Pretty much this. No reason to use the Lancer over anything else.Annomander wrote...
HawXV2 wrote...
If one more person shows the Lancer, I'm going to drop-kick them.
The Lancer is overrated.
Thank you.
I do find the lancer lackluster and incredibly overrated.
Infinite ammo? Yeah, there are ammo boxes everywhere...
Plus, CSMG > Lancer... infiite ammo, better armour DPS, much more accurate...
If the harrier didn't exist, then the lancer would be a much better option, but currently there's scant little point in taking the lancer over the CSMG on casters.
And on weapons classes? No point at all in taking lancer over the other options.
The Indra is the best Assault Rifle in the game
#76
Posté 05 mai 2013 - 02:20
#77
Posté 05 mai 2013 - 02:45
Indeed. It has no place among automatic weapons.Annomander wrote...
Thank you.
I do find the Lancer lackluster and incredibly overrated.
Weapons classes (Destroyer, Geth Trooper, Human Soldier, Turian Soldier) should take Typhoon/PPR/Saber.
One cooldown casters (QME, Krogan Soldier, Batarians, Turian Sentinel, AJA, QMI, HI, TGI, GE, QFE, Huntress) should take PPR/Saber/Harrier/Valkyrie.
Two cooldown explosion casters (Paladin, HE, SE, HA, AA, Valkyrie, Collector Adept) should take Hurricane/CSMG and/or a Heavy Pistol instead.
The Indra belongs in the last class, as a weapon for two cooldown explosion casters.
Modifié par iOnlySignIn, 05 mai 2013 - 02:55 .
#78
Posté 05 mai 2013 - 02:45
#79
Posté 05 mai 2013 - 02:53
#80
Guest_Air Quotes_*
Posté 05 mai 2013 - 02:59
Guest_Air Quotes_*
Annomander wrote...
HawXV2 wrote...
If one more person shows the Lancer, I'm going to drop-kick them.
The Lancer is overrated.
Thank you.
I do find the lancer lackluster and incredibly overrated.
Infinite ammo? Yeah, there are ammo boxes everywhere...
Plus, CSMG > Lancer... infiite ammo, better armour DPS, much more accurate...
If the harrier didn't exist, then the lancer would be a much better option, but currently there's scant little point in taking the lancer over the CSMG on casters.
And on weapons classes? No point at all in taking lancer over the other options.
Lancer has infinite ammo as-well. And it's accuracy is pretty good too. Armor DPS? Not really by much. And Lancer has more ammo.
Plus it sounds badass. That alone makes it good.
On Platinum infinite ammo is better than the Carreir that runs dry every 3 seconds.
Modifié par Air Quotes, 05 mai 2013 - 03:00 .
#81
Guest_MasterReefa_*
Posté 05 mai 2013 - 03:11
Guest_MasterReefa_*
How are you going to tell people what weapon should be used on what class?iOnlySignIn wrote...
Indeed. It has no place among automatic weapons.Annomander wrote...
Thank you.
I do find the Lancer lackluster and incredibly overrated.
Weapons classes (Destroyer, Geth Trooper, Human Soldier, Turian Soldier) should take Typhoon/PPR/Saber.
One cooldown casters (QME, Krogan Soldier, Batarians, Turian Sentinel, AJA, QMI, HI, TGI, GE, QFE, Huntress) should take PPR/Saber/Harrier/Valkyrie.
Two cooldown explosion casters (Paladin, HE, SE, HA, AA, Valkyrie, Collector Adept) should take Hurricane/CSMG and/or a Heavy Pistol instead.
The Indra belongs in the last class, as a weapon for two cooldown explosion casters.
Also your games sound very boring, you should branch out more like a Typhoon on a volus merc.
#82
Posté 05 mai 2013 - 03:18
#83
Posté 05 mai 2013 - 03:24
hipfire penalties were a terrible idea, it's not as if SRs are used to no scope regularly.
#84
Posté 05 mai 2013 - 03:27
How are you going to tell people that they should branch out?MasterReefa wrote...
How are you going to tell people what weapon should be used on what class?iOnlySignIn wrote...
Indeed. It has no place among automatic weapons.Annomander wrote...
Thank you.
I do find the Lancer lackluster and incredibly overrated.
Weapons classes (Destroyer, Geth Trooper, Human Soldier, Turian Soldier) should take Typhoon/PPR/Saber.
One cooldown casters (QME, Krogan Soldier, Batarians, Turian Sentinel, AJA, QMI, HI, TGI, GE, QFE, Huntress) should take PPR/Saber/Harrier/Valkyrie.
Two cooldown explosion casters (Paladin, HE, SE, HA, AA, Valkyrie, Collector Adept) should take Hurricane/CSMG and/or a Heavy Pistol instead.
The Indra belongs in the last class, as a weapon for two cooldown explosion casters.
Also your games sound very boring, you should branch out more like a Typhoon on a volus merc.
Circular logic isn't nice.
Modifié par HawXV2, 05 mai 2013 - 03:27 .
#85
Posté 05 mai 2013 - 03:31
Uutoqq wrote...
Kinom001 wrote...
I love using the Indra. It's one of the few sniper rifles I'll actually use on the Huntress.
^ The only reason I'm not using it on her anymore is because of the power damage mod I can put on a hurricane or CSMG but I miss the accuracy.
I typically use the Hurricane and Disciple on the Huntress if I'm playing U/U/G, but if I know going in that the map is something like Hydra, big and open, I'll throw the Indra on.
#86
Guest_MasterReefa_*
Posté 05 mai 2013 - 03:34
Guest_MasterReefa_*
On second thought, you're right. Hopefully you get bored of the game and leave.HawXV2 wrote...
How are you going to tell people that they should branch out?MasterReefa wrote...
How are you going to tell people what weapon should be used on what class?iOnlySignIn wrote...
Indeed. It has no place among automatic weapons.Annomander wrote...
Thank you.
I do find the Lancer lackluster and incredibly overrated.
Weapons classes (Destroyer, Geth Trooper, Human Soldier, Turian Soldier) should take Typhoon/PPR/Saber.
One cooldown casters (QME, Krogan Soldier, Batarians, Turian Sentinel, AJA, QMI, HI, TGI, GE, QFE, Huntress) should take PPR/Saber/Harrier/Valkyrie.
Two cooldown explosion casters (Paladin, HE, SE, HA, AA, Valkyrie, Collector Adept) should take Hurricane/CSMG and/or a Heavy Pistol instead.
The Indra belongs in the last class, as a weapon for two cooldown explosion casters.
Also your games sound very boring, you should branch out more like a Typhoon on a volus merc.
Circular logic isn't nice.
#87
Posté 05 mai 2013 - 03:37
MasterReefa wrote...
On second thought, you're right. Hopefully you get bored of the game and leave.HawXV2 wrote...
How are you going to tell people that they should branch out?MasterReefa wrote...
How are you going to tell people what weapon should be used on what class?iOnlySignIn wrote...
Indeed. It has no place among automatic weapons.Annomander wrote...
Thank you.
I do find the Lancer lackluster and incredibly overrated.
Weapons classes (Destroyer, Geth Trooper, Human Soldier, Turian Soldier) should take Typhoon/PPR/Saber.
One cooldown casters (QME, Krogan Soldier, Batarians, Turian Sentinel, AJA, QMI, HI, TGI, GE, QFE, Huntress) should take PPR/Saber/Harrier/Valkyrie.
Two cooldown explosion casters (Paladin, HE, SE, HA, AA, Valkyrie, Collector Adept) should take Hurricane/CSMG and/or a Heavy Pistol instead.
The Indra belongs in the last class, as a weapon for two cooldown explosion casters.
Also your games sound very boring, you should branch out more like a Typhoon on a volus merc.
Circular logic isn't nice.
Novel idea here: Maybe he/she finds it fun to use those weapons on those classes? Maybe some people don't need to use unorthodox set-ups to have fun? Stop trying to apply your opinion to everyone.
#88
Posté 05 mai 2013 - 03:42
that explains why all my sniper rifle mods haven't made me any better with it.
Modifié par silentstep79, 05 mai 2013 - 03:42 .
#89
Posté 05 mai 2013 - 05:59
One big bonus is that it allows you to use operative gear and get the 12% for both tech and sniper.
#90
Posté 05 mai 2013 - 06:05
Kenadian wrote...
Don't get me wrong, the Indra is a nice weapon, I just hate scopes on automatic weapons.
#91
Posté 05 mai 2013 - 06:22
that's just my opinion.
#92
Guest_Dobbysaurus_*
Posté 05 mai 2013 - 06:24
Guest_Dobbysaurus_*
Cassandra Saturn wrote...
Avenger is best AR in the game
that's just my opinion.
Because you play bronze. That's why....
#93
Posté 05 mai 2013 - 06:49
#94
Posté 05 mai 2013 - 07:35
Automatic.
High ROF.
Quick reload.
Lot of ammo.
Higher damage than most ARs.
Built in scope.
Lightweight.
The Collector SR is better than the Indra in almost all of those categories. Yes, it weighs a bit more, but levels for it are also easier to come by to make it weigh less. It has NO recoil, it's automatic, higher rate of fire, infinite ammo, higher damage than most ARs EVEN with it's hipfire penalty, built in scope, and it's hipfire penalty only loses 25% of it's damage instead of half.
Lighter weight and a faster reload, should you empty it's clip, are the only things the Indra really has over the Collector SR. In closing, the CSR is the best AR [besides the Harrier... Dunno why the OP would put any sniper in the same category as the Harrier..]
Modifié par Lord Rosario, 05 mai 2013 - 07:37 .
#95
Posté 05 mai 2013 - 07:36
Air Quotes wrote...
Plus it sounds badass. That alone makes it good.![]()
Why I love the Lancer.
Aesthetics > everything else for me.
#96
Posté 05 mai 2013 - 07:43
If the Indra had no hipfire penalty, we'd see quite less Harriers around.
Modifié par squidney2k1, 05 mai 2013 - 07:43 .
#97
Guest_LineHolder_*
Posté 05 mai 2013 - 07:48
Guest_LineHolder_*
Lord Rosario wrote...
Low Recoil.
Automatic.
High ROF.
Quick reload.
Lot of ammo.
Higher damage than most ARs.
Built in scope.
Lightweight.
The Collector SR is better than the Indra in almost all of those categories. Yes, it weighs a bit more, but levels for it are also easier to come by to make it weigh less. It has NO recoil, it's automatic, higher rate of fire, infinite ammo, higher damage than most ARs EVEN with it's hipfire penalty, built in scope, and it's hipfire penalty only loses 25% of it's damage instead of half.
Lighter weight and a faster reload, should you empty it's clip, are the only things the Indra really has over the Collector SR. In closing, the CSR is the best AR [besides the Harrier... Dunno why the OP would put any sniper in the same category as the Harrier..]
I'm gonna give the CSR another chance. But managing the heating mechanic can be tricky in tight situations.
#98
Posté 05 mai 2013 - 07:53
I use every weapon on every class.MasterReefa wrote...
How are you going to tell people what weapon should be used on what class?
Also your games sound very boring, you should branch out more like a Typhoon on a volus merc.
That's how I found out which ones are best for which.
#99
Posté 05 mai 2013 - 07:53
Harrier is noobtube.
CSR is great.
CSMG is awesome.
Lancer is fun.
That is all.
#100
Posté 05 mai 2013 - 07:57
Afraid of competition? Or jealous of my max manifest?MasterReefa wrote...
On second thought, you're right. Hopefully you get bored of the game and leave.HawXV2 wrote...
How are you going to tell people that they should branch out?MasterReefa wrote...
How are you going to tell people what weapon should be used on what class?
Also your games sound very boring, you should branch out more like a Typhoon on a volus merc.
Circular logic isn't nice.





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