I'm thinking its a trigger, or some waypoint tag that I couldn't find.
Creating an exit to world map
Débuté par
ddrpanda
, janv. 16 2010 01:21
#1
Posté 16 janvier 2010 - 01:21
I've been digging around in the single player campaign in the toolset looking for a way to create an exit from a custom made location, that exits to the world map. I haven't been able to figure this out, and any help would be appreciated.
I'm thinking its a trigger, or some waypoint tag that I couldn't find.
I'm thinking its a trigger, or some waypoint tag that I couldn't find.
#2
Posté 16 janvier 2010 - 05:16
It should be described on the map tutorial.
You should just need to set the PLC_AT_DEST_AREA_TAG for your transition object to "world_map"
You should just need to set the PLC_AT_DEST_AREA_TAG for your transition object to "world_map"
#3
Posté 17 janvier 2010 - 09:12
Ahh, I must have glanced over that when I was looking through the tuts, thank you.





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