DA:O excluded from Writers Guild nominations
#51
Posté 17 janvier 2010 - 02:02
#52
Posté 17 janvier 2010 - 02:08
#53
Posté 17 janvier 2010 - 02:11
Maria Caliban wrote...
Abriael_CG wrote...
How the hell do they nominate Wolverine and exclude dragon age?
"To be eligible for entry, games must have been released between December 1, 2008 and November 30, 2009, the work must contain separate writing credit(s), and the credited game writer(s) must have been and/or must have applied to become members of the WGA’s Videogame Writers Caucus at the time scripts were submitted."
Canadians obviously can be part of the Writer's Guild of America.
Which is why Assassin's Creed 2 is up there. Now, I love AC2, I know people who made both AC and AC2. But it's in Montreal.
#54
Posté 17 janvier 2010 - 02:24
#55
Posté 17 janvier 2010 - 02:34
Maria Caliban wrote...
Abriael_CG wrote...
How the hell do they nominate Wolverine and exclude dragon age?
"To be eligible for entry, games must have been released between December 1, 2008 and November 30, 2009, the work must contain separate writing credit(s), and the credited game writer(s) must have been and/or must have applied to become members of the WGA’s Videogame Writers Caucus at the time scripts were submitted."
Canadians obviously can be part of the Writer's Guild of America.
I don't think that the writers of "Assassins Creed 2" where american eather seeing is that the game was made in france i think.
#56
Posté 17 janvier 2010 - 03:36
#57
Posté 17 janvier 2010 - 04:05
#58
Posté 17 janvier 2010 - 04:18
#59
Posté 17 janvier 2010 - 04:21
Anyone who takes any stock in these farcicle 'awards' has to have at least a few screws loose.
Modifié par Sloth Of Doom, 17 janvier 2010 - 04:22 .
#60
Posté 17 janvier 2010 - 11:43
God-damn.
#61
Posté 17 janvier 2010 - 12:57
#62
Posté 17 janvier 2010 - 02:14
bobnolan wrote...
And Dragon age is just another Generic fantasy game with "dark brooding heros" trying to stop an "overpopulated horde." What's the point. There are a lot of well written RPGs out with that same storyline.
The only difference is DA:O was a unverse created from scratch most other games borrow from other older games or bookes directly. Plus the story of good vs evil will never change but the details of that story & the characters are what makes it good or bad. This is obviously some sad joke since MW2 & all the games aside fromuncharted 2 have little to no writing. How sad though, doesn't prove a thing about people, gamers, or the industry though
#63
Posté 17 janvier 2010 - 06:09
#64
Posté 17 janvier 2010 - 06:28
I don't believe any writer at Bioware is a member of the WGA (with the possible exception of those who have worked in the television industry previously), not because we're anti-union but simply because the need has never come up. The purpose for a video game writer to be part of the WGA appears to be dubious at best, as far as I can tell, unless one simply wishes to be eligible for an award. We participate in other groups such as the IGDA, which are a little more focused on our industry.TyroneTasty wrote...
The writers of these games are possibly registered with the writer's guild just as actor's are qualified to be in the actor's guild. David Gaider probably doesn't care about being in any guild or possibly is exempt from being part of it due to contractual obligations, who knows. Those are my guesses.
#65
Posté 18 janvier 2010 - 12:41
David Gaider wrote...
I don't believe any writer at Bioware is a member of the WGA (with the possible exception of those who have worked in the television industry previously), not because we're anti-union but simply because the need has never come up. The purpose for a video game writer to be part of the WGA appears to be dubious at best, as far as I can tell, unless one simply wishes to be eligible for an award. We participate in other groups such as the IGDA, which are a little more focused on our industry.TyroneTasty wrote...
The writers of these games are possibly registered with the writer's guild just as actor's are qualified to be in the actor's guild. David Gaider probably doesn't care about being in any guild or possibly is exempt from being part of it due to contractual obligations, who knows. Those are my guesses.
You might want to consider it now, since Hollywood has run out of ideas and they need every remake or game plot that they can get their hands on! And I really would like to see DA get some R-C-A!
#66
Posté 18 janvier 2010 - 01:49
David Gaider wrote...
I don't believe any writer at Bioware is a member of the WGA (with the possible exception of those who have worked in the television industry previously), not because we're anti-union but simply because the need has never come up. The purpose for a video game writer to be part of the WGA appears to be dubious at best, as far as I can tell, unless one simply wishes to be eligible for an award. We participate in other groups such as the IGDA, which are a little more focused on our industry.TyroneTasty wrote...
The writers of these games are possibly registered with the writer's guild just as actor's are qualified to be in the actor's guild. David Gaider probably doesn't care about being in any guild or possibly is exempt from being part of it due to contractual obligations, who knows. Those are my guesses.
To be honest, if Bioware had been a collection of Hollywood A-list scriptwriters, I would have been less likely to buy the game, so that's probably a good thing. While I can't speak from the production side of things, from the games I have played the ones that have been written by Hollywood screen writers have been rather.. lacking. The main thing I picked up from Bioware games was that they seemed to be written as if by a GM, and that's why I like them, and I think games developers need to realise that not only are games incompatible with the Hollywood model but that the film industry is a fading star to the games industry's rising star and that they should not feel beholden to copy the film industry's methods. At least, I hope they don't.
#67
Posté 18 janvier 2010 - 07:51
David Gaider wrote...
The purpose for a video game writer to be part of the WGA appears to be dubious at best
Quoted for truth.
I'm someday hoping to break into the industry, and I don't want to have to pay something thousand a year just to be in a clubhouse. I understand the protection I would get, but right now, it really does not seem worth it.





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