M0rf3usTHEbEST wrote...
Always nice to see modders helping each other. When I discovered those LOD bugs I was afraid that it would hold up other mesh mods. I am glad that I was wrong 
Yeah...when Largon explained his fix for the issue I thought it might take longer than it did. I also got around some of the extra work by using LOD 0 (UDK) for LOD 1 AND LOD 2 in the pcc files and only using the cut-down-reweighted LOD2 (UDK) for LOD3. Less work on my part, makes the pcc files slightly bigger than otherwise but the head is pretty small, all told, anyway so no biggy.
The EDI mod and DLC mods should NOW be in full sync so you may want to download them (again) now. I replaced the DLCs as soon as I generated them again. The DLC_CON_APP01 worked (finally) as intended on my system so I believe the others will too.

Now I have to wonder if that LOD issue pops up with my other head mods (Ashley's ME1 face, for instance). I don't think I've ever checked it at greater distances to see how the LODs fare in the game...assuming if it worked for LOD1 it would work for all of them. Gah! And what about Tali's face mod?
Modifié par Getorex, 19 janvier 2014 - 09:13 .