Getorex wrote...
The current situation is that "Alcatraz" is working on an application that will overwrite the mesh coordinates in ME3 pcc files, not touching anything else, so that lighting issues should be sidestepped. If this works as hoped, then virtually all my edits will be able to be seamlessly imported into the game BUT it also puts on restrictions. No vertices can be added or substracted, only moved/rearranged (at this iteration). That isn't a problem for my stuff since all I have been doing is moving vertices rather than adding/subtracting.
Putting in a totally new mesh (new clothing/armor) would be a problem but rearranging extant vertices still leaves a lot of room for alteration.
So this means you wouldn' t be able to, say, turn Ash's outfit into dress blues or something?





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