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Why and How The Star-Child Broke Mass Effect.


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#276
Iakus

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David7204 wrote...

And I know people have trouble with this, but revealing the solution to the conflict before ME 3 would have been really lame. There's no drama in it.


Sure there is.

Knowing the solution doesn't mean it's easy to implement.  

I mean, halfway through Fellowship of the Ring, we know how to destroy the One Ring:  Take it to Mordor and toss it back into the fires from whence it came.

Oh, no!  Where's the drama for the other 2.5 books!

#277
MassivelyEffective0730

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Mr.House wrote...

MassivelyEffective0730 wrote...

Mr.House wrote...

MassivelyEffective0730 wrote...

True. Cerberus did kind of put a damper on things by warning the galaxy about them. But the Collectors are still formidable. Once the Reapers arrive, they'll be rather free to continue harvesting for the Reapers since the alliance (and the galaxy's) attention will be somewhere else.

But what if there are more than one Collector ships?

One frigate was able to destory one Colletor ship. A frigate. Batarians are more of a threat in Alliance space then the Collectors.


One stealth frigate with the element of surprise and was heavily armed for a ship its size, possibly with thanix cannons, or able to get in very close and dumb-fire a crapload of disruptor torpedo's at close range.

I wonder what happened to that Turian patrol fleet? You know, the ships that were destroyed by the Collector Cruiser without damaging the ship at all?

What turian patrol? Oh you mean the lie TIM told Shepard so she would go to the Collector ship. Ya great evidence.


There are pieces of destroyed ships 



Pause at 2:50. Again at 3:08. 

layered.

#278
MassivelyEffective0730

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iakus wrote...

David7204 wrote...

And I know people have trouble with this, but revealing the solution to the conflict before ME 3 would have been really lame. There's no drama in it.


Sure there is.

Knowing the solution doesn't mean it's easy to implement.  

I mean, halfway through Fellowship of the Ring, we know how to destroy the One Ring:  Take it to Mordor and toss it back into the fires from whence it came.

Oh, no!  Where's the drama for the other 2.5 books!


I agree. Hell, the concept of a Chekov's gun would be pretty good. I think the idea of turning their indoctrination against them (like we did with Saren) will work best. Weaken them and destroy them.

#279
David7204

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Can you think of any stories where the solution was revealed midway through, and it actually game to fruitation?

Modifié par David7204, 07 mai 2013 - 12:53 .


#280
dreamgazer

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David7204 wrote...

Can you think of any stories where the solution was revealed midway through, and it actually game to fruitation?


Gotta be a little more specific. Tons of stories offer the "solution" to a problem midway and follow through on it.

#281
MassivelyEffective0730

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David7204 wrote...

Can you think of any stories where the solution was revealed midway through, and it actually game to fruitation?


Lord of the Rings(destroy the One Ring), Harry Potter (horcruxes in book 6), KotOR (destroy the Star Forge), Almost every episode of Chuck in existence (in regards to the chekhov's gun), the Avengers (capture the Cosmic Cube), Halo (the eponymous Halo, and the activation index).

To name a few.

http://tvtropes.org/...sGun/VideoGames

Modifié par MassivelyEffective0730, 07 mai 2013 - 01:01 .


#282
David7204

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You're right. I should have narrowed it to long-running stories. Multiple installments. Substantial length. Three or more entries, I think.

#283
MassivelyEffective0730

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David7204 wrote...

You're right. I should have narrowed it to long-running stories. Multiple installments. Substantial length. Three or more entries, I think.


More than that.

Are we talking Chekhov's Gun, the One Ring, what?

You still need to narrow this down a bit more.

#284
David7204

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Lord of the Rings reveals the solution more-or-less at the beginning, not midway through.

The Deathly Hallows aren't introduced until the last book. The 'wand ownership' stuff isn't introduced until the last book.

Halo...they kill the Covenent by basically just walking up to their fortress and killing the leader guy. Besides, I really wouldn't cite Halo as an example of good writing.

Can't comment on any of others since I haven't seen or played them.

Modifié par David7204, 07 mai 2013 - 01:05 .


#285
AresKeith

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David7204 wrote...

The Deathly Hallows aren't introduced until the last book. The 'wand ownership' stuff isn't introduced until the last book.


The Deathly Hallows wasn't the solution

#286
David7204

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Yes they were. Along with the 'wand-ownership' stuff. The Deathly Hallows themselves are an excellent example of a solution being introduced in the final installment without coming off as contrived. Unfortunately, I can't really say the same for the wand ownership.

#287
MassivelyEffective0730

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David7204 wrote...

Lord of the Rings reveals the solution more-or-less at the beginning, not midway through.

The Deathly Hallows aren't introduced until the last book. The 'wand ownership' stuff isn't introduced until the last book.

Halo...they kill the Covenent by basically just walking up to their fortress and killing the leader guy. Besides, I really wouldn't cite Halo as an example of good writing.

Can't comment on any of others since I haven't seen or played them.


The first is a nitpick.

The Deathly Hallows were not the solution. The horcruxes were. Destroy the horcruxes, and Voldy goes moldy. That's the solution.

Good writing or not =/= Invalid. The Covenant weren't the final enemy anyway. The Flood were. The solution to the Flood? The Halos. That was stated midway through the first game. The activation index for the halo's is also a chekhov's gun.

Modifié par MassivelyEffective0730, 07 mai 2013 - 01:09 .


#288
David7204

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The horcruxes didn't do anything to kill Voldemort. They only removed a defense so he could be made vulnerable. But even then, he was still a much more powerful wizard than anyone else.

#289
Steelcan

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@MassivelyEffecive, I wouldn't call the Index a Chekhov's gun. They know fully well how important it is.

#290
AresKeith

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David7204 wrote...

The horcruxes didn't do anything to kill Voldemort. They only removed a defense so he could be made vulnerable. But even then, he was still a much more powerful wizard than anyone else.


He could still be killed without the Deathly Hallows, the horcruxes were the solution

#291
MassivelyEffective0730

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David7204 wrote...

The horcruxes didn't do anything to kill Voldemort. They only removed a defense so he could be made vulnerable. But even then, he was still a much more powerful wizard than anyone else.


They destroyed a part of his soul, made him mortal again. They are the key to defeating him. If you don't destroy his horcruxes, he can't be beat. With them gone, he can be beat. You don't need the Hallows to do so. Kill him while he's sleeping or something. I don't know why no other wizard didn't put him down while Harry had him distracted.

Modifié par MassivelyEffective0730, 07 mai 2013 - 01:17 .


#292
MassivelyEffective0730

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Steelcan wrote...

@MassivelyEffecive, I wouldn't call the Index a Chekhov's gun. They know fully well how important it is.


Yes, but it's taken away and intentionally not used. Only at the end, over the arc do they realize that activating the Halo replacement is the only way to go. 

They spend the whole trilogy trying not to activate Halo, only to activate it at the end because it's the only way to kill the crop of Flood.

#293
Steelcan

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MassivelyEffective0730 wrote...

Steelcan wrote...

@MassivelyEffecive, I wouldn't call the Index a Chekhov's gun. They know fully well how important it is.


Yes, but it's taken away and intentionally not used. Only at the end, over the arc do they realize that activating the Halo replacement is the only way to go. 

They spend the whole trilogy trying not to activate Halo, only to activate it at the end because it's the only way to kill the crop of Flood.

. Isn't that a paradigm shift, not a Chekov's gun.

#294
MassivelyEffective0730

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Steelcan wrote...

MassivelyEffective0730 wrote...

Steelcan wrote...

@MassivelyEffecive, I wouldn't call the Index a Chekhov's gun. They know fully well how important it is.


Yes, but it's taken away and intentionally not used. Only at the end, over the arc do they realize that activating the Halo replacement is the only way to go. 

They spend the whole trilogy trying not to activate Halo, only to activate it at the end because it's the only way to kill the crop of Flood.

. Isn't that a paradigm shift, not a Chekov's gun.


It still counts. Other ones are Buck's knife, and the garbage truck in ODST. There's a viddoc talking about using them if necessary. Guess what you end up using...

#295
AlanC9

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MassivelyEffective0730 wrote...


I agree. Hell, the concept of a Chekov's gun would be pretty good. I think the idea of turning their indoctrination against them (like we did with Saren) will work best. Weaken them and destroy them.


If we're using Indoctrination, why not weaken them and control them?

#296
MassivelyEffective0730

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AlanC9 wrote...

MassivelyEffective0730 wrote...


I agree. Hell, the concept of a Chekov's gun would be pretty good. I think the idea of turning their indoctrination against them (like we did with Saren) will work best. Weaken them and destroy them.


If we're using Indoctrination, why not weaken them and control them?


I don't think the idea of control should have really been viable. I suppose you could do it, but I'd rather destroy:

Here's my ending Concept: http://social.biowar...0327/7#16533863

#297
David7204

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You should probably make the whole Miranda spiel a little less obvious.

#298
Wolfva2

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I was going to respond to this thread, but then I realized that according to the OP my opinion doesn't exist. Since it doesn't exist, and only people that agree with him happen to exist, I guess I don't exist either <sigh>. It's so sad not existing.

It's even sadder that I STILL had to pay full price to see Iron Man 3! I mean sheesh! Ya'd think someone who doesn't exist could get into see it for free!

#299
MassivelyEffective0730

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David7204 wrote...

You should probably make the whole Miranda spiel a little less obvious.


Well, it plays a very big part of my story David. It's how I envision the ending. The overall concepts are there too. I'm not saying that she should be the key to everyone's victory. But she is definitely the key to my Shepard's success.

I got the idea from the episode of Star Trek (TOS) "This Side of Paradise" where the paradise flower causes people to lose their inhibitions and cares and live a hedonistic life. 

The entire Enterprise, save for Kirk, is hit by the spores from the flower, causing them to abandon their duties and leave for the planet. Kirk is the only one left. Eventually he too gets hit with the spores, and he proceeds to follow suit with the rest of the crew, but as he's about to leave, he reminisces about his career and feels a wave of incredible anger at the thought of abandoning his beloved Enterprise. This sudden wave of rage at the thought of abandoning his love for his ship kills the spores and Kirk realizes that strong, passionate, even violent emotion kills the spores.

I adapted it for Mass Effect. Shepard is able to fight the mental attack by clinging to the thought of Miranda, and believing in her. His berserk button if you will.

It's in other media too. Vader has the feelings for Luke, Luke has the feelings for Leia, Leia has the feelings for Han. Vader is unable to watch Luke suffer, Luke is unwilling to allow Vader or the Emperor to harm or turn Leia, Leia resists Prince Xizor's mental and sexual advances (even when he's using pheromones that are almost unresistable to females) by holding on to her love for Han.

#300
David7204

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Boy, am I glad that wasn't in the actual game.