 messages

LineHolder wrote...
Behold the PC Master Race.

The Master Race's insistence on shiny graphics has held back the industry more than consoles IMO. Thanks for making the 'floating gun and two hands' genre so popular.

As a PC user I just feel really strong need to apologize to you for all those 3D engines and accelerated graphics that held your Mario and Sonic platformers back. Sorrry bro.

#84
Jaun Shepard

Jaun Shepard
  • Members
  • 970 messages
^Which is that game which is very similar?

#85
Credit2team

Credit2team
  • Members
  • 5 582 messages
the devs refusing to do balance changes and weekend events

#86
CardboredSquare

CardboredSquare
  • Members
  • 307 messages
It's because of the glitches, the store (for some people), and lack of variety of modes. You can always switch things up by playing different characters or using different weapons, but you're still doing the same thing.

#87
Xorvin

Xorvin
  • Members
  • 43 messages
Ever promoted characters? Then you are causing people to want to play better, or glitch the game for those incompetent idiots who don't know how to manage gamer envy. The psychology of it is simple but brilliant.

I will get kicked in gold if I put a level 1 kit there, besides I dont want to be a burden. So I go to silver for 2 - 4 games until level 15, good enough for gold,. Those new to the game in silver who saw how I play (I am improving) and my decent loadout will act on it one way or another because it sucks when you get outscored by a level 1 kit.

It's one of those little things promoting longevity to our game as alternative to singleplayer, but as for sake of being a solid cooperative multiplayer game? It is bleeding out.

If it hadn't been for the glitches and if there still was constant balancing adjustments, this thread would not have been relevant... but it is! That is why I leave comments on it, which is sad.

#88
MittelBienchen2

MittelBienchen2
  • Members
  • 201 messages
First of all the game is not dead.

The reasons why there might not be that many players there as some months/weeks ago are in my opinion:
  • Time has passed
  • As the devs went on to other projects so did quite some of the players
  • The stop of support by the devs
  • The stop of the participation of the devs in the forums
  • The store causing lots of frustration when trying to max out your manifest
I also do not play that often any longer, but nevertheless from time to time I come back to the multiplayer and do one game or two.

#89
DarkseidXIII

DarkseidXIII
  • Members
  • 2 434 messages
No new content is the only thing helping it die.

#90
Skullheart

Skullheart
  • Members
  • 4 345 messages

MofuggerX wrote...

This game is dying?



#91
121210Olivia

121210Olivia
  • Members
  • 1 001 messages
This game still has life in it. Having (literally) played nothing but ME3 from March 2012 to March 2013, once the devs announced the end the support (man, I never knew how much I'd miss balance changes!), and once I remaxed my manifest, the inevitable happened.

My interest in other games slowly resurrected itself. I jumped on Steam (first time in a long time--I have had a Steam account for 9 years) started shopping and have started to play other games.

That said, I still come back to ME3 and play two or three times a week (I'm currently finishing the Citadel DLC). Once that's complete, having already earned the BotB banner last year, the only thing left for me is the White Bar challenge. I can honestly say I'm looking forward to it.

So, as for "being killed" I think the description is too strong and thus quite inaccurate. Entering "second tier stage" (i.e. being played more casually across the player base) is probably more apt.

See you around kids :-)

#92
xija

xija
  • Members
  • 149 messages
I don't believe this game is dying, and like many others have said if anything, time is getting to this game. The addition of multiplayer to ME3 was very, very nice, but I honestly never got the impression that it was their main focus, many of the games listed as older and still going strong are very focused on the multiplayer aspect, specifically PVP.

#93
suthelly

suthelly
  • Members
  • 75 messages

K1LL STREAK wrote...

The game is dead because its old. I think more PC than console players have jumped ship - wether that is because a very similar, very fun , free to play, 3rd person shooter co-op game came out a while back. It has a class system, with powers and weapons just like ME3, it has an arguably better store though. I myself would probably be playing it if I didn't need a new graphics card in my computer.


What game is that?

I wish the RNG was better.  As a newer player, there is just so much to unlock-it's intimidating.  I wish it was setup where you wouldn't level anythinng up until you have every item/class at that rarity at level 1.  THEN do random pulls.  That way, you can eventually try everything with a much smaller investment.

I also think a big problem is the servers, I've never been disconnected from the server in League of Legends or StarCraft 2.  But it probably happens a 1/6ish games for me.  There are times where I get up and walk away to do something else when that frustrates me.

edit: You know what I'd really like, as a newer player?  The return/rework of the weekend challenges.  I didn't have a character with inferno grenades for that weekend(hell, still don't).  But when I DO, let me spend a few matches using an avenger and inferno grenades, with the reward of an ultra rare, n7 or not.  That would definitely keep me engaged, and give me less gear envy.

Modifié par suthelly, 03 mai 2013 - 05:59 .


#94
Chevyboy88

Chevyboy88
  • Members
  • 700 messages
Several rediculiously overpowered weapons combined with the fact that most other weapons that were maybe slightly above average have been nerfed several times since launch leaving a very large gap between those few top weapons and everything else.

That and the game breaking bugs that have existed for several patches and were not once addressed officially aside from "we are aware and will update when we have further information".

I said I would give BW one last chance to win me back since after being acquired by EA the quality coming from them has been... lower than any previous BW game(s) and while I can live with many other issues (including the laughably bad single player ending, I'll even overlook that) I can not overlook how so many fairly major bugs can be known for so long and simply ignored in the hopes that the public will just learn to live with them.

Really is a shame when you consider the quality of this mess with say, Jade Empire. Shows how far BW really has fallen.

#95
suthelly

suthelly
  • Members
  • 75 messages
I thought Jade Empire was pretty mediocre, actually.

Something I would love to see: More options in the store. Let me spend 300k for a single ultra rare. Or 99k for a weapon mod/gear. The store was probably fine when the game came out, but it takes for freaking ever to level anything up if you started with the final DLC.

#96
Dunvi

Dunvi
  • Members
  • 4 841 messages

Chevyboy88 wrote...

Several rediculiously overpowered weapons combined with the fact that most other weapons that were maybe slightly above average have been nerfed several times since launch leaving a very large gap between those few top weapons and everything else.


I call BS.

Go peruse the balance changes thread, and tell me how many weapons have actually been nerfed in the history of this game, and just how much.

Then say the above again with a straight face.

#97
USIncorp0

USIncorp0
  • Members
  • 569 messages

avenging_teabag wrote...

Oh, and the game will die in a few months because BW has discontinued its support for good. That is the main (and pretty much only) reason.


Valve hasn't supported counter strike 1.6 in years. It's still one of the most polular competitive esports in the world.
Blizzard hasn't supported Starcraft Brood War in years. It's still the most respected esport in the world.

#98
Chevyboy88

Chevyboy88
  • Members
  • 700 messages

Dunvi wrote...

Chevyboy88 wrote...

Several rediculiously overpowered weapons combined with the fact that most other weapons that were maybe slightly above average have been nerfed several times since launch leaving a very large gap between those few top weapons and everything else.


I call BS.

Go peruse the balance changes thread, and tell me how many weapons have actually been nerfed in the history of this game, and just how much.

Then say the above again with a straight face.


Call BS all you like, and no I won't be looking through old balance change threads for the "proof" you require. I stated an opinion that I know is correct as far as I am concerned so if you really disagree with it, feel free. How a weapon like the Regaar can exist while a single other weapon has been nerfed even once is laughable at best. Perhaps the only weapon balance they got right was the Kyrase with the first nerf or two. Don't think it needed the final nerf to make it beyond completely useless but then again it was a noob cannon of a sniper rifle to begin with.

suthelly wrote...

I thought Jade Empire was pretty mediocre, actually.

Something
I would love to see: More options in the store. Let me spend 300k for a
single ultra rare. Or 99k for a weapon mod/gear. The store was
probably fine when the game came out, but it takes for freaking ever to
level anything up if you started with the final DLC.


Well you know what they say about opinions. Perhaps SW:KOTOR would better suit a comparison? Point being is that expectations seem to have fallen so low as of late that as long as the game start's up they consider it a win.

Modifié par Chevyboy88, 03 mai 2013 - 06:21 .


#99
parico

parico
  • Members
  • 2 389 messages

Chevyboy88 wrote...

Dunvi wrote...

Chevyboy88 wrote...

Several rediculiously overpowered weapons combined with the fact that most other weapons that were maybe slightly above average have been nerfed several times since launch leaving a very large gap between those few top weapons and everything else.


I call BS.

Go peruse the balance changes thread, and tell me how many weapons have actually been nerfed in the history of this game, and just how much.

Then say the above again with a straight face.


Call BS all you like, and no I won't be looking through old balance change threads for the "proof" you require. I stated an opinion that I know is correct as far as I am concerned so if you really disagree with it, feel free. How a weapon like the Regaar can exist while a single other weapon has been nerfed even once is laughable at best. Perhaps the only weapon balance they got right was the Kyrase with the first nerf or two. Don't think it needed the final nerf to make it beyond completely useless but then again it was a noob cannon of a sniper rifle to begin with.



I call bs as well there have been more buffs than nerfs to weapons your stated correct opinion is quite incorrect.

#100
NuclearTech76

NuclearTech76
  • Members
  • 16 232 messages

USIncorp0 wrote...

 I don't know about the rest of you, but I'm watching the game slowly dying.
i've been wondering about what killed it the most.
I have a few choices that i've narrowed it down to.
1) The AIU, one of the dumbest design decisions i've ever seen in a game.
2)  The Reegar Carbine, so obviously broken yet nothing was done.
3) Juggernauts, all these fools who don't deserve to play silver thinking they can play Gold. It deeply saddens me every time I see one in a lobby.
4) Consoles. No offense to anyone who plays on a console, you guys are great, but rather the companies. Making it nearly impossible for Bioware to release new content for the game. And Bioware's policy of keeping the game consistent across all platforms means that the game never truly could reach it's full potential.

In closing, I want to say that this is nothing against Bioware, or the game, it just sadens me that this game which I have grown to love end in such a way. But all things must end, and all things must move on.

Oh and this isnt a goodbye either, im still playing, just not nearly as frequently and for as long time spans.

You do realize consoles account for a lot more sales than PC, right?