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I've been thinking about what killed ME3 MP the most...


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#101
Chevyboy88

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parico wrote...I call bs as well there have been more buffs than nerfs to weapons your stated correct opinion is quite incorrect.


Shucks, how will I ever get by knowning someone I don't know think's my opinion is incorrect. Perhaps I'll lean back slightly further in my chair all the while smiling that you have taken enough of an interest in attempting to prove me wrong with one liner responses with no actual substance. Or perhaps I will just go make pancakes, because pancakes.

#102
Dunvi

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Chevyboy88 wrote...

Dunvi wrote...

Chevyboy88 wrote...

Several rediculiously overpowered weapons combined with the fact that most other weapons that were maybe slightly above average have been nerfed several times since launch leaving a very large gap between those few top weapons and everything else.


I call BS.

Go peruse the balance changes thread, and tell me how many weapons have actually been nerfed in the history of this game, and just how much.

Then say the above again with a straight face.


Call BS all you like, and no I won't be looking through old balance change threads for the "proof" you require. I stated an opinion that I know is correct as far as I am concerned so if you really disagree with it, feel free. How a weapon like the Regaar can exist while a single other weapon has been nerfed even once is laughable at best. Perhaps the only weapon balance they got right was the Kyrase with the first nerf or two. Don't think it needed the final nerf to make it beyond completely useless but then again it was a noob cannon of a sniper rifle to begin with.


... so you like having no credibility? 

okay then

Modifié par Dunvi, 03 mai 2013 - 06:33 .


#103
Grammaton Dryad

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it's because they stopped supporting it. that's it. A majority of the playerbase in on console, it'd be more dead without console players (even though PC gaming often has more longevity due to modding and ease of content release).

death of the game has very little to do with characters/balance (although that may have explained dips in the playerbase here and there); op kits turn off the hardcore because it feels unchallenging, but spike the interest for the newer players and "unskilled" because they do not feel as overwhelmed or flustered.

Mainly it is because of the moving on by the devs; without support people do not have any weekend events to participate it (it used to bring back those that started to move on), and by now many have earned all of the banners and have "nothing to work for" leaving only those that truly love the experience and now the goals/grind.

#104
parico

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Chevyboy88 wrote...

parico wrote...I call bs as well there have been more buffs than nerfs to weapons your stated correct opinion is quite incorrect.


Shucks, how will I ever get by knowning someone I don't know think's my opinion is incorrect. Perhaps I'll lean back slightly further in my chair all the while smiling that you have taken enough of an interest in attempting to prove me wrong with one liner responses with no actual substance. Or perhaps I will just go make pancakes, because pancakes.


90 buffs to weapons 16 nerfs so you are full of bs and this is me looking at you in your stupid chair

Posted Image

Modifié par parico, 03 mai 2013 - 06:44 .


#105
FeralJester616

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donasdogamma wrote...

If anything the juggy, AIU, TGI, and the other crutch classes are keeping this game alive. People with lesser gaming skill (which is a big portion of the playerbase) would have quit a long time ago if they couldn't play gold or plat for credits. I think the biggest reason it's dying is because instead of flooding every DLC with new kits (especially reckoning) they should have added more maps and missions.
People are getting bored running around on the same maps spamming the same powers over and over.
Personally I still love it

 
Add the Collectors and broken maps (read Condor) and I think your list is complete.

The glitches not being fixed is the biggest issue I have with the game, I still play but each time one rears its ugly head again it pisses me off that is wasn't fixed.

#106
solidprice

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leonia42 wrote...

I was unaware we were in the death throws, where are the statistics to back up this claim?

SectiplaveB4 wrote...

The object doesn't change, the observer does.


Smartest thing I've read on the BSN in months.



#107
jakenou

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I don't feel like MP was "killed". Maybe it's slowing down now, sure, but not dead by any means. Some long-time players are spending less time playing, but new players are still coming in.


Grammaton Dryad wrote...

it's because they stopped supporting it. that's it. A majority of the playerbase in on console, it'd be more dead without console players (even though PC gaming often has more longevity due to modding and ease of content release).

death of the game has very little to do with characters/balance (although that may have explained dips in the playerbase here and there); op kits turn off the hardcore because it feels unchallenging, but spike the interest for the newer players and "unskilled" because they do not feel as overwhelmed or flustered.

Mainly it is because of the moving on by the devs; without support people do not have any weekend events to participate it (it used to bring back those that started to move on), and by now many have earned all of the banners and have "nothing to work for" leaving only those that truly love the experience and now the goals/grind.


Pretty much this. ME3 MP was sort of a beta anyway. BW and EA got to see how players would respond to what is a somewhat limited aspect of the game. EA alotted a limited budget for this, and we got tons of free stuff out of it. Real money micro-transactions probably didn't even come close to breaking even with that budget. Given the limitations of budget and therefore support, as well as it being a first-time MP effort for the franchise, of course the game is still imperfect (and especially the Retaliation assets since support ended shortly thereafter). Now that there will be no more changes or additions, it's natural for there to be some drop-off.

#108
Amusingthree93

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This topic is very interesting, but,

- the game is not dead.
- OP's reasons are irrelevant. One particular weapon which I almost never see being used effectively and two characters which are played in unimaginably horrible ways by pugs are hardly any reasons for the death of a game.

Death of a game is caused by sequels and other games. Mass effect has not got a sequel yet, and despite the existence of halo 4, CoD, Error 37 etc. many of us continue to play ME3MP. I myslef bought halo 4, played it for week, loved it and then found myself being drawn back to ME3.

Modifié par Amusingthree93, 03 mai 2013 - 07:50 .


#109
Trav-O

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Age kills games. I don't even see that listed.

#110
Chevyboy88

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parico wrote...

Chevyboy88 wrote...

parico wrote...I call bs as well there have been more buffs than nerfs to weapons your stated correct opinion is quite incorrect.


Shucks, how will I ever get by knowning someone I don't know think's my opinion is incorrect. Perhaps I'll lean back slightly further in my chair all the while smiling that you have taken enough of an interest in attempting to prove me wrong with one liner responses with no actual substance. Or perhaps I will just go make pancakes, because pancakes.


90 buffs to weapons 16 nerfs so you are full of bs and this is me looking at you in your stupid chair

Posted Image






So much anger and hostility over something rather silly. Perhaps you should actually do what the gif you posted suggest, laugh, smile a little, seek medical help if you honestly get so angry over a video game forum. You know, that sort of thing.

Cheers.

Dunvi wrote...

Chevyboy88 wrote...

Dunvi wrote...

Chevyboy88 wrote...

Several
rediculiously overpowered weapons combined with the fact that most
other weapons that were maybe slightly above average have been nerfed
several times since launch leaving a very large gap between those few
top weapons and everything else.


I call BS.

Go
peruse the balance changes thread, and tell me how many weapons have
actually been nerfed in the history of this game, and just how much.

Then say the above again with a straight face.


Call
BS all you like, and no I won't be looking through old balance change
threads for the "proof" you require. I stated an opinion that I know is
correct as far as I am concerned so if you really disagree with it, feel
free. How a weapon like the Regaar can exist while a single other
weapon has been nerfed even once is laughable at best. Perhaps the only
weapon balance they got right was the Kyrase with the first nerf or two.
Don't think it needed the final nerf to make it beyond completely
useless but then again it was a noob cannon of a sniper rifle to begin
with.


... so you like having no credibility? 

okay then


Ohhh don't you look so cute trying to make a point. Your almost there, just finsih it off!

Modifié par Chevyboy88, 03 mai 2013 - 08:19 .


#111
Miniditka77

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None of these things "killed" ME3 MP.  You may not like them, but they didn't have any effect in the grand scheme of things.  If less people are playing, it's only because the game is old now and there are so many new games coming out.

And LOL at Consoles "killing" ME3.  Console sales are the reason Bioware was able to spend so much money creating such a great game and releasing so much great DLC content.

#112
kipac

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Your reasons 1,2,3 sound rather personal hate on those kits and weapon.

All those three that you mentioned are what some people usually frown upon as kits&weapons only for "noobs".

Real reason for decreasing playerbase of ME3 MP would be because it's old, there's no more new contents, no balance changes, no weekly operations, and the presence of other games that attract people away.

#113
Fiddles dee dee

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The end of weekend challenges caused the player base to move on lol not consoles.

#114
Guest_Catch This Fade_*

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USIncorp0 wrote...

4) Consoles.

No.:mellow:

#115
AresKeith

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USIncorp0 wrote...

4) Consoles. No offense to anyone who plays on a console, you guys are great, but rather the companies. Making it nearly impossible for Bioware to release new content for the game. And Bioware's policy of keeping the game consistent across all platforms means that the game never truly could reach it's full potential.


lol no

For me it was the fact that its only one game mode

#116
C9316

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Or maybe it just got boring..

#117
Innocent Bystander

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Grammaton Dryad wrote...

it's because they stopped supporting it. that's it. A majority of the playerbase in on console, it'd be more dead without console players (even though PC gaming often has more longevity due to modding and ease of content release).

Yeah, you're right. If there was modding allowed on PC, there would be probably more players on PC than all consoles combined. Probably. But we get what we get, deal with it (or not).

#118
Dunvi

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@Chevyboy88 I was in the middle of enumerating my points more explicitly and then I realized that you weren't going to read it.

#119
Credit2team

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Trav-O wrote...

Age kills games. I don't even see that listed.



how old is TF2?


ya no, its developer suport that kills games,


vlave still updates TF2 so its fanbase endures, bioware abandons me3 so its fan bases dies

#120
Guest_Flies_by_Handles_*

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Time is what's killing ME3 multiplayer, and the natural human inclination to try new and different things....

And really, for a free bonus addition to the game, even a one year longevity is pretty good.

Modifié par Flies_by_Handles, 03 mai 2013 - 08:56 .


#121
keystpwned

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It has some time left in it, but if I was to say what hurt it the most was announcing the end of Weekend Challenges and Balance Changes. I mean, how hard could it really be to keep going with those? Seems like microtransactions could pay for a couple of guys to tweak a few numbers... probably find some volunteers on BSN if they wanted. I blame EA. Can't believe they would just pull the plug after a year on one of the most epic MPs ever.

Whatev, until a better co-op multi comes along I'll be playing ME3.

#122
parico

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[quote]Chevyboy88 wrote...

Several rediculiously overpowered weapons combined with the fact that most other weapons that were maybe slightly above average have been nerfed several times since launch leaving a very large gap between those few top weapons and everything else.[quote]

Be man enough to admit how stupid you look for making that claim. The balance change thread shows the exact opposite stick to your pancakes.

Posted Image

#123
TouchedByYou

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megabeast37215 wrote...

Caldari Ghost wrote...

megabeast37215 wrote...

Time killed the game... nothing else. They said they would support it for a calendar year, and they did just that.

Besides... the game isn't even remotely dead. There are still a bunch of new players showing up in EVERY PUG on Xbox... N7 20-80 is actually a pretty common sight on XBL. PC may be a different story... so maybe it was a good decision for it to be a multi-platform game after all then, since it's obviously gotten a much longer life on Xbox.

you said PC may be a different story but then you assume it.

PC is getting a steady flow as well. Not as populous, but consistent.


That's good to hear Posted Image

The only reason I assume it... is b/c the ones saying "the game is dead" are typically PC players. I'm glad if that's not the case however.


There's definitely more PC players on Silver in my personal experience.  Lots of newer players there.

Unfortunately my PC still has some lag spikes so I'm terrible at the pc version though :wizard:

Also: Lol at stating kits are one reason the game is dying.   A lot of us could care less about people using a "crutch" class.

#124
Manbearpig

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Lack of new content won't help at all. The game is slowly going to fade. I must admit PUG matches are dead for me. I have no interest in dragging complete strangers kicking and screaming to extraction all night anymore. I reserve that honor for the scrubs on my friendslist :3.

Like Tim Duncan we may be on our last leg. But that doesn't mean we cant be world champions one last time.

#125
WARMACHINE9

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USIncorp0 wrote...

 I don't know about the rest of you, but I'm watching the game slowly dying.
i've been wondering about what killed it the most.
I have a few choices that i've narrowed it down to.
1) The AIU, one of the dumbest design decisions i've ever seen in a game.
2)  The Reegar Carbine, so obviously broken yet nothing was done.
3) Juggernauts, all these fools who don't deserve to play silver thinking they can play Gold. It deeply saddens me every time I see one in a lobby.
4) Consoles. No offense to anyone who plays on a console, you guys are great, but rather the companies. Making it nearly impossible for Bioware to release new content for the game. And Bioware's policy of keeping the game consistent across all platforms means that the game never truly could reach it's full potential.

In closing, I want to say that this is nothing against Bioware, or the game, it just sadens me that this game which I have grown to love end in such a way. But all things must end, and all things must move on.

Oh and this isnt a goodbye either, im still playing, just not nearly as frequently and for as long time spans.

It's been a while since I've posted but the pure stupidity of this post brought me back. Let's go over your "points" on what's killed the game and see where your credibility lies at the end.
1) No single character has ever killed a game. period. They even nerfed her. Strike one to your credibility.
2) You could have inserted Harrier, or Claymore, or Hurircain, or any of half a dozen weapons into that point but you miss a very simple fact: this is a co-op game and OP weapons don't have the same effect as in a PvP game.Arguments of a weapon being OP are usually made by people who are pissy because somebody out scored them with said weapon. Strike two to your credibility.
3) Repeated argument of point one, just added human element to it. If you've ever spent any time playing gold PUGs you would know that most of the people playing it are playing above their skill level. Not all of them are playing Juggs. To add to your complaint people have pissed and moaned about classes since the beta. Not one has killed the game. Strike three for numerous reasons.
 Now at this point your credibility is pretty ****** poor but then you insult two thirds of the community with point four. Real bright there sparky. As to point four,
4) Mass Effect came out on CONSOLE FIRST. Just be glad it wasn't another console exclusive and you got to join us on this wonderful adventure. Blaming a platform for something wether PC or console makes you look like a tool. Plus you don't think Bioware and EA would've taken some serious flak for offering things on PC not available on consoles? We're already pissed you get to look around when you run and can rebind your keys while we're stuck with what we got.
  In conclusion your "points" aren't whats "killing" the game. People leaving for other great games, lack of support, and no more weekend challenges are what is SLOWING down the game but these are all signs of a games age. This happens to all games. I mean you don't even bother to back up any of your points with fact or at the very least opinion. People still play and will most likely be playing till they kill the servers or ME 4 comes out. Get over yourself.