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Attempting to mod actual body meshes


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#1226
Chashan

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Getorex wrote...

If Femshep is wearing her casual/duty uniform when she goes into the shower with Traynor, there's nothing I can do about that (without likely making that uniform topless and panties all the time). What is she wearing after the shower?


Underwear, same mesh shared by Williams and Traynor, so you shouldn't have trouble adjusting that for both gals in one go, at least.

#1227
Getorex

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Chashan wrote...

Getorex wrote...

If Femshep is wearing her casual/duty uniform when she goes into the shower with Traynor, there's nothing I can do about that (without likely making that uniform topless and panties all the time). What is she wearing after the shower?


Underwear, same mesh shared by Williams and Traynor, so you shouldn't have trouble adjusting that for both gals in one go, at least.


True enough then, easy to do...except femshep's diff/skin texture. Also gotta find the femshep pcc holding the mesh and texture.  Hints?

#1228
Almostfaceman

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Getorex wrote...

True enough then, easy to do...except femshep's diff/skin texture. Also gotta find the femshep pcc holding the mesh and texture.  Hints?


Not sure if this would be helpful, but someone's done a hi-rez mod for femshep in underwear here:

social.bioware.com/project/8564/

#1229
VonAnsorge

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Getorex, I don´t know whether you have seen this or not, but take a look at the  Largon133s comment at www.nexusmods.com/masseffect3/mods/128/ regarding "glossy effect and a grayscale effect" on EDIs original head.
Perhaps it could help with your mod :wizard:

#1230
Getorex

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M0rf3usTHEbEST wrote...

Getorex, I don´t know whether you have seen this or not, but take a look at the  Largon133s comment at www.nexusmods.com/masseffect3/mods/128/ regarding "glossy effect and a grayscale effect" on EDIs original head.
Perhaps it could help with your mod :wizard:


Well hell's bells, there was no need for me to do it...though I STILL don't like EDI with human skin tone.  She doesn't look...right...to me.  It make the face look a lot less like Tricia Helfer for some reason.  I will contact the guy though because he thanks Blender developers which means he must have done a lot of this in Blender...I need to know what format he is exporting or what/where he got a decent plugin for that.  Psks out of Blender are fairly f*ck3d up.

#1231
VonAnsorge

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I hear ya, Tricia´s face is much better than Eva´s, but still...pretty amazing job. (well everything hexedited is a goddamn miracle to me :))
Hope he can give you some useful tips.

#1232
Getorex

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M0rf3usTHEbEST wrote...

I hear ya, Tricia´s face is much better than Eva´s, but still...pretty amazing job. (well everything hexedited is a goddamn miracle to me :))
Hope he can give you some useful tips.


Helpful so thank you.  I've got his mods so I can look at them as I wait to hear a reply from him.  I MIGHT use his default uniform mod (with modification and attribution) for my own EDI head mod - I want to replace her default body too so it fits better with the new head.  His will be human skinned and mine will (likely) remain EDI skinned.  I'll keep the modified Ashley hair too.

I DID just (finally) get a reasonable transfer of a model from 3ds to Blender and was directed to a skinwrap-like tool in Blender that I just figured out how to use so there's a way I can get some or all of my models transfered to Blender if Largon133 can tell me how he managed to export from Blender a format that will work with UDK and ME3 properly.  I've got Traynor's modified romance body transfered right now for a test run.  

Modifié par Getorex, 13 janvier 2014 - 03:41 .


#1233
Getorex

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I have some textures and the mesh edited for changing both Traynor and Femshep for the infamous shower scene. It was bothersome enough (to me at least) when they had Ashley in her underwear for the entire romance scene with Shepard but that is nothing in comparison to having characters wear clothing in showers (or baths...Shepard's apartment, Citadel DLC). If I had the wherewithall, I'd alter the bed scene with Ashley to be more in tune with ME1 - hints of skin here and there but nothing shown, then just a properly placed cover/blanket in the morning (but with bare shoulders) to suggest reality. As for the shower scene with femshep and Traynor...back shots, from just above the butt, and front shots from the mid-chest up, showing people in the shower the way they REALLY take showers but without getting into straight nudity to upset the parents of teenagers. Alas, I cannot do that so in working with what we've got...partial nudity is the working phrase for this mod. I found textures to use (one for femshep with proper skin tone) and one for Traynor. I throw it together but cannot test it as I have no femsheps...

#1234
Almostfaceman

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Getorex wrote...

... as I have no femsheps...


Neither do I. 

#1235
Getorex

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The Traynor mod work is finished. I'm working on Femshep's body to make is a little different but as soon as it's done I can whip up the mod. The texture will apply (should) to both Shep and Traynor. Someone with a Femshep will need to test it and let me know.

#1236
survivor_686

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@Getorex,

Remember when me3explorer when completely apesh*t back in 2013? Well its done the same to me now. MOD maker keep hanging on jobs and then corrupting PCCs. Have had to reinstall ME3 for the fourth time.

May I ask which version of me3explorer are you using? the SVN or the sourceforge version?

Am hoping to find a stable version of me3explorer, or at least one that doesn't keep corrupting my PCCs!

Modifié par survivor_686, 14 janvier 2014 - 05:55 .


#1237
Getorex

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survivor_686 wrote...

@Getorex,

Remember when me3explorer when completely apesh*t back in 2013? Well its done the same to me now. MOD maker keep hanging on jobs and then corrupting PCCs. Have had to reinstall ME3 for the fourth time.

May I ask which version of me3explorer are you using? the SVN or the sourceforge version?

Am hoping to find a stable version of me3explorer, or at least one that doesn't keep corrupting my PCCs!


I use the svn version and update it every few days to every week.  I have no idea what version I have at the moment, just a VERY recent one.

#1238
Getorex

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I will be spending a good part of the day generating the large EDI head mod and putting together a test mod of the Femshep/Traynor romance mod.

#1239
VonAnsorge

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OK I donˇt have a femshep save either, but I got bored a bit so I downloaded some save and played it a bit until I got the option to invite Traynor up. Unfortunately I am having some issues with texplorer, so I may not be able to try the romance mod. Here you go, so you can test it youself:
www.mediafire.com/download/2mfae8d9in3930w/Jane.rar (all DLCs except AAP1)

#1240
Getorex

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Getting the mods ready is taking longer than anticipated because Texplorer and Mod Maker are unstable and often crash at the most inopportune moment when adding textures or saving mods. I've had to start over a number of times, start saving in piecemeal fashion to avoid starting from zero again. The Femshep/Traynor mod was fairly quick and simple. I offer it here for now as I haven't been able to test it yet (even w/M0rf3usTHEbEST's save...thank you, I'll try it a bit later). I keep thinking I've missed a texture somewhere but cannot find it even though I'd swear I stumbled on it yesterday on a preliminary search. http://www.mediafire...Traynor-Rom.zip

#1241
Getorex

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@M0rf3usTHEbEST: as part of the EDI head mod I do want to replace her default body and instead of repeating what you already did would you be willing to offer up your mod pictured earlier as part of it? If you haven't made it into a mod it isn't hard. I could pack it in with the head stuff and textures.

#1242
VonAnsorge

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Whoa, I am not sure if I kept the modified file...when I found out that without hexediting It is impossible to do it I just stopped and used the Largon133´s mod. But I´ll check, I have got a huge pile of ME 3 pccs lying on my HDD...

Anyway I finally got texplorer working.
No errors during installation and this is the result:
Image IPB
Image IPB
Image IPB

#1243
Getorex

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Yuck. Two problems. One, you can see the triangles in the skin of the meshes (done in Blender...need to look into fixing that) - found it, missed a setting.  Remaking the psks now. Two, she's wearing a bra so I DID miss a texture file somewhere. I goofed and didn't write it down when I found it and so was trying an eyeball search through all HMF_ textures. Now I have to wonder exactly who the texture I applied affected since it didn't do anything to either character. I was at least certain it would hit FemShep.

As for the mod for your EDI uniform, If you have the textures that would be fine too, as I could just install my EDI alternate uniform mod and apply the textures to that. I'm having problems with her body glowing (tried doing what I did to the head and wipe out the blue channel) but for her body it doesn't seem to work so either something isn't right in my process or they handled the glow differently with her default body texture as compared to her scalp.

Wipe out/minimize the blue channel on her scalp spec map and the glow goes away. Do it on her body spec and...nothing?

I've got Largon's mods and was hoping I could just use his material edit (he gave permission) but all I find are material edits to her skin/scalp and haven't yet found anything addressing her body.

Modifié par Getorex, 14 janvier 2014 - 10:19 .


#1244
VonAnsorge

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The same problem I had. Basically I did what you are suggesting, replaced the mesh with the exported one and after that I replaced textures and got glowing effect. The result that I posted here is after elimination of the blue channel.

#1245
Getorex

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M0rf3usTHEbEST wrote...

The same problem I had. Basically I did what you are suggesting, replaced the mesh with the exported one and after that I replaced textures and got glowing effect. The result that I posted here is after elimination of the blue channel.


Hmmm.  So I DID do to the body spec what I did to the scalp (wiped blue channel) but still a glow.  So I have to wonder if the fact that the diff map has blue in it is interacting and causing a general glow.  

#1246
Almostfaceman

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On another note, I can confirm that the clear-faced helmet for Ash no longer crashes/locks my game when loading the Cerberus mission after the romance scene.

#1247
Getorex

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Almostfaceman wrote...

On another note, I can confirm that the clear-faced helmet for Ash no longer crashes/locks my game when loading the Cerberus mission after the romance scene.


Good.  I was having problems with crashing this morning when testing some of the mods so I fixed it (again).  

#1248
survivor_686

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@getorex

Installed your mod files. Process went well. Turns out my anti-virus suite (Avast) was wreaking havoc with me3explorer. Am a little away from the Ash's romance, but will let you know how it goes.

An a second note, am gonna try the following in order to fix my Ashley hair clipping issue:
- Transfer over Ashley_01 pcc (the one with her blue hardsuit) and change it texture references to the one I want (might just copy and paste the hex data. Maybe that might work)

Thank you

#1249
Almostfaceman

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Speaking of anti-virus my Norton 360 quarantined the binkw32.dll that WV made to get around the DLC problems for ME3. Silly Norton.

#1250
Getorex

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Finally! Here's what EDI's default uniform will be replaced with:
Image IPB

I'm keeping my mod different from Largon's. Originally I was going to do exactly what he did, give EDI human skin tone, hair, etc, but I ended up not liking what EDI looked like with human skin or with Eva's hair so I went the way I did. Largon's mod is excellent and will be an alternative to mine. His makes EDI more human-like than mine does while mine keeps her synthetic looking but less toy robot-like than default. I don't want to elimnate the shine or tint with her skin or default so I like the way this looks.

This uses my EDI alternate uniform mod with her head mod.

Modifié par Getorex, 14 janvier 2014 - 11:45 .