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From MP to SP


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58 réponses à ce sujet

#1
ClydeInTheShell

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Played SP for the first time in like 3 months yesterday. Never lost a bar of health. Removed the sniper rifle mod that slows down the action because I don't want to go back to MP and not be able to shoot; I'm already awful with them.

How bad was it to go back, and vice versa, from SP to MP? 

#2
mumba

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No difference at all for me.

#3
GhastonGrey

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Did the same thing...I was like...what the hell is happening when I scope in???? oh...that's what that does.

#4
GiroX-

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Biotic Shepard god. You literally have like 10 different biotic combos.

#5
ClydeInTheShell

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GiroX- wrote...

Biotic Shepard god. You literally have like 10 different biotic combos.


I noticed that; playing an Infiltrator this playthrough, I definitely need to respec. For some reason my bonus power is Carnage.....you can see how misguided I was before I stumbled upon BSN and multiplayer.

#6
Ziegrif

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Adddddrrrrreeeeennnnaaaaalllliiiiiiinnnnneeeee rrrrruuuuuuussssshhhhh issssss sooooooooo slllloooooooowwwwwwwwwww.

So are sniper rifles.

Modifié par Ziegrif, 04 mai 2013 - 02:53 .


#7
DaemionMoadrin

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My SP Shepard (biotic adept) could solo Platinum in 15min or less. More passive power damage, more health and more shields than a Collector Adept... with DC, Throw, Warp, Cluster Grenade, Singularity at 6 and Shockwave and Pull at 5. Overall the cooldowns are lower than for my MP adepts.
Now image you could add MP gear and consumables to that...

#8
Grim68

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Ziegrif wrote...

Adddddrrrrreeeeennnnaaaaalllliiiiiiinnnnneeeee rrrrruuuuuuussssshhhhh issssss sooooooooo slllloooooooowwwwwwwwwww.

So are sniper rifles.


Yeah I made the mistake of starting a soldier playthrough not too long ago. Not the most sound choice...

#9
ClydeInTheShell

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I haven't tried but I've seen so many people say that Insanity playthroughs on SP are like playing bronze on MP after they've played Gold & Platinum.

#10
N7 Panda

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Pretty much, yeah. Also, try an Infil. with Marksman and the Valkyrie. Bit of head everywhere.

#11
Ziegrif

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DaemionMoadrin wrote...
Cluster Grenade, Singularity.


Talk about extreme overkill.
Edit: No wait! Argh damn the SP still has the old Singularity right?
I knew there was a reason I never played adept in SP.

Modifié par Ziegrif, 04 mai 2013 - 03:11 .


#12
Deerber

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Last time I went back to SP I made a playthrough for Omega as a Novaguard and I don't think I ever lost a bar of health too. Everything was dead in seconds. It was pretty boring.

#13
Jeremiah12LGeek

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I posted a response to this, but efter several re-edits, I deleted it, entirely.

I couldn't find a way to compare MP and SP that didn't make it sound like SP could be played reasonably well by a baby sleeping on the controller. :unsure:

#14
Ziegrif

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Jeremiah12LGeek wrote...

I posted a response to this, but efter several re-edits, I deleted it, entirely.

I couldn't find a way to compare MP and SP that didn't make it sound like SP could be played reasonably well by a baby sleeping on the controller. :unsure:


Well there is narrative difficulty. *Rim Shot.*

#15
ClydeInTheShell

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Jeremiah12LGeek wrote...

SP can be played by a baby sleeping on the controller. Image IPB


FTFY. I will now playthrough with the controller lodged between my son and the side of the crib.

#16
Boretsky

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ClydeInTheShell wrote...

I haven't tried but I've seen so many people say that Insanity playthroughs on SP are like playing bronze on MP after they've played Gold & Platinum.


Pretty much, I'd say silver damage and health wise, but the most you ever fight is like 6-8 guys at once, the majority of which are basic troopers. It is rather hilariously easy.

The end fight on Omega and Citadel DLC were actually a challenge with an infiltrator though.

Modifié par Boretsky, 04 mai 2013 - 03:36 .


#17
DaemionMoadrin

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Ziegrif wrote...

DaemionMoadrin wrote...
Cluster Grenade, Singularity.


Talk about extreme overkill.
Edit: No wait! Argh damn the SP still has the old Singularity right?
I knew there was a reason I never played adept in SP.


Rule #37: There is no “overkill”. There is only “open fire” and “I need to reload”.
&
Rule #34: If you're leaving scorch-marks, you need a bigger gun.

;)

Yes, the combat in SP is a joke, which makes "losing" to Kai Leng even more grating. The only part that was at least somewhat challenging was the Armax Arsenal Arena during the mirror and the bugged stage.

#18
Symbolz

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I had no difficulties. In fact my SP games went even smoother after playing MP for a long time. There were some areas in SP where I was displaced or died a lot, but now those things no longer happen.

I remember the endless banshees, where you had to launch the final missiles at the Reaper guarding the beam, that would always make me run and I couldn't stop running. Now I was killing them so fast that I was surprised when I heard I needed to launch the final missiles.... I was waiting for that part to be hard and it never did.

#19
dasfranken

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I did insanity as my first playthrough when the game launched (novaguard) and it was really easy then (banshees gave me some trouble). I did another playthrough before the extended cut came out (engineer), and I've only returned for DLC (on insanity). SP feels so much easier than MP, and it lacks some of the cooler MP powers.

I really hope their experiences in this game allow the next game to be a bit more challenging (at least on the harder difficulties). ME3 had a really fun combat system, but SP couldn't capitalize on that with time dilation, weak enemies, and the ability to freeze time altogether via the power wheel.

I'm not really sure how it is to go from SP to MP, as I played the demo extensively when it was released. To SP's defense I can tell I'm used to having ops/gel/missiles/thermals from playing MP so much. I usually try to pop an ops if my shields go down, only to see a giant glowing arrow appear on screen....

#20
Daxamite

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I did one as adept before trying m p

Then nova guard after mp . Currently on sentinel . I aim to get through each mission using no gel so even if both squad mate die I just solo it. Although I am struggling on the final earth battle with endless banshee and brutes . Even with dodominate 


the ability to freeze game using power button is ridiculously over powered 

Modifié par PhoenixUK, 04 mai 2013 - 05:08 .


#21
ClydeInTheShell

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PhoenixUK wrote...

I did one as adept before trying m p

Then nova guard after mp . Currently on sentinel . I aim to get through each mission using no gel so even if both squad mate die I just solo it. Although I am struggling on the final earth battle with endless banshee and brutes . Even with dodominate 


the ability to freeze game using power button is ridiculously over powered 


Yeah it is. I've never used it but damn, what a terrible unintended advantage. Worse than reload cancelling:whistle:

#22
Brad_8333

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I think a good mention would be to add, I played the game when it first came out as a Infiltrator and that Banshee part with the missile and I died multiple times, on normal. Now that Multiplayer has my attention I breezed through it with a viper on Insanity... Its weird.

#23
DarkFaerie316

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When I went back to SP, I kept looking for the kill feed and wondering why the hell I couldn't equip a medi gel transmitter lol

#24
Kirrahe Airlines CEO

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When I went back to sp for the first time since playing mp, I was like, what's with all the slowdown? I always take off the concentration module for Shep cause I got so used to sniping in real time that the slowdown always caused me trouble. Lash and FEs on soldier Shep is pretty fun though. The only thing that is remotely challenging now is the mirror match on the combat sim and the Fatal Error map the first time though.

#25
Pathetisad

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I keep looking for the killfeed