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Mass Effect 3: Genesis 2: What does anything do?


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#1
Doctor_Jackstraw

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Has anyone gone through and figured out how to impact the ME2 squad choices, or if theres any impact on the results of loyalty missions?  I just downloaded the pc version of genesis 2 but i havent had a good length of time to try all of the suspicious choices to see what they actually alter.  to remind people here's what there is:

Mass Effect 

Mass Effect 2 
  • How many squadmates did Shepard recruit, all of them or only some?
  • Did Shepard resolve or ignore the conflicts between some squadmates?
  • Did Shepard stay true to friends from Mass Effect, or move on?
  • Did Shepard immediately go through the Omega 4 Relay to rescue the crew, or improve the Normandy SR-2's weapons and armor first?
  • Did Shepard start a new romance?
  • Did Shepard choose to spare or destroy the Collector Base?


There has to be SOME way to get to the Jack and Thane romances right?  Maybe it's tied to saying NO to the conflict resolutions, or staying true to your friends, leaving through the relay immediately, or not having an ME1 romance in the first place during that choice?

I'm also curious what all the different combinations of choices effect the survivors and loyalties in me2, and if anything has any impact on things that are from loyalty missions (Kolyat, Maelin's Data, Tali's Exile, Geth Rewrite, Miranda's Sister, Grunt's rite of passage) and which characters and crew you get surviving out of any combination of the ME2 specific choices.  (It feels like there should have been a more elaborate checkbox panel that pops up for those choices that didnt get put in)

But yeah, I want to mess with it this weekend, but has anyone else figured out how the second half works?  (Seriously, what impact does "resolve conflicts" even have?)

#2
Megaton_Hope

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Well, endorsing Anderson or Udina should have no effect, since no matter what I did in ME1, in ME3, Udina is the Councilor. (Even if Anderson was in ME2.)

Immediately going through the Omega relay when the option is available is the only way for some NPCs, like Yeoman Kelly Chambers, to live.

Destroying or sparing the Collector base has no story impact, and relatively little gameplay impact. (It's a +/- EMS thing.)

Not resolving conflicts when they pop up will mean that one of the two characters becomes disloyal again. So you could potentially lose Tali, Legion, Miranda or Jack - crew members whose loyalty you don't have are more likely to die.

Maelon's data is necessary to successfully cure the genophage. I've never imported a game where Tali was exiled, but I think that if she's exiled or dead, then she's replaced as the Quarian representative. The Geth rewrite is, again, unimportant to the story but has gameplay impact. (+/- EMS, plus changes how easy it is to make peace between Quarians and Geth.)

Grunt's rite should affect whether or not you encounter him with Aralakh company. (Since he can be accepted into Clan Urdknot, or...not.)

The choices on Virmire are fairly obvious, since the living character reappears in ME3 and the dead one dies. (Also true of Wrex, who can be replaced by his less cooperative brother Wreav.)

Love interest stuff is love interest stuff; the game will give you one at any given time. Dunno how it works if you treat it like a telenovela between games. I don't think ME3 will generally let you choose a new love interest if you romanced somebody in ME2.

#3
MegaSovereign

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You can't romance Jack or Thane, unfortunately.

#4
Doctor_Jackstraw

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Did some tests, unless I did this wrong these are the results:

Influential Choices for Suicide Mission:
Recruitment, Conflicts, Save Crew or Not

There is no way to romance jack or thane, but if you dont "stay loyal to your freinds" you get to romance jacob or miranda (I imagine jack and thane are left out because they arent introduced in the story of the background comic)  As far as the comic goes, the characters that are named that are in ME2 are just Garrus, Tali, Miranda, and Jacob.


So the choices.  There's 8 different combinations of choices, let's take a look at them.  I performed all 8 combinations and then opened the files in a save editor and took a look.  The Genesis 2 comic will not allow you to recruit Zaeed or Kasumi.

1. Recruit All Henchmen, Resolve Conflicts, Save Crew Immediately
Garrus: Loyal
Grunt: Loyal
Jack: Dead
Jacob: Loyal
Legion: Dead
Miranda: Loyal
Mordin: Loyal
Samara: Loyal
Tali: Loyal
Thane: Dead
2. Recruit All Henchmen, Resolve Conflicts, Prepare Ship and Team
Garrus: Loyal
Grunt: Loyal
Jack: Loyal
Jacob: Loyal
Legion: Loyal
Miranda: Loyal
Mordin: Loyal
Samara: Loyal
Tali: Loyal
Thane: Loyal
3. Recruit All Henchmen, Don't Resolve Conflicts, Save Crew Immediately
Garrus: Normal
Grunt: Dead
Jack: Dead
Jacob: Dead
Legion: Dead
Miranda: Dead
Mordin: Dead
Samara: Dead
Tali: Loyal
Thane: Dead
4. Recruit Some Henchmen, Resolve Conflicts, Save Crew Immediately
Garrus: Loyal
Grunt: Loyal
Jack: Dead
Jacob: Loyal
Legion: Dead
Miranda: Loyal
Mordin: Loyal
Samara: Not Recruited
Tali: Loyal
Thane: Dead
5. Recruit Some Henchmen, Don't Resolve Conflicts, Prepare Ship and Team
Garrus: Normal
Grunt: Dead
Jack: Dead
Jacob: Normal
Legion: Dead
Miranda: Normal
Mordin: Dead
Samara: Not Recruited
Tali: Dead
Thane: Dead
6. Recruit Some Henchmen, Don't Resolve Conflicts, Save Crew Immediately
Garrus: Normal
Grunt: Dead
Jack: Dead
Jacob: Dead
Legion: Dead
Miranda: Normal
Mordin: Dead
Samara: Not Recruited
Tali: Loyal
Thane: Dead
7. Recruit Some Henchmen, Resolve Conflicts, Prepare Ship and Team
Garrus: Loyal
Grunt: Loyal
Jack: Loyal
Jacob: Loyal
Legion: Not Recruited
Miranda: Loyal
Mordin: Loyal
Samara: Not Recruited
Tali: Loyal
Thane: Loyal
8. Recruit All Henchmen, Don't Resolve Conflicts, Prepare Ship and Team
Garrus: Normal
Grunt: Normal
Jack: Dead
Jacob: Dead
Legion: Dead
Miranda: Dead
Mordin: Dead
Samara: Normal
Tali: Loyal
Thane: Dead

I'd like to try to cross reference this to see what each choice does, but these are the combinations.

Modifié par Doctor_Jackstraw, 04 mai 2013 - 03:33 .


#5
Doctor_Jackstraw

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Recruit All Henchmen: All Recruited
Recruit Some Henchmen: Samara & Legion not Recruited
Resolve Conflicts: All Loyal
Don't Resolve Conflicts: Jack Legion Thane Mordin die - Tali Loyal - Miranda Jacob Grunt Garrus Samara Unloyal
Save Crew Immediately: Jack Legion Thane die
Prepare Ship and Team:  Kelly & Crew die

These aren't fully accurate, trying to figure out the math to how they resolve these.  I noticed that if legion isnt recruited that he'll have a death flag override his current state.

It calculates the ship deaths easily enough, with legion's recruitment not effecting his death, but now I'm trying to figure out how it dillineates from there, or if there is any solid logic to it.

Modifié par Doctor_Jackstraw, 04 mai 2013 - 04:35 .


#6
Doctor_Jackstraw

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I think its calculating a hold the line score or assigning people to roles in a tier and I'm not exactly sure how but thats what it seems to be. (Tali only dies in one case)

#7
AresKeith

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So if you Prepare Ship and Team you lose half the crew, but if you try to save the crew immediately (and I'm assuming with no upgrades) you lose squadmates

That's kinda stupid

#8
Doctor_Jackstraw

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Its not stupid, its just harsh.

#9
Shinobu

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AresKeith wrote...

So if you Prepare Ship and Team you lose half the crew, but if you try to save the crew immediately (and I'm assuming with no upgrades) you lose squadmates

That's kinda stupid


That's pretty much what happens in ME2. If you go through the relay without upgrading the ship you automatically lose Jack, Thane and Legion (or others if you don't have these guys or took them to the oculus fight).

#10
aj2070

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From this I am thinking... Go with Mass Effect 2 and Mass Effect Genesis at a minimum. Mass Effect Genesis 2 is too vague; think I have said that before.

#11
SlowMerc

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Shinobu wrote...

AresKeith wrote...

So if you Prepare Ship and Team you lose half the crew, but if you try to save the crew immediately (and I'm assuming with no upgrades) you lose squadmates

That's kinda stupid


That's pretty much what happens in ME2. If you go through the relay without upgrading the ship you automatically lose Jack, Thane and Legion (or others if you don't have these guys or took them to the oculus fight).


I remember saving Kelly without loosing any squad mates in ME2 (full game), but you had to plan your mission sequense by the book. You could do a couple of mission before barely rescuing Kelly IIRC, but it would be close.

#12
DirtySHISN0

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SlowMerc wrote...

I remember saving Kelly without loosing any squad mates in ME2 (full game), but you had to plan your mission sequense by the book. You could do a couple of mission before barely rescuing Kelly IIRC, but it would be close.


There are ways to stall, for example you must recruit mordin before going to horizon. You can collect jack, garrus and grunt before hand.

Its all about planning where to spend the loyalty missions while keeping in mind upcoming conflicts E.g. tali vs legion, miranda vs jack. Also the game tracks how many loyalty missions you complete for triggers. 

Havent played through for a while, but it cant have been very hard if a ****** like me managed to keep all loyalties, crew members and squadmates alive.

Modifié par DirtySHISN0, 09 mai 2013 - 12:05 .


#13
Wolfva2

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I've done playthroughs where everyone lived in ME2. As far as Jack goes, if you want her as a love interest you have to turn down her offer of casual sex, but also let her know you're there for her. You also can't flirt with anyone else, and you have to take her side when she and Miranda clash. Stay true, and you'll finally get past her shields.

#14
shodiswe

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The only difference between endorsing anderson or Udina was that if you picked Anderson then it wasn't the first human councilor who betrayed the council. I think that should create more of a stigma.